https://en.scpslgame.com/api.php?action=feedcontributions&user=LOstSTar&feedformat=atomSCP: Secret Laboratory English Official Wiki - User contributions [en]2024-03-29T07:24:42ZUser contributionsMediaWiki 1.40.0https://en.scpslgame.com/index.php?title=User:LOstSTar&diff=10291User:LOstSTar2022-07-04T02:40:57Z<p>LOstSTar: Your Mother</p>
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<div>'''<big>Hello, welcome to my wiki profile page.</big>'''<br />
<br><br><br />
<br />
''Whether you're here by accident or on purpose, it's nice to meet you.''<br />
<br><br />
<br />
I currently work as a Content Editor for Northwood Studios.<br />
<br />
<br><br><br />
'''DISCORD:''' LOstSTar<br />
<br><br />
<br />
'''STEAM:''' [https://steamcommunity.com/profiles/76561198998931222/ Steam Profile]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=User:LOstSTar&diff=6956User:LOstSTar2021-05-05T16:12:26Z<p>LOstSTar: Change</p>
<hr />
<div>'''<big>Hello, welcome to my wiki profile page.</big>'''<br />
<br><br><br />
<br />
''Whether you're here by accident or on purpose, it's nice to meet you.''<br />
<br><br />
<br />
I currently work as a Content Editor and OSM (Official Server Moderator) for Northwood Studios.<br />
<br />
<br><br><br />
'''DISCORD:''' LOstSTar #7778<br />
<br><br />
<br />
'''STEAM:''' [https://steamcommunity.com/profiles/76561198998931222/ Steam Profile]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=User:LOstSTar&diff=6902User:LOstSTar2021-04-25T17:09:29Z<p>LOstSTar: Just editing my profile page :steb:</p>
<hr />
<div>'''<big>Hello, welcome to my wiki profile page.</big>'''<br />
<br><br><br />
<br />
''Whether you're here by accident or on purpose, it's nice to meet you.''<br />
<br><br />
<br />
I currently work as a Content Editor for Northwood Studios.<br />
<br />
<br><br><br />
'''DISCORD:''' LOstSTar #7778<br />
<br><br />
<br />
'''STEAM:''' [https://steamcommunity.com/profiles/76561198998931222/ Steam Profile]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Soundtrack&diff=6651Soundtrack2021-04-23T16:15:47Z<p>LOstSTar: Just a lot of spacing edits to help distinguish between different things. Some emboldening and structural edits as well.</p>
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<div><br />
=='''In-game'''==<br />
The following Soundtracks are played in-game.<br />
<br><br />
<br />
<br />
<div class="quoteAudio"><br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Doctors Lab.mp3|title='''Doctor's Lab''' by ''Jacek "Fragik" Rogal'' |description=Plays when you are in Heavy Containment Zone.}} <br />
<br><br />
<br />
<br />
{{multi-listen item|filename=Light Containment Zone Ambient.mp3|title='''Light Containment Zone Ambient''' by ''Jacek "Fragik" Rogal'' |description=Plays when you are in Light Containment Zone.}} <br />
<br><br />
<br />
<br />
{{multi-listen item|filename=Massive Labyrinth.mp3|title='''Massive Labyrinth''' by ''Jacek "Fragik" Rogal'' |description=Plays when you have been alone for over 2 minutes.}} <br><br />
<br />
<br />
{{multi-listen item|filename=Melancholy.mp3|title='''Melancholy''' by ''Jacek "Fragik" Rogal'' |description=Plays when you are on the Surface Zone.}} <br />
<br><br />
<br />
<br />
{{multi-listen item|filename=Old Main Menu Theme.mp3|title='''Old Main Menu Theme''' by ''Jacek "Fragik" Rogal'' |description=Plays on the main menu after selecting the "Classic" track in the settings.}} <br />
<br><br />
<br />
<br />
{{multi-listen item|filename=SCP SL Main theme Famicon.mp3|title='''Retro Main Menu''' remixed by ''Terranhawk'' |description=Plays on the Classic Main Menu by entering the Konami Code. {{key Press|Up|Up|Down|Down|Left|chain=}}{{key Press|Right|Left|Right|B|A|Enter|chain=}}}} <br />
<br><br />
<br />
<br />
{{multi-listen item|filename=The Chaos Insurgency Theme.mp3|title='''The Chaos Insurgency Theme''' by ''Jacek "Fragik" Rogal'' |description=Plays when Chaos spawn, only heard by Class-D and other Chaos.}}<br />
<br><br />
<br />
<br />
{{multi-listen item|filename=The Final Flash of Existence (ver. 1).mp3|title='''The Final Flash of Existence ''' by ''Jacek "Fragik" Rogal'' |description=The main theme of SCP SL. Does not appear in game but multiple remixes of it do, like during LCZ Decon.}}<br />
<br><br />
<br />
<br />
{{multi-listen item|filename=Menu Loop.mp3|title='''The Final Flash of Existence (Main Menu Normal) ''' by ''Jacek "Fragik" Rogal'' |description=Plays as the default Main Menu Theme}}<br />
<br><br />
<br />
<br />
{{multi-listen item|filename=The Final Flash of Existence (ver. 2).mp3|title='''The Final Flash of Existence (Orchestral Version) ''' by ''Jacek "Fragik" Rogal'' |description=Plays during the credits}} <br />
<br><br />
<br />
<br />
{{multi-listen item|filename=The Waiting Game.mp3|title='''The Waiting Game''' remixed ''Ava'' |description=Plays in the elevators that connect Light and Heavy Containment Zones.}}<br />
<br><br />
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{{multi-listen item|filename=CrinkleTrackOne.mp3|title='''Track 1''' by ''Crinkle'' |description=Plays on the main menu after selecting the "Track 1" track in the settings.}}<br />
<br><br />
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{{multi-listen item|filename=CrinkleTrackTwo.mp3|title='''Track 2''' by ''Crinkle'' |description=Plays on the main menu after selecting the "Track 2" track in the settings.}}<br />
{{multi-listen end}}<br />
</div><br />
<br><br />
<br />
<br />
=='''Warhead Theme'''==<br />
The theme used for the [[Alpha Warhead]] was borrowed from theme "Ajoura - The SCP Foundation Main Theme" made by Ajoura. Only a snippet of the song is used ingame. From 0:47 to 2:20. The theme can be viewed by [https://www.youtube.com/watch?v=YJaeH8ffl_M&feature=youtu.be&t=47%7C| clicking here.]<br />
<br><br />
<br />
<br />
=='''Removed/Unused'''==<br />
<div class="quoteAudio"><br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Forget About Your Fears.mp3|title='''Forget About Your Fears''' by ''Jacek "Fragik" Rogal'' |description=Played when you were the last member of your team. Replaced by "Massive Labyrinth".}}<br />
<br><br />
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{{multi-listen item|filename=Menu Intense.mp3|title='''The Final Flash of Existence (Main Menu Intense) ''' by ''Jacek "Fragik" Rogal'' |description=Played when connecting to a server in the Megapatch II updates only.}}<br />
<br><br />
<br />
<br />
{{multi-listen item|filename=Unexplained Behaviours.mp3|title='''Unexplained Behaviours''' by ''Jacek "Fragik" Rogal'' |description=Unused, is considered the main theme for SCP-079.}}<br />
<br><br />
<br />
<br />
{{multi-listen item|filename=We Gotta Run.mp3|title='''We Gotta Run''' by ''Jacek "Fragik" Rogal'' |description=Unused, is considered the main theme of MTF.}}<br />
{{multi-listen end}}<br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=First_Aid_Kit&diff=6635First Aid Kit2021-04-21T02:22:38Z<p>LOstSTar: Spacing</p>
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<div>{{Item infobox<br />
|image = MP2KIT.png<br />
|image_size = 200<br />
|type = Medical<br />
|usage = Heals the user for 65 HP<br />
|spawn = On certain [[Classes|classes]]. <br> In [[Medical Cabinets]].<br />
|Description = ''Heals your injuries.''<br />
|ID = 14<br />
}}<br />
'''First Aid Kits''' are a type of [[Items|Medical Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
<br />
First Aid Kits are a general purpose healing item useful to all human players. When used, the First Aid Kit has an animation of 5 seconds before the user is healed, making a zipping noise audible to both the user and others.<br />
<br />
The First Aid Kit can be used by pressing {{Key Press|Leftclick}}. Healing can be cancelled by pressing {{Key Press|Rightclick}} during the animation. First Aid Kits will heal the user by 65 HP.<br />
<br />
==In Game==<br />
* Heals the user for 65 HP.<br />
* Takes 5 seconds to apply.<br />
* Removes the Bleeding and Burned [[Status Effects]].<br />
<br />
==Spawning==<br />
*The First Aid Kit spawns on [[Chaos Insurgency|Chaos Insurgents]], [[Facility Guard|Facility Guards]], [[Mobile Task Force|Nine Tailed Fox Cadets]], [[Mobile Task Force|Nine Tailed Fox Lieutenants]] and [[Scientist|Scientists]].<br />
*The First Aid Kit also spawns in [[Medical Cabinets]] located on walls around Site-02. <br />
*They also have a lower chance of spawning in [[Cabinets Locker|Cabinets Lockers]] and normal [[Locker|Lockers]].<br />
<br />
==Sounds==<br />
{{multi-listen start}}<br />
{{multi-listen item|filename=MedKit.mp3|title=Use|description=}}<br />
{{multi-listen end}}<br />
<br />
==Trivia==<br />
*The old Medkit model before MegaPatch 2 was a reused asset from ''SCP: Containment Breach'', and was changed as part of the studio's efforts to make a unique identity for the game and distance from CB.<br />
*Up until Megapatch II (v9.0.0), the medkit was the only way to recover HP.<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Adrenaline&diff=6634Adrenaline2021-04-21T02:22:18Z<p>LOstSTar: Spacing, Wording, Stamina Fact</p>
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<div>{{Item infobox<br />
|image = SRYINGE.png<br />
|image_size = 200<br />
|type = Medical<br />
|usage = Grants bonus health<br />
|spawn = On certain classes<br> and in lockers<br />
|effect = {{Hover|Gives the player infinite sprint.|Invigorated Effect}}<br />
|Description = ''Temporarily increases <br> endurance.''<br />
|ID = 33<br />
}}<br />
<br />
=Adrenaline=<br />
'''Adrenaline''' is a type of [[Items|Medical Item]] found in ''SCP: Secret Laboratory''.<br />
<br><br />
<br />
Adrenaline will grant the user a small amount of [[Status Effects#Artificial HP|Artificial HP]], allowing them to sustain more damage and lose less permanent health. Adrenaline also provides the player with health regeneration and unlimited stamina for a short period of time.<br />
<br><br />
<br />
It can be used by pressing {{Key Press|Leftclick}} while equipped.<br />
<br />
==In Game==<br />
* Gives the user about 30 Artificial Health.<br />
** 70% of damage is absorbed by Artificial Health.<br />
** If Artificial Health is depleted, excess damage will be dealt to regular HP at 100%.<br />
** Artificial Health drains at 1 per second and caps at 75 points.<br />
* Gives powerful regeneration. (4HP/s)<br />
* Applies the Invigorated [[Status Effects]], giving the user infinite stamina for 20 seconds.<br />
*Removes the Concussed [[Status Effects|Status Effect]].<br />
<br />
==Spawning==<br />
* [[Locker|Lockers]]<br />
* [[Mobile Task Force| Nine Tailed Fox Commanders]]<br />
<br />
==Sounds==<br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Syringe.mp3|title=Use|description=}}<br><br />
{{multi-listen end}}<br />
<br />
==Related Achievements==<br />
* Using the Artificial Health from the Adrenaline to survive a hit that will normally kill you grants the '''Ha! I didn't even feel that!''' [[Achievements|achievement]].<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Painkillers&diff=6633Painkillers2021-04-21T02:20:16Z<p>LOstSTar: Spacing</p>
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<div>{{Item infobox<br />
|image = Painkillers.png<br />
|image_size = 200<br />
|type = Medical<br />
|usage = Heals the user<br />
|spawn = On certain classes <br>and in lockers<br />
|Description = ''Relieve minor injuries.''<br />
|ID = 34<br />
}}<br />
<br />
=Painkillers=<br />
'''Painkillers''' are a type of [[Items|Medical Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
<br />
Painkillers are a weak medical item that give a small regeneration effect when used. Their main purpose is to treat small injuries.<br><br />
Painkillers can be used by press {{Key Press|Leftclick}} while they are equipped.<br />
==Ingame==<br />
* Heals 5 HP<br />
* Quick apply time (2.0s)<br />
* Slow Regeneration that last 30 seconds that can give 45 hp.<br />
** Regeneration rate is 2 HP a second<br />
*Removes the Concussed [[Status Effects]].<br />
<br />
==Spawning==<br />
*Spawns on [[Chaos Insurgent|Chaos Insurgents]]<br />
*[[Locker|Lockers]] in LCZ and EZ<br />
<br />
==Sounds==<br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Pills2.mp3|title=Use|description=}}<br />
{{multi-listen end}}<br />
<br />
==Trivia==<br />
* The tag on the model of the Painkillers says only take 1-2 pills. Despite this the animation shows the player consuming eight pills.<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Radio&diff=6632Radio2021-04-21T02:19:47Z<p>LOstSTar: Spacing</p>
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<div>{{Item infobox<br />
|image = RadioItem.png<br />
|image_size = 200<br />
|type = Equipment (Tool)<br />
|usage = Allows long range <br> communication<br />
|spawn = Various [[locker]]s. <br> On certain <br> [[Classes|Classes]] when spawning<br />
|Description = ''Uses Battery while on. <br> Longer range means higher battery use.''<br />
|ID = 12<br />
}}<br />
==In Game==<br />
'''Radios''' are a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
<br />
Radios allow for long range communication between other players who have radios, regardless of what team they may be on.<br />
<br />
To use the radio, hold down the {{Key Press|V}} key, this can be changed in the Key Bindings setting, called "Alt Chat".<br />
<br />
The radio can be turned off by pressing {{Key Press|Rightclick}}.<br />
<br />
One can change the channels by equipping the radio and pressing {{Key Press|Leftclick}}. There are currently 4 ranges: Short Range, Medium Range, Long Range and Ultra Range ('''SR''', '''MR''', '''LR''', '''UR'''). <br />
<br><br />
Ultra range allows for full site communication, regardless of the location. Players utilizing UR can only hear people who are also on the UR channel.<br />
<br />
Radios start with 100% charge, which will slowly deplete if the radio remains active. Higher ranges will drain power faster. <br />
<br><br />
While the radio is turned off, battery will not be consumed.<br />
Depleted radios can be recharged in [[SCP-914]] on the 1:1 and Fine settings.<br />
<br><br />
<br />
==Range==<br />
* SR - 130m range on the same elevation level<br />
* MR - 175m range on the same elevation level<br />
* LR - infinite range on the same elevation level<br />
* UR - Infinite range on all elevation levels<br />
<br><br />
<br />
==Spawning==<br />
*Spawns on all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s.<br />
**The radio will automatically be turned on upon spawning and set to the SR range.<br />
<br><br />
<br />
==Gallery==<br />
<gallery mode="nolines" heights=150px widths=225px><br />
RadioRender.png|A render of the Radio using the current model.<br />
</gallery><br />
<br />
==Trivia==<br />
* The inventory icon for the Radio uses an outdated model.<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Keycard&diff=6631Keycard2021-04-21T02:19:25Z<p>LOstSTar: Spacing</p>
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<div>{{Item infobox<br />
|caption = [[File:allKeycards2.gif|200]]<br />
|type = Equipment (Tool)<br />
|usage = Opens certain doors<br />
|spawn = In random locations, cabinets and on certain [[Classes|classes]]<br />
|ID = 0 = Janitor <br> 1 = Scientist <br> 2 = Research Supervisor <br> 3 = Zone Manager <br> 4 = Guard <br> 5 = Cadet <br> 6 = Containment Engineer <br> 7 = Lieutenant <br> 8 = Commander <br> 9 = Facility Manger <br> 10 = C.I. Access Device <br> 11 = O5 Keycard<br />
}}<br />
<br />
'''Keycards''' are a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
<br />
Keycards allow [[Classes|players]] to access different parts of the [[Locations|Site-02]]. All keycards have a distinct color and can be identified from a distance.<br />
<br />
Keycards are essential if a player wants to go anywhere in the facility, such as the checkpoints, gates, containment chambers, and certain doors and lockers which require them to enter/unlock.<br />
<br />
There are currently 12 keycards existing in-game.<br />
<br />
When hovering over a keycard in the inventory, a small group of squares are shown. These represent what the keycard can or cannot unlock, known as its access tier. Lit squares indicates that the keycard has the access tier, while dark squares mean that it doesn't.<br />
<br />
Keycards must be equipped to be used. To equip a keycard, open the inventory by pressing {{Key Press|Tab}}, then select the keycard with {{Key Press|Leftclick}}. Then approach a door that requires a keycard and press {{Key Press|E}}.<br />
<br />
[[SCPs]] can open up checkpoints by themselves. Any other keycard door can only be opened by [[SCP-079]] or a [[Classes|Human]].<br />
<br />
It should be noted that while the O5 Keycard is the best keycard in the game, it is not the best idea to go for it as it takes some time to obtain. It is often best to stop at a Facility Manager Keycard or a Commander Keycard as both of these can open most doors, with the Facility Manager being able to open the Nuke and 106's CC; while the Commander card can open the [[Emergency Power Stations]] and Armories. <br />
<br><br />
<br />
<br />
==Access Tiers==<br />
<br />
A lot of locations around Site-02 require a Keycard to open. Each door/object has an unique access tier granted to it. Keycards must have that tier to open said door/object. [[Bulletproof Locker №7]] is the only object in-game that requires two different tiers to open. Below is a chart showing everything in-game that requires a keycard to open. The chart will show the name of the tier, the icon which represents that tier, and what keycards have access to that tier.<br />
<br clear=all><br />
{|class="wikitable" style="display: inline-table;"<br />
|-<br />
! scope="col" colspan="2"| SCP Containment<br />
|-<br />
|[[File:914_CC.png|240px|center|thumb|SCP-914's Containment]]<br />
||{{Keycard2|Required Access1=CC1}}<br />
|-<br />
|<br />
[[File:012_Door.png|240px|center|thumb|SCP-012's Containment]]<br />
||{{Keycard2|Required Access1=CC2}}<br />
|-<br />
|<br />
[[File:096's CC_Door2.png|240px|center|thumb|SCP-096's Containment]]<br />
||{{Keycard2|Required Access1=CC2}}<br />
|-<br />
|<br />
[[File:079 CC.png|240px|center|thumb|SCP-079's Containment]]<br />
||{{Keycard2|Required Access1=CC3}}<br />
|-<br />
|<br />
[[File:106's CC Door.png|240px|center|thumb|SCP-106's Containment]]<br />
||{{Keycard2|Required Access1=CC3}}<br />
|-<br />
|<br />
[[File:SCP Item Pedestal.png|240px|center|thumb|Bulletproof Locker №7]]<br />
||{{Keycard2|Required Access1=CC2|Required Access2=CA}}<br />
|-<br />
|}<br />
{|class="wikitable" style="display: inline-table;"<br />
|-<br />
! scope="col" colspan="2"|Armories<br />
|-<br />
|<br />
[[File:LCZ Armory.png|240px|center|thumb|LCZ Armory]]<br />
||{{Keycard2|Required Access1=AA1}}<br />
|-<br />
|<br />
[[File:HCZ Armory.png|240px|center|thumb|HCZ Armory]]<br />
||{{Keycard2|Required Access1=AA1}}<br />
|-<br />
|<br />
[[File:049's Armory.png|240px|center|thumb|049's Armory]]<br />
||{{Keycard2|Required Access1=AA2}}<br />
|-<br />
|<br />
[[File:Nuke Armory_door.png|240px|center|thumb|Nuke Armory]]<br />
||{{Keycard2|Required Access1=AA2}}<br />
|-<br />
|<br />
[[File:Gun_Locker.png|240px|center|thumb|MTF-E11-SR Rack]]<br />
||{{Keycard2|Required Access1=AA2}}<br />
|-<br />
|<br />
[[File:Micro HID Door.png|240px|center|thumb|Micro HID Armory]] <br />
||{{Keycard2|Required Access1=AA3}}<br />
|-<br />
|}<br />
{|class="wikitable" style="display: inline-table;"<br />
|-<br />
! scope="col" colspan="2"|Other <br />
|-<br />
|[[File:EZ_Checkpoint.png|center|thumb|All Checkpoints|240px]]<br />
||{{Keycard2|Required Access1=CA}}<br />
|-<br />
|<br />
[[File:Gate_A_door.png|240px|center|thumb|Both Gates]]<br />
||{{Keycard2|Required Access1=GA}}<br />
|-<br />
|<br />
[[File:Cabients_Locker.png|240px|center|thumb|Weapon Locker Type 21]]<br />
||{{Keycard2|Required Access1=AA2}}<br />
|-<br />
|<br />
[[File:Generators.png|240px|center|thumb|Emergency Power Stations]]<br />
||{{Keycard2|Required Access1=AA2}}<br />
|-<br />
|<br />
[[File:Intercom.png|240px|center|thumb|Intercom Door]]<br />
||{{Keycard2|Required Access1=IA}}<br />
|-<br />
|<br />
[[File:Nuke Surface.png|center|240px|thumb|Warhead Activation Room and Button Panel]]<br />
||{{Keycard2|Required Access1=NA}}<br />
|}<br />
<br />
==Spawning==<br />
<br><br />
<br />
===Classes===<br />
* Scientist Keycards spawn on [[Scientist]] Class.<br />
* Guard Keycards spawn on [[Facility Guard|Facility Guards]].<br />
* MTF Cadet Keycards on [[Mobile Task Force|Nine Tailed Fox Cadets]].<br />
* MTF Lieutenant Keycards spawn [[Mobile Task Force|Nine Tailed Fox Lieutenants]]<br />
* MTF Commanders Keycards spawn [[Mobile Task Force|Nine Tailed Fox Commanders]].<br />
* Chaos Insurgency Access Device will spawn on [[Chaos Insurgent|Chaos Insurgents]].<br />
<br><br />
<br />
===Locations===<br />
[[Light Containment Zone#Water Closet - WC|LCZ Water Closet -WC]]<br><br />
A Janitor Keycard and/or a Scientist Keycard will sometimes spawn in the LCZ Water Closet in 4 possible places:<br><br />
<br />
# The {{Hoverimage|[[File:JanitorkeycardFloor.png|400px]]|text=floor of the Male's Bathroom.}}<br><br />
# The {{Hoverimage|[[File:JanitorKeycardsink2.png|400px]]|text=sink of the Male's Bathroom.}}<br> <br />
# The {{Hoverimage|[[File:ScientistKeycardsink1.png|400px]]|text=sink of the Female's Bathroom.}}<br><br />
# The {{Hoverimage|[[File:JanitorToilet.png|400px]]|text=toilet in the Female's Bathroom.}}<br />
<br><br />
<br />
[[Light Containment Zone#Office - PC15|Office - PC15]]<br><br />
A Scientist Keycard will always spawn on a {{Hoverimage|[[File:PCScientist.png|400px]]|text=random desk}} in the Office PC-15.<br />
<br />
<br />
[[Light_Containment_Zone#SCP-012's Containment Chamber and Room - #012|SCP-012's room]]<br><br />
A Zone Manager Keycard will always spawn at the {{Hoverimage|[[File:012ZoneKeycard.png|400px]]|text=bottom of SCP-012's chamber.}}<br />
<br><br />
<br />
<br />
[[Heavy_Containment_Zone#Server Room|Servers Room]]<br><br />
A Scientist Keycard will always spawn in the Servers Room either on: <br><br />
The {{Hoverimage|[[File:ScientistCardServersTop.png|400px]]|text=top floor of the room}} behind the servers.<br><br />
The {{Hoverimage|[[File:ScientistCardServersBottom.png|400px]]|text=bottom floor of the room}} near the corner.<br />
<br />
<br />
[[Heavy_Containment_Zone#Alpha Warhead Silo|Alpha Warhead Silo]]<br><br />
A Guard Keycard will always spawn {{Hoverimage|[[File:GuardCardNukeRoom.png|400px]]|text=on the shelf}} next to the Nuke Armory.<br />
<br />
<br />
[[Heavy_Containment_Zone#SCP-096's Containment Area|SCP-096's Room]] <br><br />
A MTF Lieutenant Keycard and one spawns in SCP-096's Room {{Hoverimage|[[File:096LieutenantKeycard.png|400px]]|text=behind the locked door.}}<br />
<br><br />
<br />
<br />
[[Standard Locker|Standard Lockers]]<br><br />
Scientist Keycards and Zone Managers Keycards can spawn in {{Hoverimage|[[File:KeycardLocker.png|400px]]|text=Standard Lockers}} located in both Light Containment and Entrance Zone.<br><br />
<br><br />
<br />
==Related Achievements==<br />
*As [[Scientist]], upgrading your card alongside a [[Class-D]] grants the '''Friendship''' [[Achievements|achievement]]. <br><br />
*Picking up an O5 Keycard grants the '''Overpowered!''' achievement. <br><br />
*As a Class-D, killing a Scientist holding a card grants the '''NANI?!''' achievement.<br />
<br><br />
<br />
==Gallery==<br />
<div class="round-tabber"><br />
{{#tag:tabber|<br />
Keycards=<br />
<center><br />
<gallery mode="nolines" widths=230px perrow=4><br />
Janitor keycard2.png|Janitor Keycard <br> (Tier 1 Containment)<br />
Scientist keycard2.png|Scientist Keycard <br> (Tier 2 Containment)<br />
Research Supervisor Keycard2.png|Research Supervisor Keycard <br> (Tier 3 Containment)<br />
CEngineer Keycard2.png|Containment Engineer Keycard <br> (Tier 4 Containment)<br />
Guard Keycard3.png|Guard Keycard <br> (Tier 1 Security)<br />
Cadet Keycard3.png|MTF Cadet Keycard <br> (Tier 2 Security)<br />
Lieutenant Keycard3.png|MTF Lieutenant Keycard <br> (Tier 3 Security)<br />
Commander Keycard3.png|MTF Commander Keycard <br> (Tier 4 Security)<br />
Zone Manager Keycard3.png|Zone Manager Keycard <br> (Tier 1 Administration) <br />
Facility Manager Keycard4.png|Facility Manager Keycard <br> (Tier 2 Administration)<br />
Chaos Insurgency device.png|Chaos Insurgency Access Device <br> (Tier 3 Administration)<br />
O5 Keycard4.png|O5 Keycard <br> (Tier 4 Administration)<br />
</gallery><br />
</center><br />
{{!}}-{{!}}<br />
Linear Upgrade Paths=<br />
<gallery mode="nolines" widths=225px><br />
RoughPath.png|Progressive Keycard Upgrade Path on Rough<br />
Coarse Path.png|Progressive Keycard Upgrade Path on Coarse<br />
1to1Path.png|Progressive Keycard Upgrade Path on 1:1 <br />
FinePath.png|Progressive Keycard Upgrade Path on Fine <br />
Very FinePath.png|Progressive Keycard Upgrade Path on Very Fine <br />
MostEfficientPath.png|Most Efficient Progressive Keycard Upgrade Path <br />
</gallery><br />
{{!}}-{{!}}<br />
Old Keycard Icons=<br />
<gallery mode="nolines" widths=225px><br />
Old Research Supervisor Inventory.png|The former appearance of the Research Supervisor Keycard<br />
Old Guard Inventory.png|The former appearance of the Guard Keycard<br />
Old Cadet Inventory.png|The former appearance of the Cadet Keycard<br />
Old Commander Inventory.png|The former appearance of the Commander Keycard<br />
Old CI Inventory.png|The former appearance of the Chaos Keycard<br />
</gallery><br />
}}<br />
</div><br />
<br />
==Trivia==<br />
*In older versions of the game, hovering over a keycard in your inventory would say what type of keycard it is, and what tier it was. For example, Janitor Keycard would say Containment Tier 1, Scientist Keycard would say Containment Tier 2, Commander Keycard said Security Tier 4. This was removed when the inventory HUD was reworked.<br />
**Interestingly enough, the Chaos Insurgency Access Device was listed as Administration Tier 3, despite the fact it isn't an official Foundation Keycard. Meanwhile, the Facility Manager keycard was listed as Administration Tier 2. Because of this, there is no Foundation keycard that is Administration Tier 3 in-game.<br />
* Scanning the QR codes on the keycards will give you binary. When translated the message will be '''"Secure. Contain. Protect."'''<br />
* There used to be Polish versions of every keycard in-game. These versions were based off the older appearance of a keycard if they had one.<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Weapon_Manager_Tablet&diff=6630Weapon Manager Tablet2021-04-21T02:18:53Z<p>LOstSTar: Spacing</p>
<hr />
<div>{{Item infobox<br />
