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(Rejected the last text change (by 188.8.131.52) and restored revision 5909 by Jamintheinfinite)
m (Protected "Facility Guard": High traffic page ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only administrators] (indefinite)))
Revision as of 20:47, 18 February 2021
|Appearance||F1 Menu Art|
|Walk: 5.4 m/s||Sprint: 7.35 m/s|
|Nine Tailed Fox
|Spawn Location: Entrance Zone |
Class ID = 15
Facility Guards are a military class that spawn in the Entrance Zone of Site-02 at the start of the round. Where they spawn specifically varies - potential points include in front of the Shelter, Gates, or in a random hallway. The goal of the Facility Guard is to get to lower levels to escort the scientists to the Entrance, allowing the next spawning MTF units to extract them. Regardless of whether or not Guards wish to do so, they must go into the facility as they lack the proper cards to actually get out. While looking similar to the actual MTF units, and being noticeably weaker, the Guards wear a more simple grey camouflage as compared to the MTF blue.
Strengths and Weaknesses
- Spawn in EZ with easy access to loot in HCZ and EZ.
- Can easily take down weak SCPs if working as a team
- Spawns with a weak gun
- Often killed by SCPs near the start of the round