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	<updated>2026-05-05T12:59:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.scpslgame.com/index.php?title=Heavy_Containment_Zone&amp;diff=3456</id>
		<title>Heavy Containment Zone</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Heavy_Containment_Zone&amp;diff=3456"/>
		<updated>2020-07-26T08:51:37Z</updated>

		<summary type="html">&lt;p&gt;Tinoser: /* SCP-049&amp;#039;s Containment Area */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
The &#039;&#039;&#039;Heavy Containment Zone&#039;&#039;&#039;  is one of four zones in [[Locations|Site-02]]. Placed between [[Light Containment Zone]] and [[Entrance Zone]], it is one of the most dangerous zones as [[SCP-049]], [[SCP-079]], [[SCP-096]], [[SCP-106]] and [[SCP-939]] all spawn in this zone.&lt;br /&gt;
&lt;br /&gt;
=Unique Areas=&lt;br /&gt;
Unique areas include containment chambers or other rooms of interest that spawn only once. These areas may include valuable items, weapons or have an important gameplay role.&lt;br /&gt;
&lt;br /&gt;
==Elevator Systems==&lt;br /&gt;
The &#039;&#039;&#039;Elevator Systems&#039;&#039;&#039; are two separate rooms in HCZ, both rooms contain two elevators that lead to Light Containment Zone. Each system has two elevators that transport players to the LCZ checkpoint.&lt;br /&gt;
&lt;br /&gt;
[[File:Elevator_System A.png|300px|right|thumb|Elevator System A]]&lt;br /&gt;
[[File:Elevator_System B.png|300px|right|thumb|Elevator System B]]&lt;br /&gt;
[[File:Elevator Disabled.png|300px|right|thumb|Elevators after LCZ is locked down]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Alpha Warhead Silo==&lt;br /&gt;
[[File:Warhead_Elevator.png|300px|right|thumb|Elevator leading to the silo]]&lt;br /&gt;
[[File:Warhead_Silo.png|300px|right|thumb|Warhead silo]]&lt;br /&gt;
[[File:Warhead_Armory_Room.png|300px|right|thumb|Armory]]&lt;br /&gt;
[[File:Warhead_Control_Panel.png|300px|right|thumb|Control panel]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Alpha Warhead Silo&#039;&#039;&#039; is accessed via an elevator, this is a small area that includes the silo and an adjoining armory.&lt;br /&gt;
&lt;br /&gt;
In front of the elevator is the silo itself, with the Alpha Warhead seated in place. Behind the warhead there is a control panel, which allows for the activation/deactivation of the warhead.&lt;br /&gt;
&lt;br /&gt;
Beside the control panel is an armory which needs {{Hoverimage|{{Keycard2|Required Access1=AA2}}|text=Armory Access 2}}to open.&amp;lt;br&amp;gt;&lt;br /&gt;
The armory contains an [[Epsilon-11 SR]] and a [[Workstation]]. A [[MTF-E11-SR Rack]] or [[Weapon Locker Type 21]] will spawn in the armoury. &lt;br /&gt;
&lt;br /&gt;
There is a significant random loot spawning in the silo. There is a chance that:&lt;br /&gt;
* A Guard keycard may spawn on the shelves&lt;br /&gt;
* A [[Emergency Power Stations]] may also spawn beside control panel&lt;br /&gt;
* An [[Bulletproof Locker №7]] may spawn in the main silo&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible loot:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Inside the armory:&lt;br /&gt;
* [[MTF-E11-SR Rack]]&lt;br /&gt;
** [[Epsilon-11 SR]]&lt;br /&gt;
** 5.56mm; 125 rounds.&lt;br /&gt;
* [[Weapon Locker Type 21]]&lt;br /&gt;
** Random ammo&lt;br /&gt;
***5.56mm; 35-100 rounds&lt;br /&gt;
***7.62mm; 35-175 rounds&lt;br /&gt;
***9.00mm; 60-90 rounds&lt;br /&gt;
**[[Flash Grenade]]&lt;br /&gt;
**[[Fragmentation Grenade]]&lt;br /&gt;
**[[Medkit]]&lt;br /&gt;
**[[MP7]]&lt;br /&gt;
**[[Project 90]]&lt;br /&gt;
**[[USP]]&lt;br /&gt;
**[[Weapon Manager Tablet]]&lt;br /&gt;
&lt;br /&gt;
In the main silo:&lt;br /&gt;
*[[Keycard|Guard Keycard]]&lt;br /&gt;
*[[Bulletproof Locker №7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ammunition Armory==&lt;br /&gt;
[[File:HCZ_3Way Armory.png|300px|right|thumb|Entrance to the armory]]&lt;br /&gt;
[[File:HCZ_Armory.jpg|300px|right|thumb|Inside the armory]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ammunition Armory&#039;&#039;&#039; is a T-shaped area which is connected with a three-way walkway. Falling off the walkway will kill the player.&lt;br /&gt;
