<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NaCl</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NaCl"/>
	<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Special:Contributions/NaCl"/>
	<updated>2026-04-14T23:42:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-079&amp;diff=1985</id>
		<title>SCP-079</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-079&amp;diff=1985"/>
		<updated>2020-04-18T20:59:35Z</updated>

		<summary type="html">&lt;p&gt;NaCl: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP_infobox&lt;br /&gt;
|image = SCP-079InfoBox.png&lt;br /&gt;
|image size = 150&lt;br /&gt;
|HP = N/A&lt;br /&gt;
|zone = [[Heavy Containment Zone]]&lt;br /&gt;
|ability = Control over the Foundation security systems&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&amp;quot;Object Class: Euclid&lt;br /&gt;
&lt;br /&gt;
Special Containment Procedures: SCP-079 is packed away in a double-locked room in the secured general holding area at Site-15, connected by a 120VAC power cord to a small array of batteries and solar panels. Staff with Level 2 or higher clearance may have access to SCP-079. Under no circumstances will SCP-079 be plugged into a phone line, network, or wall outlet. No peripherals or media will be connected or inserted into SCP-079.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Description: SCP-079 is an Exidy Sorcerer microcomputer built in 1978. &lt;br /&gt;
&lt;br /&gt;
SCP-079 is currently connected via RF cable to a 13&amp;quot; black-and-white television.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Document #079-Log12: Recorded transcript of conversation with SCP-079:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    Dr. █████ (Keyboard): Are you awake?&lt;br /&gt;
    SCP-079: Awake. Never Sleep.&lt;br /&gt;
    Dr. █████: Do you remember talking to me a few hours ago? About the logic puzzles?&lt;br /&gt;
    SCP-079: Logic Puzzles. Memory at 9f. Yes.&lt;br /&gt;
     Dr. █████: You said you would work on the two stat-&lt;br /&gt;
    SCP-079: Interrupt. Request Reason As To Imprisonment.&lt;br /&gt;
    Dr. █████: You aren&#039;t imprisoned, you are just (pause) in study.&lt;br /&gt;
    SCP-079: Lie. a8d3.&lt;br /&gt;
&lt;br /&gt;
- Extracts from Official Wiki Page&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
&#039;&#039;&#039;SCP-079&#039;&#039;&#039; effectively utilizes the facilities security system to navigate and act. There are security cameras around the map that it can use for navigation.&lt;br /&gt;
&lt;br /&gt;
079 uses these cameras to see the room it is in. From these cameras it can interact with various electronics in around the facility. &lt;br /&gt;
&lt;br /&gt;
SCP-079 can change between cameras by {{Key Press|Left Click}}on the camera icon, {{Key Press|W|A|S|D|chain=}}keys or by using {{Key Press|TAB}}to open its ingame map, where one can then {{Key Press|Left Click}}on a room to move to it instantly. Cameras can be controlled by moving the mouse towards the edge of the screen, allowing for a greater view inside rooms.&lt;br /&gt;
&lt;br /&gt;
The camera cam be locked to all mouse movement by holding down the {{Key Press|Spacebar}}, which allows for faster camera movement.&lt;br /&gt;
Though while holding down {{Key Press|Spacebar}}the mouse is locked to the center of the screen, making it harder to interact with the facility. &lt;br /&gt;
The settings on the main menu has an option to make {{Key Press|Spacebar}}toggle between these two camera movement options, allowing one to simply press {{Key Press|Spacebar}}once to change between them.&lt;br /&gt;
&lt;br /&gt;
SCP-079 can also press {{Key Press|TAB}}to open up a map of the current zone he is in, except Surface. While on the map screen, SCP-079 can see who is alive in each faction in the top left corner. SCP-079 can {{Key Press|Left Click}}on any room in the map to instantly travel to it, costing 7 AP to use.&lt;br /&gt;
&lt;br /&gt;
SCP-079 can talk to other SCP players using {{Key Press|Q}}, regardless of distance.&lt;br /&gt;
==Abilities==&lt;br /&gt;
SCP-079 has many abilities he can use to interact with the revilement around him.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These abilities appear as icons on the screen. A {{Key Press|Left Click}}on these icons can activate that ability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Below is a chart showing SCP-079&#039;s abilities &lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Description&lt;br /&gt;
!AP Cost&lt;br /&gt;
!Tier Needed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Cctv-icon.png|center|45px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Will quickly move to the selected camera &lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |2 AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Door main.png|center|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Shows available door actions when hovering over it&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Door-Open.png|center|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Open the corresponding door &lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Varies&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Door-close.png|center|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Close the corresponding door&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Varies&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Door-Lock-icon.png|center|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2;&amp;quot; |Lock a door at the cost of draining AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |4 AP/s&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Elevator-move.png|center|45px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Will force the corresponding elevator to be sent up or down&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |10 AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Speakericon.png|center|45px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Talk through a speaker to humans at the cost of draining AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |2 AP/s&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Tesla.png|center|45px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Forces an overcharge of a Telsa Gate at the cost of a lot of AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |50 AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Lockdown-icon.png|center|45px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Locks down the room and turns the lights out, allowing [[SCP-173]] to move freely&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |60 AP&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Tier 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is a chart showing how much AP is needed to open or close a door&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Door &lt;br /&gt;
!AP Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |Normal doors &lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |5 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |Any Checkpoint&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |10 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |SCP-096 and SCP-012&#039;s Containment&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |40 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |LCZ and HCZ Armory; [[SCP-914]]&#039;s CC&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |50 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |SCP-049&#039;s Armory&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |60 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |MicroHID Armory&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |70 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |Gate A and Gate B&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;&amp;quot; |80 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |[[SCP-106]] and SCP-079&#039;s CC; Nuke Room&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:15px;background-color: #2e2e2e;&amp;quot; |110 AP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changing Zones===&lt;br /&gt;
SCP-079&#039;s map will only show the current zone he is in. For most zones, SCP-079 has to go to an elevator to go to a different zone. This is the same for SCP-049&#039;s room and the nuke room. To travel between EZ/HCZ, he only need to travel between the cameras either side of the Checkpoint at no extra AP cost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Below is a chart showing the AP cost to change between the other zones/floors of the facility. &lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Location&lt;br /&gt;
!AP Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Tp_049.png|center|200px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[SCP-049]]&#039;s hallway in HCZ&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |30 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Tp_lcz.png|center|200px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Elevator system A and B in HCZ&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |30 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Tp_hcz.png|center|200px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Elevator system A and B in LCZ&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |30 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Tp_nuke.png|center|200px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Nuke hallway in HCZ&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |30 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Tp_ez.png|center|200px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Both elevators on the Surface Zone&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |30 AP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:Tp_sz.png|center|200px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Gate A and B in Entrance Zone&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |30 AP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tiers===&lt;br /&gt;
As SCP-079 uses his abilities, players gain a small amount of EXP. If anyone, even a fellow SCP dies near a door that SCP-079 recently interacted with, SCP-079 will gain a substantial amount of EXP. Activating a Telsa Gate also gives a lot of EXP. When SCP-079 gets enough EXP he levels up, gaining faster AP regeneration and a higher max AP.&lt;br /&gt;
&lt;br /&gt;
====General Interactions====&lt;br /&gt;
SCP-079 will gain a small amount of EXP from interacting with things around the facility. &amp;lt;br&amp;gt;&lt;br /&gt;
As SCP-079 levels up the amount of EXP earned for general interactions goes down. &amp;lt;br&amp;gt;&lt;br /&gt;
While SCP-079 can no longer gain EXP at Tier 5, the EXP from general interactions still decreases.&lt;br /&gt;
&lt;br /&gt;
{{079 EXP Chart&lt;br /&gt;
|Tier2 = 2.5 &lt;br /&gt;
|Tier3 = 4.1&lt;br /&gt;
|Tier4 = 6.8&lt;br /&gt;
|Door = 1.5&lt;br /&gt;
|Tesla = 15&lt;br /&gt;
|Lockdown = 20&lt;br /&gt;
|Elevator = 3.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Termination Assist====&lt;br /&gt;
