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	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wavepoole</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wavepoole"/>
	<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Special:Contributions/Wavepoole"/>
	<updated>2026-04-22T00:33:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049-2&amp;diff=218</id>
		<title>SCP-049-2</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049-2&amp;diff=218"/>
		<updated>2018-09-05T22:51:49Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049-2&lt;br /&gt;
|image   = Requires One&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = 400&lt;br /&gt;
|Zone    = [[All]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Almost Identical to a normal Human player&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049-2 instances are reanimated corpses that have been operated on by SCP-049. These instances do not seem to retain any of their prior memories or mental functions, having only basic motor skills and response mechanisms. While these instances are generally inactive, moving very little and in a generally ambulatory fashion, they can become extremely aggressive if provoked, or if directed to by SCP-049. SCP-049-2 instances express active biological functions, though these are vastly different from currently understood human physiology. Despite these alterations, SCP-049 often remarks that the subjects have been &amp;quot;cured&amp;quot;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Extracts from Official Wiki Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
----&lt;br /&gt;
The only way to become SCP-049-2 is to die by the hands of SCP-049, and be resurrected within the allotted time. Upon spawning, you will revive where you died initially. As SCP-049-2, you are quite fast, moving almost as fast as a sprinting human . The purpose of you is to be a tank for the more important SCPs to survive, after all SCP-049-2 is cannon fodder is several ways, mostly due to being expendable and able to be mass produced in a sense from cornered human prey. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
----&lt;br /&gt;
==Strengths:==&lt;br /&gt;
*Power in numbers&lt;br /&gt;
*Quite fast&lt;br /&gt;
*Attacks faster on lower healths&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Weaknesses:==&lt;br /&gt;
*Incredibly delayed attack with a long cooldown&lt;br /&gt;
*Has no special abilities.&lt;br /&gt;
*Incredibly squishy compared to other SCPs.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
----&lt;br /&gt;
*Usually called Zombies or &amp;quot;Z-Boys&amp;quot;.&lt;br /&gt;
*All human factions share the same SCP-049-2 model upon resurrection.&lt;br /&gt;
*Has buggy animations, leading to it frequently T-Posing and holding invisible weapons, to humourous effects.&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=160</id>
		<title>SCP-939</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=160"/>
		<updated>2018-08-29T01:09:22Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-939&lt;br /&gt;
|image   = placeholder.png&lt;br /&gt;
|caption = SCP-939-53 Placeholder&lt;br /&gt;
|image_size = 256&lt;br /&gt;
|image2   = SCP-939-89.png&lt;br /&gt;
|caption2 = SCP-939-89&lt;br /&gt;
|image_size2 = 256&lt;br /&gt;
|HP      = 2200&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5 while walking, 7 while sprinting&lt;br /&gt;
|Ability = Sprinting, speaking to humans, seeing humans through walls.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=159</id>
		<title>SCP-939</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=159"/>
		<updated>2018-08-29T01:07:39Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-939&lt;br /&gt;
|image   = placeholder.png&lt;br /&gt;
|caption = SCP-939-53 Placeholder&lt;br /&gt;
|image_size = 256&lt;br /&gt;
|image2   = SCP-939-89.png&lt;br /&gt;
|caption2 = SCP-939-89&lt;br /&gt;
|image_size2 = 256&lt;br /&gt;
|HP      = 2200&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5 while walking, 7 while sprinting&lt;br /&gt;
|Ability = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=156</id>
		<title>SCP-939</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=156"/>
		<updated>2018-08-29T00:23:57Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Created page with &amp;quot;{{Infobox |bodyclass      = vcard  |aboveclass     = fn org |abovestyle     = background-color:#444 |above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name requ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|image2   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image2|}}}|size={{{image_size2|}}}|sizedefault=256px|alt={{{alt2|}}}}}&lt;br /&gt;
|caption2 = {{ifempty|{{{caption2|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = Some foundation logo&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|image2   = SCP-939-89.jpg&lt;br /&gt;
|caption2 = SCP-939-89&lt;br /&gt;
|image_size2 = 150&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5 while walking, 7 while sprinting&lt;br /&gt;
|Ability = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Items&amp;diff=141</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Items&amp;diff=141"/>
		<updated>2018-08-28T04:06:22Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to Category:Items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category: Items]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Item&amp;diff=140</id>
		<title>Item</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Item&amp;diff=140"/>
		<updated>2018-08-28T04:05:47Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to Category:Items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=106&amp;diff=136</id>
		<title>106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=106&amp;diff=136"/>
		<updated>2018-08-28T03:59:24Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-106]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=106&amp;diff=135</id>
		<title>106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=106&amp;diff=135"/>
		<updated>2018-08-28T03:56:58Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-106]]&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=106&amp;diff=134</id>
		<title>106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=106&amp;diff=134"/>
		<updated>2018-08-28T03:56:05Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-106]]&lt;br /&gt;
{{NOINDEX}}&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=106&amp;diff=133</id>
		<title>106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=106&amp;diff=133"/>
		<updated>2018-08-28T03:51:09Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-106]]&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCPs&amp;diff=130</id>
		<title>SCPs</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCPs&amp;diff=130"/>
		<updated>2018-08-28T03:42:17Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to Category:SCPs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=173&amp;diff=129</id>
		<title>173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=173&amp;diff=129"/>
		<updated>2018-08-28T03:36:06Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to SCP-173&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-173]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=049&amp;diff=128</id>
		<title>049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=049&amp;diff=128"/>
		<updated>2018-08-28T03:35:33Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to SCP-049&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-049]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=096&amp;diff=127</id>
		<title>096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=096&amp;diff=127"/>
		<updated>2018-08-28T03:34:50Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to SCP-096&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-096]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=106&amp;diff=126</id>
		<title>106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=106&amp;diff=126"/>
		<updated>2018-08-28T03:33:56Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Redirected page to SCP-106&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SCP-106]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=125</id>
		<title>SCP-106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=125"/>
