From SCP: Secret Laboratory English Official Wiki

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=Lore=
=Lore=
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''Facility Guards stationed at the unspecified Site are expected to carry out the procedures and wishes of both their higher ups, and they scientists they protect. If a SCP breaches containment, these individuals are the first line of defence against the outbreak... and despite their loyalty to the Foundation, in the case of an actual breach, not are expected to actually survive.''
''Facility Guards are stationed at all Sites, and are expected to carry out the procedures and wishes of both their higher-ups, and they scientists whom they protect. If and when a SCP breaches containment, these individuals are the first line of defence against the outbreak until a MTF unit corresponding to the necessities to contain the escaped anomalies arrives... Sadly, despite their loyalty to the Foundation, in the case of an actual breach, they are not expected to actually survive - they do not specialize in any form of specialized combat and are armed to be able to evacuate designated personnel and deter breaching SCPs, not actually to contain or kill.''


=In Game=
=In Game=

Revision as of 00:54, 6 October 2018

Facility Guard
File:Facility-Guard.png
Stats
Health 100
Faction {{{faction}}}
Spawn Gear {{{gear}}}
Spawn Zone Entrance Zone
Movement Speed 10
Allies {{{allies}}}
Enemies {{{enemies}}}
Class ID {{{ID}}}


Lore


Facility Guards are stationed at all Sites, and are expected to carry out the procedures and wishes of both their higher-ups, and they scientists whom they protect. If and when a SCP breaches containment, these individuals are the first line of defence against the outbreak until a MTF unit corresponding to the necessities to contain the escaped anomalies arrives... Sadly, despite their loyalty to the Foundation, in the case of an actual breach, they are not expected to actually survive - they do not specialize in any form of specialized combat and are armed to be able to evacuate designated personnel and deter breaching SCPs, not actually to contain or kill.

In Game


All Facility Guards are spawned within the Entrance Zone of the Site. Where they spawn specifically do vary including in front of the Shelter, Gates, or in a random hallway. The goal of the Facility Guard is to get to lower levels to get the scientists to the Entrance to allow the next spawning MTF units to escort them out. Regardless of whether or not Guards wish to do so, they must go into the Facility as they lack the proper cards to actually get out. While looking similar to the actual MTF units, and being noticablt weaker, the Guards wear a more simple grey camoflauge as compared to the MTF blue.

Starting Items

  • MP7
  • Radio
  • Disarmer
  • Flashbang
  • Weapon Manager Tablet

Enemies

  • D-Class
  • Chaos-Insurgency
  • SCPs

Trivia


  • Facility Guards were a replacement for the first MTF wave in the original game.
  • Guards aren't expected to live longer than the next few MTF spawns.
  • Unlike their MTF counterparts, Guards are simply grey and lack the firepower the MTF bring.
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