<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JORJ949</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JORJ949"/>
	<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Special:Contributions/JORJ949"/>
	<updated>2026-04-22T01:03:34Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8536</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8536"/>
		<updated>2021-12-18T22:43:03Z</updated>

		<summary type="html">&lt;p&gt;JORJ949: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:MatthewRender.png|center|135px]]&lt;br /&gt;
|F1MenuArt = [[File:MatthewF1.png|center|125px]]&lt;br /&gt;
|AbilityImage1 = [[File:173Shield.png|75px]]&lt;br /&gt;
|AbilityName1 = Reinforced Concrete (Passive)&lt;br /&gt;
|AbilityDescription1 = Combat Armor level bullet resistance.&amp;lt;br&amp;gt; High penetration weapons deal more damage than &amp;lt;br&amp;gt;low penetration weapons.&lt;br /&gt;
|AbilityImage2 = [[File:173Shit.png|75px]]&lt;br /&gt;
|AbilityName2 = Tantrum (Active)&lt;br /&gt;
|AbilityDescription2 = SCP-173 leaves a pool of filth on the ground that slows people down. &amp;lt;br&amp;gt; Restores small amounts of Hume Shield if SCP-173 kills people who are currently stained by filth.&lt;br /&gt;
|AbilityImage3 = [[File:173Blink.png|75px]]&lt;br /&gt;
|AbilityName3 = Blink (Active)&lt;br /&gt;
|AbilityDescription3 = Teleport to a marker on the ground, forcing everyone to blink. &amp;lt;br&amp;gt; Will kill the nearest human if they are in range.&lt;br /&gt;
|AbilityImage4 = [[File:173Breakneck.png|75px]]&lt;br /&gt;
|AbilityName4 = Break Neck Speeds (Active)&lt;br /&gt;
|AbilityDescription4 = SCP-173 moves a lot faster and can blink further, but is unable to kill.&lt;br /&gt;
|Health = 3000&amp;lt;br&amp;gt;[[File:CATSHIELD.png|12px]] Hume Shield: 1500&lt;br /&gt;
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed: &amp;lt;br&amp;gt; Normal: {{MetersToHubes|10|unit=m/s}}&amp;lt;br&amp;gt;Break Neck: {{MetersToHubes|17|unit=m/s}}&lt;br /&gt;
|OtherStat2= &amp;lt;/div&amp;gt;&lt;br /&gt;
|Spawn = [[Light Containment Zone]]&lt;br /&gt;
|Weakness = Can&#039;t move when looked at, [[Micro H.I.D.]]&lt;br /&gt;
|OtherInformation = &#039;&#039;&#039;Nickname:&#039;&#039;&#039; Matthew &amp;lt;br&amp;gt; &#039;&#039;&#039;Class ID&#039;&#039;&#039; 0 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCP-173&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 is a sculpture that is able to move at high speeds, but when looked at, will come to a complete stop.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups. &lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-173 will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can&#039;t leave its cell right away as it is locked, to allow [[Class-D]] and [[Scientist]] some time to explore. After a short amount of time SCP-173 can leave its cell to begin killing humans in and around LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}} to move, and {{key Press|Spacebar}} to jump, though 173&#039;s jump height is very low.&lt;br /&gt;
&lt;br /&gt;
When SCP-173 isn&#039;t being observed, they can press {{key Press|Leftclick}} to snap player&#039;s necks. Once seen, SCP-173 stops moving but starts a countdown for their Blink ability starting at 3.6 seconds. Once it&#039;s finished, the player can hold {{key Press|Rightclick}} to mark a location. When the player releases {{key Press|Rightclick}}, SCP-173 will teleport to their mark by forcing humans to blink, killing the nearest human if they are in range.&lt;br /&gt;
&lt;br /&gt;
The countdown is shown in the center of SCP-173&#039;s screen over a symbol of an eye. When blink is ready, the eye turns red. SCP-173 can only blink when seen. If no one looks at 173, the red eye shrinks over time. If 173 is seen again before the eye disappears, it becomes full and 173 can blink immediately. The red eye lasts 3 seconds starting when all witnesses are lost, but only appears after the countdown finishes.&lt;br /&gt;
&lt;br /&gt;
Breakneck Speeds can be turned on by pressing {{key Press|Shift}}. In this state, SCP-173 moves a lot faster and can blink 1.8x further, but is unable to kill players. Blink charge time gets cut in half, so it is now 1.8 seconds. This is useful to escape a sticky situation or move around the map quickly. However, it ends automatically 10 seconds after SCP-173 is spotted. This mode also ends when the player presses {{key Press|Shift}} again, though the player must wait at least 1.5 seconds after initial activation. This acts as a failsafe so players don&#039;t accidentally turn the ability off as soon as they use it. The ability has a 40 second cooldown.&lt;br /&gt;
