<?xml version="1.0"?>
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	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XX+TH3+0NE+4ND+0NLY+B0GD4N+Xx</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XX+TH3+0NE+4ND+0NLY+B0GD4N+Xx"/>
	<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Special:Contributions/XX_TH3_0NE_4ND_0NLY_B0GD4N_Xx"/>
	<updated>2026-04-12T17:05:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=COM-18&amp;diff=2928</id>
		<title>COM-18</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=COM-18&amp;diff=2928"/>
		<updated>2020-06-12T01:29:21Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = Pistol USP.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Pistol&lt;br /&gt;
|ammo = 18&lt;br /&gt;
|damage = Default: 25.5 &amp;lt;br&amp;gt; Silencer: 20.4 &amp;lt;br&amp;gt; Heavy Barrel: 31.9&lt;br /&gt;
|fire_rate = Default: 300 &amp;lt;br&amp;gt; Heavy Barrel: 240&lt;br /&gt;
|reload = 2.8&lt;br /&gt;
|caliber = 9&lt;br /&gt;
|spawn = [[Heavy Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The &#039;&#039;&#039;USP&#039;&#039;&#039; is one of the most powerful weapons found in-game. It is extremely powerful in close-mid quarter combat due to it&#039;s high damage, especially when using the Heavy Barrel, as it can one shot any human with a headshot.&lt;br /&gt;
&lt;br /&gt;
=Stats=&lt;br /&gt;
&lt;br /&gt;
base damage = 25.&lt;br /&gt;
&lt;br /&gt;
magazine size = 18.&lt;br /&gt;
&lt;br /&gt;
fire rate = 5 shots per second.&lt;br /&gt;
&lt;br /&gt;
DPS (damage per second) = 125.&lt;br /&gt;
&lt;br /&gt;
can fire continuously for 3.6 seconds (meaning 450 damage if all shots land).&lt;br /&gt;
&lt;br /&gt;
deployment time = 1.2 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===Sight===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|50px|center]]None&lt;br /&gt;
|Recoil (while aiming)&amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil Zoom scale 1.17&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Holo.png|60px|center]]Collimator&lt;br /&gt;
|Recoil (while aiming)&amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil Zoom scale 1.17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Barrel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Silencer p90.png|60px|center]]Silencer&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-75% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Heavy.png|60px|center]]Heavy Barrel&lt;br /&gt;
|Damage &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= ea2107&amp;gt;+50% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #ea2107&amp;gt;+150% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]Flashlight&lt;br /&gt;
|Adds a flashlight to the gun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*Chance to spawn in the [[Heavy Containment Zone#Warhead Silo|Nuke Armory]]&lt;br /&gt;
*Chance to spawn in [[Heavy Containment Zone#SCP-049&#039;s Containment Area|SCP-049&#039;s Chamber Armory]]&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*The USP is currently the only weapon that will visually display when it is out of ammo.&lt;br /&gt;
*The USP can kill human players with one shot, by landing a headshot with the Heavy Barrel attachment equipped. This is the only firearm capable of this currently in the game.&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Crossvec&amp;diff=2927</id>
		<title>Crossvec</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Crossvec&amp;diff=2927"/>
		<updated>2020-06-12T01:25:03Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = P90.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = SMG&lt;br /&gt;
|ammo = 50&lt;br /&gt;
|damage = Default: 14 &amp;lt;br&amp;gt; Suppressor: 12.6 &amp;lt;br&amp;gt; Silencer: 11.2 &amp;lt;br&amp;gt; Heavy Barrel: 16.1&lt;br /&gt;
|fire_rate = 660&lt;br /&gt;
|reload = 3.3&lt;br /&gt;
|caliber = 9&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; On [[Mobile Task Force|NTF Cadets]] Operatives&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The &#039;&#039;&#039;Project-90&#039;&#039;&#039; or simply &#039;&#039;&#039;P90&#039;&#039;&#039;, is a fully automatic SMG most commonly used by the MTF in close quarters. The weapon is used by [[Mobile Task Force|NTF Cadets]]. It is tied with the [[Logicer]] for having the highest fire rate in the game and has less recoil as well. Despite this, the Logicer does far more damage. &amp;lt;br&amp;gt;&lt;br /&gt;
