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|<center>Normal Room</center> | |<center>Normal Room</center> | ||
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* Effects last for | * Effects last for 15 seconds after shattering. | ||
* All lights turn off and doors lock, similar to SCP-079 blackout. | * All lights turn off and doors lock, similar to SCP-079 blackout. | ||
* SCP-079 cannot interact with doors in the room. | * SCP-079 cannot interact with doors in the room. | ||
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| style="background-color: #2e2e2e;" |<center>Tesla Gate Hallway</center> | | style="background-color: #2e2e2e;" |<center>Tesla Gate Hallway</center> | ||
| style="background-color: #2e2e2e;" | | | style="background-color: #2e2e2e;" | | ||
* The Tesla Gate discharges for a short time then is disabled for | * The Tesla Gate discharges for a short time then is disabled for 15 seconds, allowing safe passage. | ||
* SCP-079 also cannot trigger the disabled Tesla Gate. | * SCP-079 also cannot trigger the disabled Tesla Gate. | ||
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|<center>SCP-079 blackout rooms</center> | |<center>SCP-079 blackout rooms</center> | ||
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* Effects last for | * Effects last for 15 seconds after shattering. | ||
* Blackout immediately ends. All lights turn back on, and the doors are forced open. | * Blackout immediately ends. All lights turn back on, and the doors are forced open. | ||
** If SCP-2176 is thrown adjacent to a blackout room, it still forces the door open. | ** If SCP-2176 is thrown adjacent to a blackout room, it still forces the door open. |
Revision as of 00:23, 2 December 2021
SCP-2176 | |
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Basic Information | |
Type | SCP Object |
Usage | Countering SCP-079 Trapping people in a room for a short time |
Spawn | Bulletproof Locker №7 |
Number of Spawns | 1 |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Immune |
Applied Effects | Varies |
Other Information | |
Article Link | SCP Article |
SCP-2716 is an SCP item that can be used counter SCP-079's control over doors for a short amount of time.
In game
SCP-2176 spawns in Bulletproof Locker №7 which require
Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Accessto open. Up to three SCP-2176s can naturally spawn in a match.
When SCP-2716 is equipped, it can be thrown a long distance by pressing Left Click. It will shatter on impact, affecting the room within for 10 seconds based on the table below. SCP-2176 can also be dropped, shattering automatically within 10 seconds. It cannot be picked up during this time period.
Room | Effects |
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Gallery
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SCP-2176 floating around in its teaser.
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- This page was last edited on 2 December 2021, at 00:23.
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