<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OLES2003</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OLES2003"/>
	<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Special:Contributions/OLES2003"/>
	<updated>2026-04-22T03:33:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=10420</id>
		<title>SCP-500</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=10420"/>
		<updated>2022-07-22T20:01:56Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Bulletproof Locker №7|Bulletproof Locker №7]]&lt;br /&gt;
|usage = Fully Heals the player on use &lt;br /&gt;
|Description = &#039;&#039;The panacea.&#039;&#039;&lt;br /&gt;
|ID = 17&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-500&#039;&#039;&#039; is an [[SCPs|SCP Item]] that will fully heal the user. It is quick to use and applies a powerful regeneration effect.&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-500 can be found in [[Bulletproof Locker №7|Bulletproof Locker №7s]] located around the map, which require a [[Keycard]] with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. &lt;br /&gt;
&lt;br /&gt;
When equipped, the user can press {{Key Press|Leftclick}} to consume a pill. Consuming a pill takes 1-2 seconds, and will completely restore the user&#039;s health, regardless of it&#039;s previous value and the user&#039;s class. &lt;br /&gt;
* Fully heals the player.&lt;br /&gt;
* Grants a regeneration that last 10 seconds, and can heal up to 200 HP.&lt;br /&gt;
* Removes the {{Hoverimage|Infinite sprint and increased movement speed with health drain|text=SCP-207}}, {{Hoverimage|Increases reload and draw speed for weapons.|text=SCP-1853}}, {{Hoverimage|Increases the damage the player takes|text=Burned}}, {{Hoverimage|Causes the players screen to get blurry when they turn|text=Concussed}}, {{Hoverimage|Damages the player over time|text=Poisoned}} and {{Hoverimage|Makes it harder for the player to hear noises|text=Deafen}} [[Status Effects]].&lt;br /&gt;
* Reduces the damage of the {{Hoverimage|Damage over time; starts high but gets lower|text=Bleeding}} Status Effect to its lowest possible value.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
* Escaping as a [[Class-D Personnel|Class-D]] with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]]. &amp;lt;br&amp;gt;&lt;br /&gt;
* Using SCP-500 when you are about to die grants the &#039;&#039;&#039;Crisis Averted&#039;&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Animations=&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td&amp;gt;[[File:500 Equip.gif|thumb|600px|Equip Animation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td&amp;gt;[[File:500 Use.gif|thumb|600px|Use Animation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Legacy=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=480px widths=230px&amp;gt;&lt;br /&gt;
OldSCP500Icon.png|The former inventory icon of SCP-500, before the Parabellum (v11.0) update.&lt;br /&gt;
OlderSCP500Icon.png|An older inventory icon of SCP-500, before the (v10.1.2) update. The icon was later changed to more accurately reflect the pill.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*The old Use Animation for SCP-500 was slightly longer, as the player would look inside the bottle confused as to why only one pill came out. This detail was later removed in the [[Updates/11.0.0|11.0.0]] update, when SCP-500 got new animations.&lt;br /&gt;
**The new Use Animation also acted as a small balance change, as SCP-500 became slightly faster to use.&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Medical Items]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8265</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8265"/>
		<updated>2021-11-17T21:00:41Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:MatthewModel.png|center|135px]]&lt;br /&gt;
|F1MenuArt = [[File:MatthewF1.png|center|125px]]&lt;br /&gt;
|AbilityImage1 = [[File:173Shield.png|75px]]&lt;br /&gt;
|AbilityName1 = Reinforced Concrete (Passive)&lt;br /&gt;
|AbilityDescription1 = Combat Armor level bullet resistance.&amp;lt;br&amp;gt; High penetration weapons deal more damage than &amp;lt;br&amp;gt;low penetration weapons deal less damage than&lt;br /&gt;
|AbilityImage2 = [[File:173Shit.png|75px]]&lt;br /&gt;
|AbilityName2 = Tantrum (Active)&lt;br /&gt;
|AbilityDescription2 = SCP-173 leaves a pool of filth on the ground that slows people down. &amp;lt;br&amp;gt; Restores small amounts of Hume Shield if SCP-173 kills people who are currently stained by filth.&lt;br /&gt;
|AbilityImage3 = [[File:173Blink.png|75px]]&lt;br /&gt;
|AbilityName3 = Blink (Active)&lt;br /&gt;
|AbilityDescription3 = Teleport to a marker on the ground, forcing everyone to blink. &amp;lt;br&amp;gt; Will kill the nearest human if they are in range.&lt;br /&gt;
|AbilityImage4 = [[File:173Breakneck.png|75px]]&lt;br /&gt;
|AbilityName4 = Break Neck Speeds (Active)&lt;br /&gt;
|AbilityDescription4 = SCP-173 moves a lot faster and can blink further, but is unable to kill.&lt;br /&gt;