The P90 is effective at both close and mid range, and using attachments can increase its effectiveness. &lt;br /&gt;
&lt;br /&gt;
=Stats=&lt;br /&gt;
&lt;br /&gt;
base damage = 14.&lt;br /&gt;
&lt;br /&gt;
magazine size = 50.&lt;br /&gt;
&lt;br /&gt;
fire rate = 11 shots per second.&lt;br /&gt;
&lt;br /&gt;
DPS (damage per second) = 154.&lt;br /&gt;
&lt;br /&gt;
can fire continuously for 4.5454... seconds (meaning 850 damage if all shots land).&lt;br /&gt;
&lt;br /&gt;
deployment time = 0.7 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===Sight===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|50px|center]]None&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Holo.png|60px|center]]Holo Sight&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Red Dot.png|60px|center]]Red Dot&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Barrel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Silencer p90.png|60px|center]]Suppressor&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Oil filter.png|60px|center]]Silencer&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-75% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Muzzle.png|60px|center]]Heavy Barrel&lt;br /&gt;
|Damage &amp;lt;font color= #05e814&amp;gt;+15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot Loudness &amp;lt;font color= #ea2107&amp;gt;+25% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Flashlight P90.png|60px|center]]Flashlight&lt;br /&gt;
|Adds a flashlight to the gun&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Laser Attachment.png|60px|center]]Laser&lt;br /&gt;
|Recoil &amp;lt;font color= #05e814&amp;gt;-15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Spread (without aiming) &amp;lt;font color= #05e814&amp;gt;-80% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Counter.png|60px|center]]Ammo Counter&lt;br /&gt;
|Shows how much ammo the user has&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]&lt;br /&gt;
*On MTF Cadets when spawning&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=FSP-9&amp;diff=2926</id>
		<title>FSP-9</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=FSP-9&amp;diff=2926"/>
		<updated>2020-06-12T01:21:02Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = MP7 gun.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = SMG&lt;br /&gt;
|ammo = 35&lt;br /&gt;
|damage = Default: 13.2 &amp;lt;br&amp;gt; Suppressor: 10.6&lt;br /&gt;
|fire_rate = 600&lt;br /&gt;
|reload = 3.15&lt;br /&gt;
|caliber = 7.62&lt;br /&gt;
|spawn = On [[Facility Guard]]s&amp;lt;br&amp;gt;[[Light Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The &#039;&#039;&#039;MP7&#039;&#039;&#039; is a fully automatic SMG. While it is most commonly associated with Facility Guards (due to them spawning with it), one MP7 can also be found in the [[Light Containment Zone#Armory - ##00|LCZ Armory]]. &lt;br /&gt;
&lt;br /&gt;
The MP7 is considered one of the weaker weapons in the game, having a lower DPS, ammo capacity and fire rate than the [[Project 90|P90]]. Despite this, the wide range of attachements makes it a viable early-game weapon.&lt;br /&gt;
&lt;br /&gt;
=Stats=&lt;br /&gt;
&lt;br /&gt;
base damage = 13.&lt;br /&gt;
&lt;br /&gt;
magazine size = 35.&lt;br /&gt;
&lt;br /&gt;
fire rate = 10 shots per second.&lt;br /&gt;
&lt;br /&gt;
DPS (damage per second) = 130.&lt;br /&gt;
&lt;br /&gt;
can fire continuously for 3.5 seconds (meaning 465 damage if all shots land).&lt;br /&gt;
&lt;br /&gt;
deployment time = 0.7 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
* &#039;&#039;&#039;Sight:&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|50px|center]]None&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.17&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Holo.png|60px|center]]Holo&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-20%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.17&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Red Dot.png|60px|center]]Red Dot&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-20%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Barrel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:MP7 Suppressor.png|60px|center]]Suppressor&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-10% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Counter.png|60px|center]]Ammo Counter&lt;br /&gt;