		<updated>2018-08-28T03:26:39Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-106=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-106&lt;br /&gt;
|image   = SCP-106.png&lt;br /&gt;
|caption = SCP-106&#039; current model in SL&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 650&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.6&lt;br /&gt;
|Abilities = Creating and moving to portals, moving through doors, sending people to the Pocket Dimension, damage resistance&lt;br /&gt;
}}&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Limited observation of this “pocket dimension” has shown it to be comprised mostly of halls and rooms, with [DATA EXPUNGED] entry. This activity can continue for days, with some subjected individuals being released for the express purpose of hunting, recapture, [DATA EXPUNGED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the Official SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the Game:==&lt;br /&gt;
SCP-106 spawns in Heavy Containment outside it&#039;s Containment Chamber, apparently stuck at the bottom of a pit, as there are no visible exits but a locked door, which requires a Keycard with All Containment Access. However, 106&#039; unique ability to walk through closed doors allows it to leave by moving through the door and ascending the staircase to enter Heavy Containment. &lt;br /&gt;
&lt;br /&gt;
SCP-106 is arguably the most confusing for new players with no prior experience with him, as he has the greatest amount of abilities, many unique features and a confusing spawn point. 106&#039; signature passive ability, the ability to walk through doors, allows 106 to access any room in the facility, only suffering from a slight decrease of speed whilst walking through the door. This allows 106 to deal with campers, either attacking everyone in the room or flushing them out, forcing them into the SCPs. &lt;br /&gt;
&lt;br /&gt;
SCP-106&#039; second passive ability is his damage resistance. SCP-106 takes reduced damage from almost all form of weaponry, reducing almost all damage taken to a measly 2 damage, except for the Micro-HID, which does normal damage on 106. This makes 106 the tankiest SCP in the game, despite having almost a fifth of [[SCP-173]]&#039; HP.&lt;br /&gt;
&lt;br /&gt;
On top of all this, SCP-106 also has the ability to teleport, allowing him to instantly teleport across the facility. By pressing &amp;quot;Tab&amp;quot;, 106 brings up a menu displaying two options; one with a portal with a small plus symbol above it and one with a portal with two arrows coming out of it. Clicking on the first option places a portal directly beneath 106. This portal will remain in this position for the whole game until 106 places another portal. The second option causes 106 to sink into the ground, instantly climbing back up at the position of the portal.&lt;br /&gt;
&lt;br /&gt;
SCP-106 also has a unique attack, upon pressing left click on a target, they will be taken to the [[Pocket Dimension]], a small room with 8 exits. 7 of these will kill anyone who walks into them instantly. One will allow the victim to escape, spawning them outside 106&#039; chamber. SCP-106 also has a cooldown of about 1 second for his attack, which will activate every time he attacks, successful or not.&lt;br /&gt;
&lt;br /&gt;
SCP-106, despite his abilities, is not without his weaknesses. SCP-106&#039; greatest weakness is the [[Femur Breaker]], which is a weakness unique to him. If a human has an All Containment Access keycard and another human as a sacrifice, they can enter 106&#039; observation room and can use the [[Femur Breaker]]. Upon being used, the [[Femur Breaker]] instantly removes 106 from the game, regardless of health, containing him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Incredibly tanky due to bullet resistance&lt;br /&gt;
*Can access any room in the facility&lt;br /&gt;
*Moderate speed and ability to walk through doors makes it difficult to escape&lt;br /&gt;
*Can travel great distances with teleportation&lt;br /&gt;
*Can kill/displace humans with it&#039;s attack&lt;br /&gt;
*Can instantly kill people after the nuke has gone off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*[[Femur Breaker]], as it instantly removes SCP-106 from the game and if the doors are open, forces 106 to camp his room.&lt;br /&gt;
*Due to low HP, it can be easily killed by the Micro-HID, Tesla Gates and grenades.&lt;br /&gt;
*Has a cooldown on it&#039;s attack, making it harder to hit enemies.&lt;br /&gt;
*Corpses in the Pocket Dimension can indicate the exit, and items can be used to mark the exit.&lt;br /&gt;
*Pocket Dimension exit leads directly to the Femur Breaker.&lt;br /&gt;
*106&#039; loud footsteps can indicate it&#039;s presence from a great distance away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia:==&lt;br /&gt;
*SCP-106 was the first SCP to get a complete visual rework, with a new model and animations.&lt;br /&gt;
*SCP-106 was once human, a soldier in WWI named Corporal Lawrence.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]] [[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=124</id>
		<title>SCP-106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=124"/>
		<updated>2018-08-28T03:25:20Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-106=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-106&lt;br /&gt;
|image   = SCP-106.png&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 650&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.6&lt;br /&gt;
|Abilities = Creating and moving to portals, moving through doors, sending people to the Pocket Dimension, damage resistance&lt;br /&gt;
}}&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Limited observation of this “pocket dimension” has shown it to be comprised mostly of halls and rooms, with [DATA EXPUNGED] entry. This activity can continue for days, with some subjected individuals being released for the express purpose of hunting, recapture, [DATA EXPUNGED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the Official SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the Game:==&lt;br /&gt;
SCP-106 spawns in Heavy Containment outside it&#039;s Containment Chamber, apparently stuck at the bottom of a pit, as there are no visible exits but a locked door, which requires a Keycard with All Containment Access. However, 106&#039; unique ability to walk through closed doors allows it to leave by moving through the door and ascending the staircase to enter Heavy Containment. &lt;br /&gt;
&lt;br /&gt;
SCP-106 is arguably the most confusing for new players with no prior experience with him, as he has the greatest amount of abilities, many unique features and a confusing spawn point. 106&#039; signature passive ability, the ability to walk through doors, allows 106 to access any room in the facility, only suffering from a slight decrease of speed whilst walking through the door. This allows 106 to deal with campers, either attacking everyone in the room or flushing them out, forcing them into the SCPs. &lt;br /&gt;
&lt;br /&gt;
SCP-106&#039; second passive ability is his damage resistance. SCP-106 takes reduced damage from almost all form of weaponry, reducing almost all damage taken to a measly 2 damage, except for the Micro-HID, which does normal damage on 106. This makes 106 the tankiest SCP in the game, despite having almost a fifth of [[SCP-173]]&#039; HP.&lt;br /&gt;
&lt;br /&gt;
On top of all this, SCP-106 also has the ability to teleport, allowing him to instantly teleport across the facility. By pressing &amp;quot;Tab&amp;quot;, 106 brings up a menu displaying two options; one with a portal with a small plus symbol above it and one with a portal with two arrows coming out of it. Clicking on the first option places a portal directly beneath 106. This portal will remain in this position for the whole game until 106 places another portal. The second option causes 106 to sink into the ground, instantly climbing back up at the position of the portal.&lt;br /&gt;
&lt;br /&gt;
SCP-106 also has a unique attack, upon pressing left click on a target, they will be taken to the [[Pocket Dimension]], a small room with 8 exits. 7 of these will kill anyone who walks into them instantly. One will allow the victim to escape, spawning them outside 106&#039; chamber. SCP-106 also has a cooldown of about 1 second for his attack, which will activate every time he attacks, successful or not.&lt;br /&gt;