|Health = 3000&amp;lt;br&amp;gt;[[File:CATSHIELD.png|12px]] Hume Shield: 1500&lt;br /&gt;
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed: &amp;lt;br&amp;gt; Normal: {{MetersToHubes|10|unit=m/s}}&amp;lt;br&amp;gt;Break Neck: {{MetersToHubes|17|unit=m/s}}&lt;br /&gt;
|OtherStat2= &amp;lt;/div&amp;gt;&lt;br /&gt;
|Spawn = [[Light Containment Zone]]&lt;br /&gt;
|Weakness = Can&#039;t move when looked at, [[Micro H.I.D.]]&lt;br /&gt;
|OtherInformation = &#039;&#039;&#039;Nickname:&#039;&#039;&#039; Matthew &amp;lt;br&amp;gt; &#039;&#039;&#039;Class ID&#039;&#039;&#039; 0 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCP-173&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 is a sculpture that is able to move at high speeds, but when looked at, will come to a complete stop.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups. &lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-173 will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can&#039;t leave his cell right away as it is locked, to allow [[Class-D]] and [[Scientist]] some time to explore. After a short amount of time SCP-173 can leave his cell to begin killing humans in and around LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}} to move, and {{key Press|Spacebar}} to jump, though 173&#039;s jump height is very low.&lt;br /&gt;
&lt;br /&gt;
When SCP-173 isn&#039;t being observed, they can press {{key Press|Leftclick}} to snap player&#039;s necks. Once looked at, SCP-173 stops moving but starts charging their Blink ability. By default the charge time is 3 seconds plus 0.6 seconds for each additional witness. Once finished charging, the player can hold {{key Press|Rightclick}} to mark a location. When the player releases {{key Press|Rightclick}}, SCP-173 will teleport to their mark by forcing humans to blink, killing the nearest human if they are in range.&lt;br /&gt;
&lt;br /&gt;
The countdown for when SCP-173 can blink is shown in the center of SCP-173&#039;s screen over a symbol of an eye. Gaining witnesses during charging increases the countdown, but losing witnesses does not decrease it. However, if SCP-173 loses all witnesses while charging Blink, the countdown disappears and the eye symbol turns red, shrinking over three seconds. During that time, SCP-173 can move normally, but if a player looks at SCP-173, SCP-173 can blink immediately.&lt;br /&gt;
&lt;br /&gt;
Breakneck Speeds can be turned on by pressing {{key Press|Shift}}. In this state, SCP-173 moves a lot faster and can blink 1.5x further, but is unable to kill players. Blink charge time gets cut in half, so it is now 1.5s plus 0.3 per additional witness. This is useful to escape a sticky situation or move around the map quickly. However, it ends automatically 10 seconds after SCP-173 is spotted. This mode also ends when the player presses {{key Press|Shift}} again, though the player must wait at least 1.5 seconds after initial activation. This acts as a failsafe so players don&#039;t accidentally turn the ability off as soon as they use it. The ability has a 40 second cooldown.&lt;br /&gt;
&lt;br /&gt;
Pressing the {{key Press|F}} key will make SCP-173 leave filth on the ground. Players entering the filth gain the Stained Effect, which reduces movement speed by 20% and makes players unable to sprint. Even after leaving the filth, the Stained effect will last for two seconds before going away. If SCP-173 kills someone while they are Stained, they will gain 100 [[Hume Shield]]. Tesla Gates will destroy nearby filth. &lt;br /&gt;
&lt;br /&gt;
SCP-173 has bullet resistance similar to SCP-106, but unlike SCP-106, the bullet resistance isn&#039;t as high and the damage taken is based on the penetration of the weapon. Weapons with lower penetration will deal less damage than weapons with higher penetration. SCP-173 has an armor value of 60%, which is equal to [[Combat Armor]].&lt;br /&gt;
&lt;br /&gt;
SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.&lt;br /&gt;
&lt;br /&gt;
At Tier 2, [[SCP-079]] can Blackout a room for 60 AP, allowing SCP-173 to freely move. &lt;br /&gt;
This can be countered with the [[Flashlight|Flashlights]] such as the item or attachment or by using the Night Vision attachment.&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Instantly Kills.&lt;br /&gt;
*The Breakneck Speeds ability makes it easy to escape large armed groups.&lt;br /&gt;
*Tantrum ability is useful for ambushing as it slows humans down and makes them unable to sprint.&lt;br /&gt;
**Players who have the &amp;quot;Stained&amp;quot; effect from Tantrum will restore 100 Hume Shield when killed by SCP-173.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 079 and 096.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Stops movement immediately upon being looked at.&lt;br /&gt;
*An incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
