Template:Micro HID Infobox: Difference between revisions
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{| class=" | {| class="floatright" style="font-size:90%;" | ||
|- | |- | ||
! class="infobox2" colspan="2" style="font-size:130%;" | {{{name|{{PAGENAME}}}}} | ! class="infobox2" colspan="2" style="font-size:130%;" | {{{name|{{PAGENAME}}}}} | ||
Line 11: | Line 11: | ||
| class="infobox3" colspan="2" | Basic Info | | class="infobox3" colspan="2" | Basic Info | ||
|- | |- | ||
| style=" | | style="font-size:95%;" | '''Type''' | ||
| {{{type}}} | |||
|- | |- | ||
{{#if:{{{description|}}}|{{!}} style=" | {{#if:{{{description|}}}|{{!}} style="font-size:95%;" {{!}}'''Description''' | ||
{{!}} style="width:55%;" {{!}} ''{{{description}}}'' | {{!}} style="width:55%;" {{!}} ''{{{description}}}'' | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{caliber|}}}|{{!}} style=" | {{#if:{{{caliber|}}}|{{!}} style="font-size:95%;" {{!}} '''Cartridge Type''' | ||
{{!}} {{{caliber}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ammo|}}}|{{!}} style=" | {{#if:{{{ammo|}}}|{{!}} style="font-size:95%;" {{!}} '''Ammo Capacity''' | ||
{{!}} {{{ammo}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{spawn_locations|}}}|{{!}} style=" | {{#if:{{{spawn_locations|}}}|{{!}} style="font-size:95%;" {{!}} '''Spawn Locations''' | ||
{ | {{{!}} {{{spawn_locations}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
Line 36: | Line 36: | ||
| class="infobox3" colspan="2" |Basic Stats | | class="infobox3" colspan="2" |Basic Stats | ||
|- | |- | ||
{{#if:{{{damage|}}}|{{!}} style=" | {{#if:{{{damage|}}}|{{!}} style="font-size:95%;" {{!}} '''Damage''' | ||
{ | {{{!}} {{{damage}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{blast_damage|}}}|{{!}} style=" | {{#if:{{{blast_damage|}}}|{{!}} style="font-size:95%;" {{!}} '''Blast Damage''' | ||
{{!}} style="width:55%;" {{!}} {{{blast_damage}}} | {{!}} style="width:55%;" {{!}} {{{blast_damage}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{blast_damage_dps|}}}|{{!}} style=" | {{#if:{{{blast_damage_dps|}}}|{{!}} style="font-size:95%;" {{!}} '''Blast Damage (DPS)''' | ||
{{!}} {{{blast_damage_dps}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{blast_duration|}}}|{{!}} style=" | {{#if:{{{blast_duration|}}}|{{!}} style="font-size:95%;" {{!}} '''Blast Duration''' | ||
{{!}} {{{blast_duration}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{fire_rate|}}}|{{!}} style=" | {{#if:{{{fire_rate|}}}|{{!}} style="font-size:95%;" {{!}} '''Fire Rate''' | ||
{{!}} {{Hoverimage|{{#expr:{{{fire_rate}}}/60}} bullets per second|text={{{fire_rate}}}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{damage_falloff|}}}|{{!}} style=" | {{#if:{{{damage_falloff|}}}|{{!}} style="font-size:95%;" {{!}} {{Hoverimage|The max distance a bullet will travel <br> before being affected by damage fall off|text='''Damage Falloff'''}} | ||
{ | {{{!}} {{{damage_falloff}}}m | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{fire_delay|}}}|{{!}} style=" | {{#if:{{{fire_delay|}}}|{{!}} style=";font-size:95%;" {{!}} '''Fire Delay''' | ||
{{!}} {{{fire_delay}}}s {{{fire_delay_info|(Double Action)}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{fire_delay2|}}}|{{!}} style=" | {{#if:{{{fire_delay2|}}}|{{!}} style="font-size:95%;" {{!}} '''Fire Delay''' | ||
{{!}} {{{fire_delay2}}}s {{{fire_delay_info|(Single Action)}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{weight|}}}|{{!}} style=" | {{#if:{{{weight|}}}|{{!}} style="font-size:95%;" {{!}} '''Weight''' | ||
{{!}} {{{weight|}}}kg | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{length2|{{{length|}}}}}}|{{!}} style=" | {{#if:{{{length2|{{{length|}}}}}}|{{!}} style="font-size:95%;" {{!}} '''Length''' | ||
{{!}} {{{length2|{{{length}}}}}}cm | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
| class="infobox3" colspan="2" |Handling Stats | | class="infobox3" colspan="2" |Handling Stats | ||
|- | |- | ||
{{#if:{{{draw_time|}}}|{{!}} style=" | {{#if:{{{draw_time|}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Default draw time|text=Draw Time}}''' | ||
{{!}} {{{draw_timeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[equip::+]]|?item|?equip=weight|sort=equip|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{draw_timeChamber|}}}|{{!}} style=" | {{#if:{{{draw_timeChamber|}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Draw time for unchambered firearm|text=Draw + Chamber Time}}''' | ||
{{!}} {{{draw_timeChamberOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[equipchamber::+]]|?item|?equipchamber=weight|sort=equipchamber|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{reloadTime|}}}|{{!}} style=" | {{#if:{{{reloadTime|}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Reload time when the magazine is NOT empty|text=Tactical Reload}}''' | ||
