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	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cross-conception</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
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	<updated>2026-04-11T21:22:54Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=3315</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=3315"/>
		<updated>2020-07-03T19:32:41Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;The official information hub for all things SCP:SL, with over {{NUMBEROFPAGES}} pages and counting! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;While the wiki is still a work in progress down below you can find some articles on the SCPs, various playable classes and more.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;About the Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;&#039;&#039;&#039;SCP: Secret Laboratory&#039;&#039;&#039; is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games&#039; SCP: Containment Breach and Garry&#039;s Mod&#039;s Breach gamemode.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The game features playable 7 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each one with their own objectives.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The randomly generated facility and class division make every game random and full of sensations, you never know where you are heading or what awaits you behind the next door, no matter what class you are playing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:115%;line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Steam and Patreon&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_Sl-steam.png|30px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_Sl-patreon.png|30px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]&amp;lt;br&amp;gt;&lt;br /&gt;
Social Media&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Social sl-discord.png|30px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_SCP_SL_Facebook.png|30px|link=https://www.facebook.com/SCPSL.Official/]] [https://www.facebook.com/SCPSL.Official/ Official SCP SL Facebook]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_RedditSL.png|30px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_SCP_SL_Twitter.png|30px|link=https://twitter.com/scpslofficial]] [https://twitter.com/scpslofficial Official SCP SL Twitter]&amp;lt;br&amp;gt;&lt;br /&gt;
Streaming&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_SL_Twitch.png|30px|link=https://twitch.tv/SCPSL_Official]] [https://twitch.tv/SCPSL_Official Official SCP SL Twitch]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:social_SL_Youtube.png|30px|link=https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg]] [https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg Official SCP SL Youtube]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- UPDATE BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Most Recent Update&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Scopophobia.png|300px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Version:&#039;&#039;&#039; Public Beta v10.0.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; xxxxx&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
*[[SCP-096]] Rework&lt;br /&gt;
*[[Status Effects]]&lt;br /&gt;
*[[Respawn Tickets]]&lt;br /&gt;
*[[Stamina]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;font-size:80%;margin:10px 0 0 0;&amp;quot;&amp;gt;[[Updates/10.0.0|Update changelogs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI MAINTAINERS LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Maintainers&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wiki Coordinators&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])&lt;br /&gt;
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])&lt;br /&gt;
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])&lt;br /&gt;
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])&lt;br /&gt;
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|mpc-scps}}{{Hycontent|Classes|mpc-classes}}{{Hycontent|Weapons|Epsilon-11 Rifle}}{{Hycontent|Items|mpc-items}}{{Hycontent|Locations|MAINCATLOCATIONS1}}{{Hycontent|Guides|CATGUIDES}}{{Hycontent|Mechanics|CATMECHANICS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TECH INFO BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Technical Info&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-wide&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Server Info]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[System Requirements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Remote Admin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Class-D_Personnel&amp;diff=1702</id>
		<title>Class-D Personnel</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Class-D_Personnel&amp;diff=1702"/>
		<updated>2020-04-07T06:25:08Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class infobox&lt;br /&gt;
|image = ClassDInfoBox.png&lt;br /&gt;
|image_size = 150&lt;br /&gt;
|HP = 100&lt;br /&gt;
|faction = Chaos Insurgency&lt;br /&gt;
|zone = [[Light Containment Zone]]&lt;br /&gt;
|speed = Walk- 5.4 m/s &amp;lt;br&amp;gt; Sprint- 7.35 m/s&lt;br /&gt;
|gear = None&lt;br /&gt;
|allies = [[Chaos Insurgent]]s&lt;br /&gt;