|Displays how much ammo the user has&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]&lt;br /&gt;
*On Facility Guards when spawning&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Micro_H.I.D.&amp;diff=2925</id>
		<title>Micro H.I.D.</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Micro_H.I.D.&amp;diff=2925"/>
		<updated>2020-06-12T01:14:25Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = Micro HID.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Energy Weapon&lt;br /&gt;
|ammo = 1&lt;br /&gt;
|blast_damage = 4000-6000&lt;br /&gt;
|blast_duration = 10&lt;br /&gt;
|arm_time = 5&lt;br /&gt;
|spawn = [[Heavy Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;The Micro High Intensity Discharge (Micro-HID) is a handheld experimental device that was designed with the express purpose of discharging a huge amount of electrical energy to pacify/contain Dangerous SCPs such as SCP-106 and SCP-096 during a containment breach.&#039;&#039;&lt;br /&gt;
&#039;&#039;Due to the unpredictability and power of the device, only personnel with special &amp;quot;Micro-HID&amp;quot; access can grab hold of the device. Personnel testing the device are reminded that the Micro-HID will not fire until the capacitors have fully charged, this usually takes around 5 seconds to complete, after which the device will fire &#039;&#039;&#039;█████&#039;&#039;&#039; gW of electrical energy within a short distance for roughly 10 seconds before the capacitors are drained.&#039;&#039;&lt;br /&gt;
&#039;&#039;The Micro-HID is but without flaws, however, it&#039;s hugely inefficient with its energy, requiring &#039;&#039;&#039;█████&#039;&#039;&#039; gW of electrical energy to charge the battery fully, totalling to a drastic 65.75% inefficiency from charging the device to outputting the energy. The charging cycle takes an entire week to complete, however, recent advancements have shown promising  results at reducing the charge time by 2 days.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
The &#039;&#039;&#039;Micro High Intensity Discharge&#039;&#039;&#039; also known as the &#039;&#039;&#039;Micro H.I.D.&#039;&#039;&#039; for short, is a highly powerful weapon, dealing the most DPS out of anything in the game (about 400 to 600 DPS). It is capable of instantly killing any human in its path and making short work of SCP subjects. The weapon requires a charge time before it can be used, which is the main weakness of the weapon. The mechanical whirs and charging sound of the Micro H.I.D. will make most players run away in fear, meaning it can be used for this effect alone. The weapon can be fired for a controlled amount and kept in a charged state by holding {{Key Press|Rightclick}}, but this slowly drains the weapons power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Micro H.I.D. can be recharged with [[SCP-914]] with the 1:1, Fine and Very Fine settings.&lt;br /&gt;
&lt;br /&gt;
==Firing==&lt;br /&gt;
The Micro H.I.D. can be fired by holding down {{Key Press|Leftclick}} to slowly charge up the Micro H.I.D., which will then automatically fire after 5 seconds. The Micro H.I.D. will consume energy while charging up and firing will greatly increase the rate of consumption.&lt;br /&gt;
&lt;br /&gt;
The Micro H.I.D. will keep firing until it either runs out of energy or {{Key Press|Leftclick}} is released. &lt;br /&gt;
&lt;br /&gt;
By holding {{Key Press|Rightclick}}, the Micro H.I.D. will still charge up and loose energy but won&#039;t fire. This can be used to get the Micro H.I.D. charged up before hand and then {{Key Press|Leftclick}} once a target is in range. This will slowly consume the Micro H.I.D.&#039;s remaining energy, so it should be used wisely.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
*Charge time of 5 seconds&lt;br /&gt;
*Firing delay of 2 seconds&lt;br /&gt;
