From SCP: Secret Laboratory English Official Wiki

No edit summary
No edit summary
Line 1: Line 1:
{{Item infobox
{{Item infobox
|Name = {{PAGENAME}}
|image = Disarmer.png
|image = Disarmer.png
|image_size = 100
|image_size = 100
Line 11: Line 10:
Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.
Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.


By pressing E the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items.
By left-clicking the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items or interact with any doors.


The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed.
The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed.
Line 17: Line 16:


==Spawning==
==Spawning==
[[Mobile Task Force|MTF]] Lieutenants and Commanders and [[Facility Guard]]s spawn with a disarmer.
*On [[Mobile Task Force|MTF]] Lieutenants and Commanders
 
*On [[Facility Guard]]s
[[Category:Items]]

Revision as of 20:42, 23 March 2019

Disarmer
File:Disarmer.png
Basic Information
Type {{{type}}}
Usage {{{usage}}}
Weight Affects item pick-up time & window breaking kg
Pick-Up Time
Other Information
Spawn {{{spawn}}}
Obtainable from 914? True
Deletion % in PD Pocket Dimension
Disarm Immunity? Does having this item equipped make the player immune to being disarmed?
Item ID {{{ID}}}

In Game


Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.

By left-clicking the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items or interact with any doors.

The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed.


Spawning

Cookies help us deliver our services. By using our services, you agree to our use of cookies.