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	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
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	<updated>2026-04-11T04:47:51Z</updated>
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	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=8576</id>
		<title>SCP-939</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=8576"/>
		<updated>2021-12-20T03:29:45Z</updated>

		<summary type="html">&lt;p&gt;Phantom: /* Firearms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox &lt;br /&gt;
|caption = &lt;br /&gt;
&amp;lt;tabber&amp;gt; &lt;br /&gt;
SCP-939-53=&lt;br /&gt;
[[File:SCP-939-53Render.png|200px]]&lt;br /&gt;
|-|&lt;br /&gt;
SCP-939-89=&lt;br /&gt;
[[File:SCP-939-89Render.png|300px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|HP = 1800&lt;br /&gt;
|HS = 600&lt;br /&gt;
|zone = [[Heavy Containment Zone]]&lt;br /&gt;
|speed = Walk: {{MetersToHubes|4.5|unit=m/s}} &amp;lt;br&amp;gt; Sprint: {{MetersToHubes|7|unit=m/s}}&lt;br /&gt;
|ability = Can sprint &amp;lt;br&amp;gt; Speak to humans &amp;lt;br&amp;gt; See sound through walls &amp;lt;br&amp;gt; Attack gives players the &amp;lt;br&amp;gt;{{Hoverimage|Cause the player to not be able to reload &amp;lt;wbr/&amp;gt;their weapon or open their inventory.|text=Amnesia Effect}}&lt;br /&gt;
|ID = 16 = 939-53 &amp;lt;br&amp;gt; 17 = 939-89&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-939&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-939 acts as a minor support role, being able to catch up to humans who are [[Stamina|sprinting]]. They also have the ability to talk to humans, and can see players through walls in certain situations.&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of the round, SCP-939 will spawn in its containment chamber, which has a ramp that leads into HCZ. Upon exiting the chamber, SCP-939 is able to roam around HCZ. &lt;br /&gt;
&lt;br /&gt;
SCP-939 can only see human classes that are making noise (i.e. walking, sprinting, or firing a weapon within a certain distance), and is able to see these players through walls. SCP-939 cannot see people who are sneaking unless she touches them.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-939 can also see people who are within a very close range to her and can always see people on the surface no matter what. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-939 is not affected by people who are wearing [[SCP-268]].&amp;lt;br&amp;gt;&lt;br /&gt;
Despite being blind, SCP-939 is not immune to [[Flashbang Grenade|Flashbang Grenades]].&amp;lt;br&amp;gt;&lt;br /&gt;
This is because SCP-939 instances are very sensitive to light, similar to [[SCP-106]].&lt;br /&gt;
&lt;br /&gt;
SCP-939 has a bite attack that it can perform with a {{key Press|Leftclick}}. The bite attack is extremely strong, dealing 50 damage of HP, as well as applying the {{Hoverimage|Cause the player to not be able to reload their weapon or open their inventory|text=Amnesia}} [[Status Effects|Status Effect]].&lt;br /&gt;
&lt;br /&gt;
Like other SCPs, SCP-939 can talk to the other SCP players by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs regardless of the distance.&amp;lt;br&amp;gt; SCP-939 also has the ability to speak with a voice identical in behavior to humans, with proximity range and heard by all players nearby. This is done by holding down the {{key Press|V}} key and can only be heard by people near SCP-939 - it cannot be heard by other SCPs unless they are near it.&amp;lt;br&amp;gt;&lt;br /&gt;
This ability can be used to trick human classes into open locked doors.&lt;br /&gt;
&lt;br /&gt;
While walking, SCP-939&#039;s footsteps are completely silent, which makes it easy for her to sneak up behind unsuspecting targets. The footsteps are only audible while SCP-939 is sprinting.&lt;br /&gt;
&lt;br /&gt;
SCP-939 has a max of 1800hp and a 600 [[Hume Shield]].&amp;lt;br&amp;gt;&lt;br /&gt;
If SCP-939 takes no damage for 5 seconds, its Hume Shield will regen at 25 HS/s.&lt;br /&gt;
&lt;br /&gt;
Unlike the other playable SCPs, multiple SCP-939s can spawn in a given round.&lt;br /&gt;