|image = WeaponManager.png<br />
|image_size = 200<br />
|type = Equipment (Tool)<br />
|usage = Allows the user to operate <br> the [[Workstation]] and<br> drop ammo<br />
|spawn = [[Light Containment Zone|LCZ]] armory<br> On certain [[Classes|Classes]] when <br> spawning<br />
|Description = ''Used to drop ammo & upgrade your weapons.''<br />
|ID = 19<br />
}}<br />
=Ingame=<br />
'''Weapon Manager Tablets''' are a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
<br />
Weapon Manager Tablets are a device that, when used, provides info for each weapon and allows the player to drop ammo. The Tablet is also used to operate [[Workstation]]s and activate [[Emergency Power Stations]].<br />
<br />
The Weapon Manager Tablet can be placed on a Workstation or an open Emergency Power Stations by pressing the {{Key Press|E}} key on them, the Weapon Manager Tablet does not need to be equipped to do this, it just has to be in the player's inventory. <br><br />
If placed in a Workstation, the player can modify attachments on a weapon of their choice. The Tablet will remain in the Workstation until removed by any player. <br><br />
Weapon Manager Tablets are required to activated the Emergency Power Stations found around in [[Heavy Containment Zone]]. There are 5 in total and spawn in a different location each round. Turning on all 5 will overcharge Heavy Containment Zone, killing [[SCP-079]]. If the Emergency Power Station is activated or disabled manually before then, the Tablet will be ejected and fall to the floor.<br />
<br />
==Spawning==<br />
*On all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s<br />
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]<br />
*[[Heavy Containment Zone#Warhead Silo|Nuke Armory]]<br />
*[[Heavy Containment Zone#SCP-049's Containment Area|SCP-049's Chamber Armory]]<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Disarmer&diff=6629Disarmer2021-04-21T02:18:33Z<p>LOstSTar: Spacing</p>
<hr />
<div>{{Item infobox<br />
|image = ModDisarmer2.png<br />
|image_size = 200<br />
|type = Equipment (Tool)<br />
|usage = Disarms and handcuffs<br> an enemy<br />
|spawn = On certain <br> [[Classes|classes]] when spawning<br />
|Description = ''Left click disarms, right click unties. Hold E on someone <br> who is disarmed on your <br> team to free them.''<br />
|ID = 27<br />
}}<br />
'''Disarmers''' are a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
<br />
Disarmers are handheld devices which allow players to instantly disarm and handcuff opposing players within a close range.<br />
<br />
If the player is in range and not holding any items in their hands, players can press {{Key Press|Leftclick}} to disarm them. Disarmed players will drop their entire inventory, and cannot pick up items nor interact with doors. The disarmer will also display the distance from the cuffed player with a status bar.<br />
<br />
Players can disarm only one player at a time, and players holding any item cannot be disarmed.<br />
<br />
Disarmed players will automatically be uncuffed if they move too far away from the person who disarmed them. Using an elevator will release the disarmed person unless the player who cuffed them is also in the elevator. The player can also be uncuffed by holding the {{Key Press|E}} key while looking at them.<br />
<br />
If the cuffed_escapee_change_team config option is set to true on a server, any [[Class-D]] that escapes while disarmed will turn into a [[Mobile Task Force|Nine Tailed Fox Cadet]]; while any disarmed [[Scientist]] that escapes will become a [[Chaos Insurgent]].<br />
<br><br />
<br />
<br />
==Spawning==<br />
*On [[Mobile Task Force|Nine Tailed Fox]]<br />
*On [[Facility Guard|Facility Guards]]<br />
<br><br />
<br />
==Related Achievements==<br />
Disarming a Nine Tailed Fox grants the '''The Tables Have Turned''' [[Achievements|achievement]].<br />
<br><br />
<br />
<br />
==Gallery==<br />
<gallery mode="nolines" heights=150px widths=225px><br />
DisarmerRender.png|A render of the Disarmer utilizing the current model.<br />
</gallery><br />
<br />
==Trivia==<br />
* The inventory icon for the Disarmer uses an outdated model.<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Weapon_Manager_Tablet&diff=6628Weapon Manager Tablet2021-04-21T02:18:00Z<p>LOstSTar: Spacing</p>
<hr />
<div>{{Item infobox<br />
|image = WeaponManager.png<br />
|image_size = 200<br />
|type = Equipment (Tool)<br />
|usage = Allows the user to operate <br> the [[Workstation]] and<br> drop ammo<br />
|spawn = [[Light Containment Zone|LCZ]] armory<br> On certain [[Classes|Classes]] when <br> spawning<br />
|Description = ''Used to drop ammo & upgrade your weapons.''<br />
|ID = 19<br />
}}<br />
=Ingame=<br />
'''Weapon Manager Tablets''' are a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. <br />
<br><br />
Weapon Manager Tablets are a device that, when used, provides info for each weapon and allows the player to drop ammo. The Tablet is also used to operate [[Workstation]]s and activate [[Emergency Power Stations]].<br />
<br />
The Weapon Manager Tablet can be placed on a Workstation or an open Emergency Power Stations by pressing the {{Key Press|E}} key on them, the Weapon Manager Tablet does not need to be equipped to do this, it just has to be in the player's inventory. <br><br />
If placed in a Workstation, the player can modify attachments on a weapon of their choice. The Tablet will remain in the Workstation until removed by any player. <br><br />
Weapon Manager Tablets are required to activated the Emergency Power Stations found around in [[Heavy Containment Zone]]. There are 5 in total and spawn in a different location each round. Turning on all 5 will overcharge Heavy Containment Zone, killing [[SCP-079]]. If the Emergency Power Station is activated or disabled manually before then, the Tablet will be ejected and fall to the floor.<br />
<br />
==Spawning==<br />
*On all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s<br />
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]<br />
*[[Heavy Containment Zone#Warhead Silo|Nuke Armory]]<br />
*[[Heavy Containment Zone#SCP-049's Containment Area|SCP-049's Chamber Armory]]<br />
{{Items Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Micro_H.I.D.&diff=6537Micro H.I.D.2021-04-12T16:19:44Z<p>LOstSTar: STRUCTURE AHHHH</p>
<hr />
<div>{{Weapon infobox<br />
|image = Micro HID.png<br />
|image_size = 200<br />
|type = Experimental Energy Weapon<br />
|ammo = 1<br />
|blast_damage = 4000 total<br />
|blast_duration = 10<br />
|arm_time = 5<br />
|spawn = [[Heavy Containment Zone]]<br />
|ID = 16<br />
}}<br />
<br />
==In Game==<br />
The '''Micro High Intensity Discharge''' also known as the '''Micro H.I.D.''' for short, is an experimental [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It was created by [[Locations|Site-02]] and functions as a highly powerful weapon, dealing about 400 DPS. This is the highest amount of DPS that can be dealt to SCPs. It is capable of instantly killing any human in its path and making short work of SCP subjects. The weapon requires a charge time before it can be used, which is the main weakness of the weapon. The mechanical whirs and charging sound of the Micro H.I.D. will make most players run away in fear, meaning it can be used for this effect alone. The weapon can be fired for a controlled amount and kept in a charged state by holding {{Key Press|Rightclick}}, but this slowly drains the weapons power.<br><br />
<br />
The Micro H.I.D. can be recharged with [[SCP-914]] with the 1:1, Fine and Very Fine settings.<br />
<br />
The Micro H.I.D. will break most glass windows it hits. The Micro H.I.D. can not break doors.<br />
<br />
==Firing==<br />
The Micro H.I.D. can be fired by holding down {{Key Press|Leftclick}} to slowly charge up the Micro H.I.D., which will then automatically fire after 5 seconds. The Micro H.I.D. will consume energy while charging up and firing will greatly increase the rate of consumption.<br />
<br />
The Micro H.I.D. will keep firing until it either runs out of energy or {{Key Press|Leftclick}} is released. <br />
<br />
By holding {{Key Press|Rightclick}}, the Micro H.I.D. will still charge up and loose energy but won't fire. This can be used to get the Micro H.I.D. charged up before hand and then {{Key Press|Leftclick}} once a target is in range. This will slowly consume the Micro H.I.D.'s remaining energy, so it should be used wisely.<br />
<br />
Details:<br />
*Charge time of 5 seconds<br />
*Firing delay of 2 seconds<br />
*The weapon can be continuously fired for at most 10 seconds at full charge.<br />
<br />
<br />
==Spawning==<br />
*Only in the [[Heavy_Containment_Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]]<br />
<br />
==Related Achievements==<br />
Killing an SCP with the Micro H.I.D. grants the '''Microwave Meal''' [[Achievements|achievement]]. <br><br />
Jumping into a [[Heavy_Containment_Zone#Tesla_Gate|Tesla Gate]] while holding the Micro H.I.D. grants the '''Overcurrent''' achievement. <br><br />
As an SCP, killing someone who is firing the Micro H.I.D. grants the '''I'll Pass, Thanks''' achievement. <br><br />
As SCP-096, dying to the Micro H.I.D. while entering rage mode grants the '''Involuntary Rage-Quit''' achievement.<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
{{multi-listen start}}<br />
{{multi-listen item|filename=SpinUp.mp3|title=Charging|description=}}<br><br />
{{multi-listen item|filename=SpinLoop.mp3|title=Fully Charged, no fire|description=}}<br><br />
{{multi-listen item|filename=MicroFire.mp3|title=Firing|description=}}<br><br />
{{multi-listen item|filename=SpinDown.mp3|title=Wind Down|description=}}<br />
{{multi-listen end}}<br />
</div><br />
<br />
==Trivia==<br />
*A closer look at the Micro HID model reveals two pieces of text on it.<br />
**The first one says "SEND HELP Hubert is holding me at gun point"<br />
**The second one says "167151154154040163150151156145" when translated with octal it will say "will shine"<br />
{{Items Navbox}}<br />
<br />
==Gallery==<br />
<br><br />
<br />
<gallery mode="nolines" heights=1080px widths=250px><br />
MicroHIDArt1.jpg|Conceptual Art #1 by Purplegoop.<br />
MicroHIDArt2.png|Conceptual Sketch by Purplegoop.<br />
MicroHIDArt3.png|Conceptual Art #2 by Purplegoop.<br />
<br />
</gallery></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Micro_H.I.D.&diff=6536Micro H.I.D.2021-04-12T16:19:20Z<p>LOstSTar: Structure</p>
<hr />
<div>{{Weapon infobox<br />
|image = Micro HID.png<br />
|image_size = 200<br />
|type = Experimental Energy Weapon<br />
|ammo = 1<br />
|blast_damage = 4000 total<br />
|blast_duration = 10<br />
|arm_time = 5<br />
|spawn = [[Heavy Containment Zone]]<br />
|ID = 16<br />
}}<br />
<br />
==In Game==<br />
The '''Micro High Intensity Discharge''' also known as the '''Micro H.I.D.''' for short, is an experimental [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It was created by [[Locations|Site-02]] and functions as a highly powerful weapon, dealing about 400 DPS. This is the highest amount of DPS that can be dealt to SCPs. It is capable of instantly killing any human in its path and making short work of SCP subjects. The weapon requires a charge time before it can be used, which is the main weakness of the weapon. The mechanical whirs and charging sound of the Micro H.I.D. will make most players run away in fear, meaning it can be used for this effect alone. The weapon can be fired for a controlled amount and kept in a charged state by holding {{Key Press|Rightclick}}, but this slowly drains the weapons power.<br><br />
<br />
The Micro H.I.D. can be recharged with [[SCP-914]] with the 1:1, Fine and Very Fine settings.<br />
<br />
The Micro H.I.D. will break most glass windows it hits. The Micro H.I.D. can not break doors.<br />
<br />
==Firing==<br />
The Micro H.I.D. can be fired by holding down {{Key Press|Leftclick}} to slowly charge up the Micro H.I.D., which will then automatically fire after 5 seconds. The Micro H.I.D. will consume energy while charging up and firing will greatly increase the rate of consumption.<br />
<br />
The Micro H.I.D. will keep firing until it either runs out of energy or {{Key Press|Leftclick}} is released. <br />
<br />
By holding {{Key Press|Rightclick}}, the Micro H.I.D. will still charge up and loose energy but won't fire. This can be used to get the Micro H.I.D. charged up before hand and then {{Key Press|Leftclick}} once a target is in range. This will slowly consume the Micro H.I.D.'s remaining energy, so it should be used wisely.<br />
<br />
Details:<br />
*Charge time of 5 seconds<br />
*Firing delay of 2 seconds<br />
*The weapon can be continuously fired for at most 10 seconds at full charge.<br />
<br />
<br />
==Spawning==<br />
*Only in the [[Heavy_Containment_Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]]<br />
<br />
==Related Achievements==<br />
Killing an SCP with the Micro H.I.D. grants the '''Microwave Meal''' [[Achievements|achievement]]. <br><br />
Jumping into a [[Heavy_Containment_Zone#Tesla_Gate|Tesla Gate]] while holding the Micro H.I.D. grants the '''Overcurrent''' achievement. <br><br />
As an SCP, killing someone who is firing the Micro H.I.D. grants the '''I'll Pass, Thanks''' achievement. <br><br />
As SCP-096, dying to the Micro H.I.D. while entering rage mode grants the '''Involuntary Rage-Quit''' achievement.<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
{{multi-listen start}}<br />
{{multi-listen item|filename=SpinUp.mp3|title=Charging|description=}}<br><br />
{{multi-listen item|filename=SpinLoop.mp3|title=Fully Charged, no fire|description=}}<br><br />
{{multi-listen item|filename=MicroFire.mp3|title=Firing|description=}}<br><br />
{{multi-listen item|filename=SpinDown.mp3|title=Wind Down|description=}}<br />
{{multi-listen end}}<br />
</div><br />
<br />
==Trivia==<br />
*A closer look at the Micro HID model reveals two pieces of text on it.<br />
**The first one says "SEND HELP Hubert is holding me at gun point"<br />
**The second one says "167151154154040163150151156145" when translated with octal it will say "will shine"<br />
{{Items Navbox}}<br />
<br />
==Gallery==<br />
<gallery mode="nolines" heights=1080px widths=250px><br />
MicroHIDArt1.jpg|Conceptual Art #1 by Purplegoop.<br />
MicroHIDArt2.png|Conceptual Sketch by Purplegoop.<br />
MicroHIDArt3.png|Conceptual Art #2 by Purplegoop.<br />
<br />
</gallery></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Micro_H.I.D.&diff=6535Micro H.I.D.2021-04-12T16:16:41Z<p>LOstSTar: Image, text changes</p>
<hr />
<div>{{Weapon infobox<br />
|image = Micro HID.png<br />
|image_size = 200<br />
|type = Experimental Energy Weapon<br />
|ammo = 1<br />
|blast_damage = 4000 total<br />
|blast_duration = 10<br />
|arm_time = 5<br />
|spawn = [[Heavy Containment Zone]]<br />
|ID = 16<br />
}}<br />
<br />
==In Game==<br />
The '''Micro High Intensity Discharge''' also known as the '''Micro H.I.D.''' for short, is an experimental [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It was created by [[Locations|Site-02]] and functions as a highly powerful weapon, dealing about 400 DPS. This is the highest amount of DPS that can be dealt to SCPs. It is capable of instantly killing any human in its path and making short work of SCP subjects. The weapon requires a charge time before it can be used, which is the main weakness of the weapon. The mechanical whirs and charging sound of the Micro H.I.D. will make most players run away in fear, meaning it can be used for this effect alone. The weapon can be fired for a controlled amount and kept in a charged state by holding {{Key Press|Rightclick}}, but this slowly drains the weapons power.<br><br />
<br />
The Micro H.I.D. can be recharged with [[SCP-914]] with the 1:1, Fine and Very Fine settings.<br />
<br />
The Micro H.I.D. will break most glass windows it hits. The Micro H.I.D. can not break doors.<br />
<br />
==Firing==<br />
The Micro H.I.D. can be fired by holding down {{Key Press|Leftclick}} to slowly charge up the Micro H.I.D., which will then automatically fire after 5 seconds. The Micro H.I.D. will consume energy while charging up and firing will greatly increase the rate of consumption.<br />
<br />
The Micro H.I.D. will keep firing until it either runs out of energy or {{Key Press|Leftclick}} is released. <br />
<br />
By holding {{Key Press|Rightclick}}, the Micro H.I.D. will still charge up and loose energy but won't fire. This can be used to get the Micro H.I.D. charged up before hand and then {{Key Press|Leftclick}} once a target is in range. This will slowly consume the Micro H.I.D.'s remaining energy, so it should be used wisely.<br />
<br />
Details:<br />
*Charge time of 5 seconds<br />
*Firing delay of 2 seconds<br />
*The weapon can be continuously fired for at most 10 seconds at full charge.<br />
<br />
<br />
==Spawning==<br />
*Only in the [[Heavy_Containment_Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]]<br />
<br />
==Related Achievements==<br />
Killing an SCP with the Micro H.I.D. grants the '''Microwave Meal''' [[Achievements|achievement]]. <br><br />
Jumping into a [[Heavy_Containment_Zone#Tesla_Gate|Tesla Gate]] while holding the Micro H.I.D. grants the '''Overcurrent''' achievement. <br><br />
As an SCP, killing someone who is firing the Micro H.I.D. grants the '''I'll Pass, Thanks''' achievement. <br><br />
As SCP-096, dying to the Micro H.I.D. while entering rage mode grants the '''Involuntary Rage-Quit''' achievement.<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
{{multi-listen start}}<br />
{{multi-listen item|filename=SpinUp.mp3|title=Charging|description=}}<br><br />
{{multi-listen item|filename=SpinLoop.mp3|title=Fully Charged, no fire|description=}}<br><br />
{{multi-listen item|filename=MicroFire.mp3|title=Firing|description=}}<br><br />
{{multi-listen item|filename=SpinDown.mp3|title=Wind Down|description=}}<br />
{{multi-listen end}}<br />
</div><br />
<br />
==Trivia==<br />
*A closer look at the Micro HID model reveals two pieces of text on it.<br />
**The first one says "SEND HELP Hubert is holding me at gun point"<br />
**The second one says "167151154154040163150151156145" when translated with octal it will say "will shine"<br />
{{Items Navbox}}<br />
<br />
==Gallery==<br />
Concept Art created by ''Purplegoop''<br><br />
<br><br />
<br />
<gallery mode="nolines" heights=1080px widths=250px><br />
MicroHIDArt1.jpg|Conceptual Art #1 by Purplegoop.<br />
MicroHIDArt2.png|Conceptual Sketch by Purplegoop.<br />
MicroHIDArt3.png|Conceptual Art #2 by Purplegoop.<br />
<br />
</gallery></div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCP-096&diff=6293SCP-0962021-04-04T17:37:36Z<p>LOstSTar: This is my edit (Logged In) /Multiple changes corresponding to structure, grammar, and such</p>
<hr />
<div>{{SCP Infobox Test<br />
|MainImage =<br />
<div class="infobox-tabber"> <br />
<tabber>Enraged=<br />
<center><br />
<gallery mode="nolines" heights=1035px widths=135px><br />
SCP-096 Enraged5.png|<br />
</gallery><br />
</center><br />
|-|<br />
Docile=<br />
<center><br />
<gallery mode="nolines" heights=188px widths=135px><br />
SCP-096 Docile6.png|<br />
</gallery><br />
</center><br />
</tabber><br />
</div><br />
|F1MenuArt = [[File:SCPCAT096.png|center|125px]]<br />
|AbilityImage1 = [[File:096MeleeSprite.png|middle|75px|Active]]<br />
|AbilityName1 = Melee Attack (Active)<br />
|AbilityDescription1 = Perform a swipe attack with left click that instantly kills targets.<br />
|AbilityImage2 = [[File:096ShieldSprite.png|middle|75px|Passive]] <br />
|AbilityName2 = Scopophobia (Passive)<br />
|AbilityDescription2 = Enrage when looked or shot at, increasing your <br> Hume Shield and rage time per target.<br />
|AbilityImage3 = [[File:096TryNotToCrySprite.png|middle|75px|Active]]<br />
|AbilityName3 = Try Not To Cry (Active)<br />
|AbilityDescription3 = Lean up against a door to become very quiet by pressing right click.<br />
|AbilityImage4 = [[File:096ChargeSprite.png|middle|75px|Active]]<br />
|AbilityName4 = Charge (Active)<br />
|AbilityDescription4 = Perform a charge attack with right click forcing open any gates you run into.<br />
|Health = 1500<br>[[File:CATSHIELD.png|12px]] Hume Shield: 350 <br>Rage Time: 15-30 secs<br>Very high jump<br />
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed:<br><div style='padding: 0px; width: 225px; word-break: break-all; word-wrap: break-word;'>3 m/s entering/exiting rage<br>5 m/s while docile<br />
|OtherStat2= 12 m/s when enraged<br>25 m/s when charging</div><br />
|Spawn = [[Heavy Containment Zone]]<br />
|Weakness = [[Micro HID]]<br />
|OtherInformation = Gains 70 Hume Shield for each target. <br> <div style='padding: 0px; width: 350px; word-break: break-all; word-wrap: break-word;'>Each target makes 096's rage last 3 seconds longer.<br> Can only see targets while enraged.<br>Voiced By Bronson "Bronsolo" Bragg'</div><br>'''Class ID''' 9<br />
}}<br />
<br />
=Description=<br />
'''SCP-096''' is one out of {{PlayableSCPs}} playable [[SCPs|SCP]] classes within ''SCP: Secret Laboratory''. <br><br />
SCP-096 is a tall, pale, humanoid entity that will attempt to kill anyone who happens to see its face. <br><br />
SCP-096 acts as an offensive SCP class, meant to disperse groups of people.<br />
SCP-096 is capable of taking out smaller groups of people with ease, but can struggle with larger groups. <br><br />
SCP-096 is able to silence himself for an ambush on doors by using {{Key Press|Rightclick}} to activate his 'Try Not to Cry' ability.<br />
<br />
=In Game=<br />
SCP-096 spawns in Heavy Containment in its docile state, pacing slowly around the hallways. SCP-096 has a very audible cry that can warn players of its position.<br />
<br><br />
While docile, SCP-096 can hold {{Key Press|Rightclick}} on a closed door to lean up against it. Doing so SCP-096 will cry very quietly to the point of being almost silent. <br />
<br><br />
When a player opens the door, they will view SCP-096's face and trigger him.<br />
<br><br />
<br />
<br />
<big><big>'''Abilities'''</big></big><br />
<br><br />
SCP-096 begins the game with 1500 HP and 350 [[Hume Shield]]. The Hume Shield acts similar to Artificial HP (AHP), though unlike AHP; Hume Shield will absorb all damage while also regenerating over time instead of decaying.<br> <br />
*Each active target SCP-096 has will increase his Hume Shield cap by 70. SCP-096 Hume Shield will quickly regenerate to reach the new cap.<br><br />
*Once SCP-096's rage wears off, his Hume Shield returns to 350.<br><br />
*If SCP-096 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 5 HS/s.<br />
<br><br />
<br />
SCP-096 will enter its enraged state when its face is looked at or when shot at. SCP-096 will 'wind-up' before entering its enraged state after being triggered. While charging up SCP-096 can move at 3 m/s.<br><br />
SCP-096s 'Wind-up' time depends on the distance and time taken to look at its face. <br><br />
* (e.g) SCP-096 would become enraged faster if a player looks at his face for a longer duration and a more closer distance; when compared to a player looking at his face at a shorter duration and much farther distance.<br />
<br><br />
<br />
Anyone who looks at SCP-096 or shoots it, will become a target. SCP-096 will stay in enraged mode for a base 15 seconds, plus an extra 3 seconds for each additional target, going up to a maximum time of 30 seconds. Targets are made visible by markers only visible to SCP-096 (even targets wearing [[SCP-268]] will be visible).<br />
While enraged, SCP-096 can do the following:<br><br />
<br><br />
<br />
* Perform an area-of-effect attack with {{Key Press|Leftclick}} that will instantly kill anyone hit by it, even if you aren't a target.<br><br />
* Jump very high.<br><br />
* Perform a charge attack with {{Key Press|Rightclick}} that last 0.8s and causes SCP-096 to run at 25 m/s. <br><br />
**This attack can be used to cause SCP-096 leap over large gaps.<br><br />
**If SCP-096 charges at a closed gate, he will force the gate open and go through it. The gate then quickly closes behind him.<br />
***Any non-SCPs that try to slide through a gate that SCP-096 is opening will be instantly killed.<br />
**The charge attack has a cooldown after being used. Charging through a gate will force the cooldown to end. <br><br />
**Anyone who SCP-096 charges into will die.<br />
** Any normal doors SCP-096 runs into will break.<br />
** Anyone hit by SCP-096s charge will die.<br />
* {{Key Press|Leftclick}} on doors to destroy them while enraged.<br />
<br><br />
<br />
<br />
After his enraged state ends, SCP-096 will enter a 6 second cooldown phase before he can become enraged again. While exiting his enraged state, he moves at 3 m/s before going back to his normal docile speed of 5 m/s.<br />
<br />
When SCP-096 loses all his HP, it will fall to the ground and curl up, covering its face. He appears to be sobbing quietly. <br />
<br clear=all><br />
<br><br />
<br />
===Countering===<br />
SCP-096 is a powerful SCP, capable of taking down unprepared groups. SCP-096 can be countered by looking at the floor, by doing this, you will not become a target. <br><br />
<br />
It is not a good idea to hide in common hiding spots from SCP-096 when you are not a target; as a smarter SCP-096 might check common hiding spots when they have no more targets. Leaving the room that SCP-096 is in will increase your chances of survival.<br> <br />
<br />
While stacking SCP-207 can't make you faster than SCP-096, the speed increase might help you get to a safe place, like an elevator in time, or even get far enough away that SCP-096 focuses on closer targets. Two to three SCP-207s is often enough for this. <br><br />
<br />
While SCP-096 is fast enough to run through a Tesla Gate without stopping, they may still be useful for getting away from SCP-096 as less experienced players are more likely to stop.<br />
<br />
<br />
To take down SCP-096 successfully without the use of the [[Micro HID]], a group often needs to be very coordinated and be able to use good teamwork. A good strategy is to have some people act as bait to trigger SCP-096, then have the rest of the team shoot SCP-096 during its cooldown.<br><br />
<br />
If the group is large enough, then most or all of the team can shoot at him during windup to either contain or deal massive damage to SCP-096. The most effective way to deal with SCP-096 is to shoot him during cooldown and windup. While the Hume Shield can protect with from a single person or a small group, it is always a good idea to shoot at SCP-096 if you know you are a target and there is no elevator near by. A group of targets shooting at SCP-096 during windup have a good chance of taking out his Hume Shield and damaging his HP, which can make it easier to take him down next time.<br><br />
