From SCP: Secret Laboratory English Official Wiki

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SCP-096
200
200
When docile
200
200
When enraged
Stats
Health 500
Hume Shield (Initial) 450
Hume Shield (20% HP) 900
Spawn Zone Heavy Containment Zone
Movement Speed 5 m/s while docile
12 m/s when enraged
25 m/s when charging
Special Ability Becoming enraged when looked at, destroying doors and moving at high speeds while enraged, jumping far
Article Link Page
Class Color EC2222


Lore

"SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair."

"SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1)."

"Upon arriving at SCP-096-1's location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED]."

-Extracts from the SCP Wiki

In Game

SCP-096 spawns in Heavy Containment in it's docile state, pacing slowly around the hallways. SCP-096 has a very audible cry that can warn players of its position.
SCP-096 will enter his rage state upon being viewed or shot at. While docile, SCP-096 can hold Right Clickon a closed door to lean up against it. Doing so SCP-096 will cry very quietly to the point of being almost silent.
When a player opens the door, they will view SCP-096's face and trigger him.

SCP-096 begins the game with 500 HP and 250 Hume Shield. The Hume Shield acts like Artificial HP, absorbing all damage SCP-096 takes.
Each target SCP-096 has will increase his Hume Shield by 250.
There is no limit to the Hume Shield, meaning SCP-096 theoretically can have infinity HP.
Once SCP-096 goes back into rage mode his Hume Shield goes back to 250.
If SCP-096 takes no damage for 10 seconds, his Hume Shield will slowly regenerate.

SCP-096 will enter an enrage state when his face is looked at or when SCP-096 is shot at, it doesn't matter where SCP-096 was shot at. SCP-096 will stand still and charge up before entering his enrage state after being triggered.

Everyone who looked at SCP-096 or shot him will become a target. SCP-096 will stay in enrage mode for 15 seconds plus an extra 3 seconds for each additional target.

While enraged SCP-096 can do the following:
Perform an AOE attack with Left Clickthat will instant kill any of his targets and deal damage to anyone who got hit by it that wasn't a target.
Jump very high
Perform a charge attack with Right Clickthat last 0.8s and causes SCP-096 to run at 25 m/s.
This attack can be used to cause SCP-096 leap over large gaps
If SCP-096 charges at a closed keycard required gate, he will force the gate open and go through it. The gate then quickly closes behind him.
The charge attack has a cooldown after being used. Charging through a gate will force the cooldown to end.
Markers will appear to show SCP-096's targets, he can only see his targets and no one else.
SCP-096 can see people wearing SCP-268 if they are a target.
SCP-096 can also Left Clickon doors to destroy them while enraged.

After enrage state ends, SCP-096 will stop moving for a couple seconds and calm down. He will then be on a short cooldown before he can enrage again.

Strengths and Weaknesses

Strengths:

  • Has multiple tools that makes it very difficult for targets to escape in most circumstances
  • Can access targets behind gates
  • High mobility while enraged
  • Incredibly resistant to small amounts of damage due to Hume Shield
  • Can have incredibly high effective HP with multiple targets


Weaknesses:

  • Incredibly vulnerable when not close to other SCPs
  • Little synergy with SCP-079
  • Is an easy target to hit while charging up or docile
  • Enemies are able to manipulate when 096 starts to enrage
  • Has low mobility and no attack outside of enrage
  • Small health pool without multiple levels of Hume Shield
  • Vulnerable to burst damage tools such as the Logicer, MicroHID and frag grenades when not enraged
  • People can easily wait out his enrage with elevators

Trivia

  • When SCP-096 loses all his HP, his ragdoll will fall to the ground and curl up. He will also cover up his face and will still move.
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