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==Presents== | ==Presents== | ||
SCP-2536 appears with '''3''' presents underneath it | SCP-2536 appears with '''3''' presents underneath it. These presents can be individually opened, and they each contain different items. Each human class has a different pool of items that they may find. The contained items also vary widely depending on a situation they might be in - for instance, a person with low health might find a healing item of some kind. Whether or not a present gives items depending on a class or a situation is entirely random.<br><br> | ||
Presents also account for item limits. For instance, a player carrying the maximum amount of healing items won't receive any new ones from SCP-2536. | Presents also account for item limits. For instance, a player carrying the maximum amount of healing items won't receive any new ones from SCP-2536. | ||
Revision as of 17:14, 9 March 2021
EVENT ATTENTION! This article's topic contains information about the X-Mas 2020 Event. SCP-2536/2021 was removed from the game after the event ended. |
SCP-2536 was an Event SCP introduced in the Christmas 2020 update. It is an anomalous, teleporting Christmas tree that will try to give players an item they may need.
Contents
In-Game
After 90 seconds have passed at the start of the round, SCP-2536 will choose a random player to teleport to. SCP-2536 appears in a flash of blue light, accompanied by a speaker at its base playing music. Three presents will spawn under SCP-2536 and can be opened to receive loot, which is randomly decided based upon their class or a situation they might be in. After 30 seconds, SCP-2536 will teleport away, and wait 70 seconds before teleporting to a new player.
Presents
SCP-2536 appears with 3 presents underneath it. These presents can be individually opened, and they each contain different items. Each human class has a different pool of items that they may find. The contained items also vary widely depending on a situation they might be in - for instance, a person with low health might find a healing item of some kind. Whether or not a present gives items depending on a class or a situation is entirely random.
Presents also account for item limits. For instance, a player carrying the maximum amount of healing items won't receive any new ones from SCP-2536.
Loot Information
Class Based Loot Tables
Class-D
Item | Chance |
---|---|
Janitor Keycard | 20% |
File:Flashlight2.png Flashlight | 50% |
Disarmer | 20% |
File:Painkillers.png Painkillers | 3% |
File:MP2KIT.png First Aid Kit | 3% |
File:SRYINGE.png Adrenaline | 3% |
File:Coal icon.png SCP-2536-2 | 1% |
Scientist
Item/Effect | Chance |
---|---|
Upgrade held keycard | 20% |
File:Painkillers.png Painkillers | 20% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
Facility Guard
Item | Chance |
---|---|
Project 90 | 40% |
File:Painkillers.png Painkillers | 10% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
7.62 mm Ammo | 30% |
Any MTF Unit
Item | Chance |
---|---|
Ammo for gun | 30% |
Fragmentation Grenade | 20% |
Flashbang Grenade | 20% |
File:Painkillers.png Painkillers | 10% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
Chaos
Item | Chance |
---|---|
File:Coal icon.png Coal | 100% |
Situation Based
- Low on Ammo -> Ammo for Gun.
- Low on HP -> Random Medical Item.
- SCP in the same room -> 50% Adrenaline, 50% Flashbang.
- SCP in the same room is 106 -> 50% Adrenaline, 50% Medkit.
- DClass in 914 room and door is closed -> Receives a Scientist Keycard.
- DClass 012 room and door is closed -> Receives a frag grenade.
- Guard with D-Class (Detained) or Scientist and they're near a closed entrance Gate A/B -> Receives a Lieutenant Keycard.
- MTF outnumbered by Chaos -> 50% to get more ammo, 50% grenades.
- Has any negative status effect -> Heal that status effect
- DClass (Not detained) near a guard -> Receives a COM-15.
- Facility nuke is active and person is inside -> Receives SCP-207.
- If the player is MTF and outside of the MicroHID room, with remaining MTF being low -> Receives a Commander Keycard.
- Player has empty Micro-HID -> Fully charges the Micro HID.
- 3+ DClass nearby while D-Class -> They get random gun with appropriate ammo.
- Is MTF and 3+ Chaos near -> They get a frag grenade.
- SCP Pedstal Can possibly spawn in room -> Receives a Research Supervisor Keycard.
Coal
SCP-2536's presents may contain lumps of coal. There are two types of coal - normal, and SCP-2536-2. Both types appear mostly identical, with slight differences. Coal can be thrown, and shatters upon impact, dealing no damage. Normal coal does nothing to a struck player - however, SCP-2536-2 will teleport the hit player to a random SCP that isn't SCP-079.
Trivia
- SCP-2536 was the first non-series 1 SCP to be added to SCP: Secret Laboratory.
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- This page was last edited on 9 March 2021, at 17:14.
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