&lt;br /&gt;
===Vision Range===&lt;br /&gt;
List shows how far SCP-939 can hear sounds. SCP-939 will always see you on Surface Zone. Interesting firearms will still get a range increase on Surface Zone, despite it being useless. For reference, one hallway is {{MetersToHubes|20.6|unit = meters.}}&lt;br /&gt;
&lt;br /&gt;
====Player movements====&lt;br /&gt;
* D-Class and Scientist:  &lt;br /&gt;
** Walking: {{MeterstoHubes|10|unit=meters}} &lt;br /&gt;
** Running: {{MeterstoHubes|20|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* MTF and Guard:  &lt;br /&gt;
** Walking: {{MeterstoHubes|15|unit=meters}}&lt;br /&gt;
** Running: {{MeterstoHubes|30|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* Chaos: &lt;br /&gt;
** Walking: {{MeterstoHubes|50|unit=meters}}&lt;br /&gt;
** Running: {{MeterstoHubes|50|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
====Firearms====&lt;br /&gt;
* AK&lt;br /&gt;
** Shooting: {{MeterstoHubes|110|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
** Reloading: {{MeterstoHubes|15|unit=meters}}&lt;br /&gt;
** Inspect: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* COM-15/COM-18&lt;br /&gt;
** Shooting: {{MeterstoHubes|60|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
** Reloading: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* Crossvec&lt;br /&gt;
** Shooting: {{MeterstoHubes|80|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, ADS (In or out) and reloading: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
** Equip: {{MeterstoHubes|7|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* Shotgun&lt;br /&gt;
** Shooting: {{MeterstoHubes|110|unit=meters}}&lt;br /&gt;
** Out Of Ammo, ADS (In or out) and reloading: {{MeterstoHubes|15|unit=meters}}&lt;br /&gt;
** Pump In/Out, Reloading shells: {{MeterstoHubes|25|unit=meters}}&lt;br /&gt;
** Inspect, out of ammo, searching pockets: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
*MTF-E11-SR&lt;br /&gt;
** Shooting: {{MeterstoHubes|105|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, ADS (In or out), Equip and Drum Tap: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
** Reloading: {{MeterstoHubes|15|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* FSP-9&lt;br /&gt;
** Shooting:  {{MeterstoHubes|80|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, Stock fold, Stock Extend:  {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
** Reloading: {{MeterstoHubes|13|unit=meters}}&lt;br /&gt;
** ADS (In or Out) or equip without stock: {{MeterstoHubes|5|unit=meters}}&lt;br /&gt;
** Inspect: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* Logicer&lt;br /&gt;
** Shooting: {{MeterstoHubes|120|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
** Reloading: {{MeterstoHubes|18|unit=meters}}&lt;br /&gt;
** Inspect Logicer: {{MeterstoHubes|10|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
* Revolver&lt;br /&gt;
** Shooting: {{MeterstoHubes|80|unit=meters}}&lt;br /&gt;
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|15|unit=meters}}&lt;br /&gt;
** Reloading: {{MeterstoHubes|15|unit=meters}}&lt;br /&gt;
&lt;br /&gt;
If you&#039;re outside these ranges, you will get a &#039;&#039;&#039;2.3x&#039;&#039;&#039; multiplier.&amp;lt;br&amp;gt;&lt;br /&gt;
If a weapon is suppressed there is a &#039;&#039;&#039;0.35x&#039;&#039;&#039; multiplier on it on rifles and &#039;&#039;&#039;0.4x&#039;&#039;&#039; on pistols.&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Can run&lt;br /&gt;
*Can talk to [[Classes|non-SCPs]]&lt;br /&gt;
*Can see outlines of players causing sound through multiple walls&lt;br /&gt;
* Footsteps are silent when not sprinting&lt;br /&gt;
*Not affected by people using [[SCP-268]]&lt;br /&gt;
*Weapons that increase firing noise are heard easier by SCP-939 than other classes.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Can easily be avoided&lt;br /&gt;
*Incredibly large hitbox&lt;br /&gt;
*Cooldown on attacks&lt;br /&gt;
*Takes multiple hits to kill enemies&lt;br /&gt;
*Slower sprint speed than human classes&lt;br /&gt;