<br />
A common mistake people make is when a large group of people trigger SCP-096, only 3-4 people shoot him while the rest scatter or even close an elevator on their teammates. Doing this will make it extremely hard to contain SCP-096.<br />
<br><br />
<br />
<br />
==Strengths and Weaknesses==<br />
<br><br />
<br />
===Strengths:===<br />
* Has multiple abilities that makes it very difficult for targets to escape in most circumstances.<br />
* Can access targets behind gates.<br />
* High mobility while enraged.<br />
* Incredibly resistant to small amounts of damage due to Hume Shield.<br />
* Can have incredibly high HP with multiple targets.<br />
<br />
<br />
<br><br />
<br />
===Weaknesses:===<br />
* Little synergy with [[SCP-079]]. (e.g) Breaking doors that 079 could otherwise have utilized to stall players.<br />
* Is an easy target to hit while winding up or docile.<br />
* Enemies are able to manipulate when 096 starts to enrage.<br />
* Vulnerable to burst damage weapons such as the Logicer, MicroHID and Fragmentation Grenades when not enraged.<br />
* People can easily wait out his rage with elevators.<br />
* Easily contained if all or most of his targets shoot him during windup.<br />
* People looking at the floor.<br />
* Large Groups.<br />
<br><br />
<br />
<br />
==Related Achievements==<br />
As SCP-096, dying to any weapon while entering rage will grant the '''Involuntary Rage-Quit''' [[Achievements|achievement]].<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
The following are sounds that SCP-096 will make.<br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Docile Loop.mp3|title=Docile|description=SCP-096 while in his docile state}}<br><br />
{{multi-listen item|filename=Try Not to Cry.mp3|title=Try Not to Cry|description=SCP-096 while using Try Not to Cry}}<br><br />
{{multi-listen item|filename=Docile to Rage.mp3|title=Docile to Rage|description=SCP-096 while entering rage}}<br><br />
{{multi-listen item|filename=Rage Loop.mp3|title=Rage Loop|description=SCP-096 while enraged}}<br><br />
{{multi-listen item|filename=Rage to Docile.mp3|title=Rage to Docile|description=SCP-096 when exiting rage}}<br><br />
{{multi-listen item|filename=Shyguy Killed.mp3|title=Recontainment|description=SCP-096 when he is recontained}}<br><br />
{{multi-listen item|filename=PlayerWasSeen.mp3|title=Target|description=Players hear this sound when they become a target}}<br />
{{multi-listen end}}<br />
</div><br />
<br />
==Gallery==<br />
<gallery mode="nolines" heights=1080px widths=250px><br />
SCP-096 View Model Docile.png|SCP-096's view model while docile.<br />
SCP-096 View Model Charging Up.png|SCP-096's view model when he starts to enter rage.<br />
SCP-096 View Model Enraged.png|SCP-096's view model when he is enraged.<br />
096 Ragdoll.png|SCP-096's ragdoll.<br />
</gallery><br />
<gallery mode="nolines" heights=150px widths=225px><br />
Wendigoenrage.png| During the ''Halloween 2020 Event'', SCP-096's model was changed to '''The Wendigo'''.<br />
</gallery><br />
<br />
=Trivia=<br />
*SCP-096 has 2 unused animations.<br />
*A charging SCP-096 is the fastest thing ingame.<br />
**SCP-096 is also one of the slowest SCPs ingame due to his entering/exiting rage speed only being 3 m/s.<br />
* Acording to Wavepoole, SCP-096's cry ability was named after the "Lie down, try not to cry, cry a lot" meme.<br />
*SCP-096 was the 2nd SCP to be reworked, be given new abilites as well as introducing the Hume Shield mechanic.<br />
**Despite popular belief, reworked SCP-096's enraged speed is slower than old SCP-096. Old SCP-096 had an enraged speed of 12.36 m/s while reworked has an enraged speed of 12 m/s. Though, docile speed was increased from 4.7 m/s to 5 m/s in the rework.<br />
*SCP-096 is the only SCP with an animated ragdoll. Upon reaching zero HP, SCP-096 will curl up into the ball and lay on the ground for the rest of the round. Because of this, SCP-096 does not actually get terminated when their HP reaches zero.<br />
**Despite this most [[C.A.S.S.I.E.]] lines will still say SCP-096 was terminated.<br />
<br />
{{SCP Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCP-096&diff=6292SCP-0962021-04-04T17:36:58Z<p>LOstSTar: I need to login; this was my edit</p>
<hr />
<div>{{SCP Infobox Test<br />
|MainImage =<br />
<div class="infobox-tabber"> <br />
<tabber>Enraged=<br />
<center><br />
<gallery mode="nolines" heights=1035px widths=135px><br />
SCP-096 Enraged5.png|<br />
</gallery><br />
</center><br />
|-|<br />
Docile=<br />
<center><br />
<gallery mode="nolines" heights=188px widths=135px><br />
SCP-096 Docile6.png|<br />
</gallery><br />
</center><br />
</tabber><br />
</div><br />
|F1MenuArt = [[File:SCPCAT096.png|center|125px]]<br />
|AbilityImage1 = [[File:096MeleeSprite.png|middle|75px|Active]]<br />
|AbilityName1 = Melee Attack (Active)<br />
|AbilityDescription1 = Perform a swipe attack with left click that instantly kills targets.<br />
|AbilityImage2 = [[File:096ShieldSprite.png|middle|75px|Passive]] <br />
|AbilityName2 = Scopophobia (Passive)<br />
|AbilityDescription2 = Enrage when looked or shot at, increasing your <br> Hume Shield and rage time per target.<br />
|AbilityImage3 = [[File:096TryNotToCrySprite.png|middle|75px|Active]]<br />
|AbilityName3 = Try Not To Cry (Active)<br />
|AbilityDescription3 = Lean up against a door to become very quiet by pressing right click.<br />
|AbilityImage4 = [[File:096ChargeSprite.png|middle|75px|Active]]<br />
|AbilityName4 = Charge (Active)<br />
|AbilityDescription4 = Perform a charge attack with right click forcing open any gates you run into.<br />
|Health = 1500<br>[[File:CATSHIELD.png|12px]] Hume Shield: 350 <br>Rage Time: 15-30 secs<br>Very high jump<br />
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed:<br><div style='padding: 0px; width: 225px; word-break: break-all; word-wrap: break-word;'>3 m/s entering/exiting rage<br>5 m/s while docile<br />
|OtherStat2= 12 m/s when enraged<br>25 m/s when charging</div><br />
|Spawn = [[Heavy Containment Zone]]<br />
|Weakness = [[Micro HID]]<br />
|OtherInformation = Gains 70 Hume Shield for each target. <br> <div style='padding: 0px; width: 350px; word-break: break-all; word-wrap: break-word;'>Each target makes 096's rage last 3 seconds longer.<br> Can only see targets while enraged.<br>Voiced By Bronson "Bronsolo" Bragg'</div><br>'''Class ID''' 9<br />
}}<br />
<br />
=Description=<br />
'''SCP-096''' is one out of {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br><br />
SCP-096 is a tall, pale, humanoid entity that will attempt to kill anyone that happened to see its face. <br><br />
SCP-096 acts as an offensive SCP class, meant to disperse groups of people.<br />
SCP-096 is capable of taking out smaller groups of people with ease but can struggle with larger groups. SCP-096 is able to silence himself for an ambush on doors by using {{Key Press|Rightclick}} to activate his Try Not to Cry ability.<br />
<br />
=In Game=<br />
SCP-096 spawns in Heavy Containment in its docile state, pacing slowly around the hallways. SCP-096 has a very audible cry that can warn players of its position.<br />
<br><br />
While docile, SCP-096 can hold {{Key Press|Rightclick}} on a closed door to lean up against it. Doing so SCP-096 will cry very quietly to the point of being almost silent. <br />
<br><br />
When a player opens the door, they will view SCP-096's face and trigger him.<br />
<br />
SCP-096 begins the game with 1500 HP and 350 [[Hume Shield]]. The Hume Shield acts similar to Artificial HP (AHP) though unlike AHP, Hume Shield will absorb all damage while also regenerating over time instead of decaying.<br> <br />
Each active target SCP-096 has will increase his Hume Shield cap by 70. SCP-096 Hume Shield will quickly regenerate to reach the new cap.<br><br />
Once SCP-096's rage wears off, his Hume Shield returns to 350.<br><br />
If SCP-096 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 5 HS/s.<br />
<br />
SCP-096 will enter its enraged state when its face is looked at or when shot at. SCP-096 will windup before entering its enraged state after being triggered. While charging up SCP-096 can move at 3 m/s. <br />
<br />
Anyone who looks at SCP-096 or shot it, will become a target. SCP-096 will stay in enraged mode for a base 15 seconds, plus an extra 3 seconds for each additional target, going up to a max of 30 seconds. Targets are made visible by markers only visible to SCP-096 (even targets wearing [[SCP-268]] will be visible).<br />
While enraged SCP-096 can do the following:<br><br />
<br><br />
<br />
* Perform an area-of-effect attack with {{Key Press|Leftclick}} that will instantly kill anyone hit by it, even if you aren't a target.<br><br />
* Jump very high.<br><br />
* Perform a charge attack with {{Key Press|Rightclick}} that last 0.8s and causes SCP-096 to run at 25 m/s. <br><br />
**This attack can be used to cause SCP-096 leap over large gaps<br><br />
**If SCP-096 charges at a closed gate, he will force the gate open and go through it. The gate then quickly closes behind him.<br />
***Any non-SCPs that try to slide through a gate that SCP-096 is opening will be instantly killed.<br />
**The charge attack has a cooldown after being used. Charging through a gate will force the cooldown to end. <br><br />
**Anyone who SCP-096 charges into will die.<br />
** Any normal doors SCP-096 runs into will break.<br />
** Anyone hit by SCP-096s charge will die.<br />
* {{Key Press|Leftclick}} on doors to destroy them while enraged.<br />
<br><br />
<br />
<br />
After his enraged state ends, SCP-096 will enter a 6 second cooldown phase before he can become enraged again. While exiting his enraged state, he moves at 3 m/s before going back to his normal docile speed of 5 m/s.<br />
<br />
When SCP-096 loses all his HP, it will fall to the ground and curl up, covering its face.<br />
<br clear=all><br />
<br><br />
<br />
===Countering===<br />
SCP-096 is a powerful SCP, capable of taking down unprepared groups. SCP-096 can be countered by looking at the floor, by doing this, you will not become a target. <br><br />
<br />
It is not a good idea to hide in common hiding spots from SCP-096 when you are not a target; as a smarter SCP-096 might check common hiding spots when they have no more targets. Leaving the room that SCP-096 is in will increase your chances of survival.<br> <br />
<br />
While stacking SCP-207 can't make you faster than SCP-096, the speed increase might help you get to a safe place, like an elevator in time, or even get far enough away that SCP-096 focuses on closer targets. Two to three SCP-207s is often enough for this. <br><br />
<br />
While SCP-096 is fast enough to run through a Tesla Gate without stopping, they may still be useful for getting away from SCP-096 as less experienced players are more likely to stop.<br />
<br />
<br />
To take down SCP-096 successfully without the use of the [[Micro HID]], a group needs to be very coordinated and use good teamwork. A good strategy is to have some people act as bait to trigger SCP-096, then have the rest of the team shoot SCP-096 during cooldown.<br><br />
<br />
If the group is large enough, then most or all of the team can shoot at him during windup to either contain or deal massive damage to SCP-096. The most effective way to deal with SCP-096 is to shoot him during cooldown and windup. While the Hume Shield can protect with from a single person or a small group, it is always a good idea to shoot at SCP-096 if you know you are a target and there is no elevator near by. A group of targets shooting at SCP-096 during windup have a good chance of taking out his Hume Shield and damaging his HP, which can make it easier to take him down next time.<br><br />
<br />
A common mistake people make is when a large group of people trigger SCP-096, only 3-4 people shoot him while the rest scatter or even close an elevator on their teammates. Doing this will make it extremely hard to contain SCP-096.<br />
<br><br />
<br />
<br />
==Strengths and Weaknesses==<br />
<br><br />
<br />
===Strengths:===<br />
* Has multiple abilities that makes it very difficult for targets to escape in most circumstances.<br />
* Can access targets behind gates.<br />
* High mobility while enraged.<br />
* Incredibly resistant to small amounts of damage due to Hume Shield.<br />
* Can have incredibly high HP with multiple targets.<br />
<br />
<br />
<br><br />
<br />
===Weaknesses:===<br />
* Little synergy with [[SCP-079]]. (e.g) Breaking doors that 079 could otherwise have utilized to stall players.<br />
* Is an easy target to hit while winding up or docile.<br />
* Enemies are able to manipulate when 096 starts to enrage.<br />
* Vulnerable to burst damage weapons such as the Logicer, MicroHID and Fragmentation Grenades when not enraged.<br />
* People can easily wait out his rage with elevators.<br />
* Easily contained if all or most of his targets shoot him during windup.<br />
* People looking at the floor.<br />
* Large Groups.<br />
<br><br />
<br />
<br />
==Related Achievements==<br />
As SCP-096, dying to any weapon while entering rage will grant the '''Involuntary Rage-Quit''' [[Achievements|achievement]].<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
The following are sounds that SCP-096 will make.<br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Docile Loop.mp3|title=Docile|description=SCP-096 while in his docile state}}<br><br />
{{multi-listen item|filename=Try Not to Cry.mp3|title=Try Not to Cry|description=SCP-096 while using Try Not to Cry}}<br><br />
{{multi-listen item|filename=Docile to Rage.mp3|title=Docile to Rage|description=SCP-096 while entering rage}}<br><br />
{{multi-listen item|filename=Rage Loop.mp3|title=Rage Loop|description=SCP-096 while enraged}}<br><br />
{{multi-listen item|filename=Rage to Docile.mp3|title=Rage to Docile|description=SCP-096 when exiting rage}}<br><br />
{{multi-listen item|filename=Shyguy Killed.mp3|title=Recontainment|description=SCP-096 when he is recontained}}<br><br />
{{multi-listen item|filename=PlayerWasSeen.mp3|title=Target|description=Players hear this sound when they become a target}}<br />
{{multi-listen end}}<br />
</div><br />
<br />
==Gallery==<br />
<gallery mode="nolines" heights=1080px widths=250px><br />
SCP-096 View Model Docile.png|SCP-096's view model while docile.<br />
SCP-096 View Model Charging Up.png|SCP-096's view model when he starts to enter rage.<br />
SCP-096 View Model Enraged.png|SCP-096's view model when he is enraged.<br />
096 Ragdoll.png|SCP-096's ragdoll.<br />
</gallery><br />
<gallery mode="nolines" heights=150px widths=225px><br />
Wendigoenrage.png| During the ''Halloween 2020 Event'', SCP-096's model was changed to '''The Wendigo'''.<br />
</gallery><br />
<br />
=Trivia=<br />
*SCP-096 has 2 unused animations.<br />
*A charging SCP-096 is the fastest thing ingame.<br />
**SCP-096 is also one of the slowest SCPs ingame due to his entering/exiting rage speed only being 3 m/s.<br />
* Acording to Wavepoole, SCP-096's cry ability was named after the "Lie down, try not to cry, cry a lot" meme.<br />
*SCP-096 was the 2nd SCP to be reworked, be given new abilites as well as introducing the Hume Shield mechanic.<br />
**Despite popular belief, reworked SCP-096's enraged speed is slower than old SCP-096. Old SCP-096 had an enraged speed of 12.36 m/s while reworked has an enraged speed of 12 m/s. Though, docile speed was increased from 4.7 m/s to 5 m/s in the rework.<br />
*SCP-096 is the only SCP with an animated ragdoll. Upon reaching zero HP, SCP-096 will curl up into the ball and lay on the ground for the rest of the round. Because of this, SCP-096 does not actually get terminated when their HP reaches zero.<br />
**Despite this most [[C.A.S.S.I.E.]] lines will still say SCP-096 was terminated.<br />
<br />
{{SCP Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCP-079&diff=6225SCP-0792021-03-23T15:38:13Z<p>LOstSTar: Spacing Edit I forgot</p>
<hr />
<div>{{SCP Infobox Test<br />
|MainImage = [[File:SCP-079 InfoBox.png|center|170px]]<br />
|F1MenuArt = [[File:SCPCAT 079.png|center|130px]]<br />
|AbilityImage1 = [[File:097doorinteract2.png|middle|65px]]<br />
|AbilityName1 = Open/Close Doors (Active)<br />
|AbilityDescription1 = Open, close or lock doors to help fellow SCPs catch people with ease.<br />
|AbilityImage2 = [[File:079lockdoor2.png|middle|65px]] <br />
|AbilityName2 = Lockdown (Active)<br />
|AbilityDescription2 = Lockdown a room and turn off its lights, allowing SCP-173 to move freely.<br />
|AbilityImage3 = [[File:079tesla2.png|middle|65px]]<br />
|AbilityName3 = Tesla Overcharge (Active)<br />
|AbilityDescription3 = Activate Tesla Gates on anyone who walks through.<br />
|AbilityImage4 = [[File:CATDECONTAM2.png|middle|65px]] <br />
|AbilityName4 = Virtually Indestructible (Passive)<br />
|AbilityDescription4 = SCP-079 is immune to all normal forms of damage but is weak to the 5 Generators around HCZ.<br />
|Health = 100,000 <br />
|OtherStat1=Max AP: 100 AP<br />
|OtherStat2=AP Regen: 1.2 AP/s<br />
|Spawn = [[Heavy Containment Zone]]<br />
|Weakness = [[Alpha Warhead]] and [[Generators]] <br />
|OtherInformation = Interacts with facility systems <br> Automatically dies as the last SCP <br> '''Class ID''' 7<br />
}}<br />
<span style="font-size:150%; line-height: 1.31em;">"I have returned once more..."</span> <br><br />
— ''SCP-079 in the [https://www.youtube.com/watch?v=JCVm3LvWKQ8&feature=youtu.be&t=53 incoming SCP teaser'']<br />
=Description=<br />
'''SCP-079''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br />
SCP-079 is an evolving AI on a small computer and can control facility functions remotely. <br><br />
SCP-079 acts as a support class SCP with abilities designed to assist SCPs in certain situations. Despite the fact that he is heavily based around being a support class; a competent SCP-079 player can often be one of the most dangerous SCPs in-game.<br><br />
SCP-079 will never spawn as the only SCP in a given round. <br><br />
The chances of SCP-079 spawning increases with the more SCPs that there are in a given round.<br />
<br clear=all><br />
<br />
=In Game=<br />
[[File:SCP-079 HUD 1.2.png|300px|thumb|SCP-079 HUD]]<br />
SCP-079 effectively utilizes [[Locations|Site-02]]'s security system to navigate and act. There are security cameras around the map that serve as its mode of navigation. 079 uses these cameras to see the room it is in, and interacts with various electronics around the facility. <br />
<br />
SCP-079 can change between cameras by using {{Key Press|Leftclick}} on a camera icon, using the {{Key Press|W|A|S|D|chain=}} keys or by using {{Key Press|TAB}} to open its in-game map, where one can then {{Key Press|Left Click}} on a room to move to it instantly. The room SCP-079 will be brought to via {{Key Press|W|A|S|D|chain=}} is based on camera rotation and not room position. Clicking on the {{Key Press|W|A|S|D|chain=}} icons will also take SCP-079 to the corresponding room.<br />
<br />
Cameras can be controlled by moving the mouse towards the edge of the screen, allowing for different viewing angles inside a room. <br><br />
The camera can be locked to all mouse movement by holding down the {{Key Press|Spacebar}}, which allows for faster camera movement.<br><br />
However, while holding down the {{Key Press|Spacebar}}, the mouse is locked to the center of the screen, making it harder to interact with the facility. <br><br />
The settings on the main menu has an option to make {{Key Press|Spacebar}} toggle between these two camera movement options, allowing one to simply press {{Key Press|Spacebar}} once to change between them.<br />
<br />
SCP-079 can also press {{Key Press|TAB}} to open up a map of the current zone he is in, except while on Surface. While on the map screen, SCP-079 can see who is alive in each faction at the top left corner. SCP-079 can {{Key Press|Leftclick}} on any room in the map to instantly travel to it, with the AP cost depending on how far away the room is. While on the map, SCP-079 can zoom in and out with the mouse scroll wheel.<br />
<br />
SCP-079 can talk to other SCP players using {{Key Press|Q}}, regardless of the distance.<br />
<br />
SCP-079 can see people who are wearing [[SCP-268]].<br />
<br />
A competent SCP-079 player is often one of the most dangerous things in-game, as their ability to control the doors of Site-02 makes him one of the biggest threats to human players, who often utilize these doors to escape the other SCPs.<br />
<br />
<br />
''An interesting fact'': Unlike every other SCP, SCP-079's class color is purple and not red, despite the fact that the Remote Admin shows him as red.<br />
<br clear=all><br />
==Abilities==<br />
[[File:SCP-079 Hud 3.png|300px|thumb|Abilities icon on SCP-079's HUD]]<br />
SCP-079 has many abilities he can use to interact with the facility around him.<br />
<br><br />
These abilities appear as icons on the screen. A {{Key Press|Leftclick}} on these icons can activate that ability. <br><br />
<br><br />
SCP-079 only has one ability that he can use to directly kill players, the rest of his abilities, besides Speakers, are used to assist SCPs in killing humans, or humans killing other humans.<br />
<br><br />
<br />
SCP-079 will gain EXP from using the following abilities, Tesla Gates, Door Interactions, Elevator Interactions and Lockdown. <br />
<br><br />
<br />
SCP-079 will gain a large amount of EXP if someone dies from a Tesla Gate he activated, or if a player dies near a door he recently interacted with.<br />
<br><br />
<br />
Below is a chart showing SCP-079's abilities.<br />
{|class="wikitable" style="display: inline-table;"<br />
!Icon<br />
!Description<br />
!AP Cost<br />
!Tier Needed<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Cctv-icon.png|center|45px]]<br />
| style="text-align:center; font-size:13px;" |Will quickly move to the selected camera <br />
| style="text-align:center; font-size:13px;" |Varies<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Door main.png|center|50px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Shows available door actions when hovering over it<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |N/A<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Door-Open.png|center|50px]]<br />
| style="text-align:center; font-size:13px;" |Open the corresponding door <br />
| style="text-align:center; font-size:13px;" |Varies<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Door-close.png|center|50px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Close the corresponding door<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Varies<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Door-Lock-icon.png|center|50px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2;" |Lock a door at the cost of draining AP<br />
| style="text-align:center; font-size:13px;" |4 AP/s<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Elevator-move.png|center|45px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Will force the corresponding elevator to be sent up or down<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |10 AP<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Speakericon.png|center|45px]]<br />
| style="text-align:center; font-size:13px;" |Talk through a speaker to humans at the cost of draining AP<br />
| style="text-align:center; font-size:13px;" |2 AP/s<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tesla.png|center|45px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Forces an overcharge of a Tesla Gate at the cost of a lot of AP<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |50 AP<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Lockdown-icon.png|center|45px]]<br />
| style="text-align:center; font-size:13px;" |Locks down the room and turns the lights out<br>Allowing [[SCP-173]] to move freely<br />
| style="text-align:center; font-size:13px;" |60 AP<br />
| style="text-align:center; font-size:13px;" |Tier 2<br />
|}<br />
Lockdown ability will turn off lights for 8 seconds and lock doors for 10 seconds.<br><br />
SCP-079 is unable to use the Lockdown ability in any room that has a destroyed door.<br><br />
Players can use [[Flashlight|Flashlights]] or the Night Vision [[Epsilon-11 SR]] attachment to stop SCP-173 from moving in a Lockdown room.<br />
<br />
Below is a chart showing how much AP is needed to open or close a door.<br />
{{079DoorAP}}<br />
<br />
===Changing Zones===<br />
SCP-079's map will only show the current zone he is in. For most zones, SCP-079 has to go to an elevator to enter a different zone. <br><br />
This is the same for SCP-049's room and the nuke room. To travel between EZ/HCZ, he only needs to travel between the cameras on either side of the Checkpoint at no extra AP cost.<br />
<br />
<br><br />
Below is a chart showing the AP cost to change between the other zones/floors of the facility. <br />
{|class="wikitable" style="display: inline-table;"<br />
!Icon<br />
!Location<br />
!AP Cost<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Tp_049.png|center|200px]]<br />
| style="text-align:center; font-size:13px;" |[[SCP-049]]'s hallway in HCZ<br />
| style="text-align:center; font-size:13px;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tp_lcz.png|center|200px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Elevator system A and B in HCZ<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Tp_hcz.png|center|200px]]<br />
| style="text-align:center; font-size:13px;" |Elevator system A and B in LCZ<br />
| style="text-align:center; font-size:13px;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tp_nuke.png|center|200px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Nuke hallway in HCZ<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Tp_ez.png|center|200px]]<br />
| style="text-align:center; font-size:13px;" |Both elevators on the Surface Zone<br />
| style="text-align:center; font-size:13px;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tp_sz.png|center|200px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Gate A and B in Entrance Zone<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |30 AP<br />
|-<br />
|}<br />
<br />
===Tiers===<br />
As SCP-079 uses his abilities, the controlling player gains a small amount of EXP.<br><br />
If anyone, even a fellow SCP, dies near a door that SCP-079 recently interacted with, SCP-079 will gain a substantial amount of EXP. <br><br />
When SCP-079 gets enough EXP he levels up, gaining faster AP regeneration and a higher max AP.<br />
<br />
====General Interactions====<br />
SCP-079 will gain a small amount of EXP from interacting with things around the facility. <br><br />
