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	<updated>2026-04-13T09:18:50Z</updated>
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		<id>https://en.scpslgame.com/index.php?title=Door_Mechanics&amp;diff=5892</id>
		<title>Door Mechanics</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Door_Mechanics&amp;diff=5892"/>
		<updated>2021-01-31T11:10:41Z</updated>

		<summary type="html">&lt;p&gt;Liassid: Typo fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Doors&#039;&#039;&#039; in &#039;&#039;SCP: Secret Laboratory&#039;&#039; have multiple different [[Mechanics]], such as resistance, [[Keycard|keycard level]] and opening/closing speed.&lt;br /&gt;
&lt;br /&gt;
==In-game==&lt;br /&gt;
Doors are often used by [[Classes|Human]] players to slow down chasing [[SCPs]], they are also used by [[SCP-079]] to help SCPs catch up to humans.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-106 can walk through any door that isn&#039;t Evac Shelter at a speed of 1 m/s.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-079 can open doors at the cost of AP, the amount of AP depends on the door. &amp;lt;br&amp;gt;&lt;br /&gt;
Some doors require Keycards with a certain tier to open.&lt;br /&gt;
===Types===&lt;br /&gt;
There are five main door types, a Light Door, Heavy Door, Window Door, Checkpoint and Gates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Doors&#039;&#039;&#039; have a fast opening and closing speed. Mainly used in Light Containment Zone. These doors are also used for most keycard doors.&amp;lt;br&amp;gt;&lt;br /&gt;
Unopenable/undestroyable Light Doors are found in Entrance Zone. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heavy Doors&#039;&#039;&#039; have a slow opening and closing speed. Only used in Heavy Containment Zone for non keycard doors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Checkpoint Doors&#039;&#039;&#039; have a fast opening and closing speed and will auto close after a certain amount of time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Window Doors&#039;&#039;&#039; have a fast opening and closing speed plus a window on the door. Mainly used in Entrance Zone. Window Doors are the weakest doors in Site-02.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gates&#039;&#039;&#039; are large doors that have a slow opening and closing speed. The Gate for Evac Shelter can not be opened by any means. An enraged SCP-096 can charge at a closed Gate to force it open for a split second to go through, allowing SCP-096 to get targets behind Gates.&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Doors have different strengths values that determine what can destroy them and what won&#039;t&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;- can be destroyed by [[SCP-018]], [[Fragmentation Grenade|Fragmentation Grenades]], [[SCP-096]] and [[Remote Admin]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strong&#039;&#039;&#039;- can be destroyed by SCP-096 and Remote Admin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Strong&#039;&#039;&#039; - can only be destroyed by Remote Admin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indestructible&#039;&#039;&#039;- can not be destroyed by any means, including Remote Admin.&lt;br /&gt;
&lt;br /&gt;
===Ingame Doors===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Light Containment Zone=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Normal LCZ Door&lt;br /&gt;
|image = [[File:LightDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 150&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Glass Room 18 Door&lt;br /&gt;
|image = [[File:GR Entrance.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Class-D Cell Door&lt;br /&gt;
|image = [[File:CellDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 170&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Inner Airlock Doors&lt;br /&gt;
|image = [[File:AirlockDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 170&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Checkpoint Doors&lt;br /&gt;
|image = [[File:CheckpointsLCZ-HCZ.png|240px|center]]&lt;br /&gt;
|doorType = Checkpoint&lt;br /&gt;
|AP = 10&lt;br /&gt;
|accessTier = CA&lt;br /&gt;
|accessTiername = Checkpoint Access&lt;br /&gt;
|strength = Very Strong&lt;br /&gt;
|doorHP = 80&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-914&#039;s Containment Door&lt;br /&gt;
|image = [[File:914 CC.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 50&lt;br /&gt;
|accessTier = CC1&lt;br /&gt;
|accessTiername = Containment Access 1&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-012&#039;s Containment Door&lt;br /&gt;