*Attachments that decrease firing noise are harder to hear as SCP-939 compared to other classes&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=939Attack1.mp3|title=Growl 1|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=939Attack2.mp3|title=Growl 2|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=939Attack3.mp3|title=Growl 3|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=1080px widths=250px&amp;gt;&lt;br /&gt;
939 Vision.png|SCP-939&#039;s limited vision.&lt;br /&gt;
939 Vision Human.png|A human player in SCP-939&#039;s vision.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=250px&amp;gt;&lt;br /&gt;
Mango-doggo.png|Mango SCP-939 used for April Fools by Intimating Creature.&lt;br /&gt;
93989Halloween21.png|SCP-939-89 Halloween 2020 &amp;amp; 2021 Event.&lt;br /&gt;
93953Halloween21.png|SCP-939-53 Halloween 2020 &amp;amp; 2021 Event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Interestingly, SCP-939 sees via sound in-game, despite the SCP-939 wiki article suggesting SCP-939 uses heat and air pressure to see their surroundings. &lt;br /&gt;
*For the 2019 April Fools Update, SCP-939&#039;s model was changed to SCP-999, along with his name being changed to Evil SCP-999. It made high pitch growls when attacking and the vision was white and orange.&lt;br /&gt;
*Both SCP-939 instances in &#039;&#039;SCP: Secret Laboratory&#039;&#039; are female.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>Phantom</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-2536/2021&amp;diff=8575</id>
		<title>SCP-2536/2021</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-2536/2021&amp;diff=8575"/>
		<updated>2021-12-20T03:11:21Z</updated>

		<summary type="html">&lt;p&gt;Phantom: /* Loot Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = 2536Render.png&lt;br /&gt;
|image_size = 200px&lt;br /&gt;
|type = SCP Object&lt;br /&gt;
|spawn = Appears randomly&lt;br /&gt;
|usage = Provides useful items&lt;br /&gt;
|effect = Varies&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-2536&#039;&#039;&#039; was an [[SCPs|Event SCP]] introduced in the Christmas 2020/2021 update. It is an anomalous, teleporting Christmas tree that will try to give players an item they may need.&lt;br /&gt;
__TOC__&lt;br /&gt;
==In-Game==&lt;br /&gt;
SCP-2536 will start spawning 60 seconds after the start of the round. When SCP-2536 is ready to spawn in, it will randomly pick which team it wants to spawn near: Class-D, Scientist, Facility Guard or MTF, with a 25% for each of them. After choosing a team. SCP-2536 will then spawn near a random player on that team. Music will begin playing to alert the player of SCP-2536 and three presents will also spawn with it. These presents can be opened by anyone and the loot in them is chosen when a player opens the present. The game uses a ticket system to determine what item a player will get. This works by the game seeing what situation a player is in, such as health or what items they have. The game then generates a type of ticket based on those situations. Once all of them are generated, the game checks what type of ticket was generated the most, then gives the player the loot that corresponds to that ticket. After awhile, SCP-2536 will disappear for a short time before starting the process over again. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-2536 will not choose the same target more than once in a given round.&lt;br /&gt;
&lt;br /&gt;
===Coal===&lt;br /&gt;
Coal is an item that can be found in SCP-2536. The game will always give the player at least one ticket towards Coal when opening up a present, but due to the fact it only gives one ticket. The chances of getting coal is extremely unlikely. If the player is a [[Chaos Insurgent]] they will be given 20 tickets towards Coal instead. Causing Chaos to always get Coal no matter what. This is due to the fact SCP-2536 does not consider Chaos Insurgency to be Foundation Personnel. Coal can be thrown at players, upon which it crumbles apart.&lt;br /&gt;
&lt;br /&gt;
==Loot Information==&lt;br /&gt;