As SCP-079 levels up the amount of EXP earned for general interactions goes down. <br><br />
While SCP-079 can no longer gain EXP at Tier 5, the EXP from general interactions still decreases.<br />
<br />
{{079 EXP Chart<br />
|Tier2 = 2.5 <br />
|Tier3 = 4.1<br />
|Tier4 = 6.8<br />
|Door = 1.5<br />
|Tesla = 15<br />
|Lockdown = 20<br />
|Elevator = 3.5<br />
}}<br />
<br />
====Termination Assist====<br />
If SCP-079 kills a player with a Tesla Gate or a player dies near a door SCP-079 recently interacted with, a huge amount of EXP will be awarded. <br><br />
The amount of EXP SCP-079 gains for termination assists doesn't decrease as SCP-079 gains levels.<br />
*SCP-079 gains '''60 EXP''' from Scientist and SCPs<br />
*SCP-079 gains '''35 EXP''' from D Class<br />
*SCP-079 gains '''30 EXP''' from Nine Tailed Fox and Facility Guards<br />
*SCP-079 gains '''20 EXP''' from Chaos<br />
<br />
SCP-079 will only get half of the normal amount of EXP when helping [[SCP-106]] catch someone.<br />
<br />
Termination Assist EXP is still gained when SCP-079 helps a human kill another human. So helping Chaos kill a Scientist or a Facility Guard kill a Class D can be an easy way to get some quick EXP.<br />
<br />
====Levels====<br />
SCP-079 levels up as he gains EXP. <br><br />
Leveling up will cause SCP-079's AP to recharge faster and reset existing EXP to 0. <br><br />
Reaching Level 2 will give SCP-079 the ability to blackout a room.<br />
<br />
'''Access Level 1:'''<br />
*100 max energy<br />
*1.2 energy regen per second<br />
*Open doors<br />
*Close doors<br />
*Lock doors until energy depletes<br />
*Open/close reinforced doors<br />
*Cause elevators to move<br />
*SCP-079 can use the speaker in a specific room to communicate to anyone in that room.<br />
'''Access Level 2:'''<br />
*Unlocks at 100 EXP<br />
*110 max energy<br />
*2.5 energy regen per second<br />
*Can use tier 1 abilities for less energy<br />
*Can cause the room 079 is currently in to "lock down" for several seconds causing all the doors to lock and the lights to go out.<br />
'''Access Level 3:'''<br />
*Unlocks at 150 EXP<br />
*125 max energy<br />
*4.1 energy regen per second<br />
'''Access Level 4:'''<br />
*Unlocks at 220 EXP<br />
*150 max energy<br />
*6.8 energy regen per second<br />
'''Access Level 5:'''<br />
*Unlocks at 350 EXP<br />
*200 max energy<br />
*11.2 energy regen per second<br />
<br />
==AP Regen Rate==<br />
The rate at which SCP-079 regenerates AP is based on what tier he is and how many [[Emergency Power Stations]] (EPS) are on.<br><br />
{{079 AP Chart<br />
|Tier1 = 1.2<br />
|Tier2 = 2.5<br />
|Tier3 = 4.1<br />
|Tier4 = 6.8<br />
|Tier5 = 11.2<br />
|Generator1 = 1.2<br />
|Generator2 = 1.45<br />
|Generator3 = 2.05<br />
|Generator4 = 2.85<br />
|Generator5 = 5.1<br />
}}<br />
<br />
==Termination==<br />
[[File:SCP-079 HUD warning.png|300px|thumb|The alert that pops up when an Emergency Power Station is being booted up]]<br />
Despite having 100,000 HP, SCP-079 cannot be terminated normally. SCP-079 can only be terminated in three different ways - By activating the Alpha Warhead, turning on all 5 Emergency Power Stations, or by terminating all other SCP subjects.<br />
<br />
5 [[Emergency Power Stations]] a.k.a Generators, spawn randomly around the [[Heavy Containment Zone]]. Each Emergency Power Station requires a keycard with {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open and a [[Weapon Manager Tablet]] to turn on. <br><br />
It takes about a minute to turn on each Emergency Power Station. Once an Emergency Power Station turns on, [[C.A.S.S.I.E.]] will announce its activation.<br><br />
It should be noted that each time a Emergency Power Station is turned on, 079 gains AP faster (see previous section). Once all 5 Emergency Power Stations are turned on, the [[Overcharge]] mechanic will begin and SCP-079 will be forced out of Site-02's systems and be terminated. This happens one minute after the final Emergency Power Station turns on. Heavy Containment Zone also blackouts at this time and all doors in HCZ will close and can not be opened for a short time. If SCP-079 is terminated by Overcharge the MTF will gain 4 [[Respawn Tickets]]. This does not happen if SCP-079 is terminated via the Alpha Warhead.<br />
<br clear=all><br />
<br />
=Strengths and Weaknesses=<br />
<br><br />
<br />
===Strengths===<br />
*Immune to any standard attacks.<br />
*Can close doors on humans so SCPs can catch up to them.<br />
*Can use a map to move quickly around a zone.<br />
*Can talk to humans utilizing speakers found in certain rooms.<br />
*Not affected by [[SCP-268]].<br />
*Each Emergency Power Station turned on makes his AP regenerate faster.<br />
*Extremely powerful with great teamwork.<br />
<br><br />
===Weaknesses===<br />
*Turning on all 5 Emergency Power Stations kills it.<br />
*AP recharges slowly at low tiers.<br />
*Easily killed by the Alpha Warhead.<br />
*Automatically dies if all SCP buddies die.<br />
<br><br />
<br />
=Trivia=<br />
*SCP-079's power is referred to as "mana" in the game files, a reference to how Fantasy games manage magic power.<br><br />
*SCP-079 was temporarily removed from the game in version 1.0.0 due to many complaints about him being unfun and boring to play, in Megapatch I SCP-079 was added back to the game with a rework.<br />
**Pre-rework SCP-079 had no AP or EXP. Instead SCP-079 would have to hack a door, camera or tesla to use it. The time varied depending on what was getting hack, with somethings taking up to 30 seconds. After hacking a door or tesla, a menu would pop up with actions to perform by using the number keys. Doors could only be locked if SCP-079's special ability was available and they would only be locked for a set time. SCP-079 could not interact with elevators.<br />
**Pre-rework SCP-079 would turn the cameras with the {{Key Press|W|A|S|D|chain=}} keys and could zoom in with the scroll wheel.<br />
**Old SCP-079 was not killed with Emergency Power Stations and was instead terminated by shooting his monitor, which took about two shots.<br />
**Pre-rework SCP-079 could be killed in less than a minute if NTF got lucky with the random loot from Entrance Zone. As there was a small chance for the [[Standard Locker#Trivia|Cabients]] in [[Entrance Zone#Walkway Office|Walkway Office]] to have a Facility Manager in it.<br><br />
<br />
*SCP-079 was the first SCP to get a rework, completely changing SCP-079's mechanics as well as adding EXP and AP.<br><br />
*When SCP-079 was first re-implemented there was a bug that caused the Alpha Warhead to not kill SCP-079, making ending the round impossible end in a Stalemate or MTF Win.<br><br />
*SCP-079's model is based off a Synco CRT Monitor TM-1 200, the SCP-079 model it self even says Pynco on it.<br />
**''An interesting fact'': SCP-079 displays a white '''X''' on its screen despite the fact the Synco CRT can only display green text.<br><br />
*Because SCP-079 is only immune to Micro HIDs, guns and explosions; other sources of damage such as the Tesla Gate, can kill SCP-079 if you teleport his hitbox in the way.<br />
**The Chaos Car would leave SCP-079 with only one HP.<br />
{{SCP Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCP-079&diff=6224SCP-0792021-03-23T15:34:48Z<p>LOstSTar: Wording/Spacing Edit</p>
<hr />
<div>{{SCP Infobox Test<br />
|MainImage = [[File:SCP-079 InfoBox.png|center|170px]]<br />
|F1MenuArt = [[File:SCPCAT 079.png|center|130px]]<br />
|AbilityImage1 = [[File:097doorinteract2.png|middle|65px]]<br />
|AbilityName1 = Open/Close Doors (Active)<br />
|AbilityDescription1 = Open, close or lock doors to help fellow SCPs catch people with ease.<br />
|AbilityImage2 = [[File:079lockdoor2.png|middle|65px]] <br />
|AbilityName2 = Lockdown (Active)<br />
|AbilityDescription2 = Lockdown a room and turn off its lights, allowing SCP-173 to move freely.<br />
|AbilityImage3 = [[File:079tesla2.png|middle|65px]]<br />
|AbilityName3 = Tesla Overcharge (Active)<br />
|AbilityDescription3 = Activate Tesla Gates on anyone who walks through.<br />
|AbilityImage4 = [[File:CATDECONTAM2.png|middle|65px]] <br />
|AbilityName4 = Virtually Indestructible (Passive)<br />
|AbilityDescription4 = SCP-079 is immune to all normal forms of damage but is weak to the 5 Generators around HCZ.<br />
|Health = 100,000 <br />
|OtherStat1=Max AP: 100 AP<br />
|OtherStat2=AP Regen: 1.2 AP/s<br />
|Spawn = [[Heavy Containment Zone]]<br />
|Weakness = [[Alpha Warhead]] and [[Generators]] <br />
|OtherInformation = Interacts with facility systems <br> Automatically dies as the last SCP <br> '''Class ID''' 7<br />
}}<br />
<span style="font-size:150%; line-height: 1.31em;">"I have returned once more..."</span> <br><br />
— ''SCP-079 in the [https://www.youtube.com/watch?v=JCVm3LvWKQ8&feature=youtu.be&t=53 incoming SCP teaser'']<br />
=Description=<br />
'''SCP-079''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br />
SCP-079 is an evolving AI on a small computer and can control facility functions remotely. <br><br />
SCP-079 acts as a support class SCP with abilities designed to assist SCPs in certain situations. Despite the fact that he is heavily based around being a support class; a competent SCP-079 player can often be one of the most dangerous SCPs in-game.<br><br />
SCP-079 will never spawn as the only SCP in a given round. <br><br />
The chances of SCP-079 spawning increases with the more SCPs that there are in a given round.<br />
<br clear=all><br />
<br />
=In Game=<br />
[[File:SCP-079 HUD 1.2.png|300px|thumb|SCP-079 HUD]]<br />
SCP-079 effectively utilizes [[Locations|Site-02]]'s security system to navigate and act. There are security cameras around the map that serve as its mode of navigation. 079 uses these cameras to see the room it is in, and interacts with various electronics around the facility. <br />
<br />
SCP-079 can change between cameras by using {{Key Press|Leftclick}} on a camera icon, using the {{Key Press|W|A|S|D|chain=}} keys or by using {{Key Press|TAB}} to open its in-game map, where one can then {{Key Press|Left Click}} on a room to move to it instantly. The room SCP-079 will be brought to via {{Key Press|W|A|S|D|chain=}} is based on camera rotation and not room position. Clicking on the {{Key Press|W|A|S|D|chain=}} icons will also take SCP-079 to the corresponding room.<br />
<br />
Cameras can be controlled by moving the mouse towards the edge of the screen, allowing for different viewing angles inside a room. <br><br />
The camera can be locked to all mouse movement by holding down the {{Key Press|Spacebar}}, which allows for faster camera movement.<br><br />
However, while holding down the {{Key Press|Spacebar}}, the mouse is locked to the center of the screen, making it harder to interact with the facility. <br><br />
The settings on the main menu has an option to make {{Key Press|Spacebar}} toggle between these two camera movement options, allowing one to simply press {{Key Press|Spacebar}} once to change between them.<br />
<br />
SCP-079 can also press {{Key Press|TAB}} to open up a map of the current zone he is in, except while on Surface. While on the map screen, SCP-079 can see who is alive in each faction at the top left corner. SCP-079 can {{Key Press|Leftclick}} on any room in the map to instantly travel to it, with the AP cost depending on how far away the room is. While on the map, SCP-079 can zoom in and out with the mouse scroll wheel.<br />
<br />
SCP-079 can talk to other SCP players using {{Key Press|Q}}, regardless of the distance.<br />
<br />
SCP-079 can see people who are wearing [[SCP-268]].<br />
<br />
A competent SCP-079 player is often one of the most dangerous things in-game, as their ability to control the doors of Site-02 makes him one of the biggest threats to human players, who often utilize these doors to escape the other SCPs.<br />
<br />
<br />
''An interesting fact'': Unlike every other SCP, SCP-079's class color is purple and not red, despite the fact that the Remote Admin shows him as red.<br />
<br clear=all><br />
==Abilities==<br />
[[File:SCP-079 Hud 3.png|300px|thumb|Abilities icon on SCP-079's HUD]]<br />
SCP-079 has many abilities he can use to interact with the facility around him.<br />
<br><br />
These abilities appear as icons on the screen. A {{Key Press|Leftclick}} on these icons can activate that ability. <br><br />
<br><br />
SCP-079 only has one ability that he can use to directly kill players, the rest of his abilities, besides Speakers, are used to assist SCPs in killing humans, or humans killing other humans.<br />
<br><br />
<br />
SCP-079 will gain EXP from using the following abilities, Tesla Gates, Door Interactions, Elevator Interactions and Lockdown. <br />
<br><br />
<br />
SCP-079 will gain a large amount of EXP if someone dies from a Tesla Gate he activated, or if a player dies near a door he recently interacted with.<br />
<br><br />
<br />
Below is a chart showing SCP-079's abilities.<br />
{|class="wikitable" style="display: inline-table;"<br />
!Icon<br />
!Description<br />
!AP Cost<br />
!Tier Needed<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Cctv-icon.png|center|45px]]<br />
| style="text-align:center; font-size:13px;" |Will quickly move to the selected camera <br />
| style="text-align:center; font-size:13px;" |Varies<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Door main.png|center|50px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Shows available door actions when hovering over it<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |N/A<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Door-Open.png|center|50px]]<br />
| style="text-align:center; font-size:13px;" |Open the corresponding door <br />
| style="text-align:center; font-size:13px;" |Varies<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Door-close.png|center|50px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Close the corresponding door<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Varies<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Door-Lock-icon.png|center|50px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2;" |Lock a door at the cost of draining AP<br />
| style="text-align:center; font-size:13px;" |4 AP/s<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Elevator-move.png|center|45px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Will force the corresponding elevator to be sent up or down<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |10 AP<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Speakericon.png|center|45px]]<br />
| style="text-align:center; font-size:13px;" |Talk through a speaker to humans at the cost of draining AP<br />
| style="text-align:center; font-size:13px;" |2 AP/s<br />
| style="text-align:center; font-size:13px;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tesla.png|center|45px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Forces an overcharge of a Tesla Gate at the cost of a lot of AP<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |50 AP<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Tier 1<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Lockdown-icon.png|center|45px]]<br />
| style="text-align:center; font-size:13px;" |Locks down the room and turns the lights out<br>Allowing [[SCP-173]] to move freely<br />
| style="text-align:center; font-size:13px;" |60 AP<br />
| style="text-align:center; font-size:13px;" |Tier 2<br />
|}<br />
Lockdown ability will turn off lights for 8 seconds and lock doors for 10 seconds.<br><br />
SCP-079 is unable to use the Lockdown ability in any room that has a destroyed door.<br><br />
Players can use [[Flashlight|Flashlights]] or the Night Vision [[Epsilon-11 SR]] attachment to stop SCP-173 from moving in a Lockdown room.<br />
<br />
Below is a chart showing how much AP is needed to open or close a door.<br />
{{079DoorAP}}<br />
<br />
===Changing Zones===<br />
SCP-079's map will only show the current zone he is in. For most zones, SCP-079 has to go to an elevator to enter a different zone. <br><br />
This is the same for SCP-049's room and the nuke room. To travel between EZ/HCZ, he only needs to travel between the cameras on either side of the Checkpoint at no extra AP cost.<br />
<br />
<br><br />
Below is a chart showing the AP cost to change between the other zones/floors of the facility. <br />
{|class="wikitable" style="display: inline-table;"<br />
!Icon<br />
!Location<br />
!AP Cost<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Tp_049.png|center|200px]]<br />
| style="text-align:center; font-size:13px;" |[[SCP-049]]'s hallway in HCZ<br />
| style="text-align:center; font-size:13px;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tp_lcz.png|center|200px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Elevator system A and B in HCZ<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Tp_hcz.png|center|200px]]<br />
| style="text-align:center; font-size:13px;" |Elevator system A and B in LCZ<br />
| style="text-align:center; font-size:13px;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tp_nuke.png|center|200px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Nuke hallway in HCZ<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;" |[[File:Tp_ez.png|center|200px]]<br />
| style="text-align:center; font-size:13px;" |Both elevators on the Surface Zone<br />
| style="text-align:center; font-size:13px;" |30 AP<br />
|-<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |[[File:Tp_sz.png|center|200px]]<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |Gate A and B in Entrance Zone<br />
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |30 AP<br />
|-<br />
|}<br />
<br />
===Tiers===<br />
As SCP-079 uses his abilities, the controlling player gains a small amount of EXP.<br><br />
If anyone, even a fellow SCP, dies near a door that SCP-079 recently interacted with, SCP-079 will gain a substantial amount of EXP. <br><br />
When SCP-079 gets enough EXP he levels up, gaining faster AP regeneration and a higher max AP.<br />
<br />
====General Interactions====<br />
SCP-079 will gain a small amount of EXP from interacting with things around the facility. <br><br />
As SCP-079 levels up the amount of EXP earned for general interactions goes down. <br><br />
While SCP-079 can no longer gain EXP at Tier 5, the EXP from general interactions still decreases.<br />
<br />
{{079 EXP Chart<br />
|Tier2 = 2.5 <br />
|Tier3 = 4.1<br />
|Tier4 = 6.8<br />
|Door = 1.5<br />
|Tesla = 15<br />
|Lockdown = 20<br />
|Elevator = 3.5<br />
}}<br />
<br />
====Termination Assist====<br />
If SCP-079 kills a player with a Tesla Gate or a player dies near a door SCP-079 recently interacted with, a huge amount of EXP will be awarded. <br><br />
The amount of EXP SCP-079 gains for termination assists doesn't decrease as SCP-079 gains levels.<br />
*SCP-079 gains '''60 EXP''' from Scientist and SCPs<br />
*SCP-079 gains '''35 EXP''' from D Class<br />
*SCP-079 gains '''30 EXP''' from Nine Tailed Fox and Facility Guards<br />
*SCP-079 gains '''20 EXP''' from Chaos<br />
<br />
SCP-079 will only get half of the normal amount of EXP when helping [[SCP-106]] catch someone.<br />
<br />
Termination Assist EXP is still gained when SCP-079 helps a human kill another human. So helping Chaos kill a Scientist or a Facility Guard kill a Class D can be an easy way to get some quick EXP.<br />
<br />
====Levels====<br />
SCP-079 levels up as he gains EXP. <br><br />
Leveling up will cause SCP-079's AP to recharge faster and reset existing EXP to 0. <br><br />
Reaching Level 2 will give SCP-079 the ability to blackout a room.<br />
<br />
'''Access Level 1:'''<br />
*100 max energy<br />
*1.2 energy regen per second<br />
*Open doors<br />
*Close doors<br />
*Lock doors until energy depletes<br />
*Open/close reinforced doors<br />
*Cause elevators to move<br />
*SCP-079 can use the speaker in a specific room to communicate to anyone in that room.<br />
'''Access Level 2:'''<br />
*Unlocks at 100 EXP<br />
*110 max energy<br />
*2.5 energy regen per second<br />
*Can use tier 1 abilities for less energy<br />
*Can cause the room 079 is currently in to "lock down" for several seconds causing all the doors to lock and the lights to go out.<br />
'''Access Level 3:'''<br />
*Unlocks at 150 EXP<br />
*125 max energy<br />
*4.1 energy regen per second<br />
'''Access Level 4:'''<br />
*Unlocks at 220 EXP<br />
*150 max energy<br />
*6.8 energy regen per second<br />
'''Access Level 5:'''<br />
*Unlocks at 350 EXP<br />
*200 max energy<br />
*11.2 energy regen per second<br />
<br />
==AP Regen Rate==<br />
The rate at which SCP-079 regenerates AP is based on what tier he is and how many [[Emergency Power Stations]] (EPS) are on.<br><br />
{{079 AP Chart<br />
|Tier1 = 1.2<br />
|Tier2 = 2.5<br />
|Tier3 = 4.1<br />
|Tier4 = 6.8<br />
|Tier5 = 11.2<br />
|Generator1 = 1.2<br />
|Generator2 = 1.45<br />
|Generator3 = 2.05<br />
|Generator4 = 2.85<br />
|Generator5 = 5.1<br />
}}<br />
<br />
==Termination==<br />
[[File:SCP-079 HUD warning.png|300px|thumb|The alert that pops up when an Emergency Power Station is being booted up]]<br />
Despite having 100,000 HP, SCP-079 cannot be terminated normally. SCP-079 can only be terminated in three different ways - By activating the Alpha Warhead, turning on all 5 Emergency Power Stations, or by terminating all other SCP subjects.<br />
<br />
5 [[Emergency Power Stations]] a.k.a Generators, spawn randomly around the [[Heavy Containment Zone]]. Each Emergency Power Station requires a keycard with {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open and a [[Weapon Manager Tablet]] to turn on. <br><br />
It takes about a minute to turn on each Emergency Power Station. Once an Emergency Power Station turns on, [[C.A.S.S.I.E.]] will announce its activation.<br><br />
It should be noted that each time a Emergency Power Station is turned on, 079 gains AP faster (see previous section). Once all 5 Emergency Power Stations are turned on, the [[Overcharge]] mechanic will begin and SCP-079 will be forced out of Site-02's systems and be terminated. This happens one minute after the final Emergency Power Station turns on. Heavy Containment Zone also blackouts at this time and all doors in HCZ will close and can not be opened for a short time. If SCP-079 is terminated by Overcharge the MTF will gain 4 [[Respawn Tickets]]. This does not happen if SCP-079 is terminated via the Alpha Warhead.<br />
<br clear=all><br />
<br />
=Strengths and Weaknesses=<br />
===Strengths===<br />
*Immune to any standard attacks.<br />
*Can close doors on humans so SCPs can catch up to them.<br />
*Can use a map to move quickly around a zone.<br />
*Can talk to humans utilizing speakers found in certain rooms.<br />
*Not affected by [[SCP-268]].<br />
*Each Emergency Power Station turned on makes his AP regenerate faster.<br />
*Extremely powerful with great teamwork.<br />
<br />
===Weaknesses===<br />
*Turning on all 5 Emergency Power Stations kills it.<br />
*AP recharges slowly at low tiers.<br />
*Easily killed by the Alpha Warhead.<br />
*Automatically dies if all SCP buddies die.<br />
<br />
=Trivia=<br />
*SCP-079's power is referred to as "mana" in the game files, a reference to how Fantasy games manage magic power.<br />
*SCP-079 was temporarily removed from the game in version 1.0.0 due to many complaints about him being unfun and boring to play, in Megapatch I SCP-079 was added back to the game with a rework.<br />
**Pre-rework SCP-079 had no AP or EXP. Instead SCP-079 would have to hack a door, camera or tesla to use it. The time varied depending on what was getting hack, with somethings taking up to 30 seconds. After hacking a door or tesla, a menu would pop up with actions to perform by using the number keys. Doors could only be locked if SCP-079's special ability was available and they would only be locked for a set time. SCP-079 could not interact with elevators.<br />
**Pre-rework SCP-079 would turn the cameras with the {{Key Press|W|A|S|D|chain=}} keys and could zoom in with the scroll wheel.<br />
**Old SCP-079 was not killed with Emergency Power Stations and was instead terminated by shooting his monitor, which took about two shots.<br />
**Pre-rework SCP-079 could be killed in less than a minute if NTF got lucky with the random loot from Entrance Zone. As there was a small chance for the [[Standard Locker#Trivia|Cabients]] in [[Entrance Zone#Walkway Office|Walkway Office]] to have a Facility Manager in it.<br />
*SCP-079 was the first SCP to get a rework, completely changing SCP-079's mechanics as well as adding EXP and AP.<br />
*When SCP-079 was first re-implemented there was a bug that caused the Alpha Warhead to not kill SCP-079, making ending the round impossible end in a Stalemate or MTF Win.<br />
*SCP-079's model is based off a Synco CRT Monitor TM-1 200, the SCP-079 model it self even says Pynco on it.<br />
**''An interesting fact'': SCP-079 displays a white '''X''' on its screen despite the fact the Synco CRT can only display green text.<br />
*Because SCP-079 is only immune to Micro HIDs, guns and explosions; other sources of damage such as the Tesla Gate, can kill SCP-079 if you teleport his hitbox in the way.<br />
**The Chaos Car would leave SCP-079 with only one HP.<br />
{{SCP Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Achievements&diff=6221Achievements2021-03-23T15:18:52Z<p>LOstSTar: Added 'Involuntary Rage Quit' Achievement</p>
<hr />
<div>There are a total of '''35''' hidden achievements in SCP:SL. These achievements are listed as the following: <br><br />
<br />
<br />
==<big>'''Human Achievements'''</big>==<br />
Achievements that are solely related to the human classes.<br />
{| class="wikitable" style="width:60%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:CHAOS2.png|75px|center]]<br />
|'''CHAAOOOOS!'''<br />
|Respawn as [[Chaos Insurgent|Chaos Insurgency]] after dying.<br />
|-<br />
|style="background-color: #2e2e2e;" |[[File:SpeedrunEscape.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Escape Artist'''<br />
|style="background-color: #2e2e2e;"|Escape in 3 minutes or less as either [[Class-D]] or [[Scientist]].<br />
|-<br />
|[[File:EscapeAsScientist.png|75px|center]]<br />
|'''For Science!'''<br />
|Escape as a [[Scientist]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:SpawnAsNTF.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Gear Up, Boys!'''<br />
|style="background-color: #2e2e2e;"|Respawn as [[Mobile Task Force|Nine Tailed Fox]] after dying.<br />
|-<br />
|[[File:GravityWorksHere.png|75px|center]]<br />
|'''Gravity Works Here!'''<br />