&lt;br /&gt;
Pressing the {{key Press|F}} key will make SCP-173 leave filth on the ground. Players entering the filth gain the Stained Effect, which reduces movement speed by 20% and makes players unable to sprint. Even after leaving the filth, the Stained effect will last for two seconds before going away. If SCP-173 kills someone while they are Stained, they will gain 100 [[Hume Shield]]. Tesla Gates will destroy nearby filth. &lt;br /&gt;
&lt;br /&gt;
SCP-173 has bullet resistance similar to SCP-106, but unlike SCP-106, the bullet resistance isn&#039;t as high and the damage taken is based on the penetration of the weapon. Weapons with lower penetration will deal less damage than weapons with higher penetration. SCP-173 has an armor value of 60%, which is equal to [[Combat Armor]].&lt;br /&gt;
&lt;br /&gt;
SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.&lt;br /&gt;
&lt;br /&gt;
At Tier 2, [[SCP-079]] can Blackout a room for 60 AP, allowing SCP-173 to freely move. &lt;br /&gt;
This can be countered with the [[Flashlight|Flashlights]] such as the item or attachment or by using the Night Vision attachment.&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Instantly Kills.&lt;br /&gt;
*The Breakneck Speeds ability makes it easy to escape large armed groups.&lt;br /&gt;
*Tantrum ability is useful for ambushing as it slows humans down and makes them unable to sprint.&lt;br /&gt;
**Players who have the &amp;quot;Stained&amp;quot; effect from Tantrum will restore 100 Hume Shield when killed by SCP-173.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 079 and 096.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Stops movement immediately upon being looked at.&lt;br /&gt;
*An incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Dying to SCP-173 grants the &#039;&#039;&#039;Is this your first time?&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Sight Stingers&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Encounter.mp3|title=Encountering SCP-173|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Still Here Ambient.mp3|title=Encountering SCP-173 (before ambience goes away)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chase Ambient&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I See It.mp3|title=Staring ambience #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 I Really See It.mp3|title=Staring ambience #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I Cant Stop Seeing It.mp3|title=Staring ambience #3|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Gone Ambient.mp3|title=Looking away and ambience ends|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Attack Sounds&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New neck Snap 1.mp3|title=Neck Snap 1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 2.mp3|title=Neck Snap 2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 3.mp3|title=Neck Snap 3|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Ability SFX&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}}&lt;br /&gt;
|-&lt;br /&gt;
||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Movement&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape1.mp3|title=Movement #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Scrape2.mp3|title=Movement #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=225px&amp;gt;&lt;br /&gt;
MRNUTT.png|For &#039;&#039;April Fools 2019 Event&#039;&#039; and &#039;&#039;Halloween 2020 Event&#039;&#039;, SCP-173 was replaced with the glorious &amp;lt;br&amp;gt; &#039;&#039;&#039;Mr. Nutty&#039;&#039;&#039;.&lt;br /&gt;
Frosty-173.png|For the &#039;&#039;X-Mas 2018 &amp;amp; 2019 Events&#039;&#039;, SCP-173 was replaced with a snowman.&lt;br /&gt;
SCP 173Xmas.png|For &#039;&#039;X-Mas 2020&#039;&#039;, SCP-173 was covered in snow.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-173 doesn&#039;t have a ragdoll upon death, instead falling apart into pieces when killed.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>JORJ949</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8534</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8534"/>
		<updated>2021-12-18T22:42:00Z</updated>

		<summary type="html">&lt;p&gt;JORJ949: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:MatthewRender.png|center|135px]]&lt;br /&gt;
|F1MenuArt = [[File:MatthewF1.png|center|125px]]&lt;br /&gt;
|AbilityImage1 = [[File:173Shield.png|75px]]&lt;br /&gt;
|AbilityName1 = Reinforced Concrete (Passive)&lt;br /&gt;
|AbilityDescription1 = Combat Armor level bullet resistance.&amp;lt;br&amp;gt; High penetration weapons deal more damage than &amp;lt;br&amp;gt;low penetration weapons.&lt;br /&gt;
