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|image_size = 200px
|image_size = 200px
|type = SCP Item
|type = SCP Item
|spawn = [[Light Containment Zone]] <br> [[Heavy Containment Zone]]
|spawn = [[Bulletproof Locker №7|Bulletproof Locker №7]]
|usage = Bounces around, gaining momentum and<br>damage with each bounce. Single use.
|usage = Bounces around, gaining momentum and<br>damage with each bounce. Single use.
|effect = {{Hoverimage|Increases the damage <br> the player takes|text=Burned Effect}}<br>{{Hoverimage|Causes the players screen<br> to get blurry when<wbr/> they turn, the faster<br> they turn the blurrier it gets|text=Concussed Effect}}
|effect = {{Hoverimage|Increases the damage the player takes|text=Burned Effect}}<br>{{Hoverimage|Causes the players screen to get blurry when they turn.<br>The faster they turn the blurrier it gets|text=Concussed Effect}}
|Description = ''Superball able to bounce with extreme efficiency.''
|Description = ''Superball able to bounce with extreme efficiency.''
|ID = 31
|ID = 31
|SCP = true
|SCP = true
|SCP914 = True (Can't be upgraded)
|manufactor= [[Lore/Manufacturers#Blam-O MFG Co|Blam-O MFG Co]]
|weight = 0.5
}}
}}
'''SCP-018''' is an [[SCPs|SCP item]] that can be used for offensive purposes. It is a small, red rubber ball that can be thrown to cause a lot of chaos and cause a lot of destruction.
'''SCP-018''' is an [[SCPs|SCP Item]] that can be used for offensive purposes. It can be used to cause a lot of chaos and destruction.
__TOC__
__TOC__
=In game=
=In Game=
SCP-018 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which requires a [[Keycard]] with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.


When equipped, it can be thrown by pressing {{Key Press|Leftclick}}. Once thrown, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage, break any glass that it hits, and, at high momentum, break down any normal door (i.e. ''not'' gates, SCP-106's CC doors, or the Alpha Warhead door on [[Surface Zone|Surface]]).<br>
After 80 seconds, the object will exit [[Site-02]] by exploding through a wall. <br>


SCP-018 can only spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]], which can appear in various locations around the map. <br>
A dropped SCP-018 will also activate after it gains enough momentum (most commonly as a result of an explosion or being dropped from too high).
Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.  


When thrown with {{Key Press|Leftclick}}, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, will break down any normal door (i.e. ''not'' gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface).
It should be noted that SCP-018 is capable of damaging teammates, regardless of whether FF is turned on or off. However, there is a ten second grace period once SCP-018 is thrown, where it will not damage teammates. After that, it will be able to damage teammates.<br>
This allows SCP-018 to be safely thrown in a group, giving your team enough time to retreat before they begin to take damage. It also prevents a player's teammates from using SCP-018 as a shield, by just sitting in a room while SCP-018 bounces around them.


After 80 seconds, the object will exit Site-02 by exploding through a wall.
SCP-018's damage is calucated by its current speed, that value is then multiplied by a random number from 0.9 to 1.1. Afterwards, the game checks what class the player who got hit by SCP-018 is, if the player is a Human, then damage is multiplied by 75, if they are an SCP, then damage is multiplied by 800.  


A dropped SCP-018 will also activate after it gains enough momentum (most commonly, as a result of an explosion or being dropped from too high).
For doors, SCP-018 skips the "0.9 to 1.1" multiplication step and instead just multiplies by 300.
==Uses==
* If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily.
 
* SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when [[SCP-914]] becomes [[Decontamination Process|inaccessible]].
 
* SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of [[Chaos Insurgency|Chaos]] or [[Mobile Task Force|MTF]]. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.  


==Uses==
* SCP-018's is extremely effective at countering [[SCP-079|SCP-079's]] ability to interact with doors, as it can break multiple doors down in a large range.<br>
SCP-018 can be thrown by pressing {{Key Press|Leftclick}}.
** This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door can not be Blackout.


If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. This same effect can be made though an entire hallway with doors open, or, if the doors are closed it will create a nasty surprise for someone heading in its path.


SCP-018 could also be used to open locked doors. This is useful to players who do not have appropriate keycards, or in late-game scenarios when [[SCP-914]] becomes inaccessible.
==Related Achievements==
*Escaping as a [[Class-D Personnel|Class-D]] with at least 2 SCP Items in your inventory grants the '''Property of the Chaos Insurgency''' [[Achievements|achievement]].


SCP-018 is potent as a crowd control weapon, dealing huge amounts of damage to a squad of Chaos or NTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.