|Get killed by fall damage.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:AdrenalineAchivement2.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Ha! I didn't even feel that!'''<br />
|style="background-color: #2e2e2e;"|Use the Artificial Health from [[Adrenaline]] to survive a hit that would normally kill you.<br />
|-<br />
|[[File:IsThisThingOn.png|75px|center]]<br />
|'''Is This Thing On?'''<br />
|Interact with the [[Entrance Zone#Intercom Room|Intercom]] located in [[Entrance Zone]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:EscapeAsClassD.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''It's Always Left, Brothers!'''<br />
|style="background-color: #2e2e2e;"|Escape as a [[Class-D]].<br />
|-<br />
|[[File:KillScientistHoldingKeycard.png|75px|center]]<br />
|'''NANI?!'''<br />
|Kill a [[Scientist]] holding a [[Keycard]] while playing as a [[Class-D]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:CommitMicroHIDTeslaGate.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Overcurrent'''<br />
|style="background-color: #2e2e2e;"|Jump into a Tesla Gate while holding the [[Micro HID]].<br />
|-<br />
|[[File:Overpowered.png|75px|center]]<br />
|'''Overpowered!'''<br />
|Pick up an [[Keycard|O5 Keycard]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:PEWPEW.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Pew Pew!'''<br />
|style="background-color: #2e2e2e;"|Kill 5 humans under 30 seconds with any [[Weapons|gun]], the timer starts when you '''EQUIP''' the gun.<br />
|-<br />
|[[File:DisarmedNTF.png|75px|center]]<br />
|'''The Tables Have Turned'''<br />
|With the [[Disarmer]] item, disarm a [[Mobile Task Force|Nine Tailed Fox]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:Kill50ClassDs.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''They Are Just Resources...'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]], kill 50 [[Class-D|Class-Ds]].<br />
|-<br />
|[[File:FindGunAsClassD.png|75px|center]]<br />
|'''... You Thinking What I'm Thinking?'''<br />
|Pick up any [[Weapons|gun]] as a [[Class-D]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:LookImaRocket.jpg|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Look! I'm a Rocket!'''<br />
|style="background-color: #2e2e2e;"|Kill yourself with a [[Fragmentation Grenade|Grenade]].<br />
|-<br />
|}<br />
==<big>'''SCP Achievements'''</big>==<br />
These are achievements which are related to both the playable and non-playable SCPs.<br />
{| class="wikitable" style="width:60%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:SCP-500Achivement.png|75px|center]]<br />
|'''Crisis Averted '''<br />
|Use [[SCP-500]] when you are about to die.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FRIENDSHIP.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Friendship'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]], upgrade your [[Keycard]] in [[SCP-914]] along side a [[Class-D]].<br />
|-<br />
|[[File:WinnersDoDrugs.png (1913×849).png|75px|center]]<br />
|'''High on the Wings of Caffeine'''<br />
|Escape the facility as either [[Class-D]] or [[Scientist]] while under the effects of [[SCP-207]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:Scientist kill SCP.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''If you want something done right...'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]] kill any SCP.<br />
|-<br />
|[[File:AsSCPKillMicroHIDUser.png|75px|center]]<br />
|'''I'll Pass, Thanks'''<br />
|As an SCP, kill someone who is using the [[Micro HID]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FirstTime.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Is this your first time?'''<br />
|style="background-color: #2e2e2e;"|Die from [[SCP-173]].<br />
|-<br />
|[[File:LarryIsYourFriend.png|75px|center]]<br />
|'''Larry Is Your Friend!'''<br />
|Get captured by [[SCP-106]], then escape the Pocket Dimension.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:KillSCPWithTeslaGateGun.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Microwave Meal'''<br />
|style="background-color: #2e2e2e;"|With the [[Micro HID]], kill an SCP.<br />
|-<br />
|[[File:TheCure.png|75px|center]]<br />
|'''My Cure Is Most Effective...'''<br />
|As [[SCP-049]], convert ten people into [[SCP-049-2]] in one round.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:DieInThePocketDimension.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Newb'''<br />
|style="background-color: #2e2e2e;"|Get captured by [[SCP-106]], then die inside the Pocket Dimension.<br />
|-<br />
|[[File:PropertyOfTheChaos.png|75px|center]]<br />
|'''Property of the Chaos Insurgency'''<br />
|As a [[Class-D]], escape with two or more SCP items in your inventory. <br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FemurCrunch.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Secure. Contain. Protect.'''<br />
|style="background-color: #2e2e2e;"|Recontain [[SCP-106]] with the Femur Breaker.<br />
|-<br />
|[[File:InvoluntaryRageQuit.jpg|75px|center]]<br />
|'''Involuntary Rage-Quit'''<br />
|Die while entering a rage as [[SCP-096]].<br />
|}<br />
<br />
==<big>'''Miscellaneous Achievements'''</big>==<br />
Achievements that don't fit into the categories listed above. <br />
It is important to note that the Halloween and Christmas achievement are tied to the actual updates. Just because props are spawning does not mean the Achievement is enabled. For more information, read [[Clutter System]].<br />
{| class="wikitable" style="width:50%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|-<br />
|[[File:DeepFriedHuman.png|75px|center]]<br />
|'''Deep Fried'''<br />
|Die from a Tesla Gate.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:PlayTheHalloween.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Halloween!'''<br />
|style="background-color: #2e2e2e;"|Play a Halloween version of the game.<br />
|-<br />
|[[File:achievement_29.png|75px|center]]<br />
|'''Merry Christmas!'''<br />
|Play a Christmas version of the game.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:SuriviveTheAlphaWarhead.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''T-minus 90 seconds...'''<br />
|style="background-color: #2e2e2e;"|Be on the [[Surface Zone]] when the [[Alpha Warhead]] blows up.<br />
|-<br />
|[[File:CancelWarheadAtLast15Sec.png|75px|center]]<br />
|'''That was... close.'''<br />
|Cancel the [[Alpha Warhead]] at the last 15 seconds.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:DieWithinTheFirstMinute.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Wow, really?'''<br />
|style="background-color: #2e2e2e;"|Die within the first minute of the round.<br />
|}<br />
<br />
==<big>'''Removed Achievements'''</big>==<br />
{| class="wikitable" style="width:40%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:Removed Achivement.png|75px|center]]<br />
|'''Roasted'''<br />
|Survive a hit from a Tesla Gate as an SCP.<br />
|}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Achievements&diff=6220Achievements2021-03-23T15:13:58Z<p>LOstSTar: Added 'Look! I'm a Rocket' Achievement</p>
<hr />
<div>There are a total of '''35''' hidden achievements in SCP:SL. These achievements are listed as the following: <br><br />
<br />
<br />
==<big>'''Human Achievements'''</big>==<br />
Achievements that are solely related to the human classes.<br />
{| class="wikitable" style="width:60%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:CHAOS2.png|75px|center]]<br />
|'''CHAAOOOOS!'''<br />
|Respawn as [[Chaos Insurgent|Chaos Insurgency]] after dying.<br />
|-<br />
|style="background-color: #2e2e2e;" |[[File:SpeedrunEscape.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Escape Artist'''<br />
|style="background-color: #2e2e2e;"|Escape in 3 minutes or less as either [[Class-D]] or [[Scientist]].<br />
|-<br />
|[[File:EscapeAsScientist.png|75px|center]]<br />
|'''For Science!'''<br />
|Escape as a [[Scientist]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:SpawnAsNTF.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Gear Up, Boys!'''<br />
|style="background-color: #2e2e2e;"|Respawn as [[Mobile Task Force|Nine Tailed Fox]] after dying.<br />
|-<br />
|[[File:GravityWorksHere.png|75px|center]]<br />
|'''Gravity Works Here!'''<br />
|Get killed by fall damage.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:AdrenalineAchivement2.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Ha! I didn't even feel that!'''<br />
|style="background-color: #2e2e2e;"|Use the Artificial Health from [[Adrenaline]] to survive a hit that would normally kill you.<br />
|-<br />
|[[File:IsThisThingOn.png|75px|center]]<br />
|'''Is This Thing On?'''<br />
|Interact with the [[Entrance Zone#Intercom Room|Intercom]] located in [[Entrance Zone]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:EscapeAsClassD.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''It's Always Left, Brothers!'''<br />
|style="background-color: #2e2e2e;"|Escape as a [[Class-D]].<br />
|-<br />
|[[File:KillScientistHoldingKeycard.png|75px|center]]<br />
|'''NANI?!'''<br />
|Kill a [[Scientist]] holding a [[Keycard]] while playing as a [[Class-D]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:CommitMicroHIDTeslaGate.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Overcurrent'''<br />
|style="background-color: #2e2e2e;"|Jump into a Tesla Gate while holding the [[Micro HID]].<br />
|-<br />
|[[File:Overpowered.png|75px|center]]<br />
|'''Overpowered!'''<br />
|Pick up an [[Keycard|O5 Keycard]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:PEWPEW.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Pew Pew!'''<br />
|style="background-color: #2e2e2e;"|Kill 5 humans under 30 seconds with any [[Weapons|gun]], the timer starts when you '''EQUIP''' the gun.<br />
|-<br />
|[[File:DisarmedNTF.png|75px|center]]<br />
|'''The Tables Have Turned'''<br />
|With the [[Disarmer]] item, disarm a [[Mobile Task Force|Nine Tailed Fox]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:Kill50ClassDs.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''They Are Just Resources...'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]], kill 50 [[Class-D|Class-Ds]].<br />
|-<br />
|[[File:FindGunAsClassD.png|75px|center]]<br />
|'''... You Thinking What I'm Thinking?'''<br />
|Pick up any [[Weapons|gun]] as a [[Class-D]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:LookImaRocket.jpg|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Look! I'm a Rocket!'''<br />
|style="background-color: #2e2e2e;"|Kill yourself with a [[Fragmentation Grenade|Grenade]].<br />
|-<br />
|}<br />
==<big>'''SCP Achievements'''</big>==<br />
These are achievements which are related to both the playable and non-playable SCPs.<br />
{| class="wikitable" style="width:60%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:SCP-500Achivement.png|75px|center]]<br />
|'''Crisis Averted '''<br />
|Use [[SCP-500]] when you are about to die.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FRIENDSHIP.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Friendship'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]], upgrade your [[Keycard]] in [[SCP-914]] along side a [[Class-D]].<br />
|-<br />
|[[File:WinnersDoDrugs.png (1913×849).png|75px|center]]<br />
|'''High on the Wings of Caffeine'''<br />
|Escape the facility as either [[Class-D]] or [[Scientist]] while under the effects of [[SCP-207]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:Scientist kill SCP.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''If you want something done right...'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]] kill any SCP.<br />
|-<br />
|[[File:AsSCPKillMicroHIDUser.png|75px|center]]<br />
|'''I'll Pass, Thanks'''<br />
|As an SCP, kill someone who is using the [[Micro HID]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FirstTime.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Is this your first time?'''<br />
|style="background-color: #2e2e2e;"|Die from [[SCP-173]].<br />
|-<br />
|[[File:LarryIsYourFriend.png|75px|center]]<br />
|'''Larry Is Your Friend!'''<br />
|Get captured by [[SCP-106]], then escape the Pocket Dimension.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:KillSCPWithTeslaGateGun.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Microwave Meal'''<br />
|style="background-color: #2e2e2e;"|With the [[Micro HID]], kill an SCP.<br />
|-<br />
|[[File:TheCure.png|75px|center]]<br />
|'''My Cure Is Most Effective...'''<br />
|As [[SCP-049]], convert ten people into [[SCP-049-2]] in one round.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:DieInThePocketDimension.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Newb'''<br />
|style="background-color: #2e2e2e;"|Get captured by [[SCP-106]], then die inside the Pocket Dimension.<br />
|-<br />
|[[File:PropertyOfTheChaos.png|75px|center]]<br />
|'''Property of the Chaos Insurgency'''<br />
|As a [[Class-D]], escape with two or more SCP items in your inventory. <br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FemurCrunch.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Secure. Contain. Protect.'''<br />
|style="background-color: #2e2e2e;"|Recontain [[SCP-106]] with the Femur Breaker.<br />
|}<br />
<br />
==<big>'''Miscellaneous Achievements'''</big>==<br />
Achievements that don't fit into the categories listed above. <br />
It is important to note that the Halloween and Christmas achievement are tied to the actual updates. Just because props are spawning does not mean the Achievement is enabled. For more information, read [[Clutter System]].<br />
{| class="wikitable" style="width:50%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|-<br />
|[[File:DeepFriedHuman.png|75px|center]]<br />
|'''Deep Fried'''<br />
|Die from a Tesla Gate.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:PlayTheHalloween.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Halloween!'''<br />
|style="background-color: #2e2e2e;"|Play a Halloween version of the game.<br />
|-<br />
|[[File:achievement_29.png|75px|center]]<br />
|'''Merry Christmas!'''<br />
|Play a Christmas version of the game.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:SuriviveTheAlphaWarhead.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''T-minus 90 seconds...'''<br />
|style="background-color: #2e2e2e;"|Be on the [[Surface Zone]] when the [[Alpha Warhead]] blows up.<br />
|-<br />
|[[File:CancelWarheadAtLast15Sec.png|75px|center]]<br />
|'''That was... close.'''<br />
|Cancel the [[Alpha Warhead]] at the last 15 seconds.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:DieWithinTheFirstMinute.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Wow, really?'''<br />
|style="background-color: #2e2e2e;"|Die within the first minute of the round.<br />
|}<br />
<br />
==<big>'''Removed Achievements'''</big>==<br />
{| class="wikitable" style="width:40%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:Removed Achivement.png|75px|center]]<br />
|'''Roasted'''<br />
|Survive a hit from a Tesla Gate as an SCP.<br />
|}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Mechanics&diff=6215Mechanics2021-03-22T14:49:48Z<p>LOstSTar: Added Word</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Mechanics'''</big></div><br />
<div class="mp-content"><br />
<center>SCP Secret Laboratory contains multiple mechanics; many of them functioning as a form of balance.<br><br />
<br />
<br />
<center>Below is a list of the important mechanics found in-game.<br><br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
{{Hycontent|Alpha Warhead|NEWWarheadCAT}}{{Hycontent|Clutter System|Clutter}}{{Hycontent|Decontamination Process|NEWDeconCAT}}{{Hycontent|Door Mechanics|CATDOORMECHANICS|4 = 75px}}{{Hycontent|Hume Shield|CATSHIELD}}{{Hycontent|Item Limits|CATITEMLIMITS}}{{Hycontent|Overcharge|NEWOverchargeCAT2}}{{Hycontent|Respawn Tickets|NEWTicketCAT}}{{Hycontent|Status Effects|CATSTATUS}}{{Hycontent|Stamina|CATSPRINT}}<br />
<div class="mp-content"><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Mechanics&diff=6214Mechanics2021-03-22T14:48:53Z<p>LOstSTar: Added Break</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Mechanics'''</big></div><br />
<div class="mp-content"><br />
<center>SCP Secret Laboratory contains multiple mechanics; many of them functioning as a form of balance.<br><br />
<br />
<br />
<center>Below is a list of important mechanics found in-game.<br><br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
{{Hycontent|Alpha Warhead|NEWWarheadCAT}}{{Hycontent|Clutter System|Clutter}}{{Hycontent|Decontamination Process|NEWDeconCAT}}{{Hycontent|Door Mechanics|CATDOORMECHANICS|4 = 75px}}{{Hycontent|Hume Shield|CATSHIELD}}{{Hycontent|Item Limits|CATITEMLIMITS}}{{Hycontent|Overcharge|NEWOverchargeCAT2}}{{Hycontent|Respawn Tickets|NEWTicketCAT}}{{Hycontent|Status Effects|CATSTATUS}}{{Hycontent|Stamina|CATSPRINT}}<br />
<div class="mp-content"><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Mechanics&diff=6213Mechanics2021-03-22T14:48:28Z<p>LOstSTar: Centering</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Mechanics'''</big></div><br />
<div class="mp-content"><br />
<center>SCP Secret Laboratory contains multiple mechanics; many of them functioning as a form of balance.<br><br />
<br />
<br />
<center>Below is a list of important mechanics found in-game.<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
{{Hycontent|Alpha Warhead|NEWWarheadCAT}}{{Hycontent|Clutter System|Clutter}}{{Hycontent|Decontamination Process|NEWDeconCAT}}{{Hycontent|Door Mechanics|CATDOORMECHANICS|4 = 75px}}{{Hycontent|Hume Shield|CATSHIELD}}{{Hycontent|Item Limits|CATITEMLIMITS}}{{Hycontent|Overcharge|NEWOverchargeCAT2}}{{Hycontent|Respawn Tickets|NEWTicketCAT}}{{Hycontent|Status Effects|CATSTATUS}}{{Hycontent|Stamina|CATSPRINT}}<br />
<div class="mp-content"><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Items&diff=6212Items2021-03-22T14:47:30Z<p>LOstSTar: Added Description for 'Items'</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Items'''</big></div><br />
<div class="mp-content"><br />
<center>Items are objects within SCP:SL that can be collected and be utilized by a player.<br><br />
<br />
<br />
<center>Each item performs their own unique function, some providing greater benefit to the player then others.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
<big>'''Normal Items'''</big><br />
{{Hycontent|Coin|Coin}}<br />
{{Hycontent|Disarmer|ModDisarmer2}}<br />
{{Hycontent|Flashlight|Flashlight2}}<br />
{{Hycontent|Keycard|Scientist_keycard2}}<br />
{{Hycontent|Radio|RadioItem}}<br />
{{Hycontent|Weapon Manager Tablet|WeaponManager}}<br />
<br><br />
<br />
<big>'''Medical Items'''</big><br />
<div class="mp-content">{{Hycontent|Painkillers|Painkillers}}{{Hycontent|Adrenaline|SRYINGE}}{{Hycontent|First Aid Kit|MP2KIT}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Achievements&diff=6211Achievements2021-03-22T14:31:14Z<p>LOstSTar: Fixed Incorrect Info. about there being 27 Achievements/Grammar/Centering/Spacing/Formatting</p>
<hr />
<div>There are a total of '''35''' hidden achievements in SCP:SL. These achievements are listed as the following: <br><br />
<br />
<br />
==<big>'''Human Achievements'''</big>==<br />
Achievements that are solely related to the human classes.<br />
{| class="wikitable" style="width:60%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:CHAOS2.png|75px|center]]<br />
|'''CHAAOOOOS!'''<br />
|Respawn as [[Chaos Insurgent|Chaos Insurgency]] after dying.<br />
|-<br />
|style="background-color: #2e2e2e;" |[[File:SpeedrunEscape.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Escape Artist'''<br />
|style="background-color: #2e2e2e;"|Escape in 3 minutes or less as either [[Class-D]] or [[Scientist]].<br />
|-<br />
|[[File:EscapeAsScientist.png|75px|center]]<br />
|'''For Science!'''<br />
|Escape as a [[Scientist]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:SpawnAsNTF.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Gear Up, Boys!'''<br />
|style="background-color: #2e2e2e;"|Respawn as [[Mobile Task Force|Nine Tailed Fox]] after dying.<br />
|-<br />
|[[File:GravityWorksHere.png|75px|center]]<br />
|'''Gravity Works Here!'''<br />
|Get killed by fall damage.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:AdrenalineAchivement2.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Ha! I didn't even feel that!'''<br />
|style="background-color: #2e2e2e;"|Use the Artificial Health from [[Adrenaline]] to survive a hit that would normally kill you.<br />
|-<br />
|[[File:IsThisThingOn.png|75px|center]]<br />
|'''Is This Thing On?'''<br />
|Interact with the [[Entrance Zone#Intercom Room|Intercom]] located in [[Entrance Zone]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:EscapeAsClassD.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''It's Always Left, Brothers!'''<br />
|style="background-color: #2e2e2e;"|Escape as a [[Class-D]].<br />
|-<br />
|[[File:KillScientistHoldingKeycard.png|75px|center]]<br />
|'''NANI?!'''<br />
|Kill a [[Scientist]] holding a [[Keycard]] while playing as a [[Class-D]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:CommitMicroHIDTeslaGate.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Overcurrent'''<br />
|style="background-color: #2e2e2e;"|Jump into a Tesla Gate while holding the [[Micro HID]].<br />
|-<br />
|[[File:Overpowered.png|75px|center]]<br />
|'''Overpowered!'''<br />
|Pick up an [[Keycard|O5 Keycard]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:PEWPEW.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Pew Pew!'''<br />
|style="background-color: #2e2e2e;"|Kill 5 humans under 30 seconds with any [[Weapons|gun]], the timer starts when you '''EQUIP''' the gun.<br />
|-<br />
|[[File:DisarmedNTF.png|75px|center]]<br />
|'''The Tables Have Turned'''<br />
|With the [[Disarmer]] item, disarm a [[Mobile Task Force|Nine Tailed Fox]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:Kill50ClassDs.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''They Are Just Resources...'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]], kill 50 [[Class-D|Class-Ds]].<br />
|-<br />
|[[File:FindGunAsClassD.png|75px|center]]<br />
|'''... You Thinking What I'm Thinking?'''<br />
|Pick up any [[Weapons|gun]] as a [[Class-D]].<br />
|}<br />
<br />
==<big>'''SCP Achievements'''</big>==<br />
These are achievements which are related to both the playable and non-playable SCPs.<br />
{| class="wikitable" style="width:60%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:SCP-500Achivement.png|75px|center]]<br />
|'''Crisis Averted '''<br />
|Use [[SCP-500]] when you are about to die.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FRIENDSHIP.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Friendship'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]], upgrade your [[Keycard]] in [[SCP-914]] along side a [[Class-D]].<br />
|-<br />
|[[File:WinnersDoDrugs.png (1913×849).png|75px|center]]<br />
|'''High on the Wings of Caffeine'''<br />
|Escape the facility as either [[Class-D]] or [[Scientist]] while under the effects of [[SCP-207]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:Scientist kill SCP.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''If you want something done right...'''<br />
|style="background-color: #2e2e2e;"|As a [[Scientist]] kill any SCP.<br />
|-<br />
|[[File:AsSCPKillMicroHIDUser.png|75px|center]]<br />
|'''I'll Pass, Thanks'''<br />
|As an SCP, kill someone who is using the [[Micro HID]].<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FirstTime.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Is this your first time?'''<br />
|style="background-color: #2e2e2e;"|Die from [[SCP-173]].<br />
|-<br />
|[[File:LarryIsYourFriend.png|75px|center]]<br />
|'''Larry Is Your Friend!'''<br />
|Get captured by [[SCP-106]], then escape the Pocket Dimension.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:KillSCPWithTeslaGateGun.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Microwave Meal'''<br />
|style="background-color: #2e2e2e;"|With the [[Micro HID]], kill an SCP.<br />
|-<br />
|[[File:TheCure.png|75px|center]]<br />
|'''My Cure Is Most Effective...'''<br />
|As [[SCP-049]], convert ten people into [[SCP-049-2]] in one round.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:DieInThePocketDimension.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Newb'''<br />
|style="background-color: #2e2e2e;"|Get captured by [[SCP-106]], then die inside the Pocket Dimension.<br />
|-<br />
|[[File:PropertyOfTheChaos.png|75px|center]]<br />
|'''Property of the Chaos Insurgency'''<br />
|As a [[Class-D]], escape with two or more SCP items in your inventory. <br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:FemurCrunch.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Secure. Contain. Protect.'''<br />
|style="background-color: #2e2e2e;"|Recontain [[SCP-106]] with the Femur Breaker.<br />
|}<br />
<br />
==<big>'''Miscellaneous Achievements'''</big>==<br />
Achievements that don't fit into the categories listed above. <br />
It is important to note that the Halloween and Christmas achievement are tied to the actual updates. Just because props are spawning does not mean the Achievement is enabled. For more information, read [[Clutter System]].<br />
{| class="wikitable" style="width:50%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|-<br />
|[[File:DeepFriedHuman.png|75px|center]]<br />
|'''Deep Fried'''<br />
|Die from a Tesla Gate.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:PlayTheHalloween.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Halloween!'''<br />
|style="background-color: #2e2e2e;"|Play a Halloween version of the game.<br />
|-<br />
|[[File:achievement_29.png|75px|center]]<br />
|'''Merry Christmas!'''<br />
|Play a Christmas version of the game.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:SuriviveTheAlphaWarhead.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''T-minus 90 seconds...'''<br />
|style="background-color: #2e2e2e;"|Be on the [[Surface Zone]] when the [[Alpha Warhead]] blows up.<br />
|-<br />
|[[File:CancelWarheadAtLast15Sec.png|75px|center]]<br />
|'''That was... close.'''<br />
|Cancel the [[Alpha Warhead]] at the last 15 seconds.<br />
|-<br />
|style="background-color: #2e2e2e;"|[[File:DieWithinTheFirstMinute.png|75px|center]]<br />
|style="background-color: #2e2e2e;"|'''Wow, really?'''<br />
|style="background-color: #2e2e2e;"|Die within the first minute of the round.<br />
|}<br />
<br />
==<big>'''Removed Achievements'''</big>==<br />
{| class="wikitable" style="width:40%;font-size:13px;"<br />
!Icon<br />
!Name<br />
!How to Unlock<br />
|-<br />
|[[File:Removed Achivement.png|75px|center]]<br />
|'''Roasted'''<br />
|Survive a hit from a Tesla Gate as an SCP.<br />
