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{{Class_infobox | {{Class_infobox | ||
|image = | |image = Chaos_Insurgent.png | ||
|image_size = 400 | |image_size = 400 | ||
|HP | |HP = {{Hub::Global:Chaos_Insurgents/HP}} | ||
| | |faction = Chaos Insurgency | ||
|zone | |zone = [[Surface]] | ||
|speed | |speed = N/A | ||
|allies | |allies = [[Class-D]]s | ||
|enemies = [[Scientist]]s, [[Mobile Task Force|NTF Operatives]], [[Facility Guard]]s | |enemies = [[Scientist]]s, [[Mobile Task Force|NTF Operatives]], [[Facility Guard]]s | ||
|gear = [[Logicer]], [[Medkit]], [[Keycard|Chaos Insurgency Device]] | |gear = [[Logicer]], [[Medkit]], [[Keycard|Chaos Insurgency Device]] |
Revision as of 01:49, 6 October 2018
Chaos Insurgent | |
---|---|
Stats | |
Health | 120
|
Faction | Chaos Insurgency |
Spawn Gear | Logicer, Medkit, Chaos Insurgency Device |
Spawn Zone | Surface |
Movement Speed | N/A |
Allies | Class-Ds |
Enemies | Scientists, NTF Operatives, Facility Guards |
Class ID | {{{ID}}} |
Description
"In 1924, the SCP Foundation formed a covert special task force, known only to the O5 Council, codenamed the "Insurgency." To the majority of the Foundation and the anomalous world, the Insurgency was a splinter group that went A.W.O.L. with several researchers and anomalous objects. In reality, the O5 Council had created the Insurgency to complete missions with ethically questionable methods and politically unsavory results—while keeping the Foundation's public reputation clean. In 1948, as part of a seemingly routine staged operation, the Insurgency removed several SCP objects from Foundation containment and transported dozens of defecting Foundation researchers to various safe locations.The Foundation's biggest lie had become a reality. Their covert black ops team had defected, and the Foundation faced a new threat from an organization now calling itself by a new name: the Chaos Insurgency. "
-Extract from the SCP Wiki.
In Game
Spawning under the "Bridge" in Entry, opposing the MTF spawn, the Chaos Insurgents are green camolauge clad, ex-Foundation members who desire to destroy the Foundation, and spread their word of "Chaos" Functioning like every other human faction, the Insurgents have the advantage of "stealth" upon entering given that only the D-Class hear their arrival. The CI must go into the facility and rescue all remainning D-Class and escort them to the surface. Otherise, they eliminate all MTF or hostile SCPs that stand in your way of winning and getting the D-CLass out.
The Chaos Insurgency spawn with a CI Logicer, a medkit, and a Chaos Insurgent Card (far superior to a Cadets damn loadout)
Trivia
- Chaos Insurgents seem to have a case of PTSD and constantly scream "CHAOS" wherever they go.
- Chaos Insurgents are the Class-Ds only true ally.
- Spawning with better gear than the MTF Cadet, the CI despite lacking a radio make up for what they lack in teamwork in pure and unrivaled firepower.
- Chaos Insurgents and SCPs CAN ignore each other game wise despite both of their objectives clashing.
- This page was last edited on 6 October 2018, at 01:49.
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