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|humantype = military
|humantype = military
|Spawn = [[Surface Zone]]
|Spawn = [[Surface Zone]]
|Alies = [[Facility Guard|Facility Guards]] <br> [[Scientist|Scientists]]
|Alies = {{fancy link|guards|backgroundalpha=0}} <br> {{fancy link|scientists|backgroundalpha=0}}
|Enemies =  [[Chaos Insurgent|Chaos Insurgents]] <br> [[Class-D Personnel|Class-Ds]] <br> [[SCPs]]
|Enemies =  {{fancy link|cis|backgroundalpha=0}} <br> {{fancy link|classd|backgroundalpha=0}} <br> {{fancy link|scps|backgroundalpha=0}}
|OtherInformation = Class IDs:<br> 4 (MTF Specialist) <br>11 (MTF Sergeant) <br> 12 (MTF Captain) <br>13 (MTF Private) <br> Class Colors:<br>{{Class Color|class=Private|displayhex=true}} (Private)<br>{{Class Color|class=Sergeant|displayhex=true}} (Specialist/Sergeant)<br>{{Class Color|class=Captain|displayhex=true}} (Captain) <br> Voice Actors: <br>Doggdemon (Megapatch II Trailer) <br> Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)  
|OtherInformation = Class IDs:<br> 4 (MTF Specialist) <br>11 (MTF Sergeant) <br> 12 (MTF Captain) <br>13 (MTF Private) <br> Class Colors:<br>{{Class Color|class=Private|displayhex=true}} (Private)<br>{{Class Color|class=Sergeant|displayhex=true}} (Specialist/Sergeant)<br>{{Class Color|class=Captain|displayhex=true}} (Captain) <br> Voice Actors: <br>Doggdemon (Megapatch II Trailer) <br> Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)  
}}
}}
<!---{{quote
{{quote
|quote =Attention all units, the D Class, ju-....just vanished?!
|quote =Attention all units, the D Class, ju-....just vanished?!
|speaker = Unnamed MTF Member in the <span class="plainlinks">[https://youtu.be/dC7hWOo60a0?t=19 Megapatch II Trailer] </span> before being killed.
|speaker = Unnamed MTF Member in the <span class="plainlinks">[https://www.youtube.com/watch?v=dC7hWOo60a0&t=19s Megapatch II Trailer] </span> before being killed.
}}-->
}}
'''Mobile Task Force Epsilon-11''' ('''Nine Tailed Fox''') is a [[Humans|military class]] tasked with re-containing [[SCPs]] and rescuing any remaining [[Scientist|Scientists]] in [[Site-02]].
'''Mobile Task Force Epsilon-11''' ('''Nine Tailed Fox''') is a [[Humans|military class]] tasked with re-containing the {{fancy link|scps|backgroundalpha=0}} and rescuing any remaining {{fancy link|scientists|backgroundalpha=0}} in [[Site-02]].
__TOC__
__TOC__
=Operational Guides=
=Operational Guides=
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In the event of a Code: White/Gray breach.
In the event of a Code: White/Gray breach.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<span class="mw-customtoggle-myDivision"><br><font color=#00ff00><span style="border-bottom: 1px dotted; font-size:15px">- Priority A — ACCESS GRANTED</span></font></span><div class="mw-collapsible-content" style="height: auto"><br>
<span class="mw-customtoggle-myDivision"><br><div id="OPGuidebutton"><span style="font-size:15px">- Priority A</span></div></span><div class="mw-collapsible-content" style="height: auto"><br>
{{OpGuide2|Site-02 Lockdown Mobile Task Force}}
{{OpGuide2|Site-02 Lockdown Mobile Task Force}}
</div>
</div>
<font color=red>- Priority B — ACCESS DENIED </font><br>
<font color=red>- Priority C — ACCESS DENIED </font><br>
<font color=red>- Priority D — ACCESS DENIED </font><br>
<font color=red>- Priority E — ACCESS DENIED </font><br>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<div class="mw-collapsible-content" style="height: auto">
<big>''Footnotes''</big><br>
<big>''Footnotes''</big><br>
Excerpt from the Executive Prevention Code:<br>
Excerpt from the Executive Prevention Code:<br>
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.
<br>
</div>
</div>
</div>
</div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority B</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority C</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority D</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority E</span></div><br>


=In Game=
=In Game=
Following their spawn on [[Surface Zone|Surface]], [[C.A.S.S.I.E.]] will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility.
Following their spawn on [[Surface Zone|Surface Zone]], [[C.A.S.S.I.E.]] will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility.
 
MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone. They are to either eliminate any {{fancy link|classd|backgroundalpha=0}} they come across or disarm and escort them to the Surface Zone. While having any firearm equipped, holding down the {{Key Press|E}} key on an unarmed player will disarm them. Disarmed Class-D can then be escorted to the escape area on the Surface. Doing so will turn the disarmed player into a Nine-Tailed Fox Private and grant three [[Respawn Tickets]] to the MTF Team.
 
MTF are to eliminate any {{fancy link|cis|backgroundalpha=0}} that have infiltrated the site.
 
 
It should be noted that unlike how Chaos Insurgents killing Scientists grants them Respawn Tokens, MTF will not be granted any tickets for the termination of Class-Ds.


MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone.
<br clear=all>
===Spawning===
{{Related|Spawning_Mechanics#Respawning|Respawning}}
MTF do not spawn at the start of the round, instead acting as a possible class for spectators to respawn as. By default, the time between respawns is at a minimum of 280 seconds and at max 350 seconds. When a respawn occurs, MTF will be chosen to respawn if they have more Respawn Tokens than the Chaos, in the event of a tie, MTF will respawn. For each player that respawned, one MTF Respawn Token is used up. By default, up to a max of 15 MTF can spawn. Server config can be edited to change the respawn time and the maximum amount of players that can be respawned. The MTF Helicopter will arrive at Site-02 and land to show MTF is respawning.  


[[Class-D Personnel|Class-Ds]] can be dealt with in two different ways: terminated on sight, or arrested and then escorted out of Site-02. Arrests can be made by holding down the {{Key Press|E}} key with any gun equipped, and successfully escorting them requires taking them to the escape zone on the Surface. Doing so will turn the Class-D into a Nine Tailed Fox Private and grant three [[Respawn Tickets|Respawn Ticket]] to the MTF Team.
[[File:Mtfhelicopter.gif|thumb|center|600px|MTF Helicopter Arriving]]


It should be noted that unlike [[Chaos Insurgent|Chaos]] killing Scientists, MTF will not be granted any tickets for the termination of Class-Ds.


==Ranks==
The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist. <br>The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private. <br>Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.
The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist. <br>The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private. <br>Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.


==Related Achievements==
 
* Respawning as Nine Tailed Fox grants the '''Gear Up, Boys!''' [[Achievements|achievement]]. <br>
<br clear=all>
* Disarming a Nine Tailed Fox grants the '''The Tables Have Turned''' achievement.
 
=Related Achievements=
{{Achievements}}
<br>
<br>


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*During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
*During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
*The MTF ranks have gone through name changes over time:
*The MTF ranks have gone through name changes over time:
**MTF Captains were originally called "MTF Commanders"
**MTF Captains were originally called "MTF Commanders".
**MTF Sergeants were originally called "MTF Lieutenants"
**MTF Sergeants were originally called "MTF Lieutenants".
**MTF Specialist were originally called "MTF Scientists"
**MTF Specialists were originally called "MTF Scientists".
**MTF Privates were originally called "MTF Cadets"
**MTF Privates were originally called "MTF Cadets".
***Before Facility Guards were added, they were called "MTF Guards"
***Before Facility Guards were added, they were called "MTF Guards".
*During the Parabellum Beta, MTF Specialists would spawn with an additional First Aid Kit and 40 rounds of 9x19mm. Making their loadout slightly unique compared to MTF Sergeants.
*Before Megapatch II, all MTF Ranks would spawn with a [[Flashbang Grenade]].
**Additionally before Megapatch II, the MTF Specialist was the only MTF Rank that spawned with a First Aid Kit. Which at the time was the only healing item in game.
*Despite being designated as Epsilon-11, the Site-02 Lockdown Procedure for the Scientist's Operational Guide refers to them as MTF-Iota-4.
{{Human Navbox}}
{{Human Navbox}}

Latest revision as of 17:16, 30 November 2023

Mobile Task Force
Inventory
Stats
Health: 100 Stamina: 20s Jump Power: 4.9
Sneak: 1.6 m/s Walk: 3.9 m/s Sprint: 5.4 m/s
Allies Enemies
Facility Guards

Scientists

Chaos Insurgents

Class-D Personnel
SCPs

Other Information
Spawn Location: Surface Zone
Class IDs:
4 (MTF Specialist)
11 (MTF Sergeant)
12 (MTF Captain)
13 (MTF Private)
Class Colors:
70C3FF (Private)
0096FF (Specialist/Sergeant)
003DCA (Captain)
Voice Actors:
Doggdemon (Megapatch II Trailer)
Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)

"Attention all units, the D Class, ju-....just vanished?!"
Unnamed MTF Member in the Megapatch II Trailer before being killed.