SCP-2536 uses a ticket system to determine what it shall give to a player when a present is open. When the player opens a present, the item that got the most tickets will be the item chosen.  The player can never get duplicate items calls in one go. So if a player opened a present and got Keycard Upgrade, the next present &#039;&#039;&#039;they&#039;&#039;&#039; open will not give them Keycard Upgrade and instead will give them what ever item has the 2nd highest ticket count. The ticket system is per player and not global, so other players can still get the Keycard Upgrade if someone else already got it from one of the other two presents. Once SCP-2536 leaves, everything resets, allowing a player to get the same item once again if they can find SCP-2536. The items in presents are chosen when the player opens the presents and &#039;&#039;&#039;NOT&#039;&#039;&#039; when SCP-2536 spawns. &lt;br /&gt;
There are 12 different types of tickets. &lt;br /&gt;
# &amp;lt;font color =#EA9999&amp;gt; ● Keycard Upgrade&amp;lt;/font&amp;gt;; a random keycard in the player&#039;s inventory is upgraded&lt;br /&gt;
#  &amp;lt;font color =#999&amp;gt; ● COM-15&amp;lt;/font&amp;gt;; 5% Chance for [[3-X Molecular Disruptor]] instead.&lt;br /&gt;
# &amp;lt;font color =#6AA84F&amp;gt; ● Gun Upgrade;&amp;lt;/font&amp;gt; + 3 Mags of appropriate ammo, 5% Chance for 3-X Molecular Disruptor.&lt;br /&gt;
# &amp;lt;font color =#FFE599&amp;gt; ● x100 7.62 Ammo&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#E69138&amp;gt; ● First Aid Kit&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#FF3C00&amp;gt; ● High-Explosive Grenade&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#C9DAF8&amp;gt; ● Micro H.I.D. Recharge&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#3C78D8&amp;gt; ● Sergeant Keycard&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#8E7CC3&amp;gt; ● Flashbang Grenade&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#DD7E6B&amp;gt; ● Adrenaline&amp;lt;/font&amp;gt;&lt;br /&gt;
# &amp;lt;font color =#900&amp;gt; ● SCP-207&amp;lt;/font&amp;gt;&lt;br /&gt;
# ● Coal&lt;br /&gt;
&lt;br /&gt;
Below is a table showing the situations a player is in, and how many tickets it will give. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Condition&lt;br /&gt;
! Tickets Granted&lt;br /&gt;
|-&lt;br /&gt;
| The player has a keycard in their inventory that is NOT O5, Facility Manager, Captain, or CI Device.&lt;br /&gt;
| style=&amp;quot;color:#EA9999;&amp;quot; | ● (x7) Keycard Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|The player has no weapon in their inventory.&lt;br /&gt;
| style=&amp;quot;color:#999;background-color: #2e2e2e;&amp;quot; | ● (x4) COM-15&lt;br /&gt;
|-&lt;br /&gt;
| The player has a weapon in their inventory that is NOT a Logicer.&lt;br /&gt;
| style=&amp;quot;color:#6AA84F;&amp;quot; | ● (x4) Gun Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|The player has a Logicer in their inventory.&lt;br /&gt;
| style=&amp;quot;color:#FFE599;background-color: #2e2e2e;&amp;quot; | ● (x3) x100 7.62 Ammo&lt;br /&gt;
|-&lt;br /&gt;
| The player is below 75 Health.&lt;br /&gt;
| style=&amp;quot;color:#E69138;&amp;quot; | ● (x5) First Aid Kit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|The player is a Guard/MTF without a grenade in their inventory.&lt;br /&gt;
| style=&amp;quot;color:#FF3C00;background-color: #2e2e2e;&amp;quot; | ● (x2) High-Explosive Grenade&lt;br /&gt;
|-&lt;br /&gt;
| The warhead is currently counting down.&lt;br /&gt;
| style=&amp;quot;color:#900;&amp;quot; | ● (x11) SCP-207&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|The player has a Micro H.I.D. in their inventory that is not fully charged.&lt;br /&gt;
| style=&amp;quot;color:#C9DAF8;background-color: #2e2e2e;&amp;quot; | ● (x6) Micro H.I.D. Recharge&lt;br /&gt;
|-&lt;br /&gt;
| The player is locked inside a room and does not have a keycard capable of opening the door.&lt;br /&gt;
| style=&amp;quot;color:#3C78D8;&amp;quot; | ● (x8) Sergeant Keycard&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|There is an SCP within {{MetersToHubes|50|unit=meters}}.&lt;br /&gt;