|}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Mechanics&diff=6210Mechanics2021-03-22T14:16:45Z<p>LOstSTar: Grammar/Spacing Edit/Wording</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Mechanics'''</big></div><br />
<div class="mp-content"><br />
<center>SCP Secret Laboratory contains multiple mechanics; many of them functioning as a form of balance.<br><br />
<br />
<br />
Below is a list of important mechanics found in-game.<br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
{{Hycontent|Alpha Warhead|NEWWarheadCAT}}{{Hycontent|Clutter System|Clutter}}{{Hycontent|Decontamination Process|NEWDeconCAT}}{{Hycontent|Door Mechanics|CATDOORMECHANICS|4 = 75px}}{{Hycontent|Hume Shield|CATSHIELD}}{{Hycontent|Item Limits|CATITEMLIMITS}}{{Hycontent|Overcharge|NEWOverchargeCAT2}}{{Hycontent|Respawn Tickets|NEWTicketCAT}}{{Hycontent|Status Effects|CATSTATUS}}{{Hycontent|Stamina|CATSPRINT}}<br />
<div class="mp-content"><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Humans&diff=6209Humans2021-03-22T14:07:56Z<p>LOstSTar: Minor Emboldening and Spacing Edit</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Humans'''</big></div><br />
<div class="mp-content"><br />
<center>There are '''5''' Different Human Classes in SCP SL. <br />
<br><br />
<center>Unlike SCPs, humans have to manage both stamina and a proper inventory in order to survive. Each class provides a different experience and POV in game.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"> {{Hycontent|Chaos Insurgent|ChaosF1}} {{Hycontent|Class-D|ClassDF1}} {{Hycontent|Facility Guard|MTFF1}} {{Hycontent|Mobile Task Force|MTFF1}} {{Hycontent|Scientist|Scientist}} </div><br />
</div><br />
</div><br />
<br />
<!-- Unavailable Category --><br />
<div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header">'''No Longer Available'''</div><br />
<div class="mp-content"><br />
<center>There is '''1''' Human Class which is no longer accessible by default, and can only be spawned in by using the [[Remote Admin]].</center><br />
<br><br />
<br />
<div style="text-align:center;"> {{Hycontent|Tutorial|Tutorial}}</div><br />
</div><br />
</div><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCP-096&diff=6204SCP-0962021-03-21T20:41:48Z<p>LOstSTar: </p>
<hr />
<div>{{SCP Infobox Test<br />
|MainImage =<br />
<div class="infobox-tabber"> <br />
<tabber>Enraged=<br />
<center><br />
<gallery mode="nolines" heights=1035px widths=135px><br />
SCP-096 Enraged5.png|<br />
</gallery><br />
</center><br />
|-|<br />
Docile=<br />
<center><br />
<gallery mode="nolines" heights=188px widths=135px><br />
SCP-096 Docile6.png|<br />
</gallery><br />
</center><br />
</tabber><br />
</div><br />
|F1MenuArt = [[File:SCPCAT096.png|center|125px]]<br />
|AbilityImage1 = [[File:096MeleeSprite.png|middle|75px|Active]]<br />
|AbilityName1 = Melee Attack (Active)<br />
|AbilityDescription1 = Perform a swipe attack with left click that instantly kills targets.<br />
|AbilityImage2 = [[File:096ShieldSprite.png|middle|75px|Passive]] <br />
|AbilityName2 = Scopophobia (Passive)<br />
|AbilityDescription2 = Enrage when looked or shot at, increasing your <br> Hume Shield and rage time per target.<br />
|AbilityImage3 = [[File:096TryNotToCrySprite.png|middle|75px|Active]]<br />
|AbilityName3 = Try Not To Cry (Active)<br />
|AbilityDescription3 = Lean up against a door to become very quiet by pressing right click.<br />
|AbilityImage4 = [[File:096ChargeSprite.png|middle|75px|Active]]<br />
|AbilityName4 = Charge (Active)<br />
|AbilityDescription4 = Perform a charge attack with right click forcing open any gates you run into.<br />
|Health = 1500<br>[[File:CATSHIELD.png|12px]] Hume Shield: 350 <br>Rage Time: 15-30 secs<br>Very high jump<br />
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed:<br><div style='padding: 0px; width: 225px; word-break: break-all; word-wrap: break-word;'>3 m/s entering/exiting rage<br>5 m/s while docile<br />
|OtherStat2= 12 m/s when enraged<br>25 m/s when charging</div><br />
|Spawn = [[Heavy Containment Zone]]<br />
|Weakness = [[Micro HID]]<br />
|OtherInformation = Gains 70 Hume Shield for each target. <br> <div style='padding: 0px; width: 350px; word-break: break-all; word-wrap: break-word;'>Each target makes 096's rage last 3 seconds longer.<br> Can only see targets while enraged.<br>Voiced By Bronson "Bronsolo" Bragg'</div><br>'''Class ID''' 9<br />
}}<br />
<br />
=Description=<br />
'''SCP-096''' is one out of {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br><br />
SCP-096 is a tall, pale, humanoid entity that will attempt to kill anyone that happened to see its face. <br><br />
SCP-096 acts as an offensive SCP class, meant to disperse groups of people.<br />
SCP-096 is capable of taking out smaller groups of people with ease but can struggle with larger groups. SCP-096 is able to silence himself for an ambush on doors by using {{Key Press|Rightclick}} to activate his Try Not to Cry ability.<br />
<br />
=In Game=<br />
SCP-096 spawns in Heavy Containment in its docile state, pacing slowly around the hallways. SCP-096 has a very audible cry that can warn players of its position.<br />
<br><br />
While docile, SCP-096 can hold {{Key Press|Rightclick}} on a closed door to lean up against it. Doing so SCP-096 will cry very quietly to the point of being almost silent. <br />
<br><br />
When a player opens the door, they will view SCP-096's face and trigger him.<br />
<br />
SCP-096 begins the game with 1500 HP and 350 [[Hume Shield]]. The Hume Shield acts similar to Artificial HP (AHP) though unlike AHP, Hume Shield will absorb all damage while also regenerating over time instead of decaying.<br> <br />
Each active target SCP-096 has will increase his Hume Shield cap by 70. SCP-096 Hume Shield will quickly regenerate to reach the new cap.<br><br />
Once SCP-096's rage wears off, his Hume Shield returns to 350.<br><br />
If SCP-096 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 5 HS/s.<br />
<br />
SCP-096 will enter its enraged state when its face is looked at or when shot at. SCP-096 will windup before entering its enraged state after being triggered. While charging up SCP-096 can move at 3 m/s. <br />
<br />
Anyone who looks at SCP-096 or shot it, will become a target. SCP-096 will stay in enraged mode for a base 15 seconds, plus an extra 3 seconds for each additional target, going up to a max of 30 seconds. Targets are made visible by markers only visible to SCP-096 (even targets wearing [[SCP-268]] will be visible).<br />
While enraged SCP-096 can do the following:<br><br />
<br><br />
<br />
* Perform an AOE attack with {{Key Press|Leftclick}} that will instantly kill anyone hit by it, even if you aren't a target.<br><br />
* Jump very high.<br><br />
* Perform a charge attack with {{Key Press|Rightclick}} that last 0.8s and causes SCP-096 to run at 25 m/s. <br><br />
**This attack can be used to cause SCP-096 leap over large gaps<br><br />
**If SCP-096 charges at a closed gate, he will force the gate open and go through it. The gate then quickly closes behind him.<br />
***Any non-SCPs that try to slide through a gate that SCP-096 is opening will be instantly killed.<br />
**The charge attack has a cooldown after being used. Charging through a gate will force the cooldown to end. <br><br />
**Anyone who SCP-096 charges into will die.<br />
** Any normal doors SCP-096 runs into will break.<br />
** Anyone hit by SCP-096s charge will die.<br />
* {{Key Press|Leftclick}} on doors to destroy them while enraged.<br />
<br><br />
<br />
<br />
After his enraged state ends, SCP-096 will enter a 6 second cooldown phase before he can become enraged again. While exiting his enraged state, he moves at 3 m/s before going back to his normal docile speed of 5 m/s.<br />
<br />
When SCP-096 loses all his HP, it will fall to the ground and curl up, covering its face.<br />
<br clear=all><br />
<br><br />
<br />
===Countering===<br />
SCP-096 is a powerful SCP, capable of taking down unprepared groups. SCP-096 can be countered by looking at the floor, by doing this, you will not become a target. <br><br />
<br />
It is not a good idea to hide in common hiding spots from SCP-096 when you are not a target; as a smarter SCP-096 might check common hiding spots when they have no more targets. Leaving the room that SCP-096 is in will increase your chances of survival.<br> <br />
<br />
While stacking SCP-207 can't make you faster than SCP-096, the speed increase might help you get to a safe place, like an elevator in time, or even get far enough away that SCP-096 focuses on closer targets. Two to three SCP-207s is often enough for this. <br><br />
<br />
While SCP-096 is fast enough to run through a Tesla Gate without stopping, they may still be useful for getting away from SCP-096 as less experienced players are more likely to stop.<br />
<br />
<br />
To take down SCP-096 successfully without the use of the [[Micro HID]], a group needs to be very coordinated and use good teamwork. A good strategy is to have some people act as bait to trigger SCP-096, then have the rest of the team shoot SCP-096 during cooldown.<br><br />
<br />
If the group is large enough, then most or all of the team can shoot at him during windup to either contain or deal massive damage to SCP-096. The most effective way to deal with SCP-096 is to shoot him during cooldown and windup. While the Hume Shield can protect with from a single person or a small group, it is always a good idea to shoot at SCP-096 if you know you are a target and there is no elevator near by. A group of targets shooting at SCP-096 during windup have a good chance of taking out his Hume Shield and damaging his HP, which can make it easier to take him down next time.<br><br />
<br />
A common mistake people make is when a large group of people trigger SCP-096, only 3-4 people shoot him while the rest scatter or even close an elevator on their teammates. Doing this will make it extremely hard to contain SCP-096.<br />
<br><br />
<br />
<br />
==Strengths and Weaknesses==<br />
<br><br />
<br />
===Strengths:===<br />
* Has multiple abilities that makes it very difficult for targets to escape in most circumstances.<br />
* Can access targets behind gates.<br />
* High mobility while enraged.<br />
* Incredibly resistant to small amounts of damage due to Hume Shield.<br />
* Can have incredibly high HP with multiple targets.<br />
<br />
<br />
<br><br />
<br />
===Weaknesses:===<br />
* Little synergy with [[SCP-079]]. (e.g) Breaking doors that 079 could otherwise have utilized to stall players.<br />
* Is an easy target to hit while winding up or docile.<br />
* Enemies are able to manipulate when 096 starts to enrage.<br />
* Vulnerable to burst damage weapons such as the Logicer, MicroHID and Fragmentation Grenades when not enraged.<br />
* People can easily wait out his rage with elevators.<br />
* Easily contained if all or most of his targets shoot him during windup.<br />
* People looking at the floor.<br />
* Large Groups.<br />
<br><br />
<br />
<br />
==Related Achievements==<br />
As SCP-096, dying to any weapon while entering rage will grant the '''Involuntary Rage-Quit''' [[Achievements|achievement]].<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
The following are sounds that SCP-096 will make.<br />
{{multi-listen start}}<br />
{{multi-listen item|filename=Docile Loop.mp3|title=Docile|description=SCP-096 while in his docile state}}<br><br />
{{multi-listen item|filename=Try Not to Cry.mp3|title=Try Not to Cry|description=SCP-096 while using Try Not to Cry}}<br><br />
{{multi-listen item|filename=Docile to Rage.mp3|title=Docile to Rage|description=SCP-096 while entering rage}}<br><br />
{{multi-listen item|filename=Rage Loop.mp3|title=Rage Loop|description=SCP-096 while enraged}}<br><br />
{{multi-listen item|filename=Rage to Docile.mp3|title=Rage to Docile|description=SCP-096 when exiting rage}}<br><br />
{{multi-listen item|filename=Shyguy Killed.mp3|title=Recontainment|description=SCP-096 when he is recontained}}<br><br />
{{multi-listen item|filename=PlayerWasSeen.mp3|title=Target|description=Players hear this sound when they become a target}}<br />
{{multi-listen end}}<br />
</div><br />
<br />
==Gallery==<br />
<gallery mode="nolines" heights=1080px widths=250px><br />
SCP-096 View Model Docile.png|SCP-096's view model while docile.<br />
SCP-096 View Model Charging Up.png|SCP-096's view model when he starts to enter rage.<br />
SCP-096 View Model Enraged.png|SCP-096's view model when he is enraged.<br />
096 Ragdoll.png|SCP-096's ragdoll.<br />
</gallery><br />
<gallery mode="nolines" heights=150px widths=225px><br />
Wendigoenrage.png| During the ''Halloween 2020 Event'', SCP-096's model was changed to '''The Wendigo'''.<br />
</gallery><br />
<br />
=Trivia=<br />
*SCP-096 has 2 unused animations.<br />
*A charging SCP-096 is the fastest thing ingame.<br />
**SCP-096 is also one of the slowest SCPs ingame due to his entering/exiting rage speed only being 3 m/s.<br />
* Acording to Wavepoole, SCP-096's cry ability was named after the "Lie down, try not to cry, cry a lot" meme.<br />
*SCP-096 was the 2nd SCP to be reworked, be given new abilites as well as introducing the Hume Shield mechanic.<br />
**Despite popular belief, reworked SCP-096's enraged speed is slower than old SCP-096. Old SCP-096 had an enraged speed of 12.36 m/s while reworked has an enraged speed of 12 m/s. Though, docile speed was increased from 4.7 m/s to 5 m/s in the rework.<br />
*SCP-096 is the only SCP with an animated ragdoll. Upon reaching zero HP, SCP-096 will curl up into the ball and lay on the ground for the rest of the round. Because of this, SCP-096 does not actually get terminated when their HP reaches zero.<br />
**Despite this most [[C.A.S.S.I.E.]] lines will still say SCP-096 was terminated.<br />
<br />
{{SCP Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCP-173&diff=6203SCP-1732021-03-21T20:39:35Z<p>LOstSTar: Grammar/Wording</p>
<hr />
<div>{{SCP infobox<br />
|image = SCP 173.png<br />
|image_size = 150px<br />
|HP = 3200<br />
|zone = [[Light Containment Zone]]<br />
|speed = Base: 12.5 m/s <br> Max: 20 m/s<br />
|ability = Move at high speeds when nobody is looking at it <br />
|ID = 0<br />
}}<br />
=Description=<br />
'''SCP-173''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''.<br><br />
SCP-173 is a sculpture that is able to move at extremely high speeds, but when looked at, will come to a complete stop. SCP-173 is able to move when targets looking at him blink.<br><br />
SCP-173 acts as an ambush class SCP, meant to ambush a single target or small group. <br />
<br />
=In Game=<br />
SCP-173 will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can't leave his cell right away as it is locked, to allow [[Class-D]] and [[Scientist]] some time to explore. After a short amount of time SCP-173 can leave his cell to begin killing humans in and around LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}} to move, and {{key Press|Spacebar}} to jump, though 173's jump height is very low.<br />
<br />
SCP-173 can instantly kill players with a {{key Press|Leftclick}}. Players can also hold down {{key Press|Leftclick}} to snap someone's neck if they can predict where they will be when they blink. However when being looked at, SCP-173 will cease all movement, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer or back off from its prey. All humans blink at the same time, the timer for blinking is always on, even if no one is currently looking at SCP-173. This means it is possible for SCP-173 to move as soon as a player looks at him if the timer is almost over.<br />
<br />
As SCP-173 takes damage its movement speed will increase, making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signaling its end.<br />
<br />
SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.<br />
<br />
At Tier 2, [[SCP-079]] can Blackout a room for 60 AP, allowing SCP-173 to freely move. <br />
This can be countered with the [[Flashlight|Flashlights]] such as the item or attachment or by using the Night Vision attachment.<br />
<br />
==Strengths and Weaknesses==<br />
<br><br />
<br />
===Strengths:===<br />
*Instantly Kills.<br />
*Fast Movement.<br />
*Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.<br />
*High health pool.<br />
*Footsteps are quieter than other SCPs, allowing for easier flanking.<br />
*Combos incredibly well with other SCPs, especially 096 and 939.<br />
<br><br />
<br />
===Weaknesses:===<br />
*Stops movement immediately upon being looked at.<br />
*An incredibly easy target to armed forces, as it is completely immobile whilst being viewed.<br />
*Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.<br />
*Incredibly vulnerable to the Micro-HID.<br />
*Can be trapped in lockable rooms.<br />
*It is occasionally difficult to kill a mindful player if SCP-173 is alone and/or on high health.<br />
<br><br />
<br />
==Related Achievements==<br />
Dying to SCP-173 grants the '''Is this your first time?''' [[Achievements|achievement]].<br />
<br />
==Sounds==<br />
<div class="quoteAudio"><br />
{{multi-listen start}}<br />
{{multi-listen item|filename=NeckSnap1.mp3|title=Neck Snap 1|description=}}<br><br />
{{multi-listen item|filename=NeckSnap2.mp3|title=Neck Snap 2|description=}}<br><br />
{{multi-listen item|filename=NeckSnap3.mp3|title=Neck Snap 3|description=}}<br />
{{multi-listen end}}<br />
</div><br />
==Gallery==<br />
<gallery mode="nolines" heights=150px widths=225px><br />
MRNUTT.png|For ''April Fools 2019 Event'' and ''Halloween 2020 Event'', SCP-173 was replaced with the glorious <br> '''Mr. Nutty'''.<br />
Frosty-173.png|For the ''X-Mas 2018 & 2019 Events'', SCP-173 was replaced with a snowman.<br />
SCP 173Xmas.png|For ''X-Mas 2020, SCP-173 was covered in snow.<br />
</gallery><br />
<br />
=Trivia=<br />
* SCP-173 doesn't have a ragdoll upon death, instead falling apart into pieces when killed.<br />
* SCP-173 is suspected to have a new model in a future update. This is due to the developers wanting to rework SCP-173, and the model currently used being copyrighted.<br />
<br />
{{SCP Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Updates/8.0.0&diff=6202Updates/8.0.02021-03-21T20:33:40Z<p>LOstSTar: Undo revision 6201 by LOstSTar (talk) (Error on my part.)</p>
<hr />
<div>{{Version_infobox<br />
|version = 8.0.0<br />
|stage = Beta<br />
|date = 17.12.2018.<br />
|previous = 7.4.0<br />
|next = 9.0.0<br />
|steamlink = https://steamcommunity.com/games/700330/announcements/detail/2796070940830302399<br />
}}<br />
__TOC__<br />
<br />
<br />
<br />
==Introduction==<br />
[[File:update_mp_part1.png|center]]<br />
<br />
After a long wait, we are glad to announce part 1 of the Megapatch is ready to be launched! The patch will be released within 24 hours since now! (we're targeting 10:00-12:00am PST). The final release date will be announced on [https://discordapp.com/invite/scpsl our Discord server.]<br />
<br />
Find out what’s heading your way below.<br />
<br />
==Return of [[SCP-079]]==<br />
'''SCP-079 is back with some new abilities and toys to play with!'''<br />
<br />
<br />
*'''Movement''' - 079 can now use 3 modes to move around, which are:<br />
**'''Map''' - activated with tab, allows 079 to {{Key Press|Leftclick}} on rooms and move there<br />
**'''WASD''' - changes with your camera rotation, for example, {{Key Press|W}} will move you to the camera in front of you<br />
**'''Clicking cameras''' - the old way of doing things, 079 can just {{Key Press|Leftclick}} the camera icons to move to his next location<br />
*'''079’s HUD''' - completely reworked, including more necessary information<br />
*'''Ability usage''' - SCP-079 now uses a power called “Auxiliary Power” that recharges over time, it works like mana, that can be used to activate 079's abilities<br />
*'''Experience''' - can be earned by performing actions or simply assisting human kills. Leveling up increases the AP regeneration and unlocks new abilities.<br />
*'''Camera movement modes''' - There are 2 ways of rotating (looking around) your cameras, switchable using {{Key Press|Spacebar}}.<br />
*'''[[Heavy_Containment_Zone#Tesla_Gate|Tesla Gates]]''' - SCP-079 can now use tesla gates to his advantage, by using a single instant burst instead of a massive overcharge; practically, we've found it much more efficient than the previous one<br />
*'''Locking doors''' - now instead of a constant time, the door will be indefinitely locked with a constant power decay until 079 presses {{Key Press|Rightclick}} or runs out of Aux Power.<br />
*'''New ability''' - 079 can now shut down all the power in a room, turning off the lights and locking the doors.<br />
*'''Zone-specific camera models''', that actually rotate, and tell you if SCP-079 is looking at you.<br />
*'''Elevators''' - 079 can send an elevator up/down to disadvantage his enemies.<br />
*'''New recontainment system''' - There are now [[Emergency Power Stations|generators]] placed all around the HCZ. These will power up 079 each time they are turned on. However, if all are turned on, a mini-event will occur, where 079 begins to be "fried" out of the facility hardware, gaining a lot of power temporarily before dying. These generators require [[Weapon Manager Tablet]]s to operate.<br />
<br />
<br />
==Weapon System Changes==<br />
*'''New weapon: [[USP]]'''<br />
<br />
A new "tool" for those pesky Class D's!<br />
We've added a USP gun, that can hold a couple more attachments than the previous pistol!<br />
Beware though, only one will spawn and hold its true glory.<br />
<br />
<br />
*'''Weapon attachment changes'''<br />
<br />
<br />
Get ready with those tablets, weapon attachments are now persistent.<br />
What does this mean?, you may be thinking.<br />
<br />
Any weapons dropped by fellow players will retain the attachments that player had set on them.<br />
Fancy an E-11 with a scope, while wanting a Red Dot sight for CQC? Now you can! (Just be sure to pick, or modify the carefully 'obtained' second rifle!)<br />
You now need to hold the weapon you wish to modify.<br />
<br />
==General improvements==<br />
We’ve also balanced the attachments, improved holo sight effects, and E-11 SR shaders.<br />
<br />
<br />
*'''General changes'''<br />
**'''[[C.A.S.S.I.E.]]''' - announces more detailed information about SCP deaths, telling what killed it specifically (i.e. kill by a Tesla Gate, Warhead detonation, etc).<br />
**'''[[Keycard|Major Scientist keycard]]''' can open checkpoints now!<br />
**'''Respawn system''' - has had a few tweaks and changes to improve the queue and way it decides who will spawn in each wave. Spectators chances to respawn increase with the awaiting time.<br />
**'''New Permission Manager''' - allows you to control and set in-game roles via RA. (Use with command PM)<br />
**'''Broadcast/bc command''' - allows you to send a message to all players through the Remote Admin!<br />
**'''Hiding UI''' - You can now hide the UI! Do so by pressing “P”.<br />
**'''Engine, Steam & Voice Chat Update''' - General updates to our systems have been made, and stability of the voice chat has been improved.<br />
<br />
<br />
*'''Bugfixes'''<br />
**-1HP/One shot bug on self-hosted servers fixed<br />
**Fall damage in [[SCP-106|106]] room when exiting the Pocket Dimention fixed<br />
**Playerlist was sometimes shown empty. Fixed<br />
**Fall damage when gliding against a surface fixed<br />
**Fall damage in elevators when jumping fixed<br />
**[[Micro HID]] locking the inventory fixed<br />
**Standing on a locker's door in the Entrance zone won't trigger the anti-cheat anymore<br />
**The [[Keycard|janitor card]] can now be given through the Give Item command<br />
<br />
<br />
==Images of the update==<br />
[[File:USP.png|center|800px]]<br />
<br />
<br />
[[File:Camera.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_1.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_2.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_3.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_4.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_5.png|center|800px]]<br />
{{Updates Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Updates/8.0.0&diff=6201Updates/8.0.02021-03-21T20:31:54Z<p>LOstSTar: Undo revision 6198 by Hopperlopip (talk) (Link is already fine)</p>
<hr />
<div>{{Version_infobox<br />
|version = 8.0.0<br />
|stage = Beta<br />
|date = 17.12.2018.<br />
|previous = 7.4.0<br />
|next = 9.0.0<br />
|steamlink = https://steamcommunity.com/games/700330/announcements/detail/2796070940830302399<br />
}}<br />
__TOC__<br />
<br />
<br />
<br />
==Introduction==<br />
[[File:update_mp_part1.png|center]]<br />
<br />
After a long wait, we are glad to announce part 1 of the Megapatch is ready to be launched! The patch will be released within 24 hours since now! (we're targeting 10:00-12:00am PST). The final release date will be announced on [https://discordapp.com/invite/scpsl| our Discord server.]<br />
<br />
Find out what’s heading your way below.<br />
<br />
==Return of [[SCP-079]]==<br />
'''SCP-079 is back with some new abilities and toys to play with!'''<br />
<br />
<br />
*'''Movement''' - 079 can now use 3 modes to move around, which are:<br />
**'''Map''' - activated with tab, allows 079 to {{Key Press|Leftclick}} on rooms and move there<br />
**'''WASD''' - changes with your camera rotation, for example, {{Key Press|W}} will move you to the camera in front of you<br />
**'''Clicking cameras''' - the old way of doing things, 079 can just {{Key Press|Leftclick}} the camera icons to move to his next location<br />
*'''079’s HUD''' - completely reworked, including more necessary information<br />
*'''Ability usage''' - SCP-079 now uses a power called “Auxiliary Power” that recharges over time, it works like mana, that can be used to activate 079's abilities<br />
*'''Experience''' - can be earned by performing actions or simply assisting human kills. Leveling up increases the AP regeneration and unlocks new abilities.<br />
*'''Camera movement modes''' - There are 2 ways of rotating (looking around) your cameras, switchable using {{Key Press|Spacebar}}.<br />
*'''[[Heavy_Containment_Zone#Tesla_Gate|Tesla Gates]]''' - SCP-079 can now use tesla gates to his advantage, by using a single instant burst instead of a massive overcharge; practically, we've found it much more efficient than the previous one<br />
*'''Locking doors''' - now instead of a constant time, the door will be indefinitely locked with a constant power decay until 079 presses {{Key Press|Rightclick}} or runs out of Aux Power.<br />
*'''New ability''' - 079 can now shut down all the power in a room, turning off the lights and locking the doors.<br />