|enemies = [[Facility Guard]]s&amp;lt;br&amp;gt;[[Mobile Task Force|NTF Operatives]]&amp;lt;br&amp;gt;[[Scientist]]s&amp;lt;br&amp;gt;[[SCPs]]&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;&amp;quot;Excuse me, please. If you would all just turn your attention… Okay, settle down now, I need to… If I could just have your-quiet! I said quiet! I said-will you all just please-I said-SHUT THE FUCK UP! As you may remember, one of our agents approached each and every one of you and gave you an offer. You could either wait out your term on death row, or you could volunteer to participate in our testing facilities for the span of one month. Obviously, you agreed to cooperate. This entails-what? What do you mean you didn&#039;t agree?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;If you can make it through the testing procedures, we let you go at the end of the month. You know, provided you cooperate fully. Sounds like a good deal, right? Was there anyone else who didn&#039;t agree? Okay then, moving on...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extract from the SCP Wiki.&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
Being released from their cells, the Class-Ds have one sole mission, to survive. As such, as a Class-D you must escape the facility, avoid the SCPs and MTF, and find Chaos Insurgency before the former find you! &lt;br /&gt;
&lt;br /&gt;
Given no items, Class-Ds are generally considered the most difficult class to play, they must scavenge, kill and betray to get out alive. &lt;br /&gt;
&lt;br /&gt;
Class-Ds win along with the [[Chaos Insurgent]]s after eliminating all of NTF and all SCPs.&lt;br /&gt;
&lt;br /&gt;
Class-D must go the the [[Surface Zone]] to escape on the Gate B side. Near where [[Mobile Task Force|Nine Tailed Fox]] respawn is a door that leads to the escape zone. When a Class-D goes down the ramp they will escape and respawn as a [[Chaos Insurgent]]. This will give the Chaos one [[Respawn Tickets|Respawn Ticket]], allowing one more Chaos to spawn during that round. &amp;lt;br&amp;gt;&lt;br /&gt;
It should be noted that on some servers, a Class-D that escapes while disarmed will become a Nine Tailed Fox Cadet. This is done by using the [[Disarmer]] item. &amp;lt;br&amp;gt;&lt;br /&gt;
A disarmed Class-D escaping also gives the Nine Tailed Fox one Respawn Ticket. Allowing one more Nine Tailed Fox to spawn in that round, effectively giving the Nine Tailed Fox two extra teammates that round. &amp;lt;br&amp;gt;&lt;br /&gt;
Killing a Class-D does not give the Nine Tailed Fox any tickets.&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Will be notified if Chaos spawn in via the Chaos theme.&lt;br /&gt;
*More Class-Ds spawn than any other class at the start of the round.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*They lack any actual ability and don&#039;t spawn with any items or weapons.&lt;br /&gt;
*Much weaker and less tanky than any other playable class.&lt;br /&gt;
*They tend to be shot on sight.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* Class-Ds usually call themselves &amp;quot;D-Boys&amp;quot;, or the &amp;quot;Men in Orange&amp;quot;.&lt;br /&gt;
* They are the most difficult class to play (makes it more fun).&lt;br /&gt;
* All but one faction is out to kill them, their counterparts, the Chaos Insurgency.&lt;br /&gt;
* All Class-Ds are criminals, and never truly escape the Foundation after their &amp;quot;use&amp;quot;.&lt;br /&gt;
* Cannonical name for this D-class is D-55240 “Jan Kalous”&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Decontamination_Process&amp;diff=1670</id>
		<title>Decontamination Process</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Decontamination_Process&amp;diff=1670"/>
		<updated>2020-04-03T15:38:52Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Main|Light Containment Zone}}&lt;br /&gt;
&lt;br /&gt;
The [[Light Containment Zone]] Decontamination Process is a [[Mechanics|mechanic]] in SCP SL used to stop rounds going on forever by locking down Light Containment Zone 15 minutes into a round.&lt;br /&gt;
&lt;br /&gt;
P-B-3 is an emergency protocol that starts a schedule Decontamination Process in a zone. In game, this will happen to Light Containment Zone&amp;lt;br&amp;gt;&lt;br /&gt;
Although announcements state that the decontamination takes 15 minutes to finish, in reality the timer coutns down faster, which results in a duration of 11 minutes and 45 seconds in total.. Once active the process closes and locks all doors in LCZ, and begins to slowly kill any players still in the LCZ, regardless of their health, including [[:Category:SCPs|SCPs]]. Once begun, this process is inescapable except for an [[SCP-106]] who has placed their portal outside of LCZ.&lt;br /&gt;
&lt;br /&gt;
All locked doors and checkpoints will be locked open 30 seconds before the process begins, allowing trapped SCPs, and cardless [[Class-D]]s to escape.&lt;br /&gt;
&lt;br /&gt;
Once the process begins green gas will start pouring out of vents and will slowly kill anything inside the LCZ. Any elevators that are down at Elevator System A and B will be called up and become inoperable to prevent players from returning the LCZ.&lt;br /&gt;
&lt;br /&gt;
=Voicelines=&lt;br /&gt;
&lt;br /&gt;
Over the course of the match CASSIE will announce the stance of the Decontamination Process to everyone in Light Containment Zone. The 1 minute warning message and the message once the process has begun is played throughout the whole facility. &lt;br /&gt;