*The weapon can be continuously fired for at most 10 seconds at full charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*Only in the [[Heavy_Containment_Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]]&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Killing an SCP with the Micro H.I.D. grants the &#039;&#039;&#039;Microwave Meal&#039;&#039;&#039; [[Achievements|achievement]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Jumping into a [[Heavy_Containment_Zone#Tesla_Gate|Tesla Gate]] while holding the Micro H.I.D. grants the &#039;&#039;&#039;Overcharge&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
As an SCP, killing someone who is firing the Micro H.I.D. grants the &#039;&#039;&#039;I&#039;ll Pass, Thanks&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
As SCP-096, dying to the Micro H.I.D. while entering rage mode grants the &#039;&#039;&#039;Involuntary Rage-Quit&#039;&#039;&#039; achievement.&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Logicer&amp;diff=2924</id>
		<title>Logicer</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Logicer&amp;diff=2924"/>
		<updated>2020-06-12T01:08:40Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* Spawning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = Logicer gun.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = LMG&lt;br /&gt;
|ammo = 100&lt;br /&gt;
|damage = 19.8&lt;br /&gt;
|fire_rate = 660&lt;br /&gt;
|reload = 4.1&lt;br /&gt;
|caliber = 7.62&lt;br /&gt;
|spawn = On [[Chaos Insurgent]]s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
The &#039;&#039;&#039;Logicer&#039;&#039;&#039; is an LMG found exclusively on [[Chaos Insurgent|Chaos Insurgents]], and is only effective in close quarter combat due to its damage falloff at range. The weapon is very powerful in close range combat due to its high damage and very high rate of fire, tied with that of the [[Project 90|P90]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Logicer has no attachments, most likely due to the attachments at [[Workstation|Workstations]] being made solely for weapons the Foundation uses.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*these stats are accurate at close range&lt;br /&gt;
&lt;br /&gt;
base damage = 20.&lt;br /&gt;
&lt;br /&gt;
magazine size = 100.&lt;br /&gt;
&lt;br /&gt;
fire rate = 11 shots per second.&lt;br /&gt;
&lt;br /&gt;
DPS (damage per second) = 220.&lt;br /&gt;
&lt;br /&gt;
can fire continuously for 9.090909... seconds (meaning 2000 damage if all shots land).&lt;br /&gt;
&lt;br /&gt;
deployment time = 0.5 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
* Only on Chaos Insurgents&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=MTF-E11-SR&amp;diff=2923</id>
		<title>MTF-E11-SR</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=MTF-E11-SR&amp;diff=2923"/>
		<updated>2020-06-12T00:59:33Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Up Coming}}&lt;br /&gt;
{{Weapon infobox&lt;br /&gt;
|image = Epsilon-11 Rifle.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Rifle&lt;br /&gt;
|ammo = 40&lt;br /&gt;
|damage = Default: 18.2 &amp;lt;br&amp;gt; Silencer: 14.5 &amp;lt;br&amp;gt; Muzzle Break: 16.3 &amp;lt;br&amp;gt; Heavy Barrel: 22.7 &amp;lt;br&amp;gt; Muzzle Booster: 20&lt;br /&gt;
|fire_rate = Default: 480 &amp;lt;br&amp;gt; Heavy Barrel: 384 &amp;lt;br&amp;gt; Muzzle Booster: 624&lt;br /&gt;
|reload = 3.3&lt;br /&gt;
|caliber = 5.56&lt;br /&gt;
|spawn = [[Heavy Containment Zone]]&amp;lt;br&amp;gt; On [[Mobile Task Force|MTF]] Operatives&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The &#039;&#039;&#039;Epsilon-11 SR&#039;&#039;&#039; is a fully automatic rifle most commonly used by the [[Mobile Task Force|NTF]], however it can also be found inside the facility. The Epsilon-11 SR is a very customizable weapon due to how many attachments it has. The weapon can be customized to be effective in long range combat or short range combat. The weapon is very effective when used on the [[Surface Zone]] in long range combat. While it can be customized to work great in short range combat, it can still be outmatched by the [[Logicer]] and [[Project 90|P90]] in terms of rate of fire. The Night Vision Scope attachment can be used to stop [[SCP-173]] from moving in dark environments. &lt;br /&gt;