*'''Zone-specific camera models''', that actually rotate, and tell you if SCP-079 is looking at you.<br />
*'''Elevators''' - 079 can send an elevator up/down to disadvantage his enemies.<br />
*'''New recontainment system''' - There are now [[Emergency Power Stations|generators]] placed all around the HCZ. These will power up 079 each time they are turned on. However, if all are turned on, a mini-event will occur, where 079 begins to be "fried" out of the facility hardware, gaining a lot of power temporarily before dying. These generators require [[Weapon Manager Tablet]]s to operate.<br />
<br />
<br />
==Weapon System Changes==<br />
*'''New weapon: [[USP]]'''<br />
<br />
A new "tool" for those pesky Class D's!<br />
We've added a USP gun, that can hold a couple more attachments than the previous pistol!<br />
Beware though, only one will spawn and hold its true glory.<br />
<br />
<br />
*'''Weapon attachment changes'''<br />
<br />
<br />
Get ready with those tablets, weapon attachments are now persistent.<br />
What does this mean?, you may be thinking.<br />
<br />
Any weapons dropped by fellow players will retain the attachments that player had set on them.<br />
Fancy an E-11 with a scope, while wanting a Red Dot sight for CQC? Now you can! (Just be sure to pick, or modify the carefully 'obtained' second rifle!)<br />
You now need to hold the weapon you wish to modify.<br />
<br />
==General improvements==<br />
We’ve also balanced the attachments, improved holo sight effects, and E-11 SR shaders.<br />
<br />
<br />
*'''General changes'''<br />
**'''[[C.A.S.S.I.E.]]''' - announces more detailed information about SCP deaths, telling what killed it specifically (i.e. kill by a Tesla Gate, Warhead detonation, etc).<br />
**'''[[Keycard|Major Scientist keycard]]''' can open checkpoints now!<br />
**'''Respawn system''' - has had a few tweaks and changes to improve the queue and way it decides who will spawn in each wave. Spectators chances to respawn increase with the awaiting time.<br />
**'''New Permission Manager''' - allows you to control and set in-game roles via RA. (Use with command PM)<br />
**'''Broadcast/bc command''' - allows you to send a message to all players through the Remote Admin!<br />
**'''Hiding UI''' - You can now hide the UI! Do so by pressing “P”.<br />
**'''Engine, Steam & Voice Chat Update''' - General updates to our systems have been made, and stability of the voice chat has been improved.<br />
<br />
<br />
*'''Bugfixes'''<br />
**-1HP/One shot bug on self-hosted servers fixed<br />
**Fall damage in [[SCP-106|106]] room when exiting the Pocket Dimention fixed<br />
**Playerlist was sometimes shown empty. Fixed<br />
**Fall damage when gliding against a surface fixed<br />
**Fall damage in elevators when jumping fixed<br />
**[[Micro HID]] locking the inventory fixed<br />
**Standing on a locker's door in the Entrance zone won't trigger the anti-cheat anymore<br />
**The [[Keycard|janitor card]] can now be given through the Give Item command<br />
<br />
<br />
==Images of the update==<br />
[[File:USP.png|center|800px]]<br />
<br />
<br />
[[File:Camera.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_1.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_2.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_3.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_4.png|center|800px]]<br />
<br />
<br />
[[File:update_mp_part1_5.png|center|800px]]<br />
{{Updates Navbox}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Mechanics&diff=6178Mechanics2021-03-13T18:48:13Z<p>LOstSTar: Sizing/Emboldening</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Mechanics'''</big></div><br />
<div class="mp-content"><br />
<center>SCP Secret Laboratory has multiple mechanics in game, a lot of these mechanics function as a form of balance. Below is a list of important mechanics found ingame.<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
{{Hycontent|Alpha Warhead|NEWWarheadCAT}}{{Hycontent|Clutter System|Clutter}}{{Hycontent|Decontamination Process|NEWDeconCAT}}{{Hycontent|Door Mechanics|CATDOORMECHANICS|4 = 75px}}{{Hycontent|Hume Shield|CATSHIELD}}{{Hycontent|Item Limits|CATITEMLIMITS}}{{Hycontent|Overcharge|NEWOverchargeCAT2}}{{Hycontent|Respawn Tickets|NEWTicketCAT}}{{Hycontent|Status Effects|CATSTATUS}}{{Hycontent|Stamina|CATSPRINT}}<br />
<div class="mp-content"><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Items&diff=6177Items2021-03-13T18:47:22Z<p>LOstSTar: Sizing Edit</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Items'''</big></div><br />
<div class="mp-content"><br />
<center><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
<big>'''Normal Items'''</big><br />
{{Hycontent|Coin|Coin}}<br />
{{Hycontent|Disarmer|ModDisarmer2}}<br />
{{Hycontent|Flashlight|Flashlight2}}<br />
{{Hycontent|Keycard|Scientist_keycard2}}<br />
{{Hycontent|Radio|RadioItem}}<br />
{{Hycontent|Weapon Manager Tablet|WeaponManager}}<br />
<br><br />
<br />
<big>'''Medical Items'''</big><br />
<div class="mp-content">{{Hycontent|Painkillers|Painkillers}}{{Hycontent|Adrenaline|SRYINGE}}{{Hycontent|First Aid Kit|MP2KIT}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Humans&diff=6176Humans2021-03-13T18:46:08Z<p>LOstSTar: Sizing Edit</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Humans'''</big></div><br />
<div class="mp-content"><br />
<center>There are 5 Different Human Classes in SCP SL. <br />
<br><br />
<center>Unlike SCPs, humans have to manage both stamina and a proper inventory in order to survive. Each class provides a different experience and POV in game.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"> {{Hycontent|Chaos Insurgent|ChaosF1}} {{Hycontent|Class-D|ClassDF1}} {{Hycontent|Facility Guard|MTFF1}} {{Hycontent|Mobile Task Force|MTFF1}} {{Hycontent|Scientist|Scientist}} </div><br />
</div><br />
</div><br />
<br />
<!-- Unavailable Category --><br />
<div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header">'''No Longer Available'''</div><br />
<div class="mp-content"><br />
<center>There is 1 Human Class which is no longer accessible by default, and can only be spawned in by using the [[Remote Admin]].</center><br />
<br><br />
<br />
<div style="text-align:center;"> {{Hycontent|Tutorial|Tutorial}}</div><br />
</div><br />
</div><br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Weapons&diff=6175Weapons2021-03-13T18:44:23Z<p>LOstSTar: Sizing Edits</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Weapons'''</big></div><br />
<div class="mp-content"><br />
<center> Equipment which can be held by the player and be utilized to harm others.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<big>'''Firearms'''</big> <br />
<div style="text-align:center;">{{hycontent|COM-15 Sidearm|COM-15 pistol}} {{hycontent|Epsilon-11 SR|Epsilon-11 Rifle}} {{hycontent|Logicer|Logicer gun}} {{hycontent|MP7|MP7 gun}} {{hycontent|Project 90|P90}} {{hycontent|USP|Pistol USP}}<br />
<div class="mp-content"><br />
<br><br />
<br />
<big>'''Grenades'''</big><br />
{{Hycontent|Flashbang Grenade|Flash Grenade}} {{Hycontent|Fragmentation Grenade|Fragmentation Grenade}}<br />
</div><br />
<br />
<br />
<br />
<big>'''Special Weaponry'''</big><br />
{{hycontent|Micro H.I.D.|Micro HID}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCPs&diff=6174SCPs2021-03-13T18:43:28Z<p>LOstSTar: Sizing Edits</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''SCPs'''</big></div><br />
<div class="mp-content"><br />
<center>'''SCPs''' are anomalies that have been captured by the Foundation. <br />
<br><br />
<center>SCPs are stored within numerous sites owned by the Foundation across the world; these sites including places such as Site-48, Site-17 and Site-02, the last site being where SCP SL takes place. <br />
<br><br />
<center>While some anomalies can either be harmful or hostile, others can be very beneficial if used correctly. The following SCPs are found in-game.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<big>'''Playable'''</big><br />
<div style="text-align:center;"><br />
{{Hycontent|SCP-049|049F1}}{{Hycontent|SCP-049-2|SCPCAT049-2}}{{Hycontent|SCP-079|SCPCAT 079}}{{Hycontent|SCP-096|SCPCAT096}}{{Hycontent|SCP-106|106F1}}{{Hycontent|SCP-173|173F1}}{{Hycontent|SCP-939|939F1}}<br><br />
<div class="mp-content"><br />
<br><br />
<br />
<big>'''Non-Playable'''</big><br />
{{Hycontent|SCP-018|SCP018}}{{Hycontent|SCP-207|scp207}}{{Hycontent|SCP-268|scp268 2}}{{Hycontent|SCP-500|scp500 4}}{{Hycontent|SCP-914|SCPCAT914}}</div><br />
</div><br />
<br><br />
<br />
<br />
<br><br />
<big>'''Event'''</big><br />
{{Hycontent|SCP-330|SCP330}}{{Hycontent|SCP-2536|2536}}<div class="mp-content"><br />
{{HiddenHover|text=<span class='hoveritem selected'>{{HycontentHidden|SCP-999|invisible|4=5px}}</span><span class='hoveritem'><div class="mp-content"><br />
<small>ACCESS GRANTED</small><br><br />
Terminated<br />
{{Hycontent|SCP-999|SCP-999 2|4=150px}}</span>|border=none}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCPs&diff=6173SCPs2021-03-13T18:41:40Z<p>LOstSTar: Spacing Edit</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header">'''SCPs'''</div><br />
<div class="mp-content"><br />
<center>'''SCPs''' are anomalies that have been captured by the Foundation. <br />
<br><br />
<center>SCPs are stored within numerous sites owned by the Foundation across the world; these sites including places such as Site-48, Site-17 and Site-02, the last site being where SCP SL takes place. <br />
<br><br />
<center>While some anomalies can either be harmful or hostile, others can be very beneficial if used correctly. The following SCPs are found in-game.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
'''Playable'''<br />
<div style="text-align:center;"><br />
{{Hycontent|SCP-049|049F1}}{{Hycontent|SCP-049-2|SCPCAT049-2}}{{Hycontent|SCP-079|SCPCAT 079}}{{Hycontent|SCP-096|SCPCAT096}}{{Hycontent|SCP-106|106F1}}{{Hycontent|SCP-173|173F1}}{{Hycontent|SCP-939|939F1}}<br><br />
<div class="mp-content"><br />
<br><br />
<br />
'''Non-Playable'''<br />
{{Hycontent|SCP-018|SCP018}}{{Hycontent|SCP-207|scp207}}{{Hycontent|SCP-268|scp268 2}}{{Hycontent|SCP-500|scp500 4}}{{Hycontent|SCP-914|SCPCAT914}}</div><br />
</div><br />
<br><br />
<br />
<br />
'''Event'''<br />
{{Hycontent|SCP-330|SCP330}}{{Hycontent|SCP-2536|2536}}<div class="mp-content"><br />
{{HiddenHover|text=<span class='hoveritem selected'>{{HycontentHidden|SCP-999|invisible|4=5px}}</span><span class='hoveritem'><div class="mp-content"><br />
<small>ACCESS GRANTED</small><br><br />
Terminated<br />
{{Hycontent|SCP-999|SCP-999 2|4=150px}}</span>|border=none}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Site-02&diff=6172Site-022021-03-13T18:40:47Z<p>LOstSTar: More Spacing Edits</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Locations'''</big></div><br />
<div class="mp-content"><br />
<center>Site-02, also known as the "Master Site", is one of the many Sites owned by The Foundation. Site-02 contains two experimental technologies, the [[Micro H.I.D.]] and [[C.A.S.S.I.E.]] <br>Site-02 is made up of 4 zones, with most SCPs being stored in Heavy Containment.<br> <br />
<br><br />
The 4 Zones each contain a mix of different structures. Certain Zones such as Heavy contain a variety of more structures.<br />
<br><br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
<big>'''Zones'''</big><br><br />
<br><br />
The 4 Main Sections of Site-02<br />
<br><br />
<br />
<br />
{{Hycontent|Light Containment Zone|LCZ Four way|4=190}}<br />
{{Hycontent|Heavy Containment Zone|HCZ_4way|4=190}}<br />
{{Hycontent|Entrance Zone|Walkway Office|4=190}}<br />
{{Hycontent|Surface Zone|SZ Gate A Road|4=190|5=jpg}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<br />
<big>'''Structures'''</big><br><br />
<br><br />
Furniture which spawns within the Zones. Most of these will randomly spawn.<br />
<br><br />
<br />
<br />
{{Hycontent|Bulletproof Locker №7|SCP Item Pedestal2|4=100}}<br />
{{Hycontent|Emergency Power Stations|Generator1|4=190}}<br />
{{Hycontent|Standard Locker|Locker1|4=100}}<br />
{{Hycontent|Wall-mounted Medkit|Medlocker|4=100}}<br />
{{Hycontent|MTF-E11-SR Rack|Weaponrack1|4=190}}<br />
{{Hycontent|Weapon Locker Type 21|Armorylocker1|4=190}}<br />
{{Hycontent|Workstation|Workstation2|4=190}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<br />
<big>'''Conceptual Locations'''</big><br><br />
<br><br />
These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.<br />
<br><br />
<br />
<br />
{{Hycontent|C.A.S.S.I.E.|CASSIECAT2|5=jpg|4=200}}<br />
</div><br />
[[Category: Lore]]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Site-02&diff=6171Site-022021-03-13T18:35:28Z<p>LOstSTar: Capitalized/Grammar</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Locations'''</big></div><br />
<div class="mp-content"><br />
<center>Site-02, also known as the "Master Site", is one of the many Sites owned by The Foundation. Site-02 contains two experimental technologies, the [[Micro H.I.D.]] and [[C.A.S.S.I.E.]] <br>Site-02 is made up of 4 zones, with most SCPs being stored in Heavy Containment.<br> <br />
<br><br />
The 4 Zones each contain a mix of different structures. Certain Zones such as Heavy contain a variety of more structures.<br />
<br><br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
<big>'''Zones'''</big><br><br />
<br><br />
''The 4 Main Sections of Site-02''<br />
{{Hycontent|Light Containment Zone|LCZ Four way|4=190}}<br />
{{Hycontent|Heavy Containment Zone|HCZ_4way|4=190}}<br />
{{Hycontent|Entrance Zone|Walkway Office|4=190}}<br />
{{Hycontent|Surface Zone|SZ Gate A Road|4=190|5=jpg}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<big>'''Structures'''</big><br><br />
<br><br />
''Furniture which spawns within the Zones. Most of these will randomly spawn.''<br />
{{Hycontent|Bulletproof Locker №7|SCP Item Pedestal2|4=100}}<br />
{{Hycontent|Emergency Power Stations|Generator1|4=190}}<br />
{{Hycontent|Standard Locker|Locker1|4=100}}<br />
{{Hycontent|Wall-mounted Medkit|Medlocker|4=100}}<br />
{{Hycontent|MTF-E11-SR Rack|Weaponrack1|4=190}}<br />
{{Hycontent|Weapon Locker Type 21|Armorylocker1|4=190}}<br />
{{Hycontent|Workstation|Workstation2|4=190}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<big>'''Conceptual Locations'''</big><br><br />
<br><br />
''These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.''<br />
{{Hycontent|C.A.S.S.I.E.|CASSIECAT2|5=jpg|4=200}}<br />
</div><br />
[[Category: Lore]]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Site-02&diff=6170Site-022021-03-13T18:31:40Z<p>LOstSTar: Added additional info on structure spawning/Italicized</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Locations'''</big></div><br />
<div class="mp-content"><br />
<center>Site-02, also known as the "Master Site", is one of the many Sites owned by The Foundation. Site-02 contains two experimental technologies, the [[Micro H.I.D.]] and [[C.A.S.S.I.E.]] <br>Site-02 is made up of 4 zones, with most SCPs being stored in Heavy Containment Zone.<br> <br />
<br><br />
The 4 Zones each contain a mix of different structures. Certain Zones such as Heavy contain a variety of more structures.<br />
<br><br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
<big>'''Zones'''</big><br><br />
<br><br />
''The Main 4 Sections of Site-02''<br />
{{Hycontent|Light Containment Zone|LCZ Four way|4=190}}<br />
{{Hycontent|Heavy Containment Zone|HCZ_4way|4=190}}<br />
{{Hycontent|Entrance Zone|Walkway Office|4=190}}<br />
{{Hycontent|Surface Zone|SZ Gate A Road|4=190|5=jpg}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<big>'''Structures'''</big><br><br />
<br><br />
''Furniture which spawns within the Zones. Most of these will randomly spawn.''<br />
{{Hycontent|Bulletproof Locker №7|SCP Item Pedestal2|4=100}}<br />
{{Hycontent|Emergency Power Stations|Generator1|4=190}}<br />
{{Hycontent|Standard Locker|Locker1|4=100}}<br />
{{Hycontent|Wall-mounted Medkit|Medlocker|4=100}}<br />
{{Hycontent|MTF-E11-SR Rack|Weaponrack1|4=190}}<br />
{{Hycontent|Weapon Locker Type 21|Armorylocker1|4=190}}<br />
{{Hycontent|Workstation|Workstation2|4=190}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<big>'''Conceptual locations'''</big><br><br />
<br><br />
''These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.''<br />
{{Hycontent|C.A.S.S.I.E.|CASSIECAT2|5=jpg|4=200}}<br />
</div><br />
[[Category: Lore]]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Site-02&diff=6169Site-022021-03-13T18:22:24Z<p>LOstSTar: Grammar/Wording/Spacing/Emboldening/Sizing/Inter-Wiki Linking</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Locations'''</big></div><br />
<div class="mp-content"><br />
<center>Site-02, also known as the "Master Site", is one of the many Sites owned by The Foundation. Site-02 contains two experimental technologies, the [[Micro H.I.D.]] and [[C.A.S.S.I.E.]] <br>Site-02 is made up of 4 zones, with most SCPs being stored in Heavy Containment Zone.<br> <br />
<br><br />
Weapons, Lockers and Medkit Cabinets are found throughout the Light and Heavy Containment Zones.<br />
<br><br />
<br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
<div style="text-align:center;"><br />
<big>'''Zones'''</big><br><br />
<br><br />
The Main 4 Sections of Site-02<br />
{{Hycontent|Light Containment Zone|LCZ Four way|4=190}}<br />
{{Hycontent|Heavy Containment Zone|HCZ_4way|4=190}}<br />
{{Hycontent|Entrance Zone|Walkway Office|4=190}}<br />
{{Hycontent|Surface Zone|SZ Gate A Road|4=190|5=jpg}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<big>'''Structures'''</big><br><br />
<br><br />
Furniture which spawns within the Zones. Most of these will randomly spawn.<br />
{{Hycontent|Bulletproof Locker №7|SCP Item Pedestal2|4=100}}<br />
{{Hycontent|Emergency Power Stations|Generator1|4=190}}<br />
{{Hycontent|Standard Locker|Locker1|4=100}}<br />
{{Hycontent|Wall-mounted Medkit|Medlocker|4=100}}<br />
{{Hycontent|MTF-E11-SR Rack|Weaponrack1|4=190}}<br />
{{Hycontent|Weapon Locker Type 21|Armorylocker1|4=190}}<br />
{{Hycontent|Workstation|Workstation2|4=190}}<br />
<div class="mp-content"> <br />
<br><br />
<br />
<br />
<big>'''Conceptual locations'''</big><br><br />
<br><br />
These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.<br />
{{Hycontent|C.A.S.S.I.E.|CASSIECAT2|5=jpg|4=200}}<br />
</div><br />
[[Category: Lore]]</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCPs&diff=6168SCPs2021-03-13T17:11:17Z<p>LOstSTar: Word Changes</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header">'''SCPs'''</div><br />
<div class="mp-content"><br />
<center>'''SCPs''' are anomalies that have been captured by the Foundation. <br />
<br><br />
<center>SCPs are stored within numerous sites owned by the Foundation across the world; these sites including places such as Site-48, Site-17 and Site-02, the last site being where SCP SL takes place. <br />
<br><br />
<center>While some anomalies can either be harmful or hostile, others can be very beneficial if used correctly. The following SCPs are found in-game.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
'''Playable'''<br />
<div style="text-align:center;"><br />
{{Hycontent|SCP-049|049F1}}{{Hycontent|SCP-049-2|SCPCAT049-2}}{{Hycontent|SCP-079|SCPCAT 079}}{{Hycontent|SCP-096|SCPCAT096}}{{Hycontent|SCP-106|106F1}}{{Hycontent|SCP-173|173F1}}{{Hycontent|SCP-939|939F1}}<br><br />
<div class="mp-content"><br />
<br><br />
<br />
'''Non-Playable'''<br />
{{Hycontent|SCP-018|SCP018}}{{Hycontent|SCP-207|scp207}}{{Hycontent|SCP-268|scp268 2}}{{Hycontent|SCP-500|scp500 4}}{{Hycontent|SCP-914|SCPCAT914}}</div><br />
</div><br />
<br><br />
<br />
'''Event'''<br />
{{Hycontent|SCP-330|SCP330}}{{Hycontent|SCP-2536|2536}}<div class="mp-content"><br />
{{HiddenHover|text=<span class='hoveritem selected'>{{HycontentHidden|SCP-999|invisible|4=5px}}</span><span class='hoveritem'><div class="mp-content"><br />
<small>ACCESS GRANTED</small><br><br />
Terminated<br />
{{Hycontent|SCP-999|SCP-999 2|4=150px}}</span>|border=none}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Server_Info&diff=6167Server Info2021-03-13T17:05:09Z<p>LOstSTar: Someone was being a troll; undid their edits</p>
<hr />
<div>__TOC__<br />
<br />
'''Servers''' allow players to play online with other people. They can be hosted by the players themselves or by an external hosting service.<br />
Servers should optimally allow up to around 20 players - although larger severs can be configured, they will become significantly slower and the game may become unbalanced.<br />
<br />
=Server Browser=<br />
The Server Browser is used to display all verified servers sorted by ping/location, with official servers in the player's region always being shown first.<br><br />
At the top of the Server Browser are five filter options. These options include:<br />
*Internet - Shows all Listed Servers<br />
*Favourites - Shows all Favourited Servers<br />
*Official - List all Official Servers<br />
*History - List all the servers you have recently played<br />
*Friends - List all the server that currently have friends playing on them.<br />
<br />
Above the server list are multiple different buttons.<br />
*[[File:SearchIcon.png]] Search for a server by name<br />
*[[File:CreateServer.png]] Create a temporarily server<br />
*[[File:RejoinIcon.png]] Rejoin the last played server<br />
*[[File:Direct Connect Icon.png]] Directly Connect to a server by IP<br />
*[[File:RefreshIcon.png]] Refresh Server list<br />
Filter options are found to the right of these buttons.<br><br />
These filter options can be used to hide empty games, hide full games, and hide servers that use a whitelist.<br />
<br />
When you click on a server, the information about the server will pop up to the right of the server list.<br><br />
Most servers will have their rules stored in the information section, so it is important to read them before joining a server.<br />
<br />
The Server Browser will also show any other important information about the server, such as<br />
*[[File:ServerOfficial.png|25px]] Official Server<br />
*[[File:ServerFriendlyfire.png|25px]] Servers with Friendly Fire on<br />
*[[File:ServerModded.png|25px]] Servers that make use of plugins<br />
*[[File:ServerWhitelist.png|25px]] Servers that contain a whitelist of players that can join them.<br />
<br />
=Hosting a server=<br />
A server must be hosted on a machine to be playable, this can be done in a number of ways.<br />
<br />
==Hosting from home or using a VPS==<br />
{{Related|Guide:Hosting a server|Hosting a server}}<br />
* Hosting from home is an easy task and is mostly free, but will require a dedicated computer to host the server and have [[Guide:Hosting a server#Server Specifications|acceptable specifications]] of both hardware and internet speed.<br />
<br />
* Hosting on a VPS is more complex and has upkeep costs, but it is the most flexible option - fully dedicated, has a static IP address and requires no port forwarding.<br />
<br />
Both home hosting and VPS hosting follow the same instructions, the only difference being that a VPS server setup will be done over a FTP client and doesn't require port forwarding.<br />
<br />
==Renting a game server==<br />
Renting a game server is the simplest way to host a server, as almost everything is done for you. It is similar to VPS hosting with the differences being a proper UI and autoverification ''(note that autoverification is done '''only''' on the servers rented from one of the providers mentioned below).''<br />
<br />
Official Server provider:<br />
*[https://zap-hosting.com/scpwik ZAP-Hosting]<br />
<br />
<br />
List of alternative providers with autoverification (in alphabetical order):<br />
*[https://clans.hu/ Clans.hu]<br />
*[https://exehost.net/ Exehost.NET]<br />
*[https://www.exiled.host/ EXILED]<br />
*[https://my.forestracks.com/store/scpsl-servers ForestRacks]<br />
*[https://inovaperf.fr/ Inovaperf.fr]<br />
*[https://ips-hosting.com/ IPS Hosting]<br />
*[https://liveserver.pl/ LiveServer.pl]<br />
*[https://miniserv.pl/ MiniServ.pl]<br />
*[https://quickcentralhosting.com/ QuickCentralHosting]<br />
*[https://saganetwork.net Saganetwork]<br />
<br />
=Verification=<br />
For a server to be visible on the server browser, it has to be verified.<br />
<br />
Verification is a mostly manual process in which the server's config is checked to ensure that it follows the [https://scpslgame.com/Verified_server_rules.pdf Verified Server Rules]. If it does, the server is issued a verification key which the server uses to authorize itself to the server browser.<br />
<br />
This is bypassed on the aforementioned game server hosting services.<br />
<br />
=Server Moderation=<br />
To moderate their server, owners and assigned server staff have access to the [[Remote Admin]] panel. This allows general moderation features such as kick, ban and mute as well as more "cheaty" options such as spawning items, giving godmode or door bypasses.<br />
<br />
=Server Configuration=<br />
{{Main|Docs:Server Config|Server Config}}<br />
After installing the server can be configured and settings such as the server name, info tab, player count and similar can be set.<br />
<br />
All of these settings can be changed in the '''config_gameplay.txt/config.txt''' file.<br />
*On Windows: '''%AppData%\Roaming\SCP Secret Laboratory\config\<port>\config_gameplay.txt'''<br />
*On Linux: '''\home\{username}\.config\SCP Secret Laboratory\config\<port>\config_gameplay.txt'''</div>LOstSTarhttps://en.scpslgame.com/index.php?title=SCPs&diff=6162SCPs2021-03-12T20:59:45Z<p>LOstSTar: Boldened</p>
<hr />
<div><div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header">'''SCPs'''</div><br />
<div class="mp-content"><br />
<center>'''SCPs''' are anomalies that have been captured by the Foundation. <br />
<br><br />
<center>SCPs are stored within numerous sites owned by the Foundation across the world; these sites including places such as Site-48, Site-17 and Site-02, the last one being the place where SCP SL takes place. <br />
<br><br />
<center>While some anomalies can either be harmful or hostile, others can be very beneficial if used correctly. The following SCPs are found in-game.<br />
<br><br />
<br />
<!-- Actual category box --><br />
<div class="mp-section"><br />
<div class="mp-content"><br />
'''Playable'''<br />
<div style="text-align:center;"><br />
{{Hycontent|SCP-049|049F1}}{{Hycontent|SCP-049-2|SCPCAT049-2}}{{Hycontent|SCP-079|SCPCAT 079}}{{Hycontent|SCP-096|SCPCAT096}}{{Hycontent|SCP-106|106F1}}{{Hycontent|SCP-173|173F1}}{{Hycontent|SCP-939|939F1}}<br><br />
<div class="mp-content"><br />
<br><br />
<br />
'''Non-Playable'''<br />
{{Hycontent|SCP-018|SCP018}}{{Hycontent|SCP-207|scp207}}{{Hycontent|SCP-268|scp268 2}}{{Hycontent|SCP-500|scp500 4}}{{Hycontent|SCP-914|SCPCAT914}}</div><br />