==Sounds==
==Sounds==
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{{multi-listen item|filename=High Bounces.mp3|title=All high bounce sounds|description=}}
{{multi-listen item|filename=High Bounces.mp3|title=All high bounce sounds|description=}}
{{multi-listen end}}
{{multi-listen end}}
==Related Achievements==
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the '''Property of the Chaos Insurgency''' [[Achievements|achievement]].


==Gallery==
==Gallery==
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</table>
</table>
{{!}}-{{!}}
{{!}}-{{!}}
Icons=
Other=
<gallery mode="nolines" heights=200px widths=300px>
<gallery mode="nolines" heights=200px widths=300px>
Spooky018.png|SCP-018 during the ''Halloween 2020 Event''.
OldSCP018Icon.png|The former inventory icon of SCP-018 before the 11.0.0 update''.
SCP-018_xmasEdit.png|SCP-018 during the ''Christmas 2020 Event''.
JackieSCP018Icon.png|SCP-018 during the ''Halloween 2020 & 2021 Event''.
SCP018.png|The former inventory icon of SCP-018''.
OrnamentSCP018Icon.png|SCP-018 during the ''Christmas 2020 & 2021 Event''.
</gallery>
</gallery>
}}
}}


=Trivia=
=Trivia=
*During development, a placeholder sound was used for the bouncing noise the object makes. This was one of the senior managers saying "reeeee".
* During development, a placeholder sound was used for the bouncing noise the ball makes. This was one of the senior managers saying "reeeee".
 
{{SCP Navbox}}
{{SCP Navbox}}
{{Items Navbox}}
{{Items Navbox}}
[[Category:SCPs]]
[[Category:SCPs]]
[[Category:Grenades]]

Revision as of 14:09, 28 September 2022

SCP-018
Basic Information
Description Superball able to bounce with extreme efficiency.
Type SCP Item
Usage Bounces around, gaining momentum and
damage with each bounce. Single use.
Spawn Bulletproof Locker №7
Number of Spawns 1
Weight Affects item pick-up time, window breaking and throw distance 0.5 kg
Pick-Up Time 0.33s Unrounded value: 0.3325s
Obtainable from 914? True (Can't be upgraded)
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Applied Effects Burned Effect Increases the damage the player takes
Concussed Effect Causes the players screen to get blurry when they turn.
The faster they turn the blurrier it gets
Other Information
Manufactor Blam-O MFG Co
Article Link SCP Article
Item ID 31


SCP-018 is an SCP Item that can be used for offensive purposes. It can be used to cause a lot of chaos and destruction.

In Game

SCP-018 can be found in a Bulletproof Locker №7 located around the map, which requires a Keycard with both

Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Access 

Containment Access 2 Checkpoint Access

to open.

When equipped, it can be thrown by pressing Left Click. Once thrown, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage, break any glass that it hits, and, at high momentum, break down any normal door (i.e. not gates, SCP-106's CC doors, or the Alpha Warhead door on Surface).
After 80 seconds, the object will exit Site-02 by exploding through a wall.

A dropped SCP-018 will also activate after it gains enough momentum (most commonly as a result of an explosion or being dropped from too high).

It should be noted that SCP-018 is capable of damaging teammates, regardless of whether FF is turned on or off. However, there is a ten second grace period once SCP-018 is thrown, where it will not damage teammates. After that, it will be able to damage teammates.
This allows SCP-018 to be safely thrown in a group, giving your team enough time to retreat before they begin to take damage. It also prevents a player's teammates from using SCP-018 as a shield, by just sitting in a room while SCP-018 bounces around them.

SCP-018's damage is calucated by its current speed, that value is then multiplied by a random number from 0.9 to 1.1. Afterwards, the game checks what class the player who got hit by SCP-018 is, if the player is a Human, then damage is multiplied by 75, if they are an SCP, then damage is multiplied by 800.

For doors, SCP-018 skips the "0.9 to 1.1" multiplication step and instead just multiplies by 300.

Uses

  • If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily.
  • SCP-018 can be used to open locked doors, if thrown correctly. This is useful to players who do not have appropriate keycards, or in late-game scenarios, when SCP-914 becomes inaccessible.
  • SCP-018 is potent as a crowd control weapon, able to deal huge amounts of damage to a squad of Chaos or MTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.
  • SCP-018's is extremely effective at countering SCP-079's ability to interact with doors, as it can break multiple doors down in a large range.
    • This is extremely useful to stop SCP-079 from using their Blackout ability, as any room that has a destroyed door can not be Blackout.


Related Achievements

  • Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.


Sounds




Gallery

Equip Animation

Trivia

  • During development, a placeholder sound was used for the bouncing noise the ball makes. This was one of the senior managers saying "reeeee".
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