From SCP: Secret Laboratory English Official Wiki

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{{Class infobox
{{Class infobox
|image   = Facility_Guard.png
|image = Facility_Guard.png
|image_size = 250
|image_size = 250
|HP = {{Hub::Global:Facility Guard/HP}}
|HP = 100
|zone = [[Entrance Zone]]
|zone = [[Entrance Zone]]
|gear = [[MP7]], [[Radio]], [[Disarmer]], [[Medkit]], [[Weapon Manager]], [[Keycard|Guard Keycard]]
|gear = [[MP7]], [[Radio]], [[Disarmer]], [[Medkit]], [[Weapon Manager]], [[Keycard|Guard Keycard]]
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}}
}}
=Lore=
=Lore=
----
''Facility Guards are stationed at all Sites, and are expected to carry out the procedures and wishes of both their higher-ups, and they scientists whom they protect. If and when a SCP breaches containment, these individuals are the first line of defence against the outbreak until a MTF unit corresponding to the necessities to contain the escaped anomalies arrives... Sadly, despite their loyalty to the Foundation, in the case of an actual breach, they are not expected to actually survive - they do not specialize in any form of specialized combat and are armed to be able to evacuate designated personnel and deter breaching SCPs, not actually to contain or kill.''
''Facility Guards are stationed at all Sites, and are expected to carry out the procedures and wishes of both their higher-ups, and they scientists whom they protect. If and when a SCP breaches containment, these individuals are the first line of defence against the outbreak until a MTF unit corresponding to the necessities to contain the escaped anomalies arrives... Sadly, despite their loyalty to the Foundation, in the case of an actual breach, they are not expected to actually survive - they do not specialize in any form of specialized combat and are armed to be able to evacuate designated personnel and deter breaching SCPs, not actually to contain or kill.''


=In Game=
=In Game=
----
All Facility Guards are spawned within the Entrance Zone of the Site. Where they spawn specifically does vary including in front of the Shelter, Gates, or in a random hallway. The goal of the Facility Guard is to get to lower levels to get the scientists to the Entrance to allow the next spawning MTF units to escort them out. Regardless of whether or not Guards wish to do so, they must go into the Facility as they lack the proper cards to actually get out. While looking similar to the actual MTF units, and being noticeably weaker, the Guards wear a more simple grey camoflauge as compared to the MTF blue.
All Facility Guards are spawned within the Entrance Zone of the Site. Where they spawn specifically does vary including in front of the Shelter, Gates, or in a random hallway. The goal of the Facility Guard is to get to lower levels to get the scientists to the Entrance to allow the next spawning MTF units to escort them out. Regardless of whether or not Guards wish to do so, they must go into the Facility as they lack the proper cards to actually get out. While looking similar to the actual MTF units, and being noticeably weaker, the Guards wear a more simple grey camoflauge as compared to the MTF blue.


=Trivia=
=Trivia=
----
* Facility Guards were a replacement for the first MTF wave in the original game.
* Facility Guards were a replacement for the first MTF wave in the original game.
* Guards aren't expected to live longer than the next few MTF spawns.
* Guards aren't expected to live longer than the next few MTF spawns.

Revision as of 14:14, 31 March 2019

Facility Guard
Stats
Health 100
Faction {{{faction}}}
Spawn Gear MP7, Radio, Disarmer, Medkit, Weapon Manager, Guard Keycard
Spawn Zone Entrance Zone
Movement Speed {{{speed}}}
Allies NTF, Scientists
Enemies Class-Ds, Chaos Insurgents, SCPs
Class ID {{{ID}}}


Lore

Facility Guards are stationed at all Sites, and are expected to carry out the procedures and wishes of both their higher-ups, and they scientists whom they protect. If and when a SCP breaches containment, these individuals are the first line of defence against the outbreak until a MTF unit corresponding to the necessities to contain the escaped anomalies arrives... Sadly, despite their loyalty to the Foundation, in the case of an actual breach, they are not expected to actually survive - they do not specialize in any form of specialized combat and are armed to be able to evacuate designated personnel and deter breaching SCPs, not actually to contain or kill.

In Game

All Facility Guards are spawned within the Entrance Zone of the Site. Where they spawn specifically does vary including in front of the Shelter, Gates, or in a random hallway. The goal of the Facility Guard is to get to lower levels to get the scientists to the Entrance to allow the next spawning MTF units to escort them out. Regardless of whether or not Guards wish to do so, they must go into the Facility as they lack the proper cards to actually get out. While looking similar to the actual MTF units, and being noticeably weaker, the Guards wear a more simple grey camoflauge as compared to the MTF blue.

Trivia

  • Facility Guards were a replacement for the first MTF wave in the original game.
  • Guards aren't expected to live longer than the next few MTF spawns.
  • Unlike their MTF counterparts, Guards are simply grey and lack the firepower the MTF bring.
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