|AbilityImage2 = [[File:173Shit.png|75px]]&lt;br /&gt;
|AbilityName2 = Tantrum (Active)&lt;br /&gt;
|AbilityDescription2 = SCP-173 leaves a pool of filth on the ground that slows people down. &amp;lt;br&amp;gt; Restores small amounts of Hume Shield if SCP-173 kills people who are currently stained by filth.&lt;br /&gt;
|AbilityImage3 = [[File:173Blink.png|75px]]&lt;br /&gt;
|AbilityName3 = Blink (Active)&lt;br /&gt;
|AbilityDescription3 = Teleport to a marker on the ground, forcing everyone to blink. &amp;lt;br&amp;gt; Will kill the nearest human if they are in range.&lt;br /&gt;
|AbilityImage4 = [[File:173Breakneck.png|75px]]&lt;br /&gt;
|AbilityName4 = Break Neck Speeds (Active)&lt;br /&gt;
|AbilityDescription4 = SCP-173 moves a lot faster and can blink further, but is unable to kill.&lt;br /&gt;
|Health = 3000&amp;lt;br&amp;gt;[[File:CATSHIELD.png|12px]] Hume Shield: 1500&lt;br /&gt;
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed: &amp;lt;br&amp;gt; Normal: {{MetersToHubes|10|unit=m/s}}&amp;lt;br&amp;gt;Break Neck: {{MetersToHubes|17|unit=m/s}}&lt;br /&gt;
|OtherStat2= &amp;lt;/div&amp;gt;&lt;br /&gt;
|Spawn = [[Light Containment Zone]]&lt;br /&gt;
|Weakness = Can&#039;t move when looked at, [[Micro H.I.D.]]&lt;br /&gt;
|OtherInformation = &#039;&#039;&#039;Nickname:&#039;&#039;&#039; Matthew &amp;lt;br&amp;gt; &#039;&#039;&#039;Class ID&#039;&#039;&#039; 0 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCP-173&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 is a sculpture that is able to move at high speeds, but when looked at, will come to a complete stop.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups. &lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-173 will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can&#039;t leave its cell right away as it is locked, to allow [[Class-D]] and [[Scientist]] some time to explore. After a short amount of time SCP-173 can leave its cell to begin killing humans in and around LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}} to move, and {{key Press|Spacebar}} to jump, though 173&#039;s jump height is very low.&lt;br /&gt;
&lt;br /&gt;
When SCP-173 isn&#039;t being observed, they can press {{key Press|Leftclick}} to snap player&#039;s necks. Once seen, SCP-173 stops moving but starts a countdown for their Blink ability starting at 3.6 seconds. Once it&#039;s finished, the player can hold {{key Press|Rightclick}} to mark a location. When the player releases {{key Press|Rightclick}}, SCP-173 will teleport to their mark by forcing humans to blink, killing the nearest human if they are in range.&lt;br /&gt;
&lt;br /&gt;
The countdown is shown in the center of SCP-173&#039;s screen over a symbol of an eye. When blink is ready, the eye turns red. SCP-173 can only blink when seen. If no one looks at 173, the red eye shrinks over time. If 173 is seen again before the eye disappears, it becomes full and 173 can blink immediately. The red eye lasts 3 seconds starting when all witnesses are lost, but only appears after the countdown finishes.&lt;br /&gt;
&lt;br /&gt;
Breakneck Speeds can be turned on by pressing {{key Press|Shift}}. In this state, SCP-173 moves a lot faster and can blink 1.8x further, but is unable to kill players. Blink charge time gets cut in half, so it is now 1.8 seconds. This is useful to escape a sticky situation or move around the map quickly. However, it ends automatically 10 seconds after SCP-173 is spotted. This mode also ends when the player presses {{key Press|Shift}} again, though the player must wait at least 1.5 seconds after initial activation. This acts as a failsafe so players don&#039;t accidentally turn the ability off as soon as they use it. The ability has a 40 second cooldown.&lt;br /&gt;
&lt;br /&gt;
Pressing the {{key Press|F}} key will make SCP-173 leave filth on the ground. Players entering the filth gain the Stained Effect, which reduces movement speed by 20% and makes players unable to sprint. Even after leaving the filth, the Stained effect will last for two seconds before going away. If SCP-173 kills someone while they are Stained, they will gain 100 [[Hume Shield]]. Tesla Gates will destroy nearby filth. &lt;br /&gt;
&lt;br /&gt;
SCP-173 has bullet resistance similar to SCP-106, but unlike SCP-106, the bullet resistance isn&#039;t as high and the damage taken is based on the penetration of the weapon. Weapons with lower penetration will deal less damage than weapons with higher penetration. SCP-173 has an armor value of 60%, which is equal to [[Combat Armor]].&lt;br /&gt;
&lt;br /&gt;
SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.&lt;br /&gt;