{{!}} {{{reloadTimeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reload::+]]|?item|?reload=weight|sort=reload|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{reloadTime2|}}}|{{!}} style=" | {{#if:{{{reloadTime2|}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Default reload time|text=Reload Time}}''' | ||
{{!}} {{{reloadTimeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reload::+]]|?item|?reload=weight|sort=reload|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{reloadTimeFull|}}}|{{!}} style=" | {{#if:{{{reloadTimeFull|}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Reload time when the magazine is empty|text=Combat Reload}}''' | ||
{{!}} {{{reloadTimeFullOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reloadempty::+]]|?item|?reloadempty=weight|sort=reloadempty|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{reloadTimeFull2|}}}|{{!}} style=" | {{#if:{{{reloadTimeFull2|}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Reload time when Logicer's bolt is closed.<br>This happens if the firearm is dry fired.|text=Dry Reload}}''' | ||
{{!}} {{{reloadTimeFull2Override|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reloadempty::+]]|?item|?reloadempty=weight|sort=reloadempty|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{pickup_time|{{{weight}}}}}}|{{!}} style=" | {{#if:{{{pickup_time|{{{weight}}}}}}|{{!}} style="font-size:95%;" {{!}} {{Hoverimage|Higher weight increases time|text='''Pick-Up Time'''}} | ||
{{!}} {{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=WeightToPickUpTime|namedargs = yes|format=plainlist|link=none}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{speed_penalty|}}}|{{!}} style=" | {{#if:{{{speed_penalty|}}}|{{!}} style="font-size:95%;" {{!}} '''Sprint Penalty''' | ||
{{!}} -{{{speed_penalty}}}% | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{stamina_penalty|}}}|{{!}} style=" | {{#if:{{{stamina_penalty|}}}|{{!}} style="font-size:95%;" {{!}} '''Stamina Penalty''' | ||
{{!}} -{{{stamina_penalty}}}% | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
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| class="infobox3" colspan="2" |Miscellaneous Info | | class="infobox3" colspan="2" |Miscellaneous Info | ||
|- | |- | ||
{{#if:{{{SCP914|True}}}|{{!}} style=" | {{#if:{{{SCP914|True}}}|{{!}} style="font-size:95%;" {{!}} '''Obtainable from 914?''' | ||
{{!}} {{{SCP914|True}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{Pocket|High}}}|{{!}} style=" | {{#if:{{{Pocket|High}}}|{{!}} style="font-size:95%;" {{!}} '''Deletion % in {{Hoverimage|Pocket Dimension|text=PD}}''' | ||
{{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#ifeq:{{PAGENAME}}|Cut/Legacy Content/Items||{{#if: {{{disarmImmunity|True}}}|{{!}} style=" | {{#ifeq:{{PAGENAME}}|Cut/Legacy Content/Items||{{#if: {{{disarmImmunity|True}}}|{{!}} style="font-size:95%;" {{!}} '''{{Hoverimage|Does having this item equipped make the player<br> immune to being disarmed?|text=Disarm Immunity?}}''' | ||
{{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}|templateOverride=ListTierDisarm}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
|}} | |}} | ||
{{#if:{{{manufactor|}}}|{{!}} style=" | {{#if:{{{manufactor|}}}|{{!}} style="font-size:95%;" {{!}} '''Manufacturer''' | ||
{{!}} {{{manufactor}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{inspired|}}}|{{!}} style=" | {{#if:{{{inspired|}}}|{{!}} style="font-size:95%;" {{!}} '''Inspired by''' | ||
{{!}} {{{inspired}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{debugName|}}}|{{!}} style=" | {{#if:{{{debugName|}}}|{{!}} style="font-size:95%;" {{!}} '''Debug Name''' | ||
{{!}} {{{debugName}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
| style=" | | style="font-size:95%;" | '''Item ID''' | ||
|{{{ID}}} | |||
|} | |} | ||
{{#if:{{{nocat|}}}||[[Category:Weapons]]}} | {{#if:{{{nocat|}}}||[[Category:Weapons]]}} |
Revision as of 01:16, 10 May 2025
Micro HID Infobox | |
---|---|
Basic Info | |
Type | {{{type}}} |
Basic Stats | |
Handling Stats | |
Pick-Up Time Higher weight increases time | |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
|
Item ID | {{{ID}}} |
Jailbird | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Basic Info | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Type | Melee | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Description | WHAT?! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Basic Stats | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage
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