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|style="background:#ffc061;color:black"|<center>Five hits to kill.</center>
|style="background:#ffc061;color:black"|<center>Five hits to kill.</center>
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<!---To edit damage values for charts, use the search bar to go to the Template:DamageMod page, you can find all damage related values stored there. The Penetration section of the charts can be changed at Damage/Penetration-->
<!---To edit damage values for charts, use the search bar to go to the Template:DamageMod page, you can find all damage related values stored there. The Penetration section of the charts can be changed at Damage/Penetration-->

Revision as of 18:34, 4 February 2022

Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage
  • SCPs do not take limb or headshot damage except SCP-049-2
  • SCP-106 takes 1/10th normal damage
  • SCP-173 damage resistance is the same as Combat Armor
  • Combat Armor and Heavy Armor have the same protection level against headshots

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