&lt;br /&gt;
The armory itself  requires {{Hoverimage|{{Keycard2|Required Access1=AA1}}|text=Armory Access 1}}to open. The armory includes a number of 7.62mm magazines and a [[Workstation]]. There is a chance that a [[Bulletproof Locker №7]] will spawn inside the armoury.&lt;br /&gt;
&lt;br /&gt;
Two of the outside walls of the armory are also possible spawn locations of [[Emergency Power Stations]] and Medkit Cabinets. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot:&#039;&#039;&#039;&lt;br /&gt;
* Random Ammo&lt;br /&gt;
**5,56mm; 35-100 rounds&lt;br /&gt;
**7.62mm; 35-175 rounds&lt;br /&gt;
**9.00mm; 60-90 rounds&lt;br /&gt;
* [[Bulletproof Locker №7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tesla Gate==&lt;br /&gt;
[[File:Tesla_Gates.png|300px|right|thumb|Tesla Gate]]&lt;br /&gt;
&#039;&#039;&#039;Tesla Gates&#039;&#039;&#039; are straight hallways equipped with high powered tesla coils. Coming close to the coil will activate its sensors and charge it, if a player is in the tesla coil when it is firing, it will shock and kill them (including SCPs). Telsa gates are also quite loud and can be heard from several rooms away when operational.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Server Room==&lt;br /&gt;
[[File:Server_Room_top.png|300px|right|thumb|Top level]]&lt;br /&gt;
[[File:Server_Room_Bottom.png|300px|right|thumb|Bottom level]]&lt;br /&gt;
The &#039;&#039;&#039;Server Room&#039;&#039;&#039; is a two-level room full of servers, mainly used for hiding.&lt;br /&gt;
There are two places in this room where a generator or Medkit cabinet can spawn. Both of these spawn places are on the top level of the room. A scientist keycard can spawn either on the top or bottom floor behind the servers.&lt;br /&gt;
&lt;br /&gt;
Up to two [[Emergency Power Stations]] and/or [[Medical Cabinets]] can also spawn on the top floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible Loot:&#039;&#039;&#039;&lt;br /&gt;
* [[Keycard|Scientist Keycard]]&lt;br /&gt;
* [[Medikit|Medkit]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Micro H.I.D. Armory==&lt;br /&gt;
[[File:New Micro HID_Hallway.png|300px|right|thumb|Hallway]]&lt;br /&gt;
[[File:Micro HID Door.png|300px|right|thumb|The door to the Micro H.I.D.]]&lt;br /&gt;
[[File:MicroHID Armory Table.png|300px|right|thumb|Inside the armory]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Micro H.I.D. Armory&#039;&#039;&#039; is a hallway that is separated into two sections by a wall and two doors, this wall contains a breakable glass window. &amp;lt;br&amp;gt;&lt;br /&gt;
Behind the two doors is a room containing multiple server racks, similar to the ones seen in the Server Room. This side room has a chance for a [[Bulletproof Locker №7]] to spawn in it.&amp;lt;br&amp;gt;&lt;br /&gt;
In the middle of the side room is a door that requires {{Hoverimage|{{Keycard2|Required Access1=AA3}}|text=Armory Access 3}}to open. The room contains the [[Micro H.I.D.]] and a [[Workstation]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Emergency Power Stations and Medkit Cabinets can spawn on either sides of the door to the Micro H.I.D.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot:&#039;&#039;&#039;&lt;br /&gt;
* [[Micro H.I.D.]]&lt;br /&gt;
* [[Weapon Manager Tablet]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible loot:&#039;&#039;&#039;&lt;br /&gt;
* [[Bulletproof Locker №7]]&lt;br /&gt;
* Medkit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SCP-049&#039;s Containment Area==&lt;br /&gt;
[[File:CC_049_Elevator.png|300px|right|thumb|Elevator leading to SCP-049&#039;s containment area]]&lt;br /&gt;
[[File:CC_049_Room.png|300px|right|thumb|SCP-049&#039;s containment area]]&lt;br /&gt;
[[File:049&#039;s_CC_Armory.png|300px|right|thumb|The armory]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCP-049&#039;s Containment Area&#039;&#039;&#039; is a hallway that contains an elevator leading to the containment cell of [[SCP-049]]. Up to two [[Emergency Power Stations]] or [[Medical Cabinets|Medical Cabinet]] can spawn in the hallway outside the elevator.&lt;br /&gt;