&lt;br /&gt;
At Tier 2, [[SCP-079]] can Blackout a room for 60 AP, allowing SCP-173 to freely move. &lt;br /&gt;
This can be countered with the [[Flashlight|Flashlights]] such as the item or attachment or by using the Night Vision attachment.&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Instantly Kills.&lt;br /&gt;
*The Breakneck Speeds ability makes it easy to escape large armed groups.&lt;br /&gt;
*Tantrum ability is useful for ambushing as it slows humans down and makes them unable to sprint.&lt;br /&gt;
**Players who have the &amp;quot;Stained&amp;quot; effect from Tantrum will restore 100 Hume Shield when killed by SCP-173.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 079 and 096.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Stops movement immediately upon being looked at.&lt;br /&gt;
*An incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Dying to SCP-173 grants the &#039;&#039;&#039;Is this your first time?&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Sight Stingers&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Encounter.mp3|title=Encountering SCP-173|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Still Here Ambient.mp3|title=Encountering SCP-173 (before ambience goes away)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chase Ambient&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I See It.mp3|title=Staring ambience #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 I Really See It.mp3|title=Staring ambience #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I Cant Stop Seeing It.mp3|title=Staring ambience #3|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Gone Ambient.mp3|title=Looking away and ambience ends|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Attack Sounds&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New neck Snap 1.mp3|title=Neck Snap 1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 2.mp3|title=Neck Snap 2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 3.mp3|title=Neck Snap 3|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Ability SFX&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}}&lt;br /&gt;
|-&lt;br /&gt;
||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Movement&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape1.mp3|title=Movement #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Scrape2.mp3|title=Movement #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=225px&amp;gt;&lt;br /&gt;
MRNUTT.png|For &#039;&#039;April Fools 2019 Event&#039;&#039; and &#039;&#039;Halloween 2020 Event&#039;&#039;, SCP-173 was replaced with the glorious &amp;lt;br&amp;gt; &#039;&#039;&#039;Mr. Nutty&#039;&#039;&#039;.&lt;br /&gt;
Frosty-173.png|For the &#039;&#039;X-Mas 2018 &amp;amp; 2019 Events&#039;&#039;, SCP-173 was replaced with a snowman.&lt;br /&gt;
SCP 173Xmas.png|For &#039;&#039;X-Mas 2020, SCP-173 was covered in snow.&lt;br /&gt;
(Add the image)|For &#039;&#039;X-Mas 2021, SCP-173 became a snowman with several heads. Suggested by Patron JORJ949#2189.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-173 doesn&#039;t have a ragdoll upon death, instead falling apart into pieces when killed.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>JORJ949</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8533</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=8533"/>
		<updated>2021-12-18T22:41:13Z</updated>

		<summary type="html">&lt;p&gt;JORJ949: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:MatthewRender.png|center|135px]]&lt;br /&gt;
|F1MenuArt = [[File:MatthewF1.png|center|125px]]&lt;br /&gt;
|AbilityImage1 = [[File:173Shield.png|75px]]&lt;br /&gt;
|AbilityName1 = Reinforced Concrete (Passive)&lt;br /&gt;
|AbilityDescription1 = Combat Armor level bullet resistance.&amp;lt;br&amp;gt; High penetration weapons deal more damage than &amp;lt;br&amp;gt;low penetration weapons.&lt;br /&gt;
|AbilityImage2 = [[File:173Shit.png|75px]]&lt;br /&gt;
|AbilityName2 = Tantrum (Active)&lt;br /&gt;
|AbilityDescription2 = SCP-173 leaves a pool of filth on the ground that slows people down. &amp;lt;br&amp;gt; Restores small amounts of Hume Shield if SCP-173 kills people who are currently stained by filth.&lt;br /&gt;
|AbilityImage3 = [[File:173Blink.png|75px]]&lt;br /&gt;
|AbilityName3 = Blink (Active)&lt;br /&gt;
|AbilityDescription3 = Teleport to a marker on the ground, forcing everyone to blink. &amp;lt;br&amp;gt; Will kill the nearest human if they are in range.&lt;br /&gt;
|AbilityImage4 = [[File:173Breakneck.png|75px]]&lt;br /&gt;
|AbilityName4 = Break Neck Speeds (Active)&lt;br /&gt;