|image = [[File:012 Door.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 40&lt;br /&gt;
|accessTier = CC2&lt;br /&gt;
|accessTiername = Containment Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = LCZ Armory Door&lt;br /&gt;
|image = [[File:LCZ Armory.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 50&lt;br /&gt;
|accessTier = AA1&lt;br /&gt;
|accessTiername = Armory Access 1&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
|-|&lt;br /&gt;
Heavy Containment Zone =&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Normal HCZ Door&lt;br /&gt;
|image = [[File:HeavyDoor.png|240px|center]]&lt;br /&gt;
|doorType = Heavy&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 150&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = HCZ Armory Door&lt;br /&gt;
|image = [[File:HCZ Armory.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 50&lt;br /&gt;
|accessTier = AA1&lt;br /&gt;
|accessTiername = Armory Access 1&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Nuke Armory Door&lt;br /&gt;
|image = [[File:Nuke Armory door.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 60&lt;br /&gt;
|accessTier = AA2&lt;br /&gt;
|accessTiername = Armory Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-049&#039;s Armory Door&lt;br /&gt;
|image = [[File:049&#039;s Armory.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 60&lt;br /&gt;
|accessTier = AA2&lt;br /&gt;
|accessTiername = Armory Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Micro H.I.D. Armory Door&lt;br /&gt;
|image = [[File:Micro HID Door.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 70&lt;br /&gt;
|accessTier = AA3&lt;br /&gt;
|accessTiername = Armory Access 3&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-079 Containment Doors&lt;br /&gt;
|image = [[File:079 CC.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 110&lt;br /&gt;
|accessTier = CC3&lt;br /&gt;
|accessTiername = Containment Access 3&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-096 Containment Door&lt;br /&gt;
|image = [[File:096&#039;s CC Door2.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 40&lt;br /&gt;
|accessTier = CC2&lt;br /&gt;
|accessTiername = Containment Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-106 Containment Doors&lt;br /&gt;
|image = [[File:106&#039;s CC Door.png|240px|center]]&lt;br /&gt;
|doorType = Checkpoint&lt;br /&gt;
|AP = 110&lt;br /&gt;
|accessTier = CC3&lt;br /&gt;
|accessTiername = Containment Access 3&lt;br /&gt;
|strength = Strong&lt;br /&gt;
|doorHP = 700&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
|-|&lt;br /&gt;
Entrance Zone =&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Normal EZ Door&lt;br /&gt;
|image = [[File:WindowDoor.png|240px|center]]&lt;br /&gt;
|doorType = Window&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = &lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 90&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = EZ Checkpoint Doors&lt;br /&gt;
|image = [[File:EZ Checkpoint.png|240px|center]]&lt;br /&gt;
|doorType = Checkpoint&lt;br /&gt;
|AP = 10&lt;br /&gt;
|accessTier = CA&lt;br /&gt;
|accessTiername = Checkpoint Access&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = 80&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Intercom Door&lt;br /&gt;
|image = [[File:Intercom.png|240px|center]]&lt;br /&gt;
|doorType = Window&lt;br /&gt;
|AP = 30&lt;br /&gt;
|accessTier = IA&lt;br /&gt;
|accessTiername = Intercom Access&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 100&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Gate A and Gate B&lt;br /&gt;
|image = [[File:Gate A door.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 80&lt;br /&gt;
|accessTier = GA&lt;br /&gt;
|accessTiername = Gate Access&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
|-|&lt;br /&gt;
Surface Zone =&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Escape Area Door&lt;br /&gt;
|image = [[File:EscapeAreaDoor.png|240px|center]]&lt;br /&gt;
|doorType = Window&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = &lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Warhead Activation Room Door&lt;br /&gt;
|image = [[File:Nuke Surface.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 110&lt;br /&gt;
|accessTier = NA&lt;br /&gt;
|accessTiername = Nuke Access&lt;br /&gt;
|strength = Strong&lt;br /&gt;
|doorHP = 725&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mechanics Navbox}}&lt;/div&gt;</summary>
		<author><name>Liassid</name></author>
	</entry>
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