&lt;br /&gt;
SCP-106, despite his abilities, is not without his weaknesses. SCP-106&#039; greatest weakness is the [[Femur Breaker]], which is a weakness unique to him. If a human has an All Containment Access keycard and another human as a sacrifice, they can enter 106&#039; observation room and can use the [[Femur Breaker]]. Upon being used, the [[Femur Breaker]] instantly removes 106 from the game, regardless of health, containing him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Incredibly tanky due to bullet resistance&lt;br /&gt;
*Can access any room in the facility&lt;br /&gt;
*Moderate speed and ability to walk through doors makes it difficult to escape&lt;br /&gt;
*Can travel great distances with teleportation&lt;br /&gt;
*Can kill/displace humans with it&#039;s attack&lt;br /&gt;
*Can instantly kill people after the nuke has gone off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*[[Femur Breaker]], as it instantly removes SCP-106 from the game and if the doors are open, forces 106 to camp his room.&lt;br /&gt;
*Due to low HP, it can be easily killed by the Micro-HID, Tesla Gates and grenades.&lt;br /&gt;
*Has a cooldown on it&#039;s attack, making it harder to hit enemies.&lt;br /&gt;
*Corpses in the Pocket Dimension can indicate the exit, and items can be used to mark the exit.&lt;br /&gt;
*Pocket Dimension exit leads directly to the Femur Breaker.&lt;br /&gt;
*106&#039; loud footsteps can indicate it&#039;s presence from a great distance away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia:==&lt;br /&gt;
*SCP-106 was the first SCP to get a complete visual rework, with a new model and animations.&lt;br /&gt;
*SCP-106 was once human, a soldier in WWI named Corporal Lawrence.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]] [[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=123</id>
		<title>SCP-106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=123"/>
		<updated>2018-08-28T03:06:11Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-106=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-106&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 650&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.6&lt;br /&gt;
|Abilities = Creating and moving to portals, moving through doors, sending people to the Pocket Dimension, damage resistance&lt;br /&gt;
}}&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Limited observation of this “pocket dimension” has shown it to be comprised mostly of halls and rooms, with [DATA EXPUNGED] entry. This activity can continue for days, with some subjected individuals being released for the express purpose of hunting, recapture, [DATA EXPUNGED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the Official SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the Game:==&lt;br /&gt;
SCP-106 spawns in Heavy Containment outside it&#039;s Containment Chamber, apparently stuck at the bottom of a pit, as there are no visible exits but a locked door, which requires a Keycard with All Containment Access. However, 106&#039; unique ability to walk through closed doors allows it to leave by moving through the door and ascending the staircase to enter Heavy Containment. &lt;br /&gt;
&lt;br /&gt;
SCP-106 is arguably the most confusing for new players with no prior experience with him, as he has the greatest amount of abilities, many unique features and a confusing spawn point. 106&#039; signature passive ability, the ability to walk through doors, allows 106 to access any room in the facility, only suffering from a slight decrease of speed whilst walking through the door. This allows 106 to deal with campers, either attacking everyone in the room or flushing them out, forcing them into the SCPs. &lt;br /&gt;
&lt;br /&gt;
SCP-106&#039; second passive ability is his damage resistance. SCP-106 takes reduced damage from almost all form of weaponry, reducing almost all damage taken to a measly 2 damage, except for the Micro-HID, which does normal damage on 106. This makes 106 the tankiest SCP in the game, despite having almost a fifth of [[SCP-173]]&#039; HP.&lt;br /&gt;
&lt;br /&gt;
On top of all this, SCP-106 also has the ability to teleport, allowing him to instantly teleport across the facility. By pressing &amp;quot;Tab&amp;quot;, 106 brings up a menu displaying two options; one with a portal with a small plus symbol above it and one with a portal with two arrows coming out of it. Clicking on the first option places a portal directly beneath 106. This portal will remain in this position for the whole game until 106 places another portal. The second option causes 106 to sink into the ground, instantly climbing back up at the position of the portal.&lt;br /&gt;
&lt;br /&gt;
SCP-106 also has a unique attack, upon pressing left click on a target, they will be taken to the [[Pocket Dimension]], a small room with 8 exits. 7 of these will kill anyone who walks into them instantly. One will allow the victim to escape, spawning them outside 106&#039; chamber. SCP-106 also has a cooldown of about 1 second for his attack, which will activate every time he attacks, successful or not.&lt;br /&gt;
&lt;br /&gt;
SCP-106, despite his abilities, is not without his weaknesses. SCP-106&#039; greatest weakness is the [[Femur Breaker]], which is a weakness unique to him. If a human has an All Containment Access keycard and another human as a sacrifice, they can enter 106&#039; observation room and can use the [[Femur Breaker]]. Upon being used, the [[Femur Breaker]] instantly removes 106 from the game, regardless of health, containing him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Incredibly tanky due to bullet resistance&lt;br /&gt;
*Can access any room in the facility&lt;br /&gt;
*Moderate speed and ability to walk through doors makes it difficult to escape&lt;br /&gt;
*Can travel great distances with teleportation&lt;br /&gt;
*Can kill/displace humans with it&#039;s attack&lt;br /&gt;
*Can instantly kill people after the nuke has gone off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*[[Femur Breaker]], as it instantly removes SCP-106 from the game and if the doors are open, forces 106 to camp his room.&lt;br /&gt;
*Due to low HP, it can be easily killed by the Micro-HID, Tesla Gates and grenades.&lt;br /&gt;
*Has a cooldown on it&#039;s attack, making it harder to hit enemies.&lt;br /&gt;
*Corpses in the Pocket Dimension can indicate the exit, and items can be used to mark the exit.&lt;br /&gt;
*Pocket Dimension exit leads directly to the Femur Breaker.&lt;br /&gt;
*106&#039; loud footsteps can indicate it&#039;s presence from a great distance away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia:==&lt;br /&gt;
*SCP-106 was the first SCP to get a complete visual rework, with a new model and animations.&lt;br /&gt;
*SCP-106 was once human, a soldier in WWI named Corporal Lawrence.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=122</id>
		<title>SCP-106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=122"/>
		<updated>2018-08-28T03:04:52Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Created page with &amp;quot;=SCP-106=  ----  {{SCP infobox |Name    = SCP-106 |image   = SCP Foundation (emblem).svg |caption = IMAGE REQUIRED |image_size = 250 |HP      = 650 |Zone    = Heavy Containm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-106=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-106&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 650&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.6&lt;br /&gt;
|Abilities = Creating and moving to portals, moving through doors, sending people to the Pocket Dimension, damage resistance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Limited observation of this “pocket dimension” has shown it to be comprised mostly of halls and rooms, with [DATA EXPUNGED] entry. This activity can continue for days, with some subjected individuals being released for the express purpose of hunting, recapture, [DATA EXPUNGED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the Official SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the Game:==&lt;br /&gt;
