From SCP: Secret Laboratory English Official Wiki

(8.0.0 weapon attachment changes)
mNo edit summary
Line 2: Line 2:
|image = Epsilon-11 SR.png
|image = Epsilon-11 SR.png
|type = Rifle
|type = Rifle
|ammo = {{Hub::Global:Epsilon-11_SR/Capacity}}
|ammo = 40
|fire_rate = {{Hub::Global:Epsilon-11_SR/Fire_Rate}}
|damage = 18.2
|damage = {{Hub::Global:Epsilon-11_SR/Damage}}
|fire_rate = 480
|reload = {{Hub::Global:Epsilon-11_SR/Reload}}
|reload = 3.3
|caliber = 5.56
|caliber = 5.56
|spawn = [[Heavy Containment Zone]], on [[Mobile Task Force|MTF]] Operatives
|spawn = [[Heavy Containment Zone]], on [[Mobile Task Force|MTF]] Operatives
Line 37: Line 37:


==Spawning==
==Spawning==
*In [[SCP-049]]'s chamber
*[[Heavy Containment Zone#SCP-049's Containment Area|SCP-049's Chamber Armory]]<br>
*Nuke armory
*[[Heavy Containment Zone#Warhead Silo|Nuke Armory]]<br>
*On MTF Lieutenants and Commanders when spawning
*On MTF Lieutenants and Commanders when spawning


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 17:22, 23 March 2019

MTF-E11-SR
Basic Information
Type Rifle
Caliber 5.56 MM
Ammo Capacity 40
Damage 18.2
Fire Rate 480
Reload Time 3.3s
Miscellaneous Info
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Spawn Locations Heavy Containment Zone, on MTF Operatives
Obtainable from 914? True
Item ID {{{ID}}}


In Game


The Epsilon-11 SR is a fully automatic rifle most commonly used by the MTF, however, as it can be found inside the facility it can be used by anyone else.


Attachments

Main article: Attachments

  • Sight:
    • NONE: Recoil (while aiming) -10%, Zoom scale 1.4
    • Holo Sight: Recoil (while aiming) -10%, Zoom scale 1.4
    • Dot Sight: Recoil (while aiming) -10%, Zoom scale 1.4
    • NV Scope: Recoil (while zooming) -10%
    • Sniper Scope: Recoil (while zooming) -10%
  • Barrel:
    • Suppressor: Shot loudness -75%
    • Muzzle Brake: Damage -10%, Recoil -60%
    • Heavy Barrel: Damage +25%, Shot Loudness +20%
    • Muzzle Booster: Damage +10%, Recoil +15%, Fire rate +30%
  • Other:
    • Flashlight: Lights up the area in front of the user.
    • Laser: Recoil -15%, Bullet spread (without aiming) -80%
    • Ammo Counter: Shows how much ammo the user has.
    • Gyroscopic Stabilizer: Recoil -25%


Spawning

Cookies help us deliver our services. By using our services, you agree to our use of cookies.