&lt;br /&gt;
==At 15 Minutes==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Attention, all personnel, the Light Containment Zone decontamination process will occur in t-minus 15 minutes. All biological substances must be removed in order to avoid destruction.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Media:Decontamination_15_minutes.mp3|15 Minutes]]&lt;br /&gt;
&lt;br /&gt;
==At 10, 5, and 1 minute(s)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Danger, Light Containment Zone overall decontamination in t-minus [TIME].&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Media:Decontamination_10.mp3|10 Minutes]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Media:Decontamination5minutes.mp3|5 Minutes]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Media:Decontamination1minute.mp3|1 Minutes]]&lt;br /&gt;
&lt;br /&gt;
==At 30 Seconds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Danger, Light Containment Zone overall decontamination in t-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. [COUNTS DOWN FROM 20 SECONDS].&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Media:Decont_countdown.mp3|30 Seconds]]&lt;br /&gt;
&lt;br /&gt;
==When decontamination begins==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Media:Decontamination_begin.mp3|Begun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Standard_Locker&amp;diff=1666</id>
		<title>Standard Locker</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Standard_Locker&amp;diff=1666"/>
		<updated>2020-04-03T10:37:18Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure infobox&lt;br /&gt;
|image	= Lockers.png&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|spawn	= [[Entrance Zone|Walkway office]] and [[Light Containment Zone|372&#039;s containment chamber]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Lockers are objects that when interacted with, open and have some [[Items|items]] and a chance for a [[COM-15]] that the player can collect. The items inside change every game and once a locker is open it does not close or respawn any items.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
They can be found in [[Light Containment Zone|SCP-372&#039;s containment chamber]], [[SCP-173|SCP-173&#039;s]] room and VT-00 room in Light Containment Zone. &lt;br /&gt;
&lt;br /&gt;
They can also be found in the [[Entrance_Zone#Walkway_Office|Walkway Office]] and the Cubical Office in Entrance Zone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible Loot:&#039;&#039;&#039;&lt;br /&gt;
* Light Containment Zone&lt;br /&gt;
** [[Keycard|Scientist Keycard]]&lt;br /&gt;
** [[Keycard|Zone Manager Keycard]]&lt;br /&gt;
** [[Keycard|Major Scientist Keycard]]&lt;br /&gt;
** [[Medkit|Medkit]]&lt;br /&gt;
** [[Flashlight]]&lt;br /&gt;
&lt;br /&gt;
* Entrance Zone&lt;br /&gt;
** [[Keycard|Scientist Keycard]]&lt;br /&gt;
** [[Keycard|Zone Manager Keycard]]&lt;br /&gt;
** [[COM-15]]&lt;br /&gt;
** [[Fragmentation Grenade]]&lt;br /&gt;
** [[Flash Grenade]]&lt;br /&gt;
** [[Radio]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Weapon_Locker_Type_21&amp;diff=1665</id>
		<title>Weapon Locker Type 21</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Weapon_Locker_Type_21&amp;diff=1665"/>
		<updated>2020-04-03T10:34:18Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure infobox&lt;br /&gt;
|image = Cabients_Locker.png&lt;br /&gt;
|imagesize = 250&lt;br /&gt;
|spawn = [[Heavy Containment Zone|SCP-049&#039;s Armory]] or [[Heavy Containment Zone|Nuke Room Armory]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Game==&lt;br /&gt;
Cabinets Locker is a locker that has multiple different cabinet doors. &amp;lt;br&amp;gt;&lt;br /&gt;
Each door will contain loot behind. It can have loot such as [[Weapon Manager Tablet|Weapon Manager Tablets]], [[Medikit|Medkits]], or the [[USP]] which will have random attachments on it.&lt;br /&gt;
&lt;br /&gt;
It requires {{ReqAccess2|AA M|Armory Access Tier 2|Armory Access Tier 2}}to both open and close the cabinets.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
One Gun Locker spawns per game. It can either spawn in SCP-049&#039;s Armory or in the Nuke Room Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot:&#039;&#039;&#039;&lt;br /&gt;
* Ammo&lt;br /&gt;
*[[Flash Grenade]]&lt;br /&gt;
*[[Fragmentation Grenade]]&lt;br /&gt;
*[[Medkit]]&lt;br /&gt;
*[[USP]]&lt;br /&gt;
*[[Weapon Manager Tablet]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Zones&amp;diff=1664</id>
		<title>Category:Zones</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Zones&amp;diff=1664"/>
		<updated>2020-04-03T10:30:42Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Changed redirect target from Main page to Locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Locations]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Zones&amp;diff=1663</id>
		<title>Category:Zones</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Zones&amp;diff=1663"/>
		<updated>2020-04-03T10:30:14Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Redirected page to Main page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Main_page]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=1662</id>
		<title>SCP-106</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-106&amp;diff=1662"/>
