From SCP: Secret Laboratory English Official Wiki

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Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.
Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.


SCP-268 will spawn in [[SCP-Pedestals|SCP Pedestals]]. Pedestals require a keycard with both {{Hoverimage|{{Keycard2|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}}to open.  
SCP-268 will spawn in [[SCP-Pedestals|SCP Pedestals]]. Pedestals require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.  


Only one instance of SCP-268 will spawn per game.  
Only one instance of SCP-268 will spawn per game.  

Revision as of 23:15, 4 September 2020

SCP-268
File:Scp268.png
Stats
Description When worn, temporarily,
makes you invisible unless it
is interrupted by any user
interaction.
Spawn Zone Light Containment Zone
Heavy Containment Zone
Special Ability Makes the wearer
temporarily invisible, requires recharging after use.
Applied Effects SCP-268 Effect
Article Link Page
Class Color EC2222
Class ID 32


Lore

SCP-268 is a tweed-wool newsboy cap. The design and make seem to be of Irish origin. Due to the style and fabric, it is estimated to have been created in the late 1800's to early 1900's, though fiber analysis is inconclusive. SCP-268 seems to be a normal hat until it is worn. Anyone wearing the hat, however, becomes suddenly and instantly unnoticeable. Subjects become unmemorable, thoroughly ignorable, or "taken for granted" by all observers. Testing reveals that if a subject wears SCP-268 upwards of twenty (20) cumulative hours, its effects seem to linger, with diminished potency, on the subject even while not wearing the artifact.It should be noted that although capturing SCP-268 through visual electronic means has been difficult, motion-sensing, weight sensing, heat seeking and similar devices all trigger correctly when encountering an SCP-268-wearing subject."

- Extracts from Official Wiki Page

In Game

SCP-268 is a hat that will make the player wearing it temporarily invisible to both SCP objects (except SCP-079and SCP-939) and human players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. SCP-096 can still see targets who are wearing SCP-268.

When equipped, the user can press Left Click to don SCP-268. Pressing Right Click before the player places it on their head will cancel wearing it.

When used, the item will make the wearer invisible for 20 seconds, after which it requires a cooldown of 2 minutes before it can be used again. The cooldown for SCP-268 is player based and not item based. So while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact if a user has multiple SCP-268s and uses one of them, the cooldown will apply to all of the SCP-268s. This can not be seen under normal gameplay since there can only be one SCP-268 in a given round.

Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.

SCP-268 will spawn in SCP Pedestals. Pedestals require a keycard with both

Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Access 

Containment Access 2 Checkpoint Access

to open.

Only one instance of SCP-268 will spawn per game.

Uses

  • SCP-268 is best used for evasion, as a D-class trying to escape the facility becomes much easier with this item. One of the best situations might be when going up an elevator. If the player times it right, they can slip past any SCP or NTF that might be there, allowing them to escape.
  • SCP-268 can also be used to ambush other players, making it a potent tool in the later stages of the game.
  • Using both SCP-268 and SCP-207 is a very useful strategy as it lets you quickly escape while undetected.
  • Interesting, using the Disarmer or healing items does not remove the SCP-268 effect.

Related Achievements

Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.

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