|AbilityDescription4 = SCP-173 moves a lot faster and can blink further, but is unable to kill.&lt;br /&gt;
|Health = 3000&amp;lt;br&amp;gt;[[File:CATSHIELD.png|12px]] Hume Shield: 1500&lt;br /&gt;
|OtherStat1= [[File:CATSPRINT.png|12px]] Speed: &amp;lt;br&amp;gt; Normal: {{MetersToHubes|10|unit=m/s}}&amp;lt;br&amp;gt;Break Neck: {{MetersToHubes|17|unit=m/s}}&lt;br /&gt;
|OtherStat2= &amp;lt;/div&amp;gt;&lt;br /&gt;
|Spawn = [[Light Containment Zone]]&lt;br /&gt;
|Weakness = Can&#039;t move when looked at, [[Micro H.I.D.]]&lt;br /&gt;
|OtherInformation = &#039;&#039;&#039;Nickname:&#039;&#039;&#039; Matthew &amp;lt;br&amp;gt; &#039;&#039;&#039;Class ID&#039;&#039;&#039; 0 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCP-173&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 is a sculpture that is able to move at high speeds, but when looked at, will come to a complete stop.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups. &lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-173 will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can&#039;t leave its cell right away as it is locked, to allow [[Class-D]] and [[Scientist]] some time to explore. After a short amount of time SCP-173 can leave its cell to begin killing humans in and around LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}} to move, and {{key Press|Spacebar}} to jump, though 173&#039;s jump height is very low.&lt;br /&gt;
&lt;br /&gt;
When SCP-173 isn&#039;t being observed, they can press {{key Press|Leftclick}} to snap player&#039;s necks. Once seen, SCP-173 stops moving but starts a countdown for their Blink ability starting at 3.6 seconds. Once it&#039;s finished, the player can hold {{key Press|Rightclick}} to mark a location. When the player releases {{key Press|Rightclick}}, SCP-173 will teleport to their mark by forcing humans to blink, killing the nearest human if they are in range.&lt;br /&gt;
&lt;br /&gt;
The countdown is shown in the center of SCP-173&#039;s screen over a symbol of an eye. When blink is ready, the eye turns red. SCP-173 can only blink when seen. If no one looks at 173, the red eye shrinks over time. If 173 is seen again before the eye disappears, it becomes full and 173 can blink immediately. The red eye lasts 3 seconds starting when all witnesses are lost, but only appears after the countdown finishes.&lt;br /&gt;
&lt;br /&gt;
Breakneck Speeds can be turned on by pressing {{key Press|Shift}}. In this state, SCP-173 moves a lot faster and can blink 1.8x further, but is unable to kill players. Blink charge time gets cut in half, so it is now 1.8 seconds. This is useful to escape a sticky situation or move around the map quickly. However, it ends automatically 10 seconds after SCP-173 is spotted. This mode also ends when the player presses {{key Press|Shift}} again, though the player must wait at least 1.5 seconds after initial activation. This acts as a failsafe so players don&#039;t accidentally turn the ability off as soon as they use it. The ability has a 40 second cooldown.&lt;br /&gt;
&lt;br /&gt;
Pressing the {{key Press|F}} key will make SCP-173 leave filth on the ground. Players entering the filth gain the Stained Effect, which reduces movement speed by 20% and makes players unable to sprint. Even after leaving the filth, the Stained effect will last for two seconds before going away. If SCP-173 kills someone while they are Stained, they will gain 100 [[Hume Shield]]. Tesla Gates will destroy nearby filth. &lt;br /&gt;
&lt;br /&gt;
SCP-173 has bullet resistance similar to SCP-106, but unlike SCP-106, the bullet resistance isn&#039;t as high and the damage taken is based on the penetration of the weapon. Weapons with lower penetration will deal less damage than weapons with higher penetration. SCP-173 has an armor value of 60%, which is equal to [[Combat Armor]].&lt;br /&gt;
&lt;br /&gt;
SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.&lt;br /&gt;
&lt;br /&gt;
At Tier 2, [[SCP-079]] can Blackout a room for 60 AP, allowing SCP-173 to freely move. &lt;br /&gt;
This can be countered with the [[Flashlight|Flashlights]] such as the item or attachment or by using the Night Vision attachment.&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Instantly Kills.&lt;br /&gt;
*The Breakneck Speeds ability makes it easy to escape large armed groups.&lt;br /&gt;
*Tantrum ability is useful for ambushing as it slows humans down and makes them unable to sprint.&lt;br /&gt;
**Players who have the &amp;quot;Stained&amp;quot; effect from Tantrum will restore 100 Hume Shield when killed by SCP-173.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 079 and 096.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Stops movement immediately upon being looked at.&lt;br /&gt;
*An incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