		<updated>2020-04-03T09:52:14Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|image = SCP-106.png&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|HP = 650&lt;br /&gt;
|zone = [[Heavy Containment Zone]]&lt;br /&gt;
|speed = 6 m/s&lt;br /&gt;
|ability = Creating and moving to portals. &amp;lt;br&amp;gt; Moving through doors. &amp;lt;br&amp;gt; Sending people to the Pocket Dimension. &amp;lt;br&amp;gt; High damage resistance to bullets&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Limited observation of this “pocket dimension” has shown it to be comprised mostly of halls and rooms, with [DATA EXPUNGED] entry. This activity can continue for days, with some subjected individuals being released for the express purpose of hunting, recapture, [DATA EXPUNGED].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extracts from the Official SCP Wiki&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-106 spawns in Heavy Containment outside its Containment Chamber, apparently stuck at the bottom of a pit, as there are no visible exits but a locked door, which requires a Keycard with {{ReqAccess2|CCA_A|Containment Access: ALL|Lvl 3 Containment Access}}. However, 106&#039; unique ability to walk through closed doors allows it to leave by moving through the door and ascending the staircase to enter Heavy Containment. &lt;br /&gt;
&lt;br /&gt;
SCP-106 is arguably the most confusing for new players with no prior experience with him, as he has the greatest amount of abilities, many unique features and a confusing spawn point. 106&#039; signature passive ability, the ability to walk through doors, allows 106 to access any room in the facility, only suffering from a slight decrease of speed whilst walking through the door. This allows 106 to deal with campers, either attacking everyone in the room or flushing them out, forcing them into the SCPs. &lt;br /&gt;
&lt;br /&gt;
SCP-106&#039; second passive ability is his damage resistance. SCP-106 takes reduced damage from almost all form of weaponry, reducing almost all damage taken to a measly 2 damage, except for the Micro-HID, which does normal damage on 106. This makes 106 the tankiest SCP in the game, despite having almost a fifth of [[SCP-173]]&#039;s HP.&lt;br /&gt;
&lt;br /&gt;
On top of all this, SCP-106 also has the ability to teleport, allowing him to instantly teleport across the facility. By pressing {{Key Press|Tab}}, 106 brings up a menu displaying two options; one with a portal with a small plus symbol above it and one with a portal with two arrows coming out of it.&lt;br /&gt;
&lt;br /&gt;
The first option places a portal directly beneath 106. This portal will remain in this position for the whole game until 106 places another portal. &lt;br /&gt;
&lt;br /&gt;
The second option causes 106 to sink into the ground, instantly climbing back up at the position of the portal.&lt;br /&gt;
&lt;br /&gt;
One will have to {{Key Press|Left Click}}on an option to pick it.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center; font-size:15px;&amp;quot;|Icon&lt;br /&gt;
!style=&amp;quot;text-align:center; font-size:15px;&amp;quot;|Meaning&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:106_portal_create.png|center|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Places a portal&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot;  |[[File:106_portal_exit.png|center|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot;  | Teleports to the created portal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SCP-106 also has a unique attack, upon pressing {{Key Press|Left Click}}on a target, they will be taken to the Pocket Dimension, a small room with 8 exits. 7 of these will kill anyone who walks into them instantly. One will allow the victim to escape, spawning them outside 106&#039; chamber. SCP-106 also has a cooldown of 2 seconds for his attack, which will only activate on successful hits.&lt;br /&gt;
&lt;br /&gt;
SCP-106, despite his abilities, is not without his weaknesses. SCP-106&#039; greatest weakness is the Femur Breaker, which is a weakness unique to him. If a human has a {{ReqAccess2|CCA_A|Containment Access: ALL|Lvl 3 Containment Access}}keycard and another human as a sacrifice, they can enter 106&#039; observation room and can use the Femur Breaker. Upon being used, the Femur Breaker instantly removes 106 from the game, regardless of health, containing him.&lt;br /&gt;
&lt;br /&gt;
SCP-106 can talk to the other SCPs by holding down the {{key Press|Q}}key. This voice chat can be heard by all SCPs no matter the distance.&lt;br /&gt;
&lt;br /&gt;
=Strengths &amp;amp; Weaknesses=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Incredibly tanky due to bullet resistance&lt;br /&gt;
*Can access any room in the facility&lt;br /&gt;
*Moderate speed and ability to walk through doors makes it difficult to escape&lt;br /&gt;
*Can travel great distances with teleportation&lt;br /&gt;
*Can kill/displace humans with its attack&lt;br /&gt;
*Can instantly kill people after the nuke has gone off.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Femur Breaker, as it instantly removes SCP-106 from the game and if the doors are open, forces 106 to camp his room.&lt;br /&gt;
*Due to low HP, it can be easily killed by the Micro-HID, Tesla Gates and [[Fragmentation Grenade|Grenades]].&lt;br /&gt;
*Has a cooldown on its attack, making it harder to hit enemies.&lt;br /&gt;