&lt;br /&gt;
stats (without attachments):&lt;br /&gt;
&lt;br /&gt;
base damage = 18.&lt;br /&gt;
&lt;br /&gt;
magazine size = 40.&lt;br /&gt;
&lt;br /&gt;
fire rate = 8 shots per second.&lt;br /&gt;
&lt;br /&gt;
DPS (damage per second) = 144.&lt;br /&gt;
&lt;br /&gt;
can fire continuously for 5 seconds (meaning 720 damage if all shots land).&lt;br /&gt;
&lt;br /&gt;
deployment time = 1 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===Sight===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|50px|center]]None&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-20%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Holo.png|60px|center]]Holo Sight&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Dot.png|60px|center]]Blue Dot Sight&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK NV.png|60px|center]]NV Scope&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Night Vision &amp;lt;br&amp;gt; Increased Zoom&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Scope.png|60px|center]]Sniper Scope&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Increased Zoom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Barrel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Supp.png|60px|center]]Silencer&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-75% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Brake.png|60px|center]]Muzzle Brake&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-60% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Extender.png|60px|center]]Heavy Barrel&lt;br /&gt;
|Damage &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #ea2107&amp;gt; +20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Booster.png|60px|center]]Muzzle Booster&lt;br /&gt;
|Damage &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #ea2107&amp;gt; +50% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #05e814&amp;gt; +30% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Flashlight.png|60px|center]]Flashlight&lt;br /&gt;
|Adds a flashlight to the gun&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Laser.png|60px|center]]Laser&lt;br /&gt;
|Recoil &amp;lt;font color= #05e814&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Spread (without aiming) &amp;lt;font color= #05e814&amp;gt; -80% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Counter.png|60px|center]]Ammo Counter&lt;br /&gt;
|Displays how much ammo the user has&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:HK Gyro.png|60px|center]]Gyroscopic&amp;lt;br&amp;gt;Stabilizer&lt;br /&gt;
|Recoil &amp;lt;font color= #05e814&amp;gt; -25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; &amp;lt;font color= #ea2107&amp;gt; Modifies Crosshair&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*[[Heavy Containment Zone#SCP-049&#039;s Containment Area|SCP-049&#039;s Chamber Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Heavy Containment Zone#Warhead Silo|Nuke Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*On MTF Lieutenants and Commanders when spawning&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=COM-15&amp;diff=2922</id>
		<title>COM-15</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=COM-15&amp;diff=2922"/>
		<updated>2020-06-12T00:46:52Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = COM-15 pistol.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Pistol&lt;br /&gt;
|ammo = 12&lt;br /&gt;
|damage = Default: 21.4 &amp;lt;br&amp;gt; Silencer: 19.3&lt;br /&gt;
|fire_rate = 360&lt;br /&gt;
|reload = 1.5&lt;br /&gt;
|caliber = 9&lt;br /&gt;
|spawn = [[Light Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Described as a &#039;self-defence weapon&#039; in-game, the &#039;&#039;&#039;COM-15&#039;&#039;&#039; is a semi automatic pistol which can only be found in the LCZ. It is usually considered to be a very powerful early round weapon due to the high damage it is able to output (upon landing a headshot) and how easily it can be found at the start of a game.&lt;br /&gt;
&lt;br /&gt;
stats (without attachments):&lt;br /&gt;
&lt;br /&gt;
magazine size = 21.&lt;br /&gt;
&lt;br /&gt;
base damage = 21.&lt;br /&gt;
&lt;br /&gt;
firerate = 6 shots per second.&lt;br /&gt;
&lt;br /&gt;
DPS (damage per second) = 126.&lt;br /&gt;