*The more players looking at SCP-173, the longer the Blink ability has to be charged up.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Dying to SCP-173 grants the &#039;&#039;&#039;Is this your first time?&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Sight Stingers&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Encounter.mp3|title=Encountering SCP-173|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Still Here Ambient.mp3|title=Encountering SCP-173 (before ambience goes away)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chase Ambient&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I See It.mp3|title=Staring ambience #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 I Really See It.mp3|title=Staring ambience #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I Cant Stop Seeing It.mp3|title=Staring ambience #3|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Gone Ambient.mp3|title=Looking away and ambience ends|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Attack Sounds&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New neck Snap 1.mp3|title=Neck Snap 1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 2.mp3|title=Neck Snap 2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 3.mp3|title=Neck Snap 3|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Ability SFX&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}}&lt;br /&gt;
|-&lt;br /&gt;
||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Movement&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape1.mp3|title=Movement #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Scrape2.mp3|title=Movement #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=225px&amp;gt;&lt;br /&gt;
MRNUTT.png|For &#039;&#039;April Fools 2019 Event&#039;&#039; and &#039;&#039;Halloween 2020 Event&#039;&#039;, SCP-173 was replaced with the glorious &amp;lt;br&amp;gt; &#039;&#039;&#039;Mr. Nutty&#039;&#039;&#039;.&lt;br /&gt;
Frosty-173.png|For the &#039;&#039;X-Mas 2018 &amp;amp; 2019 Events&#039;&#039;, SCP-173 was replaced with a snowman.&lt;br /&gt;
SCP 173Xmas.png|For &#039;&#039;X-Mas 2020, SCP-173 was covered in snow.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-173 doesn&#039;t have a ragdoll upon death, instead falling apart into pieces when killed.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-2176&amp;diff=7995</id>
		<title>SCP-2176</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-2176&amp;diff=7995"/>
		<updated>2021-11-01T09:54:45Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = 2176Icon.png&lt;br /&gt;
|image_size = 200px&lt;br /&gt;
|type = SCP Object&lt;br /&gt;
|spawn = [[Bulletproof Locker №7]]&lt;br /&gt;
|usage = Countering SCP-079 &amp;lt;br&amp;gt; Trapping people in a room for a short time&lt;br /&gt;
|effect = Varies&lt;br /&gt;
|ID = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-2716&#039;&#039;&#039; is an [[SCPs|SCP item]] that can be used counter SCP-079&#039;s control over doors for a short amount of time.&lt;br /&gt;
==In game==&lt;br /&gt;
&#039;&#039;&#039;SCP-2176&#039;&#039;&#039; spawns in [[Bulletproof Locker №7]] which require {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Up to three SCP-2176s can naturally spawn in a match.&lt;br /&gt;
&lt;br /&gt;
When SCP-2716 is equipped, it can be thrown a long distance by pressing {{Key Press|Leftclick}}. It will shatter on impact, affecting the room within for 10 seconds based on the table below. SCP-2176 can also be dropped, shattering automatically within 10 seconds. It cannot be picked up during this time period. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Room&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Normal Room&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* Effects last for 10 seconds after shattering.&lt;br /&gt;
* All lights turn off and doors lock, similar to SCP-079 blackout.&lt;br /&gt;
* SCP-079 cannot interact with doors in the room.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&amp;lt;center&amp;gt;Tesla Gate Hallway&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
* The Tesla Gate discharges for longer then is disabled for 10 seconds, allowing safe passage.&lt;br /&gt;
* SCP-079 also cannot trigger the disabled Tesla Gate.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;SCP-079 blackout rooms&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* Effects last for 10 seconds after shattering.&lt;br /&gt;
* Blackout immediately ends. All lights turn back on, and the doors are forced open.&lt;br /&gt;
** If SCP-2176 is thrown adjacent to a blackout room, it still forces the door open.&lt;br /&gt;
* SCP-079 cannot interact with forced doors, nor blackout any room connected to said doors.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=1080px widths=250px&amp;gt;&lt;br /&gt;
OrderGhostlight.png|SCP-2176 floating around in its [https://www.youtube.com/watch?v=QeSmUl9YBSg teaser].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