Mobile Task Force Epsilon-11 (Nine Tailed Fox) is a military class tasked with re-containing the SCPs and rescuing any remaining Scientists in Site-02.

Operational Guides

Class Operational Guide

When standard protocol fails and multiple breaches are imminent, Foundation facilities call for the deployment of the Nine-Tailed Fox. The whirring of helicopter blades heralds their arrival. Equipped with top-of-the-line Foundation equipment, their primary objective is to re-secure the facility against any, and all, threats.

___
"Epsilon-11? Hell if I know anything about them. They come in. They deal with the issues. They get out. They’re not ones to stop by for idle chit chat with the staff. Their existence remains a mystery. Their identities? Classified. Their complement of soldiers? Redacted. Their operations? Confidential. They hide their numbers well though. They certainly have more soldiers than I originally thought.”
-Dr. Jonathan Essex, Senior Researcher, Site-02

Site-02 Lockdown Procedures — Rapid Response

In the event of a Code: White/Gray breach.


- Priority A

Immediately mobilize facility-recovery squads. Squads to be sent by helicopters towards the compromised sector.

In the case of an assault by a highly-organized major force; a major containment breach; the deaths and/or disappearances of site security; and a high possibility for certain destruction of all site assets, MTF operators are to use all means necessary to secure the Facility and extract any surviving staff. 

If an SCP-object is deemed inherently inimical to Foundation interest, MTF operators  are permitted to terminate and/or destroy the object under executive prevention code SC-4¹. If termination is not possible, attempt recontainment, or temporary neutralization, of the object and wait for further action. For more information, and the expanded version, refer to “Executive Prevention Code". 

Footnotes
Excerpt from the Executive Prevention Code:
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.


- Priority B


- Priority C


- Priority D


- Priority E


In Game

Following their spawn on Surface Zone, C.A.S.S.I.E. will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility.

MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone. They are to either eliminate any Class-D Personnel they come across or disarm and escort them to the Surface Zone. While having any firearm equipped, holding down the E key on an unarmed player will disarm them. Disarmed Class-D can then be escorted to the escape area on the Surface. Doing so will turn the disarmed player into a Nine-Tailed Fox Private and grant three Respawn Tickets to the MTF Team.

MTF are to eliminate any Chaos Insurgents that have infiltrated the site.


It should be noted that unlike how Chaos Insurgents killing Scientists grants them Respawn Tokens, MTF will not be granted any tickets for the termination of Class-Ds.


Spawning

Related article: Respawning

MTF do not spawn at the start of the round, instead acting as a possible class for spectators to respawn as. By default, the time between respawns is at a minimum of 280 seconds and at max 350 seconds. When a respawn occurs, MTF will be chosen to respawn if they have more Respawn Tokens than the Chaos, in the event of a tie, MTF will respawn. For each player that respawned, one MTF Respawn Token is used up. By default, up to a max of 15 MTF can spawn. Server config can be edited to change the respawn time and the maximum amount of players that can be respawned. The MTF Helicopter will arrive at Site-02 and land to show MTF is respawning.

MTF Helicopter Arriving


The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist.
The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private.
Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.



Related Achievements


Click to view 2 achievement(s) related to Mobile Task Force:

Change in Command
Disarm an MTF operative.

Lights Out
Respawn as MTF after dying.


Trivia

  • During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
  • The MTF ranks have gone through name changes over time:
    • MTF Captains were originally called "MTF Commanders".
    • MTF Sergeants were originally called "MTF Lieutenants".
    • MTF Specialists were originally called "MTF Scientists".
    • MTF Privates were originally called "MTF Cadets".
      • Before Facility Guards were added, they were called "MTF Guards".
  • During the Parabellum Beta, MTF Specialists would spawn with an additional First Aid Kit and 40 rounds of 9x19mm. Making their loadout slightly unique compared to MTF Sergeants.
  • Before Megapatch II, all MTF Ranks would spawn with a Flashbang Grenade.
    • Additionally before Megapatch II, the MTF Specialist was the only MTF Rank that spawned with a First Aid Kit. Which at the time was the only healing item in game.
  • Despite being designated as Epsilon-11, the Site-02 Lockdown Procedure for the Scientist's Operational Guide refers to them as MTF-Iota-4.
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