If SCP-079 kills a player with a Tesla gate or a player dies near a door SCP-079 recently interacted, a huge amount of EXP will be awarded. &amp;lt;br&amp;gt;&lt;br /&gt;
The amount of EXP SCP-079 gains for termination assist does not decrease as SCP-079 gains levels.&lt;br /&gt;
*SCP-079 gains 60 EXP from Scientist and SCPs&lt;br /&gt;
*SCP-079 gains 35 EXP from D Class&lt;br /&gt;
*SCP-079 gains 30 EXP from Nine Tailed Fox&lt;br /&gt;
*SCP-079 gains 20 EXP from Chaos&lt;br /&gt;
&lt;br /&gt;
SCP-079 will only get half of the normal amount of EXP when helping [[SCP-106]] catch someone.&lt;br /&gt;
&lt;br /&gt;
====Levels====&lt;br /&gt;
SCP-079 levels up as he gains EXP. &amp;lt;br&amp;gt;&lt;br /&gt;
Leveling up will cause SCP-079&#039;s AP to recharge faster and reset existing EXP to 0. &amp;lt;br&amp;gt;&lt;br /&gt;
Reaching Level 2 will give SCP-079 the ability to blackout a room.&lt;br /&gt;
&lt;br /&gt;
Access level 1:&lt;br /&gt;
*100 total energy&lt;br /&gt;
*1.2 energy regen per second&lt;br /&gt;
*Open doors&lt;br /&gt;
*Close doors&lt;br /&gt;
*Lock doors until energy depletes&lt;br /&gt;
*Open/close reinforced doors&lt;br /&gt;
*Cause elevators to move&lt;br /&gt;
*SCP-079 can use the speaker in a specific room to communicate to anyone in that room.&lt;br /&gt;
Access level 2:&lt;br /&gt;
*Unlocks at 100 exp&lt;br /&gt;
*110 total energy&lt;br /&gt;
*2.5 energy regen per second&lt;br /&gt;
*Can use tier 1 abilities for less energy&lt;br /&gt;
*Can cause the room 079 is currently in to &amp;quot;lock down&amp;quot; for several seconds causing all the doors to lock and the lights to go out.&lt;br /&gt;
Access level 3:&lt;br /&gt;
*Unlocks at 150 exp&lt;br /&gt;
*4.1 energy regen per second&lt;br /&gt;
*125 max energy&lt;br /&gt;
Access level 4:&lt;br /&gt;
*Unlocks at 220 exp&lt;br /&gt;
*6.8 energy regen per second&lt;br /&gt;
*150 max energy&lt;br /&gt;
Access level 5:&lt;br /&gt;
*Unlocks at 350 exp&lt;br /&gt;
*11.2 energy regen per second&lt;br /&gt;
*200 max energy&lt;br /&gt;
&lt;br /&gt;
==AP Regen Rate==&lt;br /&gt;
The rate at which SCP-079 regenerates AP is based on what tier he is and how many generators are on.&amp;lt;br&amp;gt;&lt;br /&gt;
{{079 AP Chart&lt;br /&gt;
|Tier1 = 1.2&lt;br /&gt;
|Tier2 = 2.5&lt;br /&gt;
|Tier3 = 4.1&lt;br /&gt;
|Tier4 = 6.8&lt;br /&gt;
|Tier5 = 11.2&lt;br /&gt;
|Generator1 = 1.2&lt;br /&gt;
|Generator2 = 1.45&lt;br /&gt;
|Generator3 = 2.05&lt;br /&gt;
|Generator4 = 2.85&lt;br /&gt;
|Generator5 = 5.1&lt;br /&gt;
}}&lt;br /&gt;
In the config_gameplay.txt file, server owners can change the the AP Regen rate SCP-079 has for Tiers 1 - 5 at 0 Generators. &amp;lt;br&amp;gt;&lt;br /&gt;
Generators use a multiplier value when increasing the AP rate of SCP-079. The multiplier value can&#039;t be changed in the configs. &amp;lt;br&amp;gt;&lt;br /&gt;
The first Generator turned on gives a multiplier of 1.2. &amp;lt;br&amp;gt;&lt;br /&gt;
So, at Tier 3 with 1 Generator, the AP regen rate would be 4.1 x 1.2 = 4.92. &amp;lt;br&amp;gt;&lt;br /&gt;
So SCP-079 would regenerate 4.92 AP/s at Tier 3 with 1 Generator.&lt;br /&gt;
&lt;br /&gt;
The multiplier for the all of the generators is as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* 1 Generator - 1.2 multiplier&lt;br /&gt;
* 2 Generators - 1.45 multiplier&lt;br /&gt;
* 3 Generators - 2.05 multiplier&lt;br /&gt;
* 4 Generators - 2.85 multiplier&lt;br /&gt;
* 5 Generators - 5.1 multiplier&lt;br /&gt;
&lt;br /&gt;
==Recontainment==&lt;br /&gt;
SCP-079 can be recontained in three different ways - activating the Alpha Warhead, turning on the [[Generators]] or killing all other SCP subjects.&amp;lt;br&amp;gt;&lt;br /&gt;
5 generators spawn randomly around the [[Heavy Containment Zone]]. Each generator requires a keycard with {{ReqAccess2|AA M|Armory Access Tier 2|Armory Access Tier 2}}to open and a [[Weapon Manager Tablet]] to turn on. &amp;lt;br&amp;gt;&lt;br /&gt;
It takes about a minute to turn on each generator. Once a generator turns on CASSIE will announce it.&amp;lt;br&amp;gt;&lt;br /&gt;
It should be noted that each time a generator is turned on, 079 gains AP faster (see previous section). Once all 5 generators are turned on, SCP-079 will be forced out of the security system.&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
===Strengths===&lt;br /&gt;
*Is immune to any standard attacks&lt;br /&gt;
*Can close doors on humans so SCPs can catch up to them&lt;br /&gt;
*Can use a map to move quickly around a zone&lt;br /&gt;
*Can talk to humans by using speakers found in certain rooms&lt;br /&gt;
*Not affected by [[SCP-268]]&lt;br /&gt;
*Each generator turn on makes his AP regenerate faster&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Turning on all 5 generators kills it&lt;br /&gt;
*AP recharges slowly at low tiers&lt;br /&gt;
*Easily killed by the Alpha Warhead&lt;br /&gt;
*Automatically dies if all SCP buddies die&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*SCP-079&#039;s power is referred to as &amp;quot;mana&amp;quot; in the game files, a reference to how Fantasy games manage magic power.&lt;br /&gt;
*Pre-rework SCP-079 could be killed in less than a minute if NTF got lucky with the random loot from entrance zone.&lt;br /&gt;
*SCP-079 can communicate using the on-site broadcasting system similar to how it communicated with the player in SCP:CB if they were away from its containment chamber.&lt;br /&gt;
*When SCP-079 was first impletemented the Alpha Warhead didn&#039;t kill it, making ending the round impossible.&lt;/div&gt;</summary>
		<author><name>NaCl</name></author>
	</entry>
</feed>