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Template:Keycard: Difference between revisions

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simply type which card you want to darken like so.
simply type which card you want to darken like so.
<br>
<br>
<nowiki>{{Keycard|Scientist=darken}}}</nowiki>
<nowiki>{{Keycard|Scientist=_darken}}}</nowiki>
<br>
<br>
In this example it will darken the scientist keycard but not any other keycards, as shown below
In this example it will darken the scientist keycard but not any other keycards, as shown below

Revision as of 00:23, 19 November 2019


File:Janitor icon.png File:Scientist icon.png File:MScientist icon.png
File:Guard icon.png File:SGuard icon.png File:Lieutenant icon.png
File:Owner icon.png File:CInsugency icon.png


When using this template simply type which card you want to darken like so.
{{Keycard|Scientist=_darken}}}
In this example it will darken the scientist keycard but not any other keycards, as shown below

File:Janitor icon.png File:Scientist icon darken.png File:MScientist icon.png
File:Guard icon.png File:SGuard icon.png File:Lieutenant icon.png
File:Owner icon.png File:CInsugency icon.png



Simply leave a variable out if you dont want to darken it. The point of this template is to easily show what keycards can and cant open a door. Cards that are darken out means it cant open said door.
Below is the list of all the things you have to type to darken an image

  • Janitor
  • Scientist
  • Research_Supervisor
  • Containment_Enginner
  • Guard
  • Cadet
  • Lieutenant
  • Commander
  • Zone_Manager
  • Facility_Manager
  • Chaos
  • O5
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