* SCP-2716 it is the only [[SCPs|SCP item]] that cant made in [[SCP-914]].&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Event SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-268&amp;diff=7994</id>
		<title>SCP-268</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-268&amp;diff=7994"/>
		<updated>2021-11-01T09:49:52Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = Scp268 2.png&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Makes the wearer &amp;lt;br&amp;gt; temporarily invisible, requires recharging&amp;lt;br&amp;gt;after use.&lt;br /&gt;
|effect = {{Hoverimage|Makes the player invisible for a short time|text=invisibility Effect}}&lt;br /&gt;
|Description = &#039;&#039;When worn, temporarily, makes you invisible&amp;lt;br&amp;gt;unless it is interrupted by any user interaction.&#039;&#039;&lt;br /&gt;
|ID = 32&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-268&#039;&#039;&#039; is an [[SCPs|SCP Item]] item that will make the player wearing it temporarily invisible human players and certain SCPs. SCP-268 will not protect the player from damage however, so it is advised to keep that in mind when using the object.&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-268 will spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]]. Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Can be made in [[SCP-914]] using [[SCP-207]] on very fine with 20% chance.&lt;br /&gt;
&lt;br /&gt;
When equipped, the user can press {{Key Press|Leftclick}} to put on SCP-268. Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. &amp;lt;br&amp;gt;&lt;br /&gt;
When the player uses SCP-268, the item will make the [[Status Effects|wearer invisible for 15 seconds]], after which it requires a cooldown of 2 minutes before it can be used again. The cooldown for SCP-268 is player based and not item based. So while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268. This can not be seen under normal gameplay since there can only be one SCP-268 in a given round.&lt;br /&gt;
&lt;br /&gt;
While SCP-268 can be used to escape most classes, [[SCP-079]] can always see people using SCP-268. [[SCP-939]] can see SCP-268 users if they meet their vision requirements. [[SCP-096]] can still see targets who are wearing SCP-268. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using/Equiping any other item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.&lt;br /&gt;
If someone is shot while wearing SCP-268, they will remain invisible but a hitmarker will appear, allowing an observant player to notice them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one instance of SCP-268 will spawn per game. &lt;br /&gt;
&lt;br /&gt;
==Uses== &lt;br /&gt;
*SCP-268 is best used for evasion, as a D-class trying to escape the facility becomes much easier with this item. One of the best situations might be when going up an elevator. If the player times it right, they can slip past any SCP or armed players that might be there, allowing them to escape.&lt;br /&gt;
*SCP-268 can also be used to ambush other players, making it a potent tool in the later stages of the game.&lt;br /&gt;
*Using both SCP-268 and [[SCP-207]] is a very useful strategy as it lets you quickly escape while undetected.&lt;br /&gt;
*Using the healing items does not remove the invisibility effect.&lt;br /&gt;
*Pulling out any firearm will remove the invisibility effect.&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Invis Activate.mp3|title=Invisibility Activated|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Invis End.mp3|title=Invisibiity Deactivated|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:268 Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:268 Use New.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-268&amp;diff=7993</id>
		<title>SCP-268</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-268&amp;diff=7993"/>
		<updated>2021-11-01T09:48:38Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = Scp268 2.png&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Makes the wearer &amp;lt;br&amp;gt; temporarily invisible, requires recharging&amp;lt;br&amp;gt;after use.&lt;br /&gt;
|effect = {{Hoverimage|Makes the player invisible for a short time|text=invisibility Effect}}&lt;br /&gt;
|Description = &#039;&#039;When worn, temporarily, makes you invisible&amp;lt;br&amp;gt;unless it is interrupted by any user interaction.&#039;&#039;&lt;br /&gt;
|ID = 32&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-268&#039;&#039;&#039; is an [[SCPs|SCP Item]] item that will make the player wearing it temporarily invisible human players and certain SCPs. SCP-268 will not protect the player from damage however, so it is advised to keep that in mind when using the object.&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-268 will spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]]. Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Can be made in 914 using [[SCP-207]] on very fine with 20% chance.&lt;br /&gt;
