Attachment | Stats |
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Iron Sights | ADS Zoom 1.25x Default attachment |
Dot Sight | ADS Zoom 1.05x Weight +16% |
Holographic Sight | ADS Zoom 1.05x Weight +18% |
Navigation
Wiki Links
FSP-9 | |
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Basic Info | |
Type | SMG |
Cartridge Type | 9x19mm |
Ammo Capacity | 30 (+1) |
Spawn Locations | LCZ - Armory Weapon Locker Type 21 |
Spawns on | Facility Guards |
Basic Stats | |
Damage | 22.3 |
Fire Rate | 630 10.5 bullets per second |
Weight | 2.45 kg |
Length | 45 cm |
Handling Stats | |
Draw Time Default draw time | 0.38s |
Pick-Up Time Higher weight increases time | 0.67s Unrounded value: 0.67375s |
Accuracy Stats | |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Attachment Combos | 54 |
Manufacturer | Foundation Gunworks Lunae Defence (Various Attachments) |
Inspired by | H&K MP7A1 |
Item ID | 23 |
The FSP-9 is a type of firearm in SCP: Secret Laboratory. It acts as an early game firearm, that is great for killing unarmed players.
In game
The FSP-9 has extremely high inaccuracy and recoil, making it very difficult to use without using its foregrip and stock attachments. Despite this, its high fire rate makes it a powerful gun at the start of every round, able to quickly mow down groups of unarmed players (usually Class-D personnel). The weapon's light weight and short length makes it effective at shooting while moving. The weapon only has 35% penetration, making it not very effective on players with Combat or Heavy Armor.
Holding down the E key on a player with the firearm equipped will disarm the player.
The FSP-9 has 3 possible spawn locations:
- Facility Guards (will always spawn with a FSP-9)
- LCZ- LCZ Armory (on the right table)
- Weapon Locker Type 21 (possibly inside one of the large cabinets)
Attachments
Attachment | Stats |
---|---|
Standard Barrel | Default attachment |
Flash Hider | Flash Suppression Length +7% Weight +4% |
Suppressor | Gunshot loudness -65% Bullet accuracy +18% Flash Suppression Equip Time +0.19s Length +41% Weight +14% |
Attachment | Stats |
---|---|
Retracted Stock | Default attachment |
Extended Stock | Aiming Accuracy +100% Recoil When Aiming -40% Equip Time +1.47s Length +51% |
Attachment | Stats |
---|---|
Retracted Foregrip | Default attachment |
Foregrip | Recoil -30% Equip Time +0.93s |
Attachment | Changes |
---|---|
None | Default Attachment |
Ammo Counter | Ammo Counter Equip Time +0.24s Weight +27% |
Laser Sight | Hip-Firing Accuracy +100% Equip Time +0.24s Laser is visible to others Weight +12% |
Flashlight | Light Source Equip Time +0.24s Weight +16% |
Stats
No Armor | Light Armor | Combat Armor | Heavy Armor | |
---|---|---|---|---|
Ammo Type | 9x19 mm | 9x19 mm | 9x19 mm | 9x19 mm |
Penetration | 35% | 35% | 35% | 35% |
Body (100%) | style="
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16.5 | 13.6 | 10.7 |
Limb (70%) | 15.61 | 15.61 | 15.61 | 15.61 |
Head (200%) | style="
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AHP (30%) | 6.69 | 4.95 | 4.08 | 3.21 |
Burned (125%) | style="
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17 | 13.38 |
Key |
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Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Rainbow Candy does not reduce head or limb damage.
- Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
- Purple Candy does not stack with itself
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2
- SCP-049 has 20% bullet resistance. Hume Shield does not have any resistance
- SCP-173 bullet resistance is the same as Heavy Armor. Hume Shield does not have any resistance
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Sounds
Gallery
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Equip + Chamber Animation
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Inspect Animation
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Reload Animation
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Reload Animation (from unload)
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Unload Animation
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Official Render #1
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Official Render #2
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Official Render #3
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Official Render #4
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Official 2.1k Render
Trivia
- The former name of the FSP-9 was MP7.
- The MP7 was originally going to be replaced with a MP5 in 11.0.0.
- This was scrapped due to the MP5 not being considered modern enough for the game.
- The MP7 was originally going to be replaced with a MP5 in 11.0.0.
- Despite the MP7 using 4.6x30mm rounds, the FSP-9 uses 9x19mm.
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- This page was last edited on 26 January 2022, at 21:10.
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