SCP-106 spawns in Heavy Containment outside it&#039;s Containment Chamber, apparently stuck at the bottom of a pit, as there are no visible exits but a locked door, which requires a Keycard with All Containment Access. However, 106&#039; unique ability to walk through closed doors allows it to leave by moving through the door and ascending the staircase to enter Heavy Containment. &lt;br /&gt;
&lt;br /&gt;
SCP-106 is arguably the most confusing for new players with no prior experience with him, as he has the greatest amount of abilities, many unique features and a confusing spawn point. 106&#039; signature passive ability, the ability to walk through doors, allows 106 to access any room in the facility, only suffering from a slight decrease of speed whilst walking through the door. This allows 106 to deal with campers, either attacking everyone in the room or flushing them out, forcing them into the SCPs. &lt;br /&gt;
&lt;br /&gt;
SCP-106&#039; second passive ability is his damage resistance. SCP-106 takes reduced damage from almost all form of weaponry, reducing almost all damage taken to a measly 2 damage, except for the Micro-HID, which does normal damage on 106. This makes 106 the tankiest SCP in the game, despite having almost a fifth of [[SCP-173]]&#039; HP.&lt;br /&gt;
&lt;br /&gt;
On top of all this, SCP-106 also has the ability to teleport, allowing him to instantly teleport across the facility. By pressing &amp;quot;Tab&amp;quot;, 106 brings up a menu displaying two options; one with a portal with a small plus symbol above it and one with a portal with two arrows coming out of it. Clicking on the first option places a portal directly beneath 106. This portal will remain in this position for the whole game until 106 places another portal. The second option causes 106 to sink into the ground, instantly climbing back up at the position of the portal.&lt;br /&gt;
&lt;br /&gt;
SCP-106 also has a unique attack, upon pressing left click on a target, they will be taken to the [[Pocket Dimension]], a small room with 8 exits. 7 of these will kill anyone who walks into them instantly. One will allow the victim to escape, spawning them outside 106&#039; chamber. SCP-106 also has a cooldown of about 1 second for his attack, which will activate every time he attacks, successful or not.&lt;br /&gt;
&lt;br /&gt;
SCP-106, despite his abilities, is not without his weaknesses. SCP-106&#039; greatest weakness is the [[Femur Breaker]], which is a weakness unique to him. If a human has an All Containment Access keycard and another human as a sacrifice, they can enter 106&#039; observation room and can use the [[Femur Breaker]]. Upon being used, the [[Femur Breaker]] instantly removes 106 from the game, regardless of health, containing him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Incredibly tanky due to bullet resistance&lt;br /&gt;
*Can access any room in the facility&lt;br /&gt;
*Moderate speed and ability to walk through doors makes it difficult to escape&lt;br /&gt;
*Can travel great distances with teleportation&lt;br /&gt;
*Can kill/displace humans with it&#039;s attack&lt;br /&gt;
*Can instantly kill people after the nuke has gone off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*[[Femur Breaker]], as it instantly removes SCP-106 from the game and if the doors are open, forces 106 to camp his room.&lt;br /&gt;
*Due to low HP, it can be easily killed by the Micro-HID, Tesla Gates and grenades.&lt;br /&gt;
*Has a cooldown on it&#039;s attack, making it harder to hit enemies.&lt;br /&gt;
*Corpses in the Pocket Dimension can indicate the exit, and items can be used to mark the exit.&lt;br /&gt;
*Pocket Dimension exit leads directly to the Femur Breaker.&lt;br /&gt;
*106&#039; loud footsteps can indicate it&#039;s presence from a great distance away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia:==&lt;br /&gt;
*SCP-106 was the first SCP to get a complete visual rework, with a new model and animations.&lt;br /&gt;
*SCP-106 was once human, a soldier in WWI named Corporal Lawrence.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=121</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=121"/>
		<updated>2018-08-28T02:31:06Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-096=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, SCP-096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, SCP-096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, SCP-096&#039; rage will expire, causing it to go into it&#039;s cooldown state. This state is similar to the docile state, except SCP-096 will not make any weeping sound. During this cooldown state is when SCP-096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, SCP-096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High Health&lt;br /&gt;
*Incredibly powerful whilst enraged, boasting [[SCP-173]]&#039; speed, [[SCP-049]]&#039; lethality and the ability to destroy doors, allowing SCPs into rooms where humans are camping, or freeing SCPs from rooms they are trapped in.&lt;br /&gt;
*Due to the fact that it is enraged when looked at, it is difficult to shoot at without triggering it.&lt;br /&gt;
*Incredibly powerful against groups of people, as the disorganised nature of the group may lead to some accidental glances, setting off SCP-096.&lt;br /&gt;
*Incredibly powerful in combination with [[SCP-173]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Slowest character in the game while docile.&lt;br /&gt;
*After SCP-096&#039; rage is complete, it is completely vulnerable until it&#039;s cooldown is complete, meaning poor positioning can be lethal.&lt;br /&gt;
*When triggered, it is completely immobile for around 3 seconds. This can be used by humans with the Micro-HID to force SCP-096 to stand still and confirm an easy kill.&lt;br /&gt;
*Cannot destroy elevator doors, gates and the nuke door, meaning humans can bait SCP-096 into a rage, then retreat to safety, attacking when it is on cooldown.&lt;br /&gt;
*The rage duration is predictable to experienced players, and as such they can use sound cues or timing to predict when to come out of hiding and attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of SCP-096 within a game will cause it to become bugged, only letting a few SCP-096s to become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=120</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=120"/>
		<updated>2018-08-28T02:28:09Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-096=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, SCP-096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, SCP-096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, SCP-096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when SCP-096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, SCP-096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High Health&lt;br /&gt;
*Incredibly powerful whilst enraged, boasting [[SCP-173]]&#039; speed, [[SCP-049]]&#039; lethality and the ability to destroy doors, allowing SCPs into rooms where humans are camping, or freeing SCPs from rooms they are trapped in.&lt;br /&gt;
*Due to the fact that it is enraged when looked at, it is difficult to shoot at without triggering it.&lt;br /&gt;
*Incredibly powerful against groups of people, as the disorganised nature of the group may lead to some accidental glances, setting off 096.&lt;br /&gt;
*Incredibly powerful in combination with [[SCP-173]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Slowest character in the game while docile.&lt;br /&gt;
*After 096&#039;s rage is complete, it is completely vulnerable until it&#039;s cooldown is complete, meaning poor positioning can be lethal.&lt;br /&gt;
*When triggered, it is completely immobile for around 3 seconds. This can be used by humans with the Micro-HID to force SCP-096 to stand still and confirm an easy kill.&lt;br /&gt;
*Cannot destroy elevator doors, gates and the nuke door, meaning humans can bait SCP-096 into a rage, then retreat to safety, attacking when it is on cooldown.&lt;br /&gt;
*The rage duration is predictable to experienced players, and as such they can use sound cues or timing to predict when to come out of hiding and attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=119</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=119"/>
		<updated>2018-08-28T01:30:48Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-096=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High Health&lt;br /&gt;