*Corpses in the Pocket Dimension can indicate the exit, and items can be used to mark the exit.&lt;br /&gt;
*Pocket Dimension exit leads directly to the Femur Breaker.&lt;br /&gt;
*106&#039;s loud footsteps can indicate its presence from a great distance away.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*SCP-106 was the first SCP to get a complete visual rework, with a new model and animations.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Template:Hycontent&amp;diff=1661</id>
		<title>Template:Hycontent</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Template:Hycontent&amp;diff=1661"/>
		<updated>2020-04-03T09:30:23Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:190px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}.{{{5|png}}}|{{{4|120}}}px|link={{{1|{{{3}}}}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:1px;&amp;quot;&amp;gt;[[{{{1|{{{3}}}}}}|{{{6|{{{1}}}}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent|SCPs|mpc-scps}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1569</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1569"/>
		<updated>2020-04-01T19:19:45Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;The official information hub for all things SCP:SL, with over {{NUMBEROFPAGES}} pages and counting! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;While the wiki is still a work in progress down below you can find some articles on the SCPs, various playable classes and more.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;About the Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;&#039;&#039;&#039;SCP: Secret Laboratory&#039;&#039;&#039; is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games&#039; SCP: Containment Breach and Garry&#039;s Mod&#039;s Breach gamemode.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The game features playable 7 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each one with their own objectives.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The randomly generated facility and class division make every game random and full of sensations, you never know where you are heading or what awaits you behind the next door, no matter what class you are playing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:115%;line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Steam and Patreon&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-steam.png|20px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-patreon.png|20px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]&amp;lt;br&amp;gt;&lt;br /&gt;
Social Media&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-discord.png|20px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SCP_SL_Facebook.png|20px|link=https://www.facebook.com/SCPSL.Official/]] [https://www.facebook.com/SCPSL.Official/ Official SCP SL Facebook]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:RedditSL.png|20px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SCP_SL_Twitter.png|20px|link=https://twitter.com/scpslofficial]] [https://twitter.com/scpslofficial Official SCP SL Twitter]&amp;lt;br&amp;gt;&lt;br /&gt;
Streaming&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SL_Twitch.png|20px|link=https://twitch.tv/SCPSL_Official]] [https://twitch.tv/SCPSL_Official Official SCP SL Twitch]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SL_Youtube.png|20px|link=https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg]] [https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg Official SCP SL Youtube]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- UPDATE BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Most Recent Update&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;border: 1px solid white;width:202px;&amp;quot;&amp;gt;[[File:Festive 914.jpg|200px|link=Updates/9.1.3]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Version:&#039;&#039;&#039; v9.1.3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 24.12.2019.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
This update includes a few Christmas voice phrases for the C.A.S.S.I.E. system, including a new MTF entrance announcement. Happy Holidays!&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;font-size:80%;margin:10px 0 0 0;&amp;quot;&amp;gt;[[Updates/9.1.3|Update changelogs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI MAINTAINERS LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Maintainers&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wiki Coordinators&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])&lt;br /&gt;
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])&lt;br /&gt;
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])&lt;br /&gt;
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])&lt;br /&gt;
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|mpc-scps}}{{Hycontent|Classes|mpc-classes}}{{Hycontent|Weapons|Epsilon-11 Rifle}}{{Hycontent|Items|mpc-items}}{{Hycontent|Locations|MAINCATLOCATIONS}}{{Hycontent|Guides|CATGUIDES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TECH INFO BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Technical Info&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-wide&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Game Troubleshooting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Server Info]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[System Requirements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Remote Admin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=1548</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=1548"/>
