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=SCP-049=
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{{SCP infobox
{{SCP infobox
|Name    = SCP-049
|Name    = SCP-049
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|Ability = Resurrecting those he kills as SCP-049-2
|Ability = Resurrecting those he kills as SCP-049-2
}}
}}
=Lore=
==Lore==
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the "Plague", any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049's experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.
 
==Snippet from the Wiki==
SCP-049 is a humanoid entity, roughly 1.9 meters in height, which bears the appearance of a medieval plague doctor. SCP-049 is capable of speech in a variety of languages, though tends to prefer English or medieval French2. While SCP-049 is generally cordial and cooperative with Foundation staff, it can become especially irritated or at times outright aggressive if it feels that it is in the presence of what it calls the "Pestilence". Although the exact nature of this Pestilence is currently unknown to Foundation researchers, it does seem to be an issue of immense concern to SCP-049 and will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact.
 
=Description=
''"SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath."''  
''"SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath."''  


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=In Game=
==In Game==
Being spawned in SCP-049's cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the "Pestilence". SCP-049 can kill any human instantly upon pressing Left Click, and upon holding "E" upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.
Being spawned in SCP-049's cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the "Pestilence". SCP-049 can kill any human instantly upon pressing Left Click, and upon holding "E" upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.


==Strengths and Weaknesses==
==Strengths and Weaknesses==
SCP-049 is one of the scarier SCPs to meet in the game as of the moment. A single left click from him is an instant kill on the unlucky person, and by holding "E", SCP-049 can resurrect them as SCP-049-2, basically more canon fodder for the SCPs too use against their enemy factions. The more damage SCP-049 takes, the faster he can revive those he had killed into 049-2... but catching his prey is another ordeal.
SCP-049 isn't fast. While he isn't the slowest, that goes to SCP-096, he isn't capable of speed. He is incapable of running, and outside of a brisk walk pace, he can barely keep up with any human entity given that they don't notice him. Unlike SCP-173 who tends to give signs that he's around easily, SCP-049 while quiet can sneak up on people, but a simple jump can deny him a kill. And when resurrecting his prey, they may either respawn as MTF/CI, or chose to off themselves by Tesla or by jumping into the Abyss.


===Strengths===
*Instant kills
*No cooldown on it's attacks
*Can create instances of SCP-049-2, which can be used as meat shields for the SCPs, and can overwhelm humans.
*No capacity on how many instances of SCP-049-2 can exist, meaning a massive army can be constructed if played correctly.
*Can revive people faster as it gets damaged, allowing for more protection on low HP.


==Strategies for The Doctor, and Against Him==
===Weaknesses===
===To Cure the Diseased===
*Incredibly slow movement.
Catching people to cure is hard, so let the other SCPs do it for you!. Most when seeing SCP-173, or 106, or 939 will run for it, and won't notice the silent doctor right behind them! The best way to do this is to slightly lag behind the other SCPs, which one tends to do due to speed difference, and when the other SCPs scare the humans out of their hiding places, let them run to you and into your open arms. But an open note... not all people will be that blind sided. Some will predict you and either let themselves be killed, or avoid you entirely. In these cases you must place yourself at an entry gate and wait for your prey. Also going to Entry and screwing over the Facility Guards is also a good thing to do to get 049-2s early game... those poor bastards. If someone pulls a cheeky breeky and lock themselves into a keycard room... wait for em. be silent, don't move and just wait. They have to come out eventually... or call in 106. His ability to walk trough doors is fun to get prey out into the open for you to cure em.
*Low HP
*Audible and recognisable footsteps
*Can only create instances of SCP-049-2 from people he has killed within the last 10 seconds.
*Spawning SCP-049-2 instances forces SCP-049 to be immobile until the respawn is complete.


===An Apple a Day to Keep the Doctor Away===
SCP-049 is the 2nd to most easiest to avoid... if you do it right. By that I meant that do not, and I mean DO NOT let yourself be guided by him. Attempt to always get around him and go the way he came from unless it was a dead end. To have him herd you into a corner is a fast way to get turned. If you do see SCP-049, lock yourself into the nearest room that requires a keycard and get away from the door... he can still turn you through it (did it to me the cheeky little bastard). But you don't want to stay there cause when 049 can't do something, he calls in 096 or 106... and those are bad company to have when LOCKED IN A ROOM. So when you hear 049 leave, or makes you believe to leave, GUN IT. Don't stay there or you'll be next regardless. Always jump around and hold shift around 049, he can't run himself and it's easy to lose him granted you close the doors behind you to block his vision. Lastly... and this is big... never ever be the front person in a group meeting 049. They tend to be the first one to go. Rather be the 2nd or 3rd so that you can lay in some fire and then book it.


==Trivia==
==Trivia==
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!
*As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!
* Many refer to SCP-049 as "Plague Boy", "Doctor", or simply "049".
*Many refer to SCP-049 as "Plague Boy", "Doctor", or simply "049".
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.
*SCP-049 can still attack while reviving people, if it keeps holding "E" and clicks on someone in range.
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.
*Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.
*Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.


[[Category:SCPs]]
[[Category:SCPs]]
[[Category:Classes]]
[[Category:Classes]]

Revision as of 02:06, 28 August 2018

SCP-049



SCP-049
100
100
Stats
Health

1700

Article Link Page
Class Color EC2222


Lore

"SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath."

"SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049's victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill "The Pestilence", though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor's bag it carries on its person at all times3. While these surgeries are not always "successful", they often result in the creation of instances of SCP-049-2." - Extracts from official Wiki Page


In Game

Being spawned in SCP-049's cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the "Pestilence". SCP-049 can kill any human instantly upon pressing Left Click, and upon holding "E" upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.


Strengths and Weaknesses

Strengths

  • Instant kills
  • No cooldown on it's attacks
  • Can create instances of SCP-049-2, which can be used as meat shields for the SCPs, and can overwhelm humans.
  • No capacity on how many instances of SCP-049-2 can exist, meaning a massive army can be constructed if played correctly.
  • Can revive people faster as it gets damaged, allowing for more protection on low HP.

Weaknesses

  • Incredibly slow movement.
  • Low HP
  • Audible and recognisable footsteps
  • Can only create instances of SCP-049-2 from people he has killed within the last 10 seconds.
  • Spawning SCP-049-2 instances forces SCP-049 to be immobile until the respawn is complete.


Trivia

  • As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!
  • Many refer to SCP-049 as "Plague Boy", "Doctor", or simply "049".
  • SCP-049 can still attack while reviving people, if it keeps holding "E" and clicks on someone in range.
  • Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.
  • Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.
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