&lt;br /&gt;
When equipped, the user can press {{Key Press|Leftclick}} to put on SCP-268. Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. &amp;lt;br&amp;gt;&lt;br /&gt;
When the player uses SCP-268, the item will make the [[Status Effects|wearer invisible for 15 seconds]], after which it requires a cooldown of 2 minutes before it can be used again. The cooldown for SCP-268 is player based and not item based. So while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268. This can not be seen under normal gameplay since there can only be one SCP-268 in a given round.&lt;br /&gt;
&lt;br /&gt;
While SCP-268 can be used to escape most classes, [[SCP-079]] can always see people using SCP-268. [[SCP-939]] can see SCP-268 users if they meet their vision requirements. [[SCP-096]] can still see targets who are wearing SCP-268. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using/Equiping any other item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.&lt;br /&gt;
If someone is shot while wearing SCP-268, they will remain invisible but a hitmarker will appear, allowing an observant player to notice them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one instance of SCP-268 will spawn per game. &lt;br /&gt;
&lt;br /&gt;
==Uses== &lt;br /&gt;
*SCP-268 is best used for evasion, as a D-class trying to escape the facility becomes much easier with this item. One of the best situations might be when going up an elevator. If the player times it right, they can slip past any SCP or armed players that might be there, allowing them to escape.&lt;br /&gt;
*SCP-268 can also be used to ambush other players, making it a potent tool in the later stages of the game.&lt;br /&gt;
*Using both SCP-268 and [[SCP-207]] is a very useful strategy as it lets you quickly escape while undetected.&lt;br /&gt;
*Using the healing items does not remove the invisibility effect.&lt;br /&gt;
*Pulling out any firearm will remove the invisibility effect.&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Invis Activate.mp3|title=Invisibility Activated|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 268 Invis End.mp3|title=Invisibiity Deactivated|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:268 Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:268 Use New.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=7992</id>
		<title>SCP-500</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=7992"/>
		<updated>2021-11-01T09:44:37Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Fully Heals the player on use &lt;br /&gt;
|Description = &#039;&#039;The panacea.&#039;&#039;&lt;br /&gt;
|ID = 17&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-500&#039;&#039;&#039; is an [[SCPs|SCP Item]] that can fully heal the user. The item is quick to use and also applies a powerful regeneration effect while removing some status effects.&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-500 can be found in [[Bulletproof Locker №7|Bulletproof Locker №7s]] around the map, which require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Can be made in [[SCP-914]] using [[Adrenaline]] on fine or using [[First Aid Kit]] on very fine with 33% chance.&lt;br /&gt;
&lt;br /&gt;
When equipped, the user can press {{Key Press|Leftclick}} to consume a pill. Consuming a pill takes 1-2 seconds, and will completely restore the user&#039;s health, regardless of it&#039;s previous value and the user&#039;s class. &lt;br /&gt;
* Fully heals the player.&lt;br /&gt;
* Grants a regeneration that last 10 seconds and can heal up to 100 HP.&lt;br /&gt;
* Removes the {{Hoverimage|Infinite sprint and increased movement speed with health drain|text=SCP-207}}, {{Hoverimage|Increases the damage the player takes|text=Burned}}, {{Hoverimage|Causes the players screen to get blurry when they turn|text=Concussed}}, {{Hoverimage|Damages the player over time|text=Posioned}} and {{Hoverimage|Makes it harder for the player to hear noises|text=Deafen}} [[Status Effects]].&lt;br /&gt;
* Reduces the damage of the Bleeding Status Effect to its lowest possible value.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Using SCP-500 when you are about to die grants the &#039;&#039;&#039;Crisis Averted&#039;&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:500 Equip.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:500 Use.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=7991</id>
		<title>SCP-500</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=7991"/>
		<updated>2021-11-01T09:43:55Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Fully Heals the player on use &lt;br /&gt;
|Description = &#039;&#039;The panacea.&#039;&#039;&lt;br /&gt;