*Incredibly powerful whilst enraged, boasting 173&#039; speed, 049&#039; lethality and the ability to destroy doors, allowing SCPs into rooms where humans are camping, or freeing SCPs from rooms they are trapped in.&lt;br /&gt;
*Due to the fact that it is enraged when looked at, it is difficult to shoot at without triggering it.&lt;br /&gt;
*Incredibly powerful against groups of people, as the disorganised nature of the group may lead to some accidental glances, setting off 096.&lt;br /&gt;
*Incredibly powerful in combination with 173.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Slowest character in the game while docile.&lt;br /&gt;
*After 096&#039;s rage is complete, it is completely vulnerable until it&#039;s cooldown is complete, meaning poor positioning can be lethal.&lt;br /&gt;
*When triggered, it is completely immobile for around 3 seconds. This can be used by humans with the Micro-HID to force 096 to stand still and confirm an easy kill.&lt;br /&gt;
*Cannot destroy elevator doors, gates and the nuke door, meaning humans can bait 096 into a rage, then retreat to safety, attacking when it is on cooldown.&lt;br /&gt;
*The rage duration is predictable to experienced players, and as such they can use sound cues or timing to predict when to come out of hiding and attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=118</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=118"/>
		<updated>2018-08-28T01:14:57Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-049=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through X-Ray scans, he does have a humanoid skeletal system underneath.&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049&#039;s victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill &amp;quot;The Pestilence&amp;quot;, though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor&#039;s bag it carries on its person at all times. While these surgeries are not always &amp;quot;successful&amp;quot;, they often result in the creation of instances of SCP-049-2.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Extracts from Official Wiki Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Instant kills&lt;br /&gt;
*No cooldown on it&#039;s attacks&lt;br /&gt;
*Can create instances of SCP-049-2, which can be used as meat shields for the SCPs, and can overwhelm humans.&lt;br /&gt;
*No capacity on how many instances of SCP-049-2 can exist, meaning a massive army can be constructed if played correctly.&lt;br /&gt;
*Can revive people faster as it gets damaged, allowing for more protection on low HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Incredibly slow movement.&lt;br /&gt;
*Low HP&lt;br /&gt;
*Audible and recognisable footsteps&lt;br /&gt;
*Can only create instances of SCP-049-2 from people he has killed within the last 10 seconds.&lt;br /&gt;
*Spawning SCP-049-2 instances forces SCP-049 to be immobile until the respawn is complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
*Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
*SCP-049 can still attack while reviving people, if it keeps holding &amp;quot;E&amp;quot; and clicks on someone in range.&lt;br /&gt;
*Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
*Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=117</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=117"/>
		<updated>2018-08-28T01:06:16Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-049=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath.&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049&#039;s victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill &amp;quot;The Pestilence&amp;quot;, though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor&#039;s bag it carries on its person at all times3. While these surgeries are not always &amp;quot;successful&amp;quot;, they often result in the creation of instances of SCP-049-2.&amp;quot;&#039;&#039;&lt;br /&gt;
- Extracts from official Wiki Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Instant kills&lt;br /&gt;
*No cooldown on it&#039;s attacks&lt;br /&gt;
*Can create instances of SCP-049-2, which can be used as meat shields for the SCPs, and can overwhelm humans.&lt;br /&gt;
*No capacity on how many instances of SCP-049-2 can exist, meaning a massive army can be constructed if played correctly.&lt;br /&gt;
*Can revive people faster as it gets damaged, allowing for more protection on low HP.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Incredibly slow movement.&lt;br /&gt;
*Low HP&lt;br /&gt;
*Audible and recognisable footsteps&lt;br /&gt;
*Can only create instances of SCP-049-2 from people he has killed within the last 10 seconds.&lt;br /&gt;
*Spawning SCP-049-2 instances forces SCP-049 to be immobile until the respawn is complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
*Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
*SCP-049 can still attack while reviving people, if it keeps holding &amp;quot;E&amp;quot; and clicks on someone in range.&lt;br /&gt;
*Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
*Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=115</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=115"/>
		<updated>2018-08-28T00:28:23Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SCP-096=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=114</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=114"/>
		<updated>2018-08-28T00:15:55Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=113</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=113"/>
		<updated>2018-08-28T00:04:29Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = 15&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty. The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extract from the SCP Wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, one will use the WASD (if set) to move, but all movement is accelerated at the expense of 173&#039;s jump height being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Instant Kill&lt;br /&gt;
*Fast Movement&lt;br /&gt;
*Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.&lt;br /&gt;
*Highest Health pool in the game&lt;br /&gt;
*Footsteps are quieter than other SCPs, allowing for easier flanking.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 096 and 939&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Stops movement immediately upon being looked at&lt;br /&gt;
*Large groups of people make it difficult to move&lt;br /&gt;
*Incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* SCP-173 was the first SCP ever written.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=112</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=112"/>
		<updated>2018-08-28T00:01:39Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = 15&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.&lt;br /&gt;
The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extract from the SCP Wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, one will use the WASD (if set) to move, but all movement is accelerated at the expense of 173&#039;s jump height being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Instant Kill&lt;br /&gt;
*Fast Movement&lt;br /&gt;
*Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.&lt;br /&gt;
*Highest Health pool in the game&lt;br /&gt;
*Footsteps are quieter than other SCPs, allowing for easier flanking.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 096 and 939&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Stops movement immediately upon being looked at&lt;br /&gt;
*Large groups of people make it difficult to move&lt;br /&gt;
*Incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* SCP-173 was the first SCP ever written.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=111</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=111"/>
		<updated>2018-08-28T00:00:39Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = 15&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.&lt;br /&gt;
&lt;br /&gt;
Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.&lt;br /&gt;
The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extract from the SCP Wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, one will use the WASD (if set) to move, but all movement is accelerated at the expense of 173&#039;s jump height being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Instant Kill&lt;br /&gt;
