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Updates/14.2.1

From SCP: Secret Laboratory English Official Wiki
Revision as of 22:09, 8 January 2026 by Jamintheinfinite (talk | contribs) (Created page with "{{Version_infobox |version = 14.2.1 |date = 1.11.2025 |previous = 14.2.0 |next = 14.2.2 |steamlink = https://store.steampowered.com/news/app/700330/view/599667883291706662?l=english }} Hello everyone. We hope you are enjoying the update. We have just released a patch that will make some changes and fix a few issues that community members have reported in recent days. ===SCP-3114 Changes=== * Maximum HP increased to 2300 (from 2000). * Maximum stamina increased to 11s...")
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v14.2.1
Release Date 1 Nov 2025
Version chronology
Previous Version Next Version
v14.2.0 v14.2.2
External Links
Steam changelogs


Hello everyone. We hope you are enjoying the update.

We have just released a patch that will make some changes and fix a few issues that community members have reported in recent days.

SCP-3114 Changes

  • Maximum HP increased to 2300 (from 2000).
  • Maximum stamina increased to 11s (from 8s).
  • Killing a player now grants 175 Hume Shield (from 125).
  • SCP-3114 can no longer grab SCP items, experimental weaponry, or O5 and facility manager keycards.
  • Fixed keycards held by SCP-3114 not being recognized by keycard readers.
  • Fixed various possible non-vanilla exploits that could be used maliciously.


SCP-330 Candy Changes

  • Re-added view model visuals to orange and gray candy effects.
  • Extended the reach of the Marshmallow Man attack by 30%.
  • Updated orange candy visuals; the area around a glowing player is now darker.
  • Orange candy now blinds players approximately 10% farther.
  • Orange candy’s duration has been reduced to 20s (from 30s).
  • Gray candy now deals a minimum of 80 damage on every stomp, increased by how much fall damage the user would have taken.
  • Gray candy chance slightly decreased.
  • Red candy now deals 60 damage per second (from 30).
  • Flamethrower effect range increased to 5 meters (from 3.5m).
  • Red candy duration increased to 10 seconds (from 7s).
  • Evil candy is now 5x more common (from 0.1%).
  • Evil candy grants 100 AHP per kill.


Fixes and Technical Changes

  • e̷̳̔͜r̵̬̩̒̀r̵̛̻͊ȯ̸̢r̷͚̎:̸̼̀ ̴̲̺̏t̵̟̖̓̅ẖ̵̻̈́e̷̳̋m̶̧̛̳o̷̦͔̓͠o̷̠͍͒͘ñ̴̟̿
  • Emergency Door release buttons will now emit a subtle green light when able to be activated.
  • Updated SCP-1509 sound effects.
  • SCP-1509’s Hume Shield generation now interacts with AHP in the same manner as SCP-127.
  • Fixed SCP-1509 being able to hit players through specific colliders.
  • Fixed elevators rarely glitching players or items outside of them.
  • Fixed “NightVision” status effect not working.
  • Fixed “SoundtrackMute” status effect not working. Note: Though re-added to the Remote Admin, we still do not guarantee correct functionality with all roles.
  • Fixed `WaveSpawner.GetAvailablePlayers` failing in rare scenarios due to a sorting-related exception. This solves a potential disconnect caused by wave spawning.
  • Fixed zone ambience still playing after warhead detonation.
  • Fixed Micro-HID pickup not unlocking under certain circumstances.
  • Fixed SCP-096 and SCP-079 item spawn points lacking certain item exploit preventions.
  • Fixed throwable items rarely duplicating upon escape.
  • Fixed `WaveManager` referencing the wrong wave instance inside the trigger logic.
  • Fixed ragdolls having a default serial value of 0 instead of null.


Thank you all. See you in the dark.

- Northwood Studios

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