&lt;br /&gt;
Once descending into SCP-049&#039;s containment area and walking down a corridor, two doors and some shelves can be seen. The bigger gate door is the door to SCP-049&#039;s empty containment chamber, while the normal door the leads to the armory which needs {{Hoverimage|{{Keycard2|Required Access1=AA2}}|text=Armory Access 2}}to open.&lt;br /&gt;
&lt;br /&gt;
The armory contains a [[Workstation]] on the right wall of the room. The left wall of the room will either contain a [[MTF-E11-SR Rack]] with an [[Epsilon-11 SR]] and ammo or a [[Weapon Locker Type 21]] with multiple items.&lt;br /&gt;
&lt;br /&gt;
There is also a chance that a [[Bulletproof Locker №7]] can spawn outside the armory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot:&#039;&#039;&#039;&lt;br /&gt;
* [[Bulletproof Locker №7]]&lt;br /&gt;
* [[MTF-E11-SR Rack]]&lt;br /&gt;
** [[Epsilon-11 SR]]&lt;br /&gt;
** 5.56mm; 125 rounds.&lt;br /&gt;
* [[Weapon Locker Type 21]]&lt;br /&gt;
** Random ammo&lt;br /&gt;
***5.56mm; 35-100 rounds&lt;br /&gt;
***7.62mm; 35-175 rounds&lt;br /&gt;
***9.00mm; 60-90 rounds&lt;br /&gt;
**[[Flash Grenade]]&lt;br /&gt;
**[[Fragmentation Grenade]]&lt;br /&gt;
**[[Medkit]]&lt;br /&gt;
**[[MP7]]&lt;br /&gt;
**[[Project 90]]&lt;br /&gt;
**[[USP]]&lt;br /&gt;
**[[Weapon Manager Tablet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SCP-079&#039;s Containment Area==&lt;br /&gt;
[[File:CC_079_Entrance.png|300px|right|thumb|Entrance to SCP-079&#039;s containment area]]&lt;br /&gt;
[[File:CC_079_Chamber.png|300px|right|thumb|SCP-079&#039;s containment area and cage]]&lt;br /&gt;
[[File:ARG_PlaqueV2.png|300px|right|thumb|A plaque with the names of the main people who participated in the ARG]]&lt;br /&gt;
&lt;br /&gt;
The entrance of &#039;&#039;&#039;SCP-079&#039;s Containment Area&#039;&#039;&#039; is a small stairway which leads to the two gates outside [[SCP-079|SCP-079&#039;s]] chamber. In the entrance area there is a camera and speaker for SCP-079 to use. &amp;lt;br&amp;gt; &lt;br /&gt;
Up to two [[Emergency Power Stations]] and/or [[Medical Cabinets]] can also spawn on the stairs outside the chamber. Both gates in the room require {{Hoverimage|{{Keycard2|Required Access1=CC3}}|text=Containment Access 3}}to open.&lt;br /&gt;
&lt;br /&gt;
Behind the locked gates is a medium sized room that contains SCP-079 behind a cage. This room has no loot in it.&lt;br /&gt;
&lt;br /&gt;
A plaque can be found in SCP-079&#039;s room for the ARG event held in December of 2019. The plaque has a list of the main people who participated in the event. &amp;lt;br&amp;gt;&lt;br /&gt;
Scanning the QR code on the plaque leads to the [https://i.imgur.com/BE4HKAk.jpg| following link]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SCP-096&#039;s Containment Area==&lt;br /&gt;
[[File:096&#039;s CC_Door.png|300px|right|thumb|Entrance to SCP-096&#039;s chamber]]&lt;br /&gt;
[[File:CC_096_Chamber.png|300px|right|thumb|SCP-096&#039;s containment chamber]]&lt;br /&gt;
&#039;&#039;&#039;SCP-096&#039;s Containment Area&#039;&#039;&#039; is a small room that contains [[SCP-096]]&#039;s chamber.&lt;br /&gt;
&lt;br /&gt;
The room outside SCP-096&#039;s chamber contains a control panel that can&#039;t be interacted with. This smaller room has a chance for a [[Emergency Power Stations]] to spawn on the right wall in the room. There is also a chance that an [[Bulletproof Locker №7]] spawns beside the control panel.&lt;br /&gt;
&lt;br /&gt;
The chamber&#039;s door requires a keycard with {{Hoverimage|{{Keycard2|Required Access1=CC2}}|text=Containment Access 2}}to open. The chamber is a red-lit room filled with movement sensors to keep track of SCP-096 when it&#039;s inside. An MTF Lieutenant keycard can be found on the floor in this chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot:&#039;&#039;&#039;&lt;br /&gt;
* [[Keycard|MTF Lieutenant Keycard]]&lt;br /&gt;