| style=&amp;quot;color:#8E7CC3;background-color: #2e2e2e;&amp;quot; | ● (x9) Flashbang Grenade&lt;br /&gt;
|-&lt;br /&gt;
| The player is below 35% stamina.&lt;br /&gt;
| style=&amp;quot;color:#DD7E6B;&amp;quot; | ● (x10) Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|The player is a Chaos Insurgent.&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot;|● (x20) Coal&lt;br /&gt;
|-&lt;br /&gt;
| Given regardless of conditions as a failsafe.&lt;br /&gt;
| ● (x1) Coal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
&amp;lt;div class=&amp;quot;quoteAudio&amp;quot;&amp;gt;&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=2536_we_wish.mp3|title=&#039;&#039;&#039;We Wish You a Merry Christmas&#039;&#039;&#039; }} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_cursed_song_1.mp3|title=&#039;&#039;&#039;Cursed Song #1&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_cursed_song_2.mp3|title=&#039;&#039;&#039;Cursed Song #2&#039;&#039;&#039;}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_holly_jolly.mp3|title=&#039;&#039;&#039;Holly Jolly&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_its_beginning_to_feel_a_lot_like.mp3|title=&#039;&#039;&#039;It&#039;s Beginning to Feel a lot Like Christmas&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_on_the_first_day_of.mp3|title=&#039;&#039;&#039;On the First Day of Christmas&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_dboi_appear.mp3|title=&#039;&#039;&#039;SCP-2536 Appears (Class-D)&#039;&#039;&#039; }} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_scientist_appear.mp3|title=&#039;&#039;&#039;SCP-2536 Appears (Scientist)&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_guard_appear.mp3|title=&#039;&#039;&#039;SCP-2536 Appears (MTF/Guard)&#039;&#039;&#039;}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_generic_appear.mp3|title=&#039;&#039;&#039;SCP-2536 Appears (Generic)&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_disappear.mp3|title=&#039;&#039;&#039;SCP-2536 Disappears&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=2536_gift_open.mp3|title=&#039;&#039;&#039;Present opened&#039;&#039;&#039;}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-2536 was the first non-series 1 SCP to be added to &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Event SCPs]]&lt;/div&gt;</summary>
		<author><name>Phantom</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=8062</id>
		<title>SCP-939</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-939&amp;diff=8062"/>
		<updated>2021-11-05T22:23:07Z</updated>

		<summary type="html">&lt;p&gt;Phantom: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox &lt;br /&gt;
|caption = &lt;br /&gt;
&amp;lt;tabber&amp;gt; &lt;br /&gt;
SCP-939-53=&lt;br /&gt;
[[File:New939-53.png|200px]]&lt;br /&gt;
|-|&lt;br /&gt;
SCP-939-89=&lt;br /&gt;
[[File:New939-89.png|272px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|HP = 1800&lt;br /&gt;
|HS = 600&lt;br /&gt;
|zone = [[Heavy Containment Zone]]&lt;br /&gt;
|speed = Walk: {{MetersToHubes|4.5|unit=m/s}} &amp;lt;br&amp;gt; Sprint: {{MetersToHubes|7|unit=m/s}}&lt;br /&gt;
|ability = Can sprint &amp;lt;br&amp;gt; Speak to humans &amp;lt;br&amp;gt; See sound through walls &amp;lt;br&amp;gt; Attack gives players the &amp;lt;br&amp;gt;{{Hoverimage|Cause the player to not be able to reload &amp;lt;wbr/&amp;gt;their weapon or open their inventory.|text=Amnesia Effect}}&lt;br /&gt;
|ID = 16 = 939-53 &amp;lt;br&amp;gt; 17 = 939-89&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-939&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-939 acts as a minor support role, being able to catch up to humans who are [[Stamina|sprinting]]. They also have the ability to talk to humans, and can see players through walls in certain situations.&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of the round, SCP-939 will spawn in its containment chamber, which has a ramp that leads into HCZ. Upon exiting the chamber, SCP-939 is able to roam around HCZ. &lt;br /&gt;
&lt;br /&gt;