*Fast Movement&lt;br /&gt;
*Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.&lt;br /&gt;
*Highest Health pool in the game&lt;br /&gt;
*Footsteps are quieter than other SCPs, allowing for easier flanking.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 096 and 939&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Stops movement immediately upon being looked at&lt;br /&gt;
*Large groups of people make it difficult to move&lt;br /&gt;
*Incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* SCP-173 was the first SCP ever written.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=110</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=110"/>
		<updated>2018-08-27T23:58:09Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = 15&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.&lt;br /&gt;
Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.&lt;br /&gt;
The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, one will use the WASD (if set) to move, but all movement is accelerated at the expense of 173&#039;s jump height being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Instant Kill&lt;br /&gt;
*Fast Movement&lt;br /&gt;
*Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.&lt;br /&gt;
*Highest Health pool in the game&lt;br /&gt;
*Footsteps are quieter than other SCPs, allowing for easier flanking.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 096 and 939&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Stops movement immediately upon being looked at&lt;br /&gt;
*Large groups of people make it difficult to move&lt;br /&gt;
*Incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* SCP-173 was the first SCP ever written.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=104</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=104"/>
		<updated>2018-08-27T23:23:39Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
=SCP-096=&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=103</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=103"/>
		<updated>2018-08-27T23:22:42Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
=SCP-096=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=101</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=101"/>
		<updated>2018-08-27T23:19:02Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
==In Game:==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=100</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=100"/>
		<updated>2018-08-27T23:18:38Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SCP-096=&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
==In Game:==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=99</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=99"/>
		<updated>2018-08-27T23:16:40Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
==In Game:==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: SCPs]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=98</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=98"/>
		<updated>2018-08-27T23:10:26Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: /* Description: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
==In Game:==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=97</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=97"/>
		<updated>2018-08-27T23:09:33Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject&#039;s body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096&#039;s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Upon arriving at SCP-096-1&#039;s location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the SCP Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game:==&lt;br /&gt;
SCP-096 spawns in Heavy Containment in it&#039;s docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, 096 will become distressed, placing it&#039;s hands over it&#039;s face and jerking around violently for approximately 3 seconds, before entering an enraged state. During this state, 096 moves at 3x it&#039;s normal speed, can destroy doors in it&#039;s path and can instantly kill any human upon pressing left click. This makes it almost impossible to run from it, or lock it out of a room, meaning hiding is the best option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After approximately 15 seconds, 096&#039; rage will expire, causing him to go into his cooldown state. This state is similar to the docile state, except 096 will not make any weeping sound. During this cooldown state is when 096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, 096 will begin crying again, indicating that it&#039;s cooldown is finished and that it can become enraged again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.&lt;br /&gt;
*Holding left click as SCP-096 while enraged will allow it to automatically kill anyone within range.&lt;br /&gt;
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don&#039;t look at it, and can be triggered without even viewing it&#039;s face, simply viewing it&#039;s body can make it triggered.&lt;br /&gt;
*Though SCP-096 can destroy doors, it is unable to destroy gates, elevator doors and the door to the nuke activation room. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.&lt;br /&gt;
*Spawning multiple instances of 096 within a game will cause 096 to become bugged, only letting a few 096&#039; become enraged. The rest are completely docile, and will sometimes be comedically treated as &amp;quot;pets&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=96</id>
		<title>SCP-096</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-096&amp;diff=96"/>
		<updated>2018-08-27T22:32:30Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: Created page with &amp;quot;{{Infobox |bodyclass      = vcard  |aboveclass     = fn org |abovestyle     = background-color:#444 |above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name requ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|bodyclass      = vcard&lt;br /&gt;
&lt;br /&gt;
|aboveclass     = fn org&lt;br /&gt;
|abovestyle     = background-color:#444&lt;br /&gt;
|above          = {{#ifeq:{{{Name|}}}||&amp;lt;includeonly&amp;gt;{{error|Class name required|tag=span}}&amp;lt;/includeonly&amp;gt;|{{{Name}}}}}&lt;br /&gt;
&lt;br /&gt;
|subheader      = {{ifempty|{{{other_name|}}}|{{{alt_name|}}}}}&lt;br /&gt;
|suheaderclass = nickname&lt;br /&gt;
&lt;br /&gt;
|image1   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|size={{{image_size|}}}|sizedefault=256px|alt={{{alt|}}}}}&lt;br /&gt;
|caption1 = {{ifempty|{{{caption|}}}}}&lt;br /&gt;
&lt;br /&gt;
|label1   = Health&lt;br /&gt;
|data1    = {{{HP|}}}&lt;br /&gt;
&lt;br /&gt;
|label2   = Spawn Zone&lt;br /&gt;
|data2    = {{{Zone|}}}&lt;br /&gt;
&lt;br /&gt;
|label3   = Movement Speed&lt;br /&gt;
|data3    = {{{Speed|}}}&lt;br /&gt;
&lt;br /&gt;
|label4   = Special Ability&lt;br /&gt;
|data4    = {{{Ability|}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{SCP infobox&lt;br /&gt;
|Name    = SCP-096&lt;br /&gt;
|image   = SCP Foundation (emblem).svg&lt;br /&gt;
|caption = IMAGE REQUIRED&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|HP      = 2000&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 4.7 while docile&lt;br /&gt;
|Abilities = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=95</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=95"/>
		<updated>2018-08-27T22:23:49Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the &amp;quot;Plague&amp;quot;, any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049&#039;s experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath.&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049&#039;s victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill &amp;quot;The Pestilence&amp;quot;, though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor&#039;s bag it carries on its person at all times3. While these surgeries are not always &amp;quot;successful&amp;quot;, they often result in the creation of instances of SCP-049-2.&amp;quot;&#039;&#039;&lt;br /&gt;
- Extracts from official Wiki Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
* Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=94</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=94"/>