* [[Bulletproof Locker №7]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==SCP-106&#039;s Containment Area==&lt;br /&gt;
[[File:106&#039;s CC Entrance.png|300px|right|thumb|SCP-106&#039;s containment area]]&lt;br /&gt;
[[File:CC_106_Femur_Breaker_Room.png|300px|right|thumb|Femur Breaker room]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCP-106&#039;s Containment Area&#039;&#039;&#039; is a massive room that contains the chamber of [[SCP-106]]. This room is a even darker compared to the rest of the HCZ.&lt;br /&gt;
&lt;br /&gt;
To the right of the entrance is SCP-106&#039;s containment chamber. The chamber floats above the ground, held in place by powerful electromagnets. The chamber can be jumped to from the entrance platform, but missing the jump and falling is fatal.&lt;br /&gt;
&lt;br /&gt;
The main doors require a keycard with {{Hoverimage|{{Keycard2|Required Access1=CC3}}|text=Containment Access 3}}to open. Both lead the room with the Femur Breaker. Both doors function on a time lock similar to checkpoints and will automatically close after 10 seconds. &lt;br /&gt;
&lt;br /&gt;
The Femur Breaker is a small room that allows a single person to sacrifice themselves and re-contain SCP-106. Once a human goes inside the Femur Breaker they are instantly killed and the door is closed behind them. Another human is also required to push the button in the main control room. On pressing the button an audio cue will start to play and soon after SCP-106 will be re-contained.&lt;br /&gt;
&lt;br /&gt;
A [[Emergency Power Stations]] or [[Medical Cabinets|Medical Cabinet]] can also spawn near the entrance of the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==SCP-939&#039;s Containment Area==&lt;br /&gt;
[[File:SCP_939_Top.png|300px|right|thumb|As seen from the entrance]]&lt;br /&gt;
[[File:SCP-939&#039;s Room Overview.png|300px|right|thumb|Overview of the room]]&lt;br /&gt;
&#039;&#039;&#039;SCP-939&#039;s Containment Area&#039;&#039;&#039; is a high area with a walkway on the left side, and on the right side, behind a door is a stairway that leads to the bottom of the chamber. Both [[SCP-939]] instances will spawn at the bottom of the stairs.&lt;br /&gt;
&lt;br /&gt;
In addition to an [[Emergency Power Stations]] or [[Medical Cabinets|Medical Cabinet]], a [[Bulletproof Locker №7]] may also spawn on the walkway. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Entrance Zone Checkpoint==&lt;br /&gt;
[[File:EZ_Checkpoint.png|300px|right|thumb|Checkpoint]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Entrance Zone Checkpoint&#039;&#039;&#039; is a room leading to the [[Entrance Zone]].&amp;lt;br&amp;gt;&lt;br /&gt;
Up to two [[Emergency Power Stations]] or [[Medical Cabinets]] can spawn on the HCZ side of the checkpoint. &amp;lt;br&amp;gt;&lt;br /&gt;
A keycard with {{Hoverimage|{{Keycard2|Required Access1=CA}}|text=Checkpoint Access}}is required to open the checkpoint. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Hallways=&lt;br /&gt;
Hallways are repeating connectors in between unique areas and other hallways. Most of the time nothing of interest can be found in them. &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Straight Hallway==&lt;br /&gt;
[[File:HCZ_Straight.png|300px|right|thumb|Straight hallway]]&lt;br /&gt;
A simple straight hallway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Corner Hallway==&lt;br /&gt;
[[File:HCZ_Corner.png|300px|right|thumb|Corner hallway]]&lt;br /&gt;
A simple Corner hallway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==3-Way Intersection==&lt;br /&gt;
[[File:HCZ_3way.png|300px|right|thumb|T shaped hallway]]&lt;br /&gt;
A simple three way intersection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==4-Way Intersection==&lt;br /&gt;
[[File:HCZ_4way.png|300px|right|thumb|X shaped hallway]]&lt;br /&gt;
A simple four way intersection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;br /&gt;
{{Locations Navbox}}&lt;/div&gt;</summary>
		<author><name>Tinoser</name></author>
	</entry>
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