		<updated>2020-03-31T11:53:02Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &amp;quot;Medikit&amp;quot; Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Normal Items&lt;br /&gt;
{{Hycontent|Disarmer|ModDisarmer}}&lt;br /&gt;
{{Hycontent|Flashlight|mpc-items}}&lt;br /&gt;
{{Hycontent|Keycard|Chaos_Insurgency_device}}&lt;br /&gt;
{{Hycontent|Radio|Radio}}&lt;br /&gt;
{{Hycontent|W.M.T|AmmoBox}}&lt;br /&gt;
Medical items&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent|Painkillers|Painkillers}}{{Hycontent|Adrenaline|SRYINGE}}{{Hycontent|Medkit|MP2KIT}}&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Medikit&amp;diff=1547</id>
		<title>Medikit</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Medikit&amp;diff=1547"/>
		<updated>2020-03-31T11:51:43Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Cross-conception moved page Medikit to Medkit: Typo in title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Medkit]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=First_Aid_Kit&amp;diff=1546</id>
		<title>First Aid Kit</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=First_Aid_Kit&amp;diff=1546"/>
		<updated>2020-03-31T11:51:43Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Cross-conception moved page Medikit to Medkit: Typo in title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= MP2KIT.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Heals the user&lt;br /&gt;
|spawn	= On certain classes and in medical cabinets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=The Medkit=&lt;br /&gt;
The medkit is a general purpose healing item useful to all humanoid players. When used, the medkit has a windup animation of 5 seconds before the user is healed, making a noise audible to the user and others while doing so.&lt;br /&gt;
&lt;br /&gt;
The medkit can be used by pressing {{Key Press|Left Click}}. You can also cancel the medkit by pressing {{Key Press|Right Click}}during the animation.&lt;br /&gt;
&lt;br /&gt;
Medkits will heal the user by 65 HP.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*The medkit spawns on [[Chaos Insurgency|Chaos Insurgents]], [[Facility Guard|Facility Guards]], [[Mobile Task Force|Nine Tailed Fox Cadets]], Nine Tailed Fox Lieutenants and [[Scientist|Scientists]].&lt;br /&gt;
*The medkit also spawns in [[Medical Cabinets]] located on walls around the facility. &lt;br /&gt;
*They also have a lower chance of spawning in [[Cabinets Locker|Cabinets Lockers]] and normal [[Locker|Lockers]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The old medkit model from before MP2 was a reused asset from SCP - Containment Breach, and was changed as part of the studio&#039;s efforts to make a unique identity for itself, and distance from CB.&lt;br /&gt;
*Up until Megapatch II (v9.0.0), the medkit was the only way to recover HP.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1350</id>
		<title>Site-02</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1350"/>
		<updated>2020-03-24T17:42:01Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Site-02 is made up of 4 zones with many things randomly spawning in those zones like SCP-Pedestals and Medkit Cabinets. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Zones&lt;br /&gt;
{{Hycontent|Light Containment Zone|IX Hallway|4=190}}&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|HCZ HL X|4=190}}&lt;br /&gt;
{{Hycontent|Entrance Zone|Office 1|4=190}}&lt;br /&gt;
{{Hycontent|Surface Zone|SZ Gate A Road|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Randomized Elements&lt;br /&gt;
{{Hycontent|Cabinets Locker|Cabients Locker|4=190}}&lt;br /&gt;
{{Hycontent|Generators|Generators|4=190}}&lt;br /&gt;
{{Hycontent|Gun Locker|Gun Locker|4=190}}&lt;br /&gt;
{{Hycontent|Medical Cabinets|MedkitLocker|4=190|5=jpg}}&lt;br /&gt;
{{Hycontent|Locker|LockerEZ1|4=190}}&lt;br /&gt;
{{Hycontent|SCP-Pedestals|SCP Item Pedestal|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Conceptual locations&lt;br /&gt;
(These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.)&lt;br /&gt;
{{Hycontent|C.A.S.S.I.E|CASSIECAT.jpg}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1349</id>
		<title>Site-02</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1349"/>
		<updated>2020-03-24T17:36:41Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Site-02 is made up of 4 zones with many things randomly spawning in those zones like SCP-Pedestals and Medkit Cabinets. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Zones&lt;br /&gt;
{{Hycontent|Light Containment Zone|IX Hallway|4=190}}&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|HCZ HL X|4=190}}&lt;br /&gt;
{{Hycontent|Entrance Zone|Office 1|4=190}}&lt;br /&gt;
{{Hycontent|Surface Zone|SZ Gate A Road|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Randomized Elements&lt;br /&gt;
{{Hycontent|Cabinets Locker|Cabients Locker|4=190}}&lt;br /&gt;
{{Hycontent|Generators|Generators|4=190}}&lt;br /&gt;
{{Hycontent|Gun Locker|Gun Locker|4=190}}&lt;br /&gt;
{{Hycontent|Medical Cabinets|MedkitLocker|4=190|5=jpg}}&lt;br /&gt;
{{Hycontent|Locker|LockerEZ1|4=190}}&lt;br /&gt;
{{Hycontent|SCP-Pedestals|SCP Item Pedestal|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Conceptual locations&lt;br /&gt;