&lt;br /&gt;
can fire continuously for 3.5 seconds (will do 441 damage if all shots land).&lt;br /&gt;
&lt;br /&gt;
deployment time = 1 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===Sight===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|50px|center]]None&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Barrel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Pistol Suppressor.png|60px|center]]Silencer&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Flashlight Pistol.png|60px|center]]Flashlight&lt;br /&gt;
|Adds a flashlight to the gun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*[[Light_Containment_Zone#Armory - ##00|LCZ Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in the [[Light_Containment_Zone#Bathroom - WC00|LCZ Bathroom]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in [[Light_Containment_Zone#Glass Room - GR18|GR-18]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in [[Light_Containment_Zone#SCP-012&#039;s Containment Chamber and Room - #012|012&#039;s Containment Room]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in the side room at the top of the stairway leading to [[Light_Containment_Zone#SCP-173&#039;s Containment Chamber - PT00|173&#039;s Containment Room]]&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=COM-15&amp;diff=2921</id>
		<title>COM-15</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=COM-15&amp;diff=2921"/>
		<updated>2020-06-12T00:46:23Z</updated>

		<summary type="html">&lt;p&gt;XX TH3 0NE 4ND 0NLY B0GD4N Xx: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = COM-15 pistol.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Pistol&lt;br /&gt;
|ammo = 12&lt;br /&gt;
|damage = Default: 21.4 &amp;lt;br&amp;gt; Silencer: 19.3&lt;br /&gt;
|fire_rate = 360&lt;br /&gt;
|reload = 1.5&lt;br /&gt;
|caliber = 9&lt;br /&gt;
|spawn = [[Light Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Described as a &#039;self-defence weapon&#039; in-game, the &#039;&#039;&#039;COM-15&#039;&#039;&#039; is a semi automatic pistol which can only be found in the LCZ. It is usually considered to be a very powerful early round weapon due to the high damage it is able to output (upon landing a headshot) and how easily it can be found at the start of a game.&lt;br /&gt;
stats (without attachments):&lt;br /&gt;
magazine size = 21.&lt;br /&gt;
base damage = 21.&lt;br /&gt;
firerate = 6 shots per second.&lt;br /&gt;
DPS (damage per second) = 126.&lt;br /&gt;
can fire continuously for 3.5 seconds (will do 441 damage if all shots land).&lt;br /&gt;
deployment time = 1 second (the time needed for the gun to be able to start firing after being equipped from the inventory).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===Sight===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|50px|center]]None&lt;br /&gt;
|Recoil (while aiming) &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Zoom scale 1.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Barrel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Pistol Suppressor.png|60px|center]]Silencer&lt;br /&gt;
|Damage &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot loudness &amp;lt;font color= #05e814&amp;gt;-60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil &amp;lt;font color= #05e814&amp;gt;-20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:Flashlight Pistol.png|60px|center]]Flashlight&lt;br /&gt;
|Adds a flashlight to the gun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*[[Light_Containment_Zone#Armory - ##00|LCZ Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in the [[Light_Containment_Zone#Bathroom - WC00|LCZ Bathroom]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in [[Light_Containment_Zone#Glass Room - GR18|GR-18]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in [[Light_Containment_Zone#SCP-012&#039;s Containment Chamber and Room - #012|012&#039;s Containment Room]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Chance to spawn in the side room at the top of the stairway leading to [[Light_Containment_Zone#SCP-173&#039;s Containment Chamber - PT00|173&#039;s Containment Room]]&lt;/div&gt;</summary>
		<author><name>XX TH3 0NE 4ND 0NLY B0GD4N Xx</name></author>
	</entry>
</feed>