|ID = 17&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-500&#039;&#039;&#039; is an [[SCPs|SCP Item]] that can fully heal the user. The item is quick to use and also applies a powerful regeneration effect while removing some status effects.&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-500 can be found in [[Bulletproof Locker №7|Bulletproof Locker №7s]] around the map, which require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Can be made in [[SCP-914]] using [[Adrenaline]] on fine or using [[First Aid Kit]] with 33% chance&lt;br /&gt;
&lt;br /&gt;
When equipped, the user can press {{Key Press|Leftclick}} to consume a pill. Consuming a pill takes 1-2 seconds, and will completely restore the user&#039;s health, regardless of it&#039;s previous value and the user&#039;s class. &lt;br /&gt;
* Fully heals the player.&lt;br /&gt;
* Grants a regeneration that last 10 seconds and can heal up to 100 HP.&lt;br /&gt;
* Removes the {{Hoverimage|Infinite sprint and increased movement speed with health drain|text=SCP-207}}, {{Hoverimage|Increases the damage the player takes|text=Burned}}, {{Hoverimage|Causes the players screen to get blurry when they turn|text=Concussed}}, {{Hoverimage|Damages the player over time|text=Posioned}} and {{Hoverimage|Makes it harder for the player to hear noises|text=Deafen}} [[Status Effects]].&lt;br /&gt;
* Reduces the damage of the Bleeding Status Effect to its lowest possible value.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Using SCP-500 when you are about to die grants the &#039;&#039;&#039;Crisis Averted&#039;&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:500 Equip.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:500 Use.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=7990</id>
		<title>SCP-500</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-500&amp;diff=7990"/>
		<updated>2021-11-01T09:43:08Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Fully Heals the player on use &lt;br /&gt;
|Description = &#039;&#039;The panacea.&#039;&#039;&lt;br /&gt;
|ID = 17&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-500&#039;&#039;&#039; is an [[SCPs|SCP Item]] that can fully heal the user. The item is quick to use and also applies a powerful regeneration effect while removing some status effects.&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
SCP-500 can be found in [[Bulletproof Locker №7|Bulletproof Locker №7s]] around the map, which require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Can be made in [[914]] using [[Adrenaline]] on fine or using [[First Aid Kit]] with 33% chance&lt;br /&gt;
&lt;br /&gt;
When equipped, the user can press {{Key Press|Leftclick}} to consume a pill. Consuming a pill takes 1-2 seconds, and will completely restore the user&#039;s health, regardless of it&#039;s previous value and the user&#039;s class. &lt;br /&gt;
* Fully heals the player.&lt;br /&gt;
* Grants a regeneration that last 10 seconds and can heal up to 100 HP.&lt;br /&gt;
* Removes the {{Hoverimage|Infinite sprint and increased movement speed with health drain|text=SCP-207}}, {{Hoverimage|Increases the damage the player takes|text=Burned}}, {{Hoverimage|Causes the players screen to get blurry when they turn|text=Concussed}}, {{Hoverimage|Damages the player over time|text=Posioned}} and {{Hoverimage|Makes it harder for the player to hear noises|text=Deafen}} [[Status Effects]].&lt;br /&gt;
* Reduces the damage of the Bleeding Status Effect to its lowest possible value.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=SCP 500 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Using SCP-500 when you are about to die grants the &#039;&#039;&#039;Crisis Averted&#039;&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:500 Equip.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:500 Use.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-207&amp;diff=7989</id>
		<title>SCP-207</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-207&amp;diff=7989"/>
		<updated>2021-11-01T09:39:51Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Makes the user faster but slowly drains HP. &amp;lt;br&amp;gt; Gives the player infinity&amp;lt;br&amp;gt; [[Stamina]].&lt;br /&gt;
|effect = {{Hoverimage|Increases movement speed and &amp;lt;wbr/&amp;gt;gives infinity Stamina|text=SCP-207 Effect}}&lt;br /&gt;
|Description = &#039;&#039;Harmfully increases motor skills.&#039;&#039;&lt;br /&gt;
|ID = 18&lt;br /&gt;
|manufactor= [[Lore/Manufactures#Conta-Cola|Conta-Cola]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-207&#039;&#039;&#039; is an [[SCPs|SCP Item]] that will increase the player&#039;s speed at the cost of their health. SCP-207 makes a great escape tool to get out of a dangerous situation as it allows the player to easily outrun most players.&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
&#039;&#039;&#039;SCP-207&#039;&#039;&#039; can be found in [[Bulletproof Locker №7|Bulletproof Locker №7s]] around the map, which require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. Can be made in [[SCP-914]] using [[Flashbang Grenade]] on very fine with 25% chance.&lt;br /&gt;
&lt;br /&gt;