(These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.)&lt;br /&gt;
{{Hycontent|C.A.S.S.I.E|CASSIECAT}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1348</id>
		<title>Site-02</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1348"/>
		<updated>2020-03-24T17:33:52Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Site-02 is made up of 4 zones with many things randomly spawning in those zones like SCP-Pedestals and Medkit Cabinets. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Zones&lt;br /&gt;
{{Hycontent|Light Containment Zone|IX Hallway|4=190}}&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|HCZ HL X|4=190}}&lt;br /&gt;
{{Hycontent|Entrance Zone|Office 1|4=190}}&lt;br /&gt;
{{Hycontent|Surface Zone|SZ Gate A Road|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Randomized Elements&lt;br /&gt;
{{Hycontent|Cabinets Locker|Cabients Locker|4=190}}&lt;br /&gt;
{{Hycontent|Generators|Generators|4=190}}&lt;br /&gt;
{{Hycontent|Gun Locker|Gun Locker|4=190}}&lt;br /&gt;
{{Hycontent|Medical Cabinets|MedkitLocker|4=190|5=jpg}}&lt;br /&gt;
{{Hycontent|Locker|LockerEZ1|4=190}}&lt;br /&gt;
{{Hycontent|SCP-Pedestals|SCP Item Pedestal|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Conceptual locations&lt;br /&gt;
(These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.)&lt;br /&gt;
{{Hycontent|C.A.S.S.I.E|CASSIECAT.jpg}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=C.A.S.S.I.E.&amp;diff=1336</id>
		<title>C.A.S.S.I.E.</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=C.A.S.S.I.E.&amp;diff=1336"/>
		<updated>2020-03-18T21:51:46Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Created page with &amp;quot; thumb  =C.A.S.S.I.E= &amp;lt;i&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Central Autonomic Service System for Internal Emergencies&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:CASSIE.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
=C.A.S.S.I.E=&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Central Autonomic Service System for Internal Emergencies&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1335</id>
		<title>Site-02</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Site-02&amp;diff=1335"/>
		<updated>2020-03-18T19:59:01Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Site-02 is made up of 4 zones with many things randomly spawning in those zones like SCP-Pedestals and Medkit Cabinets. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Zones&lt;br /&gt;
{{Hycontent|Light Containment Zone|IX Hallway|4=190}}&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|HCZ HL X|4=190}}&lt;br /&gt;
{{Hycontent|Entrance Zone|Office 1|4=190}}&lt;br /&gt;
{{Hycontent|Surface Zone|SZ Gate A Road|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Randomized Elements&lt;br /&gt;
{{Hycontent|Cabinets Locker|Cabients Locker|4=190}}&lt;br /&gt;
{{Hycontent|Generators|Generators|4=190}}&lt;br /&gt;
{{Hycontent|Gun Locker|Gun Locker|4=190}}&lt;br /&gt;
{{Hycontent|Medical Cabinets|MedkitLocker|4=190|5=jpg}}&lt;br /&gt;
{{Hycontent|Locker|LockerEZ1|4=190}}&lt;br /&gt;
{{Hycontent|SCP-Pedestals|SCP Item Pedestal|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
Conceptual locations&lt;br /&gt;
(These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.)&lt;br /&gt;
{{Hycontent|C.A.S.S.I.E|placeholder}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049-2&amp;diff=1322</id>
		<title>SCP-049-2</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049-2&amp;diff=1322"/>
		<updated>2020-03-03T23:38:50Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|image = 049-2.png&lt;br /&gt;
|image_size = 300&lt;br /&gt;
|HP = 300&lt;br /&gt;
|speed = 6.5&lt;br /&gt;
|zone = N/A&lt;br /&gt;
|ability = Melee attack&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049-2 instances are reanimated corpses that have been operated on by SCP-049. These instances do not seem to retain any of their prior memories or mental functions, having only basic motor skills and response mechanisms. While these instances are generally inactive, moving very little and in a generally ambulatory fashion, they can become extremely aggressive if provoked, or if directed to by SCP-049. SCP-049-2 instances express active biological functions, though these are vastly different from currently understood human physiology. Despite these alterations, SCP-049 often remarks that the subjects have been &amp;quot;cured&amp;quot;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Extracts from Official Wiki Page&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
The only way to become SCP-049-2 is to die by the hands of SCP-049, and be resurrected within the allotted time. Upon spawning, you will revive where you died initially. As SCP-049-2, you are quite fast, moving almost as fast as a sprinting human . The purpose of you is to be a tank for the more important SCPs to survive, after all SCP-049-2 is cannon fodder is several ways, mostly due to being expendable and able to be mass produced in a sense from cornered human prey. SCP-049&#039;s 2 has a 0.2 second windup speed. With a 1 second cooldown afterwards.&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Power in numbers&lt;br /&gt;
*Quite fast&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Has no special abilities.&lt;br /&gt;
