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(Got rid of a line in Uses since it didn't make any sense. Wasn't really needed. Rearranged images to put former inventory icon in front of event icons. Moved a line to Trivia) |
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__TOC__ | __TOC__ | ||
=In Game= | =In Game= | ||
SCP-018 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which requires a | SCP-018 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which requires a [[Keycard]] with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. | ||
When equipped, it can be thrown by pressing {{Key Press|Leftclick}}. | When equipped, it can be thrown by pressing {{Key Press|Leftclick}}. Once thrown, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage, break any glass that it hits, and, at high momentum, break down any normal door (i.e. ''not'' gates, SCP-106's CC doors, or the Alpha Warhead door on [[Surface Zone|Surface]]).<br> | ||
After 80 seconds, the object will exit [[Site-02]] by exploding through a wall. | After 80 seconds, the object will exit [[Site-02]] by exploding through a wall. <br> | ||
A dropped SCP-018 will also activate after it gains enough momentum (most commonly as a result of an explosion or being dropped from too high). | A dropped SCP-018 will also activate after it gains enough momentum (most commonly as a result of an explosion or being dropped from too high). | ||
==Uses== | ==Uses== | ||
* If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily | * If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. | ||
* SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when [[SCP-914]] becomes [[Decontamination Process|inaccessible]]. | * SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when [[SCP-914]] becomes [[Decontamination Process|inaccessible]]. | ||
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* SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside. | * SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside. | ||
* SCP-018's is effective at countering SCP-079's ability to interact with doors, as it can break multiple doors down in a large range.<br> | * SCP-018's is extremely effective at countering SCP-079's ability to interact with doors, as it can break multiple doors down in a large range.<br> | ||
** This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door, can not be Blackout. | ** This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door, can not be Blackout. | ||
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Other= | Other= | ||
<gallery mode="nolines" heights=200px widths=300px> | <gallery mode="nolines" heights=200px widths=300px> | ||
SCP018.png|The former inventory icon of SCP-018 before the 11.0.0 update''. | |||
JackieIcon.png|SCP-018 during the ''Halloween 2020 & 2021 Event''. | JackieIcon.png|SCP-018 during the ''Halloween 2020 & 2021 Event''. | ||
SCP-018_xmasEdit.png|SCP-018 during the ''Christmas 2020 & 2021 Event''. | SCP-018_xmasEdit.png|SCP-018 during the ''Christmas 2020 & 2021 Event''. | ||
</gallery> | </gallery> | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* During development, a placeholder sound was used for the bouncing noise the | * During development, a placeholder sound was used for the bouncing noise the ball makes. This was one of the senior managers saying "reeeee". | ||
*SCP-018 has a ten second grace period once activated, where it will not damage teammates. Afterwards, it can damage teammates, even if FF is turned off. | |||
{{SCP Navbox}} | {{SCP Navbox}} | ||
{{Items Navbox}} | {{Items Navbox}} | ||
[[Category:SCPs]] | [[Category:SCPs]] |
Revision as of 00:40, 22 February 2022
SCP-018 | |
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Basic Information | |
Description | Superball able to bounce with extreme efficiency. |
Type | SCP Item |
Usage | Bounces around, gaining momentum and damage with each bounce. Single use. |
Spawn | Bulletproof Locker №7 |
Number of Spawns | 1 |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Immune |
Applied Effects | Burned Effect Increases the damage the player takes Concussed Effect Causes the players screen to get blurry when they turn. The faster they turn the blurrier it gets |
Other Information | |
Manufactor | Blam-O MFG Co |
Article Link | SCP Article |
Item ID | 31 |
SCP-018 is an SCP Item that can be used for offensive purposes. It can be used to cause a lot of chaos and destruction.
In Game
SCP-018 can be found in a Bulletproof Locker №7 located around the map, which requires a Keycard with both
Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Accessto open.
When equipped, it can be thrown by pressing Left Click. Once thrown, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage, break any glass that it hits, and, at high momentum, break down any normal door (i.e. not gates, SCP-106's CC doors, or the Alpha Warhead door on Surface).
After 80 seconds, the object will exit Site-02 by exploding through a wall.
A dropped SCP-018 will also activate after it gains enough momentum (most commonly as a result of an explosion or being dropped from too high).
Uses
- If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily.
- SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when SCP-914 becomes inaccessible.
- SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.
- SCP-018's is extremely effective at countering SCP-079's ability to interact with doors, as it can break multiple doors down in a large range.
- This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door, can not be Blackout.
Related Achievements
- Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Sounds
Gallery
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The former inventory icon of SCP-018 before the 11.0.0 update.
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SCP-018 during the Halloween 2020 & 2021 Event.
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SCP-018 during the Christmas 2020 & 2021 Event.
Trivia
- During development, a placeholder sound was used for the bouncing noise the ball makes. This was one of the senior managers saying "reeeee".
- SCP-018 has a ten second grace period once activated, where it will not damage teammates. Afterwards, it can damage teammates, even if FF is turned off.
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- This page was last edited on 22 February 2022, at 00:40.
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