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Revision as of 00:05, 6 December 2019 by Cross-conception (talk | contribs)
Radio | |
---|---|
Basic Information | |
Type | Equipment (Tool) |
Usage | Allows long range communication |
Weight Affects item pick-up time & window breaking | 1.7 kg |
Pick-Up Time | 0.54s Unrounded value: 0.5425s |
Other Information | |
Spawn | Various lockers, on certain Classes when spawning |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Low Tier (50%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Item ID | {{{ID}}} |
The Radio
Note: to use the radio, press the "V" key
The radio allows long range communication between players regardless of team.
There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR) Unlimated range allows for full site communication, regardless of location.
Radios start with 100% charge, this charge will slowly go down if the radio is active.
if the Radio isnt equiped, Radio battery will last the entire round.
Higher ranges will drain more power.
The radio will spawn on all MTF Operatives and Facility Guards.
Note: When spawning as either the radio will be active upon spawning and set to the SR range.
- Random Lockers
Trivia
- The radio allows players to spy on opposing teams and use that to their advantage.
Hidden category:
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- This page was last edited on 6 December 2019, at 00:05.
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