Dying to SCP-173 grants the &#039;&#039;&#039;Is this your first time?&#039;&#039;&#039; [[Achievements|achievement]].&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Sight Stingers&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Encounter.mp3|title=Encountering SCP-173|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Still Here Ambient.mp3|title=Encountering SCP-173 (before ambience goes away)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chase Ambient&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I See It.mp3|title=Staring ambience #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 I Really See It.mp3|title=Staring ambience #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I Cant Stop Seeing It.mp3|title=Staring ambience #3|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Gone Ambient.mp3|title=Looking away and ambience ends|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Attack Sounds&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New neck Snap 1.mp3|title=Neck Snap 1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 2.mp3|title=Neck Snap 2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 3.mp3|title=Neck Snap 3|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Ability SFX&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}}&lt;br /&gt;
|-&lt;br /&gt;
||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Movement&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape1.mp3|title=Movement #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Scrape2.mp3|title=Movement #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=225px&amp;gt;&lt;br /&gt;
MRNUTT.png|For &#039;&#039;April Fools 2019 Event&#039;&#039; and &#039;&#039;Halloween 2020 Event&#039;&#039;, SCP-173 was replaced with the glorious &amp;lt;br&amp;gt; &#039;&#039;&#039;Mr. Nutty&#039;&#039;&#039;.&lt;br /&gt;
Frosty-173.png|For the &#039;&#039;X-Mas 2018 &amp;amp; 2019 Events&#039;&#039;, SCP-173 was replaced with a snowman.&lt;br /&gt;
SCP 173Xmas.png|For &#039;&#039;X-Mas 2020, SCP-173 was covered in snow.&lt;br /&gt;
(Add the image)|For &#039;&#039;X-Mas 2021, SCP-173 became a snowman with several heads.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-173 doesn&#039;t have a ragdoll upon death, instead falling apart into pieces when killed.&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>JORJ949</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=3-X_Particle_Disruptor&amp;diff=8532</id>
		<title>3-X Particle Disruptor</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=3-X_Particle_Disruptor&amp;diff=8532"/>
		<updated>2021-12-18T22:37:42Z</updated>

		<summary type="html">&lt;p&gt;JORJ949: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Micro HID Infobox&lt;br /&gt;
|type = Experimental Energy Rifle&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|ammo = 5&lt;br /&gt;
|reload = 8&lt;br /&gt;
|blast_damage = 200&lt;br /&gt;
|notes = After five uses the weapon malfunctions &amp;lt;br&amp;gt;and stops working&lt;br /&gt;
|spawn = [[SCP-2536]]&lt;br /&gt;
|ID = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;3-X Molecular Disruptor&#039;&#039;&#039; is an experimental [[Weapons|weapon]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is an fairly powerful weapon that is effective at dealing damage to SCP subjects.&lt;br /&gt;
__TOC__&lt;br /&gt;
==In Game==&lt;br /&gt;
3-X Molecular Disruptor is a special weapon that can only be acquired by [[SCP-2536]]. The weapon can only be used five times before it malfunctions and no longer works. When used, the weapon fires a beam travels straight in one direction until it hits something. Dealing 200 damage to humans and dealing 100 damage to SCPs. &lt;br /&gt;
&lt;br /&gt;
The weapon has a unique mechanic where it completely ignores Armor, [[Artificial HP]] and [[Hume Shield]]. Making the weapon effective to kill an SCP that is low on HP but is high on Hume Shield. Damage fall off still applies to the weapon to targets far away. Targets kill by the 3-X Molecular Disruptor will disintegrate and fade away. &lt;br /&gt;
&lt;br /&gt;
The weapon&#039;s power makes it effective to kill a small group of people, but the long reloading time leaves the player open. The weapon can destroys doors and can easily set off Grenades and [[SCP-018]], allowing players to set these off from an extremely far distance. The weapon can also penetrate through glass a couple times before it shatters it.&lt;/div&gt;</summary>
		<author><name>JORJ949</name></author>
	</entry>
</feed>