When the player presses {{Key Press|Left Click}} while having SCP-207 equipped, they will begin to drink the contents of 207 (this takes about 5 seconds). One drunk, the player will be given the {{Hoverimage|Infinite sprint and increased movement speed with health drain|text=SCP-207}} [[Status Effects|Status Effect]], and will recover 30hp. This will also increase the player&#039;s speed in all movement options and give them infinite sprint, but will cause them to start taking damage based on how fast they are moving. &amp;lt;br&amp;gt;&lt;br /&gt;
Using [[SCP-500]] will completely cure the player of the effects of SCP-207, and will regenerate any lost hp. &lt;br /&gt;
&lt;br /&gt;
Players can drink multiple SCP-207s to increase its effects. A player can stack up to a total of 4 SCP-207s. The stats increase for SCP-207 is as followed.&lt;br /&gt;
&lt;br /&gt;
{{207 Stats Chart&lt;br /&gt;
|SneakingSpeed = 2&lt;br /&gt;
|WalkingSpeed = 5.4 &lt;br /&gt;
|SprintingSpeed = 7.35&lt;br /&gt;
|SneakingDamage = 0.15&lt;br /&gt;
|WalkingDamage = 0.4&lt;br /&gt;
|SprintingDamage = 1&lt;br /&gt;
|StandingDamage = 0.1&lt;br /&gt;
|2ColaDamageMultiplier = 1.5&lt;br /&gt;
|3ColaDamageMultiplier = 2.5&lt;br /&gt;
|4ColaDamageMultiplier = 4&lt;br /&gt;
|1ColaSpeedMultiplier = 1.2&lt;br /&gt;
|2ColaSpeedMultiplier = 1.38 &lt;br /&gt;
|3ColaSpeedMultiplier = 1.5&lt;br /&gt;
|4ColaSpeedMultiplier = 1.56&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
SCP-207 is most commonly used to escape the facility and/or hostile players. The speed boost it grants is valuable when running from just about any threat in the game. &amp;lt;br&amp;gt;&lt;br /&gt;
However, players must also be wary of the health-draining effect - hence, it is recommended for scenarios where escape is guaranteed.&lt;br /&gt;
&lt;br /&gt;
The small heal that SCP-207 provides can be useful in a pinch if you have no other healing items.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=207 Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=207 Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
[[Surface Zone#Escape Room|Escaping]] while under the effects of SCP-207 grants the &#039;&#039;&#039;High on the Wings of Caffeine&#039;&#039;&#039; [[Achievements|Achievement]].&amp;lt;br&amp;gt;&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:207 Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:207 Use New.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*SCP-207 has the words &amp;quot;Conta-Cola&amp;quot; on it&#039;s label. &lt;br /&gt;
*Even though the player is clearly drinking SCP-207, the amount of liquid inside the bottle does not decrease.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-018&amp;diff=7988</id>
		<title>SCP-018</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-018&amp;diff=7988"/>
		<updated>2021-11-01T09:37:07Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* In game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image =SCP018Icon.png&lt;br /&gt;
|image_size = 200px&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|spawn = [[Light Containment Zone]] &amp;lt;br&amp;gt; [[Heavy Containment Zone]]&lt;br /&gt;
|usage = Bounces around, gaining momentum and&amp;lt;br&amp;gt;damage with each bounce. Single use.&lt;br /&gt;
|effect = {{Hoverimage|Increases the damage &amp;lt;br&amp;gt; the player takes|text=Burned Effect}}&amp;lt;br&amp;gt;{{Hoverimage|Causes the players screen&amp;lt;br&amp;gt; to get blurry when&amp;lt;wbr/&amp;gt; they turn, the faster&amp;lt;br&amp;gt; they turn the blurrier it gets|text=Concussed Effect}}&lt;br /&gt;
|Description = &#039;&#039;Superball able to bounce with extreme efficiency.&#039;&#039;&lt;br /&gt;
|ID = 31&lt;br /&gt;
|SCP = true&lt;br /&gt;
|manufactor= [[File:Blam-OLogo.png|25px]] [[Lore/Manufactures#Blam-O MFG Co|Blam-O MFG Co]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-018&#039;&#039;&#039; is an [[SCPs|SCP item]] that can be used for offensive purposes. It is a small, red rubber ball that can be thrown to cause a lot of chaos and destruction.&lt;br /&gt;
__TOC__&lt;br /&gt;
=In game=&lt;br /&gt;
SCP-018 can only spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]], which can appear in various locations around the map. &amp;lt;br&amp;gt;&lt;br /&gt;
Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.&lt;br /&gt;
Can be made in [[SCP-914]] using [[High-Explosive Grenade]] on very fine with 25% chance.&lt;br /&gt;
&lt;br /&gt;
When thrown with {{Key Press|Leftclick}}, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, can break down any normal door (i.e. &#039;&#039;not&#039;&#039; gates, the doors to SCP-106&#039;s chamber or the Alpha Warhead door on Surface).&lt;br /&gt;
&lt;br /&gt;
After 80 seconds, the object will exit Site-02 by exploding through a wall.&lt;br /&gt;
&lt;br /&gt;
A dropped SCP-018 will also activate after it gains enough momentum (most commonly, as a result of an explosion or being dropped from too high).&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
