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{{Item infobox | {{Item infobox | ||
|image = Scientist_Keycard.png | |image = Scientist_Keycard.png | ||
|image_size = 180 | |image_size = 180 | ||
| | |type = Equipment (Tool) | ||
| | |usage = Opens certain doors | ||
| | |spawn = In random locations, cabinets and on certain [[:Category:Classes|Classes]] | ||
}} | }} | ||
=In Game= | =In Game= |
Revision as of 21:49, 23 March 2019
Keycard | |
---|---|
File:Scientist Keycard.png | |
Basic Information | |
Type | Equipment (Tool) |
Usage | Opens certain doors |
Weight Affects item pick-up time & window breaking | 0.01 kg |
Pick-Up Time | 0.25s Unrounded value: 0.24675s |
Other Information | |
Spawn | In random locations, cabinets and on certain Classes |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Low Tier (50%) Janitor Keycard Scientist Keycard Zone Manager Keycard Guard Keycard Medium Tier (30%) Captain Keycard Chaos Insurgency Access Device Research Supervisor Keycard Operative Keycard High Tier (0%) Facility Manager Keycard O5 Keycard |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune Janitor Keycard Scientist Keycard Zone Manager Keycard Guard Keycard Immune Captain Keycard Chaos Insurgency Access Device Research Supervisor Keycard Operative Keycard Facility Manager Keycard O5 Keycard |
Item ID | {{{ID}}} |
In Game
Keycards are items which allow the player to access different parts of the facility, most cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter.
There are currently 12 keycards and 3 card tiers.
List of cards
Card | Tier | CCA | AA | IA | CA | EGA |
---|---|---|---|---|---|---|
File:Janitor Keycard.png Janitor | SCP Containment - Tier 1 | LOW | NONE | NONE | NONE | NONE |
File:Scientist Keycard.png Scientist | SCP Containment - Tier 2 | MEDIUM | NONE | NONE | NONE | NONE |
File:Major Scientist Keycard.png Research Supervisor | SCP Containment - Tier 3 | MEDIUM | NONE | NONE | YES | NONE |
File:Zone Manager Keycard.png Zone Manager | Administration - Tier 1 | LOW | NONE | NONE | YES | NONE |
File:Guard Keycard.png Guard | Security - Tier 1 | LOW | LOW | NONE | YES | NONE |
Senior Guard | Security - Tier 2 | MEDIUM | MEDIUM | NONE | YES | NONE |
File:Containment Engineer Keycard.png Containment Engineer | SCP Containment - Tier 4 | ALL | NONE | YES | YES | NONE |
File:MTF Lieutenant Keycard.png MTF Lieutenant | Security - Tier 3 | MEDIUM | MEDIUM | NONE | YES | YES |
File:MTF Commander Keycard.png MTF Commander | Security - Tier 4 | MEDIUM | ALL | YES | YES | YES |
File:Facility Manager Keycard.png Facility Manager | Administration - Tier 2 | ALL | NONE | YES | YES | YES |
File:Chaos Insurgency Device.png Chaos Insurgency Device | Administration - Tier 3 | MEDIUM | ALL | YES | YES | YES |
O5 | Administration - Tier 4 | ALL | ALL | YES | YES | YES |
CCA - Containment Chamber Access
AA - Armory Access
IA - Intercom Access
CA - Checkpoint Authorization
EGA - Entrance Gate Authorization
Spawning
- Janitor, Scientist and Zone Manager cards can spawn in the LCZ.
- Senior Guard and MTF Commander cards can spawn in the HCZ.
- Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ.
- Scientist, Guard, MTF and the CI Device spawn on certain classes when initially spawning.
Hidden category:
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- This page was last edited on 23 March 2019, at 21:49.
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