</div><br />
<br><br />
<br />
'''Event'''<br />
{{Hycontent|SCP-330|SCP330}}{{Hycontent|SCP-2536|2536}}<div class="mp-content"><br />
{{HiddenHover|text=<span class='hoveritem selected'>{{HycontentHidden|SCP-999|invisible|4=5px}}</span><span class='hoveritem'><div class="mp-content"><br />
<small>ACCESS GRANTED</small><br><br />
Terminated<br />
{{Hycontent|SCP-999|SCP-999 2|4=150px}}</span>|border=none}}</div>LOstSTarhttps://en.scpslgame.com/index.php?title=Main_Page_Sandbox&diff=6161Main Page Sandbox2021-03-12T17:26:09Z<p>LOstSTar: Added ';'</p>
<hr />
<div><br />
<div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Welcome to the Official SCP: Secret Laboratory Wiki!'''</big></div><br />
<div class="mp-content"><br />
<center>The official information hub for all things SCP SL, with over '''{{NUMBEROFPAGES}}''' pages and counting! <br><br />
<br>Below you can find articles on the SCPs, various playable classes and more.</center><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-left"><br />
<div class="mp-section"><br />
<div class="mp-header">'''About the Game'''</div><br />
<div class="mp-content"><br />
<span style="font-size: 90%;">'''SCP: Secret Laboratory''' is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games' ''SCP: Containment Breach'' and Garry's Mod's Breach Gamemode.<br><br><br />
The game features playable 6 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each class having their own objectives.<br />
<br><br>The randomly generated facility and class division makes every game completely unique and full of sensations; no matter what class you may be playing, you'll never know where you may be heading, or what awaits you behind the next door.</span><br />
</div><br />
</div><br />
<br />
<div class="mp-section"><br />
<div class="mp-header">'''Links'''</div><br />
<div class="mp-content"><br />
<span style="font-size:115%;line-height:1.6;"><br />
Steam and Patreon<br><br />
<br />
[[File:social_Sl-steam.png|30px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] <br><br />
<br />
[[File:social_Sl-patreon.png|30px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]<br><br />
<br><br />
<br />
Social Media<br><br />
<br />
[[File:Social sl-discord.png|30px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]<br><br />
<br />
[[File:social_SCP_SL_Facebook.png|30px|link=https://www.facebook.com/SCPSL.Official/]] [https://www.facebook.com/SCPSL.Official/ Official SCP SL Facebook]<br><br />
<br />
[[File:social_RedditSL.png|30px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]<br><br />
<br />
[[File:social_SCP_SL_Twitter.png|30px|link=https://twitter.com/scpslofficial]] [https://twitter.com/scpslofficial Official SCP SL Twitter]<br><br />
<br><br />
<br />
Streaming<br><br />
<br />
[[File:social_SL_Twitch.png|30px|link=https://twitch.tv/SCPSL_Official]] [https://twitch.tv/SCPSL_Official Official SCP SL Twitch]<br><br />
<br />
[[File:social_SL_Youtube.png|30px|link=https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg]] [https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg Official SCP SL Youtube]<br />
<br><br />
<br />
</span><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-right"><br />
<br />
<!-- UPDATE BOX --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Most Recent Update'''</div><br />
<div class="mp-content"><br />
<center>[[File:Default Update Logo 2.jpg|250px]]</center><br />
'''Version:''' v10.2.2<br><br />
'''Release Date:''' March 3rd, 2021<br><br />
<br />
<center><span style="font-size: 110%; font-weight: bold;">Update Highlights</span></center><br />
*Game Updates<br />
*Bug Fixes<br />
<div style="text-align:center;font-size:80%;margin:10px 0 0 0;">[[Updates/10.2.2|Update changelogs]]</div><br />
</div><br />
</div><br />
<br />
<!-- WIKI MAINTAINERS LIST --><br />
<div class="mp-section"><br />
<div class="mp-header">Wiki Maintainers</div><br />
<div class="mp-content"><br />
<center><b>Wiki Manager</b></center><br />
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Wiki Coordinators</b></center><br />
* [[User:Argus|Argus]] ([[User_talk:Argus|Talk]] | [[Special:Contributions/Argus|Contribs]])<br />
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])<br />
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])<br />
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Stewards</b></center><br />
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])<br />
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])<br />
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])<br />
</div><br />
</div><br />
<br />
<!-- Talk Box --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Suggestions/Issues with the wiki?'''</div><br />
<div class="mp-content"><br />
We do not use talk pages on this wiki. If you have an issue with the wiki or want to suggest something. <br><br />
<br><br />
Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord] and ask a SL Wiki Staff for help in the <br>''#scpsl-wiki-feedback'' channel.<br><br />
<br><br />
It is also important to note that edits by non-wiki staff '''do not show up''' until approved by a wiki staff.<br />
</div><br />
</div><br />
</div><br />
<br />
<!-- CONTENT BOX --><br />
<div class="mp-center"><br />
<br />
<!-- GAME CONTENT BOX --><br />
<!---"GAME CONTENT BOX Desktop"---><br />
<div class="nomobile"> <br />
<div class="mp-section"><br />
<div class="mp-header">'''Game Content'''</div><br />
<div class="mp-content"><br />
<div style="text-align:center;">{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|NEWWEAPONSCAT}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Locations|NEWLOCATIONSCAT}}{{Hycontent|Mechanics|NEWMECHANICSCAT}}{{Hycontent|Achievements|Trophy3}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}</div><br />
</div><br />
<br />
<!-- TECH INFO BOX --><br />
<div class="mp-header">'''Technical Info'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[[Server Info]]</li><br />
<li>[[System Requirements]]</li><br />
<li>[[Remote Admin]]</li><br />
<li>[[Docs:Server Config|Server Config]]</li><br />
<li>[[Docs:Permissions|Permissions]]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
<br />
<!-- WIKI INFO BOX --><br />
<div class="mp-header">'''Wiki Internal Links'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[https://ru.scpslgame.com Pусский]</li><br />
<li>[https://hub.scpslgame.com Global Wiki Hub]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
</div><br />
</div><br />
</div><br />
<br />
<div style="display:none"><br />
* [[Achievements]]<br />
* [[Classes]]<br />
* [[Guides]]<br />
* [[Items]]<br />
* [[Locations]]<br />
* [[Mechanics]]<br />
* [[SCPs]]<br />
* [[Weapons]]<br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Main_Page_Sandbox&diff=6160Main Page Sandbox2021-03-12T17:25:43Z<p>LOstSTar: Added 1 Letter</p>
<hr />
<div><br />
<div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Welcome to the Official SCP: Secret Laboratory Wiki!'''</big></div><br />
<div class="mp-content"><br />
<center>The official information hub for all things SCP SL, with over '''{{NUMBEROFPAGES}}''' pages and counting! <br><br />
<br>Below you can find articles on the SCPs, various playable classes and more.</center><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-left"><br />
<div class="mp-section"><br />
<div class="mp-header">'''About the Game'''</div><br />
<div class="mp-content"><br />
<span style="font-size: 90%;">'''SCP: Secret Laboratory''' is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games' ''SCP: Containment Breach'' and Garry's Mod's Breach Gamemode.<br><br><br />
The game features playable 6 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each class having their own objectives.<br />
<br><br>The randomly generated facility and class division makes every game completely unique and full of sensations, no matter what class you may be playing, you'll never know where you may be heading, or what awaits you behind the next door.</span><br />
</div><br />
</div><br />
<br />
<div class="mp-section"><br />
<div class="mp-header">'''Links'''</div><br />
<div class="mp-content"><br />
<span style="font-size:115%;line-height:1.6;"><br />
Steam and Patreon<br><br />
<br />
[[File:social_Sl-steam.png|30px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] <br><br />
<br />
[[File:social_Sl-patreon.png|30px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]<br><br />
<br><br />
<br />
Social Media<br><br />
<br />
[[File:Social sl-discord.png|30px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]<br><br />
<br />
[[File:social_SCP_SL_Facebook.png|30px|link=https://www.facebook.com/SCPSL.Official/]] [https://www.facebook.com/SCPSL.Official/ Official SCP SL Facebook]<br><br />
<br />
[[File:social_RedditSL.png|30px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]<br><br />
<br />
[[File:social_SCP_SL_Twitter.png|30px|link=https://twitter.com/scpslofficial]] [https://twitter.com/scpslofficial Official SCP SL Twitter]<br><br />
<br><br />
<br />
Streaming<br><br />
<br />
[[File:social_SL_Twitch.png|30px|link=https://twitch.tv/SCPSL_Official]] [https://twitch.tv/SCPSL_Official Official SCP SL Twitch]<br><br />
<br />
[[File:social_SL_Youtube.png|30px|link=https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg]] [https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg Official SCP SL Youtube]<br />
<br><br />
<br />
</span><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-right"><br />
<br />
<!-- UPDATE BOX --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Most Recent Update'''</div><br />
<div class="mp-content"><br />
<center>[[File:Default Update Logo 2.jpg|250px]]</center><br />
'''Version:''' v10.2.2<br><br />
'''Release Date:''' March 3rd, 2021<br><br />
<br />
<center><span style="font-size: 110%; font-weight: bold;">Update Highlights</span></center><br />
*Game Updates<br />
*Bug Fixes<br />
<div style="text-align:center;font-size:80%;margin:10px 0 0 0;">[[Updates/10.2.2|Update changelogs]]</div><br />
</div><br />
</div><br />
<br />
<!-- WIKI MAINTAINERS LIST --><br />
<div class="mp-section"><br />
<div class="mp-header">Wiki Maintainers</div><br />
<div class="mp-content"><br />
<center><b>Wiki Manager</b></center><br />
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Wiki Coordinators</b></center><br />
* [[User:Argus|Argus]] ([[User_talk:Argus|Talk]] | [[Special:Contributions/Argus|Contribs]])<br />
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])<br />
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])<br />
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Stewards</b></center><br />
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])<br />
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])<br />
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])<br />
</div><br />
</div><br />
<br />
<!-- Talk Box --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Suggestions/Issues with the wiki?'''</div><br />
<div class="mp-content"><br />
We do not use talk pages on this wiki. If you have an issue with the wiki or want to suggest something. <br><br />
<br><br />
Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord] and ask a SL Wiki Staff for help in the <br>''#scpsl-wiki-feedback'' channel.<br><br />
<br><br />
It is also important to note that edits by non-wiki staff '''do not show up''' until approved by a wiki staff.<br />
</div><br />
</div><br />
</div><br />
<br />
<!-- CONTENT BOX --><br />
<div class="mp-center"><br />
<br />
<!-- GAME CONTENT BOX --><br />
<!---"GAME CONTENT BOX Desktop"---><br />
<div class="nomobile"> <br />
<div class="mp-section"><br />
<div class="mp-header">'''Game Content'''</div><br />
<div class="mp-content"><br />
<div style="text-align:center;">{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|NEWWEAPONSCAT}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Locations|NEWLOCATIONSCAT}}{{Hycontent|Mechanics|NEWMECHANICSCAT}}{{Hycontent|Achievements|Trophy3}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}</div><br />
</div><br />
<br />
<!-- TECH INFO BOX --><br />
<div class="mp-header">'''Technical Info'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[[Server Info]]</li><br />
<li>[[System Requirements]]</li><br />
<li>[[Remote Admin]]</li><br />
<li>[[Docs:Server Config|Server Config]]</li><br />
<li>[[Docs:Permissions|Permissions]]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
<br />
<!-- WIKI INFO BOX --><br />
<div class="mp-header">'''Wiki Internal Links'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[https://ru.scpslgame.com Pусский]</li><br />
<li>[https://hub.scpslgame.com Global Wiki Hub]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
</div><br />
</div><br />
</div><br />
<br />
<div style="display:none"><br />
* [[Achievements]]<br />
* [[Classes]]<br />
* [[Guides]]<br />
* [[Items]]<br />
* [[Locations]]<br />
* [[Mechanics]]<br />
* [[SCPs]]<br />
* [[Weapons]]<br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Main_Page_Sandbox&diff=6159Main Page Sandbox2021-03-12T17:21:45Z<p>LOstSTar: Grammar, Minor to Major Wording Changes, Italicizing</p>
<hr />
<div><br />
<div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Welcome to the Official SCP: Secret Laboratory Wiki!'''</big></div><br />
<div class="mp-content"><br />
<center>The official information hub for all things SCP SL, with over '''{{NUMBEROFPAGES}}''' pages and counting! <br><br />
<br>Below you can find articles on the SCPs, various playable classes and more.</center><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-left"><br />
<div class="mp-section"><br />
<div class="mp-header">'''About the Game'''</div><br />
<div class="mp-content"><br />
<span style="font-size: 90%;">'''SCP: Secret Laboratory''' is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games' ''SCP: Containment Breach'' and Garry's Mod's Breach Gamemode.<br><br><br />
The game features playable 6 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each class having their own objectives.<br />
<br><br>The randomly generated facility and class division make every game completely unique and full of sensations, no matter what class you may be playing, you'll never know where you may be heading, or what awaits you behind the next door.</span><br />
</div><br />
</div><br />
<br />
<div class="mp-section"><br />
<div class="mp-header">'''Links'''</div><br />
<div class="mp-content"><br />
<span style="font-size:115%;line-height:1.6;"><br />
Steam and Patreon<br><br />
<br />
[[File:social_Sl-steam.png|30px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] <br><br />
<br />
[[File:social_Sl-patreon.png|30px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]<br><br />
<br><br />
<br />
Social Media<br><br />
<br />
[[File:Social sl-discord.png|30px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]<br><br />
<br />
[[File:social_SCP_SL_Facebook.png|30px|link=https://www.facebook.com/SCPSL.Official/]] [https://www.facebook.com/SCPSL.Official/ Official SCP SL Facebook]<br><br />
<br />
[[File:social_RedditSL.png|30px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]<br><br />
<br />
[[File:social_SCP_SL_Twitter.png|30px|link=https://twitter.com/scpslofficial]] [https://twitter.com/scpslofficial Official SCP SL Twitter]<br><br />
<br><br />
<br />
Streaming<br><br />
<br />
[[File:social_SL_Twitch.png|30px|link=https://twitch.tv/SCPSL_Official]] [https://twitch.tv/SCPSL_Official Official SCP SL Twitch]<br><br />
<br />
[[File:social_SL_Youtube.png|30px|link=https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg]] [https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg Official SCP SL Youtube]<br />
<br><br />
<br />
</span><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-right"><br />
<br />
<!-- UPDATE BOX --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Most Recent Update'''</div><br />
<div class="mp-content"><br />
<center>[[File:Default Update Logo 2.jpg|250px]]</center><br />
'''Version:''' v10.2.2<br><br />
'''Release Date:''' March 3rd, 2021<br><br />
<br />
<center><span style="font-size: 110%; font-weight: bold;">Update Highlights</span></center><br />
*Game Updates<br />
*Bug Fixes<br />
<div style="text-align:center;font-size:80%;margin:10px 0 0 0;">[[Updates/10.2.2|Update changelogs]]</div><br />
</div><br />
</div><br />
<br />
<!-- WIKI MAINTAINERS LIST --><br />
<div class="mp-section"><br />
<div class="mp-header">Wiki Maintainers</div><br />
<div class="mp-content"><br />
<center><b>Wiki Manager</b></center><br />
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Wiki Coordinators</b></center><br />
* [[User:Argus|Argus]] ([[User_talk:Argus|Talk]] | [[Special:Contributions/Argus|Contribs]])<br />
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])<br />
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])<br />
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Stewards</b></center><br />
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])<br />
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])<br />
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])<br />
</div><br />
</div><br />
<br />
<!-- Talk Box --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Suggestions/Issues with the wiki?'''</div><br />
<div class="mp-content"><br />
We do not use talk pages on this wiki. If you have an issue with the wiki or want to suggest something. <br><br />
<br><br />
Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord] and ask a SL Wiki Staff for help in the <br>''#scpsl-wiki-feedback'' channel.<br><br />
<br><br />
It is also important to note that edits by non-wiki staff '''do not show up''' until approved by a wiki staff.<br />
</div><br />
</div><br />
</div><br />
<br />
<!-- CONTENT BOX --><br />
<div class="mp-center"><br />
<br />
<!-- GAME CONTENT BOX --><br />
<!---"GAME CONTENT BOX Desktop"---><br />
<div class="nomobile"> <br />
<div class="mp-section"><br />
<div class="mp-header">'''Game Content'''</div><br />
<div class="mp-content"><br />
<div style="text-align:center;">{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|NEWWEAPONSCAT}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Locations|NEWLOCATIONSCAT}}{{Hycontent|Mechanics|NEWMECHANICSCAT}}{{Hycontent|Achievements|Trophy3}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}</div><br />
</div><br />
<br />
<!-- TECH INFO BOX --><br />
<div class="mp-header">'''Technical Info'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[[Server Info]]</li><br />
<li>[[System Requirements]]</li><br />
<li>[[Remote Admin]]</li><br />
<li>[[Docs:Server Config|Server Config]]</li><br />
<li>[[Docs:Permissions|Permissions]]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
<br />
<!-- WIKI INFO BOX --><br />
<div class="mp-header">'''Wiki Internal Links'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[https://ru.scpslgame.com Pусский]</li><br />
<li>[https://hub.scpslgame.com Global Wiki Hub]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
</div><br />
</div><br />
</div><br />
<br />
<div style="display:none"><br />
* [[Achievements]]<br />
* [[Classes]]<br />
* [[Guides]]<br />
* [[Items]]<br />
* [[Locations]]<br />
* [[Mechanics]]<br />
* [[SCPs]]<br />
* [[Weapons]]<br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Main_Page_Sandbox&diff=6158Main Page Sandbox2021-03-12T17:10:48Z<p>LOstSTar: Sandbox Edit (Spacing, Grammar) / Emboldening Edits</p>
<hr />
<div><br />
<div class="mp-center" style="width:100%"><br />
<div class="mp-section"><br />
<div class="mp-header"><big>'''Welcome to the Official SCP: Secret Laboratory Wiki!'''</big></div><br />
<div class="mp-content"><br />
<center>The official information hub for all things SCP SL, with over '''{{NUMBEROFPAGES}}''' pages and counting! <br><br />
<br>Below you can find articles on the SCPs, various playable classes and more.</center><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-left"><br />
<div class="mp-section"><br />
<div class="mp-header">'''About the Game'''</div><br />
<div class="mp-content"><br />
<span style="font-size: 90%;">'''SCP: Secret Laboratory''' is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games' SCP: Containment Breach and Garry's Mod's Breach gamemode.<br><br><br />
The game features playable 6 teams: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each one with their own objectives.<br />
<br><br>The randomly generated facility and class division make every game random and full of sensations, you never know where you are heading or what awaits you behind the next door, no matter what class you are playing.</span><br />
</div><br />
</div><br />
<br />
<div class="mp-section"><br />
<div class="mp-header">'''Links'''</div><br />
<div class="mp-content"><br />
<span style="font-size:115%;line-height:1.6;"><br />
Steam and Patreon<br><br />
<br />
[[File:social_Sl-steam.png|30px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] <br><br />
<br />
[[File:social_Sl-patreon.png|30px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]<br><br />
<br><br />
<br />
Social Media<br><br />
<br />
[[File:Social sl-discord.png|30px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]<br><br />
<br />
[[File:social_SCP_SL_Facebook.png|30px|link=https://www.facebook.com/SCPSL.Official/]] [https://www.facebook.com/SCPSL.Official/ Official SCP SL Facebook]<br><br />
<br />
[[File:social_RedditSL.png|30px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]<br><br />
<br />
[[File:social_SCP_SL_Twitter.png|30px|link=https://twitter.com/scpslofficial]] [https://twitter.com/scpslofficial Official SCP SL Twitter]<br><br />
<br><br />
<br />
Streaming<br><br />
<br />
[[File:social_SL_Twitch.png|30px|link=https://twitch.tv/SCPSL_Official]] [https://twitch.tv/SCPSL_Official Official SCP SL Twitch]<br><br />
<br />
[[File:social_SL_Youtube.png|30px|link=https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg]] [https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg Official SCP SL Youtube]<br />
<br><br />
<br />
</span><br />
</div><br />
</div><br />
</div><br />
<br />
<div class="mp-right"><br />
<br />
<!-- UPDATE BOX --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Most Recent Update'''</div><br />
<div class="mp-content"><br />
<center>[[File:Default Update Logo 2.jpg|250px]]</center><br />
'''Version:''' v10.2.2<br><br />
'''Release Date:''' March 3rd, 2021<br><br />
<br />
<center><span style="font-size: 110%; font-weight: bold;">Update Highlights</span></center><br />
*Game Updates<br />
*Bug Fixes<br />
<div style="text-align:center;font-size:80%;margin:10px 0 0 0;">[[Updates/10.2.2|Update changelogs]]</div><br />
</div><br />
</div><br />
<br />
<!-- WIKI MAINTAINERS LIST --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Wiki Maintainers'''</div><br />
<div class="mp-content"><br />
<center><b>Wiki Manager</b></center><br />
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Wiki Coordinators</b></center><br />
* [[User:Argus|Argus]] ([[User_talk:Argus|Talk]] | [[Special:Contributions/Argus|Contribs]])<br />
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])<br />
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])<br />
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])<br />
<br><br />
<br />
<hr><br />
<center><b>Stewards</b></center><br />
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])<br />
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])<br />
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])<br />
</div><br />
</div><br />
<br />
<!-- Talk Box --><br />
<div class="mp-section"><br />
<div class="mp-header">'''Suggestions/Issues with the wiki?'''</div><br />
<div class="mp-content"><br />
We do not use talk pages on this wiki. If you have an issue with the wiki or want to suggest something. <br><br />
<br><br />
Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord] and ask a SL Wiki Staff for help in the <br>''#scpsl-wiki-feedback'' channel.<br><br />
<br><br />
It is also important to note that edits by non-wiki staff do not show up until approved by a wiki staff.<br />
</div><br />
</div><br />
</div><br />
<br />
<!-- CONTENT BOX --><br />
<div class="mp-center"><br />
<br />
<!-- GAME CONTENT BOX --><br />
<!---"GAME CONTENT BOX Desktop"---><br />
<div class="nomobile"> <br />
<div class="mp-section"><br />
<div class="mp-header">'''Game Content'''</div><br />
<div class="mp-content"><br />
<div style="text-align:center;">{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|NEWWEAPONSCAT}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Locations|NEWLOCATIONSCAT}}{{Hycontent|Mechanics|NEWMECHANICSCAT}}{{Hycontent|Achievements|Trophy3}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}</div><br />
</div><br />
<br />
<!-- TECH INFO BOX --><br />
<div class="mp-header">'''Technical Info'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[[Server Info]]</li><br />
<li>[[System Requirements]]</li><br />
<li>[[Remote Admin]]</li><br />
<li>[[Docs:Server Config|Server Config]]</li><br />
<li>[[Docs:Permissions|Permissions]]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
<br />
<!-- WIKI INFO BOX --><br />
<div class="mp-header">'''Wiki Links'''</div><br />
<div class="mp-content"><br />
<center><br />
<div class="mp-wide"><br />
<ul><br />
<li>[https://ru.scpslgame.com Pусский]</li><br />
<li>[https://hub.scpslgame.com Global Wiki Hub]</li><br />
</ul><br />
</div><br />
</center><br />
</div><br />
</div><br />
</div><br />
</div><br />
<br />
<div style="display:none"><br />
* [[Achievements]]<br />
* [[Classes]]<br />
* [[Guides]]<br />
* [[Items]]<br />
* [[Locations]]<br />
* [[Mechanics]]<br />
* [[SCPs]]<br />
* [[Weapons]]<br />
</div></div>LOstSTarhttps://en.scpslgame.com/index.php?title=Template:SCP_Navbox&diff=6157Template:SCP Navbox2021-03-12T14:35:16Z<p>LOstSTar: </p>
<hr />
<div>{{Navbox<br />
|name = Navbox SCPs<br />
|state = mw-collapsible mw-collapsed<br />
|title = SCP Navbox<br />
<br />
|style = width:100%; margin-top:1em; border-radius:0.5em; border:2px solid #2e2e2e; font-size:90%; text-align:center;<br />
|titlestyle= background-color:#1e1e1e; border-radius:0.5em; color:#ffffff; padding:0.2em 0.5em; text-align:center;<br />
|groupstyle= background-color:#2e2e2e; border-radius:0.5em 0 0 0.5em; color:#ffffff; padding:0.2em 0.5em; text-align:center; width:10%;<br />
|liststyle = background:#3e3e3e; color:#ffffff; text-align:left;<br />
|group1 = Playable SCPs<br />
|list1 = [[SCP-049]] • [[SCP-049-2]] • [[SCP-079]] • [[SCP-096]] • [[SCP-106]] • [[SCP-173]] • [[SCP-939]]<br />
|group2 = Non-Playable SCPs<br />
|list2 = [[SCP-018]] • [[SCP-207]] • [[SCP-268]] • [[SCP-330]] • [[SCP-500]] • [[SCP-914]] • [[SCP-2536]]<br />
}}</div>LOstSTar