		<updated>2018-08-27T22:23:21Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the &amp;quot;Plague&amp;quot;, any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049&#039;s experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath.&amp;quot;&#039;&#039; &lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049&#039;s victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill &amp;quot;The Pestilence&amp;quot;, though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor&#039;s bag it carries on its person at all times3. While these surgeries are not always &amp;quot;successful&amp;quot;, they often result in the creation of instances of SCP-049-2.&amp;quot;&#039;&#039;&lt;br /&gt;
- Extracts from official Wiki Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
* Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=93</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=93"/>
		<updated>2018-08-27T22:22:52Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the &amp;quot;Plague&amp;quot;, any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049&#039;s experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath.&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049&#039;s victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill &amp;quot;The Pestilence&amp;quot;, though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor&#039;s bag it carries on its person at all times3. While these surgeries are not always &amp;quot;successful&amp;quot;, they often result in the creation of instances of SCP-049-2.&amp;quot;&#039;&#039;&lt;br /&gt;
- Extracts from official Wiki Page&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
* Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=92</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=92"/>
		<updated>2018-08-27T22:22:13Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the &amp;quot;Plague&amp;quot;, any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049&#039;s experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath.&amp;quot;&#039;&#039; &lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049 will become hostile with individuals it sees as being affected by the Pestilence, often having to be restrained should it encounter such. If left unchecked, SCP-049 will generally attempt to kill any such individual; SCP-049 is capable of causing all biological functions of an organism to cease through direct skin contact. How this occurs is currently unknown, and autopsies of SCP-049&#039;s victims have invariably been inconclusive. SCP-049 has expressed frustration or remorse after these killings, indicating that they have done little to kill &amp;quot;The Pestilence&amp;quot;, though will usually seek to then perform a crude surgery on the corpse using the implements contained within a black doctor&#039;s bag it carries on its person at all times3. While these surgeries are not always &amp;quot;successful&amp;quot;, they often result in the creation of instances of SCP-049-2.&amp;quot;&#039;&#039;&lt;br /&gt;
- Extracts from official Wiki Page&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
* Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;br /&gt;
&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Classes&amp;diff=76</id>
		<title>Category:Classes</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Classes&amp;diff=76"/>
		<updated>2018-08-27T12:50:03Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Classes Category: All Playable Characters.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=70</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=70"/>
		<updated>2018-08-27T09:51:09Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = 15&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Created in the late 4Chan and being somewhat of an early Creepypasta, SCP-173 while not being numerically first in the SCP series was the first created. Upon the creation of the SCP Wiki itself, SCP-173 saw himself ported over and added to the newly coined SCP Foundation - and becoming one of their most recognizable anomalies &amp;quot;contained&amp;quot;. Whether it was created by the AWCY (Are We Cool Yet?) Group of Interest, or simply as a means to play a deadly game of hide and seek, it does what it does best, snapping necks.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
SCP-173 is &#039;&#039;&#039;[REDACTED]&#039;&#039;&#039; ft. tall and weighs an indeterminable amount. Comprised of rebar, concrete, and contains traces of spray paint. The dark red and brown markings both on it and around it are a combination of feces and blood, which have yet to be determined their origin. SCP-173 is hostile, and when not looked at SCP-173 will accelerate to the nearest entity before snapping their neck or strangling them to death. &lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, all movement is accelerated at the expense of 173&#039;s jump being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Holding Left Click as 173 will allow you to automatically kill anyone in range.&lt;br /&gt;
* SCP-173 is considered to be the &amp;quot;first&amp;quot; SCP created.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=69</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=69"/>
		<updated>2018-08-27T09:50:19Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = 5.2&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the &amp;quot;Plague&amp;quot;, any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049&#039;s experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath. SCP-049&#039;s touch is lethal, causing whomever he touches to instantly expire, and given enough time and with tools yet to be identified, SCP-049 will turn the fallen individual into an instance of SCP-049-2, a mindless, zombielike entity which will be dormant until a &amp;quot;diseased&amp;quot; being comes too close.&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
* Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=68</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049&amp;diff=68"/>
		<updated>2018-08-27T09:39:30Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-049&lt;br /&gt;
|image   = SCP-049.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-049/HP}}&lt;br /&gt;
|Zone    = [[Heavy Containment Zone]]&lt;br /&gt;
|Speed   = Slightly Faster than Human Walking Speed&lt;br /&gt;
|Ability = Resurrecting those he kills as SCP-049-2&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Discovered by the SCP Foundation in Montauban, France following a series of unknown disapperances, SCP-049 was contained through a collaboration of local law enforcement and on-sight agents. Although he claims to know a cure to what he refers to as the &amp;quot;Plague&amp;quot;, any evidence or attempt for him to prove his work as led to outbreaks of SCP-049-2. After the death of Dr. Ray Hamm, the researcher overlooking SCP-049&#039;s experiments was killed by the latter, SCP-049 has had all allowances revoked, and put under heavy scrutiny.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
SCP-049 is 1.9 m. tall and weighs an indeterminable amount due to given his lethality through touch. The thick robes it appears to wear are a part of its body, which despite appear to be external actually grow from SCP-049 - through x-ray scans, he does have a humanoid skeletal system underneath. SCP-049&#039;s touch is lethal, causing whomever he touches to instantly expire, and given enough time and with tools yet to be identified, SCP-049 will turn the fallen individual into an instance of SCP-049-2, a mindless, zombielike entity which will be dormant until a &amp;quot;diseased&amp;quot; being comes too close.&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being spawned in SCP-049&#039;s cell in Heavy Containment, SCP-049 can immediately leave his cell given as he must use the elevator in his area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the &amp;quot;Pestilence&amp;quot;. SCP-049 can kill any human instantly upon pressing Left Click, and upon holding &amp;quot;E&amp;quot; upon their corpse, can resurrect them as an instance of 049-2, however there are serious drawbacks to him. SCP-049 is incapable of running, and walks briskly at most, and while he can jump, it is only slightly more than SCP-173. SCP-049 also can only revive those HE killed within a certain amount of time (default being 15 seconds). The more damage SCP-049 takes, the faster he can revive a person he killed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of late, SCP-049 has gotten a rewrite on the main SCP Wiki!&lt;br /&gt;
