From SCP: Secret Laboratory English Official Wiki

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|manufactor= [[File:Blam-OLogo.png|25px]] [[Lore/Manufactures#Blam-O MFG Co|Blam-O MFG Co]]
|manufactor= [[File:Blam-OLogo.png|25px]] [[Lore/Manufactures#Blam-O MFG Co|Blam-O MFG Co]]
}}
}}
'''SCP-018''' is an [[SCPs|SCP item]] that can be used for offensive purposes. It is a small, red rubber ball that can be thrown to cause a lot of chaos and destruction.
'''SCP-018''' is an [[SCPs|SCP Item]] that can be used for offensive purposes. It can be used to cause a lot of chaos and destruction.
__TOC__
__TOC__
=In game=
=In game=
SCP-018 can only spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]], which can appear in various locations around the map. <br>
SCP-018 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.  
Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.  


When thrown with {{Key Press|Leftclick}}, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, can break down any normal door (i.e. ''not'' gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface).
When equipped, it can be thrown by pressing {{Key Press|Leftclick}}. When thrown, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, can break down any normal door (i.e. ''not'' gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface).<br>
After 80 seconds, the object will exit Site-02 by exploding through a wall.  


After 80 seconds, the object will exit Site-02 by exploding through a wall. SCP-018 has a ten second grace period once activated where it will not damage teammates. Afterwards, it will hurt teammates, even if FF is off.
SCP-018 has a ten second grace period once activated, where it will not damage teammates. Afterwards, it will hurt teammates, even if FF is off.


A dropped SCP-018 will also activate after it gains enough momentum (most commonly, as a result of an explosion or being dropped from too high).
A dropped SCP-018 will also activate after it gains enough momentum (most commonly, as a result of an explosion or being dropped from too high).


==Uses==
==Uses==
SCP-018 can be thrown by pressing {{Key Press|Leftclick}}.
* If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. This same effect can be made though an entire hallway with doors open, or, if the doors are closed it will create a nasty surprise for someone heading in its path.  


If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. This same effect can be made though an entire hallway with doors open, or, if the doors are closed it will create a nasty surprise for someone heading in its path.  
* SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when [[SCP-914]] becomes [[Decontamination Process|inaccessible]].


SCP-018 could also be used to open locked doors. This is useful to players who do not have appropriate keycards, or in late-game scenarios when [[SCP-914]] becomes inaccessible.
* SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.  


SCP-018 is potent as a crowd control weapon, dealing huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.
* SCP-018's is effective at countering SCP-079's ability to interact with doors, as it can break multiple doors down in a large range.<br>
 
** This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door, can not be Blackout.
SCP-018's ability to break doors makes it effective at countering SCP-079, as it can break multiple doors down in a large range. This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door, can not be Blackout.


==Sounds==
==Sounds==
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==Related Achievements==
==Related Achievements==
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the '''Property of the Chaos Insurgency''' [[Achievements|achievement]].
*Escaping as a Class-D with at least 2 SCP Items in your inventory grants the '''Property of the Chaos Insurgency''' [[Achievements|achievement]].


==Gallery==
==Gallery==
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=Trivia=
=Trivia=
*During development, a placeholder sound was used for the bouncing noise the object makes. This was one of the senior managers saying "reeeee".
* During development, a placeholder sound was used for the bouncing noise the object makes. This was one of the senior managers saying "reeeee".


{{SCP Navbox}}
{{SCP Navbox}}
{{Items Navbox}}
{{Items Navbox}}
[[Category:SCPs]]
[[Category:SCPs]]

Revision as of 16:57, 24 January 2022

SCP-018
Basic Information
Description Superball able to bounce with extreme efficiency.
Type SCP Item
Usage Bounces around, gaining momentum and
damage with each bounce. Single use.
Spawn Light Containment Zone
Heavy Containment Zone
Number of Spawns 1
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Applied Effects Burned Effect Increases the damage
the player takes

Concussed Effect Causes the players screen
to get blurry when they turn, the faster
they turn the blurrier it gets
Other Information
Manufactor Blam-O MFG Co
Article Link SCP Article
Item ID 31


SCP-018 is an SCP Item that can be used for offensive purposes. It can be used to cause a lot of chaos and destruction.

In game

SCP-018 can be found in a Bulletproof Locker №7 located around the map, which require a keycard with both

Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Access 

Containment Access 2 Checkpoint Access

to open.

When equipped, it can be thrown by pressing Left Click. When thrown, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, can break down any normal door (i.e. not gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface).
After 80 seconds, the object will exit Site-02 by exploding through a wall.

SCP-018 has a ten second grace period once activated, where it will not damage teammates. Afterwards, it will hurt teammates, even if FF is off.

A dropped SCP-018 will also activate after it gains enough momentum (most commonly, as a result of an explosion or being dropped from too high).

Uses

  • If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. This same effect can be made though an entire hallway with doors open, or, if the doors are closed it will create a nasty surprise for someone heading in its path.
  • SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when SCP-914 becomes inaccessible.
  • SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.
  • SCP-018's is effective at countering SCP-079's ability to interact with doors, as it can break multiple doors down in a large range.
    • This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door, can not be Blackout.

Sounds




Related Achievements

  • Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.

Gallery

Equip Animation

Trivia

  • During development, a placeholder sound was used for the bouncing noise the object makes. This was one of the senior managers saying "reeeee".
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