SCP-939 can only see human classes that are making noise (i.e. walking, sprinting, or firing a weapon within a certain distance), and is able to see these players through walls. SCP-939 cannot see people who are sneaking unless she touches them.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-939 can also see people who are within a very close range to her and can always see people on the surface no matter what. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-939 is not affected by people who are wearing [[SCP-268]].&lt;br /&gt;
&lt;br /&gt;
SCP-939 has a bite attack that it can perform with a {{key Press|Leftclick}}. The bite attack is extremely strong, dealing 50 damage of HP, as well as applying the {{Hoverimage|Cause the player to not be able to reload their weapon or open their inventory|text=Amnesia}} [[Status Effects|Status Effect]].&lt;br /&gt;
&lt;br /&gt;
Like other SCPs, SCP-939 can talk to the other SCP players by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs regardless of the distance.&amp;lt;br&amp;gt; SCP-939 also has the ability to speak with a voice identical in behavior to humans, with proximity range and heard by all players nearby. This is done by holding down the {{key Press|V}} key and can only be heard by people near SCP-939 - it cannot be heard by other SCPs unless they are near it.&amp;lt;br&amp;gt;&lt;br /&gt;
This ability can be used to trick human classes into open locked doors.&lt;br /&gt;
&lt;br /&gt;
While walking, SCP-939&#039;s footsteps are completely silent, which makes it easy for her to sneak up behind unsuspecting targets. The footsteps are only audible while SCP-939 is sprinting.&lt;br /&gt;
&lt;br /&gt;
SCP-939 has a max of 1800hp and a 600 [[Hume Shield]].&amp;lt;br&amp;gt;&lt;br /&gt;
If SCP-939 takes no damage for 5 seconds, its Hume Shield will regen at 25 HS/s.&lt;br /&gt;
&lt;br /&gt;
Unlike the other playable SCPs, multiple SCP-939s can spawn in a given round.&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Can run&lt;br /&gt;
*Can talk to [[Classes|non-SCPs]]&lt;br /&gt;
*Can see outlines of players causing sound through multiple walls&lt;br /&gt;
* Footsteps are silent when not sprinting&lt;br /&gt;
*Not affected by people using [[SCP-268]]&lt;br /&gt;
*Weapons that increase firing noise are heard easier by SCP-939 than other classes.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Can easily be avoided&lt;br /&gt;
*Incredibly large hitbox&lt;br /&gt;
*Cooldown on attacks&lt;br /&gt;
*Takes multiple hits to kill enemies&lt;br /&gt;
*Slower sprint speed than human classes&lt;br /&gt;
*Attachments that decrease firing noise are harder to hear as SCP-939 compared to other classes&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=939Attack1.mp3|title=Growl 1|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=939Attack2.mp3|title=Growl 2|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=939Attack3.mp3|title=Growl 3|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=1080px widths=250px&amp;gt;&lt;br /&gt;
939 Vision.png|SCP-939&#039;s limited vision.&lt;br /&gt;
939 Vision Human.png|A human player in SCP-939&#039;s vision.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=250px&amp;gt;&lt;br /&gt;
Mango-doggo.png|Mango SCP-939 used for April Fools by Intimating Creature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Interestingly, SCP-939 sees via sound in-game, despite the SCP-939 wiki article suggesting SCP-939 uses heat and air pressure to see their surroundings. &lt;br /&gt;
*Despite being blind, SCP-939 is not immune to [[Flashbang Grenade|Flashbang Grenades]].&lt;br /&gt;
**This is because SCP-939 instances are very sensitive to light, similar to [[SCP-106]].&lt;br /&gt;
*For the 2019 April Fools Update, SCP-939&#039;s model was changed to SCP-999, along with his name being changed to Evil SCP-999. It made high pitch growls when attacking and the vision was white and orange.&lt;br /&gt;
*Both SCP-939 instances in &#039;&#039;SCP: Secret Laboratory&#039;&#039; are female.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>Phantom</name></author>
	</entry>
</feed>