* Many refer to SCP-049 as &amp;quot;Plague Boy&amp;quot;, &amp;quot;Doctor&amp;quot;, or simply &amp;quot;049&amp;quot;.&lt;br /&gt;
* Using SCP-049 to his fullest can allow one to completely force any enemy faction out of HCZ.&lt;br /&gt;
* Due to his ability to create new SCPs (049-2), he can reverse the SCP body count at the end of a match, sometimes into the negatives.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=67</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=67"/>
		<updated>2018-08-27T09:36:37Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = Faster than Human Sprinting Speed. Immobile while observed.&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Created in the late 4Chan and being somewhat of an early Creepypasta, SCP-173 while not being numerically first in the SCP series was the first created. Upon the creation of the SCP Wiki itself, SCP-173 saw himself ported over and added to the newly coined SCP Foundation - and becoming one of their most recognizable anomalies &amp;quot;contained&amp;quot;. Whether it was created by the AWCY (Are We Cool Yet?) Group of Interest, or simply as a means to play a deadly game of hide and seek, it does what it does best, snapping necks.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
SCP-173 is &#039;&#039;&#039;[REDACTED]&#039;&#039;&#039; ft. tall and weighs an indeterminable amount. Comprised of rebar, concrete, and contains traces of spray paint. The dark red and brown markings both on it and around it are a combination of feces and blood, which have yet to be determined their origin. SCP-173 is hostile, and when not looked at SCP-173 will accelerate to the nearest entity before snapping their neck or strangling them to death. &lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, all movement is accelerated at the expense of 173&#039;s jump being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Holding Left Click as 173 will allow you to automatically kill anyone in range.&lt;br /&gt;
* SCP-173 is considered to be the &amp;quot;first&amp;quot; SCP created.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=66</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=66"/>
		<updated>2018-08-27T09:33:12Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|Name    = SCP-173&lt;br /&gt;
|image   = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP      = {{Hub::Global:SCP-173/HP}}&lt;br /&gt;
|Zone    = [[Light Containment Zone]]&lt;br /&gt;
|Speed   = 60&lt;br /&gt;
|Ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
Created in the late 4Chan and being somewhat of an early Creepypasta, SCP-173 while not being numerically first in the SCP series was the first created. Upon the creation of the SCP Wiki itself, SCP-173 saw himself ported over and added to the newly coined SCP Foundation - and becoming one of their most recognizable anomalies &amp;quot;contained&amp;quot;. Whether it was created by the AWCY (Are We Cool Yet?) Group of Interest, or simply as a means to play a deadly game of hide and seek, it does what it does best, snapping necks.&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
SCP-173 is &#039;&#039;&#039;[REDACTED]&#039;&#039;&#039; ft. tall and weighs an indeterminable amount. Comprised of rebar, concrete, and contains traces of spray paint. The dark red and brown markings both on it and around it are a combination of feces and blood, which have yet to be determined their origin. SCP-173 is hostile, and when not looked at SCP-173 will accelerate to the nearest entity before snapping their neck or strangling them to death. &lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in it&#039;s containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility, ending those who intend to either kill it or escape from it. In game controls are simple, all movement is accelerated at the expense of 173&#039;s jump being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from it&#039;s prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage it&#039;s movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Holding Left Click as 173 will allow you to automatically kill anyone in range.&lt;br /&gt;
* SCP-173 is considered to be the &amp;quot;first&amp;quot; SCP created.&lt;br /&gt;
* Many refer to SCP-173 to it&#039;s body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes it&#039;s nickname literally, and makes him into a large peanut.&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Keycard&amp;diff=65</id>
		<title>Keycard</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Keycard&amp;diff=65"/>
		<updated>2018-08-27T09:22:04Z</updated>

		<summary type="html">&lt;p&gt;Wavepoole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|Name = {{PAGENAME}}&lt;br /&gt;
|image	= Scientist_Keycard.png&lt;br /&gt;
|image_size = 180&lt;br /&gt;
|Type	= Equipment (Tool)&lt;br /&gt;
|Usage	= Opens certain doors&lt;br /&gt;
}}&lt;br /&gt;
=Description=&lt;br /&gt;
Keycards are cards which allow access to different parts of the facility, &#039;&#039;most&#039;&#039; cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
In SCP:SL keycards are essential tools used to maneuver around the facility, as checkpoints, gates and certain doors require different clearances to enter.&lt;br /&gt;
&lt;br /&gt;
There are currently 12 keycards and 4 card tiers.&lt;br /&gt;
&lt;br /&gt;
==List of cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Card !! Tier !! CCA !! AA !! IA !! CA !! EGA&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Janitor_Keycard.png|60px]] Janitor || SCP Containment - Tier 1 || LOW || NONE || NONE || NONE || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scientist_Keycard.png|60px]] Scientist || SCP Containment - Tier 2 || MEDIUM || NONE || NONE || NONE || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Major_Scientist_Keycard.png|60px]] Major Scientist || SCP Containment - Tier 3 || MEDIUM || NONE || NONE || NONE || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zone_Manager_Keycard.png|60px]] Zone Manager || Administration - Tier 1 || LOW || NONE || NONE || YES || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guard_Keycard.png|60px]] Guard || Security - Tier 1 || LOW || LOW || NONE || YES || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Senior_Guard_Keycard.png|60px]] Senior Guard || Security - Tier 2 || MEDIUM || MEDIUM || NONE || YES || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Containment_Engineer_Keycard.png|60px]] Containment Engineer || SCP Containment - Tier 4 || ALL || NONE || YES || YES || NONE&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lieutenant_Keycard.png|60px]] MTF Lieutenant || Security - Tier 3 || MEDIUM || MEDIUM || NONE || YES || YES&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Commander_Keycard.png|60px]] MTF Commander || Security - Tier 4 || MEDIUM || ALL || YES || YES || YES&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Facility_Manager_Keycard.png|60px]] Facility Manager || Administration - Tier 2 || ALL || NONE || YES || YES || YES&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CIAD_Keycard.png|60px]] CI Device || Administration - Tier 3 || MEDIUM || ALL || YES || YES || YES&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O5_Keycard.png|60px]] O5 || Administration - Tier 4 || ALL || ALL || YES || YES || YES&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
CCA - Containment Chamber Access&amp;lt;br&amp;gt;&lt;br /&gt;
AA - Armory Access&amp;lt;br&amp;gt;&lt;br /&gt;
IA - Intercom Access&amp;lt;br&amp;gt;&lt;br /&gt;
CA - Checkpoint Authorization&amp;lt;br&amp;gt;&lt;br /&gt;
EGA - Entrance Gate Authorization&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
Janitor, Scientist and Zone Manager cards can spawn in the LCZ.&lt;br /&gt;
&lt;br /&gt;
Senior Guard and MTF Commander cards can spawn in the HCZ.&lt;br /&gt;
&lt;br /&gt;
Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ.&lt;br /&gt;
&lt;br /&gt;
Scientist, Guard, MTF and the CI device spawn on certain classes when initially spawning.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Wavepoole</name></author>
	</entry>
</feed>