SCP-018 can be thrown by pressing {{Key Press|Leftclick}}.&lt;br /&gt;
&lt;br /&gt;
If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. This same effect can be made though an entire hallway with doors open, or, if the doors are closed it will create a nasty surprise for someone heading in its path. &lt;br /&gt;
&lt;br /&gt;
SCP-018 could also be used to open locked doors. This is useful to players who do not have appropriate keycards, or in late-game scenarios when [[SCP-914]] becomes inaccessible.&lt;br /&gt;
&lt;br /&gt;
SCP-018 is potent as a crowd control weapon, dealing huge amounts of damage to a squad of Chaos or NTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside. &lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=Low Bounces.mp3|title=All low bounce sounds|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Medium Bounces.mp3|title=All medium bounce sounds|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=High Bounces.mp3|title=All high bounce sounds|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the &#039;&#039;&#039;Property of the Chaos Insurgency&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Animations=&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td&amp;gt;[[File:018 Equip.gif|thumb|600px|Equip Animation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Icons=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=200px widths=300px&amp;gt;&lt;br /&gt;
Spooky018.png|SCP-018 during the &#039;&#039;Halloween 2020 Event&#039;&#039;.&lt;br /&gt;
SCP-018_xmasEdit.png|SCP-018 during the &#039;&#039;Christmas 2020 Event&#039;&#039;.&lt;br /&gt;
SCP018.png|The former inventory icon of SCP-018&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*During development, a placeholder sound was used for the bouncing noise the object makes. This was one of the senior managers saying &amp;quot;reeeee&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
{{Items Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Adrenaline&amp;diff=7760</id>
		<title>Adrenaline</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Adrenaline&amp;diff=7760"/>
		<updated>2021-10-21T08:07:48Z</updated>

		<summary type="html">&lt;p&gt;OLES2003: /* Spawning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= AdrenalineIcon.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Grants bonus health&lt;br /&gt;
|spawn	= On certain classes&amp;lt;br&amp;gt;[[First Aid Cabinet|Adrenaline First Aid Cabinet]]s&lt;br /&gt;
|effect = {{Hoverimage|Gives the player infinite sprint.|text=Invigorated Effect}}&lt;br /&gt;
|Description = &#039;&#039;Temporarily increases &amp;lt;br&amp;gt; endurance.&#039;&#039;&lt;br /&gt;
|ID = 33&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Adrenaline=&lt;br /&gt;
&#039;&#039;&#039;Adrenaline&#039;&#039;&#039; is a type of [[Items|Medical Item]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adrenaline will grant the user a small amount of [[Status Effects#Artificial HP|Artificial HP]], allowing them to sustain more damage and lose less permanent health. Adrenaline also provides the player with unlimited stamina for a short period of time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It can be used by pressing {{Key Press|Leftclick}} while equipped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Game Effects==&lt;br /&gt;
* Grants 40 Artificial Health (decays at 1.2 AHP/s)&lt;br /&gt;
* Refills the stamina bar to full; gives the {{Hoverimage|Gives the player infinite sprint|text=Invigorated}} [[Status Effects|Status Effect]] for 20 seconds.&lt;br /&gt;
** 70% of damage is absorbed by Artificial Health.&lt;br /&gt;
** If Artificial Health is depleted, excess damage will be dealt to regular HP at 100%.&lt;br /&gt;
** Artificial Health drains at 1.2 AHP/s and caps at 75 AHP.&lt;br /&gt;
* Removes the {{Hoverimage|Causes the players screen to get blurry when they turn|text=Concussed}} [[Status Effects|Status Effect]].&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
* [[Mobile Task Force|MTF Captain]]s&lt;br /&gt;
* [[Chaos Insurgent|Chaos Repressors]]s&lt;br /&gt;
* [[First Aid Cabinet|First Aid Cabinet]]&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=Adrenaline_Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Adrenaline_Use.mp3|title=Use|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
* Using the Artificial Health from the Adrenaline to survive a hit that will normally kill you grants the &#039;&#039;&#039;Ha! I didn&#039;t even feel that!&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Adrenaline Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Adrenaline Use New.gif|thumb|600px|Use Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Adrenaline used to give players a powerful regeneration when it was first added. This was removed in [[Updates/v11.0.0|v11.0.0]].&lt;br /&gt;
{{Items Navbox}}&lt;/div&gt;</summary>
		<author><name>OLES2003</name></author>
	</entry>
</feed>