*Incredibly squishy compared to other SCPs.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*In old versions of the game, the zombies used to be T-posing models, and this was made fun of by the community for a long time. After a while, this became endearing, and many players actually miss it.&lt;br /&gt;
*All human factions share the same SCP-049-2 model upon resurrection.&lt;br /&gt;
*Has buggy animations, leading to it frequently T-Posing and holding invisible weapons, to humourous effects.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-049-2&amp;diff=1321</id>
		<title>SCP-049-2</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-049-2&amp;diff=1321"/>
		<updated>2020-03-03T23:34:03Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Rejected the last text change (by 2804:14D:1285:83CA:3DD4:2162:3733:C443) and restored revision 994 by Jamintheinfinite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|image = 049-2.png&lt;br /&gt;
|image_size = 300&lt;br /&gt;
|HP = 300&lt;br /&gt;
|speed = 6.5&lt;br /&gt;
|zone = N/A&lt;br /&gt;
|ability = Melee attack&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-049-2 instances are reanimated corpses that have been operated on by SCP-049. These instances do not seem to retain any of their prior memories or mental functions, having only basic motor skills and response mechanisms. While these instances are generally inactive, moving very little and in a generally ambulatory fashion, they can become extremely aggressive if provoked, or if directed to by SCP-049. SCP-049-2 instances express active biological functions, though these are vastly different from currently understood human physiology. Despite these alterations, SCP-049 often remarks that the subjects have been &amp;quot;cured&amp;quot;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Extracts from Official Wiki Page&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
The only way to become SCP-049-2 is to die by the hands of SCP-049, and be resurrected within the allotted time. Upon spawning, you will revive where you died initially. As SCP-049-2, you are quite fast, moving almost as fast as a sprinting human . The purpose of you is to be a tank for the more important SCPs to survive, after all SCP-049-2 is cannon fodder is several ways, mostly due to being expendable and able to be mass produced in a sense from cornered human prey. SCP-049&#039;s 2 has a 0.2 second windup speed. With a 1 second cooldown afterwards.&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Power in numbers&lt;br /&gt;
*Quite fast&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Has no special abilities.&lt;br /&gt;
*Incredibly squishy compared to other SCPs.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*Usually called Zombies or &amp;quot;Z-Boys&amp;quot;.&lt;br /&gt;
*All human factions share the same SCP-049-2 model upon resurrection.&lt;br /&gt;
*Has buggy animations, leading to it frequently T-Posing and holding invisible weapons, to humourous effects.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=First_Aid_Cabinet&amp;diff=1182</id>
		<title>First Aid Cabinet</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=First_Aid_Cabinet&amp;diff=1182"/>
		<updated>2020-01-05T20:02:45Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Protected &amp;quot;Medical Cabinets&amp;quot; ([Edit=Allow only editors] (indefinite) [Move=Allow only editors] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;gt;work in progress&lt;br /&gt;
==Description==&lt;br /&gt;
The medical cabinet is a small case attached to the wall with the red cross symbol on it. It will open when interacted with. upon doing so, it will reveal a [[medikit]], which the player can use to restore HP.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The cabinet can spawn in a multitude of locations throughout the facillity. usually being easily visible if one is present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt; [[Light Containment Zone]] &amp;lt;/u&amp;gt;&lt;br /&gt;
* [[SCP-914]] &lt;br /&gt;
**inside the containment chamber&lt;br /&gt;
* W/C room.&lt;br /&gt;
**on the wall besides the doorframe&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt; [[heavy Containment Zone]] &amp;lt;/u&amp;gt;&lt;br /&gt;
*HCZ armoury&lt;br /&gt;
**on the left and right side of the room.&lt;br /&gt;
*Entrance Check Point&lt;br /&gt;
** on either side of the door to the HCZ&lt;br /&gt;
*Micro HID Room&lt;br /&gt;
**on either side of the room containing the Micro.&lt;br /&gt;
*Nuke Room&lt;br /&gt;
**up the elevator, near the control panel&lt;br /&gt;
*SCP-049&#039;s Room&lt;br /&gt;
**At the top of the elavator, in the hallway.&lt;br /&gt;
*SCP-079&#039;s Room&lt;br /&gt;
**Outside the containment chamber&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=First_Aid_Cabinet&amp;diff=1181</id>
		<title>First Aid Cabinet</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=First_Aid_Cabinet&amp;diff=1181"/>
		<updated>2020-01-05T20:02:29Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: Created page with &amp;quot;&amp;gt;work in progress ==Description== The medical cabinet is a small case attached to the wall with the red cross symbol on it. It will open when interacted with. upon doing so, i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;gt;work in progress&lt;br /&gt;
==Description==&lt;br /&gt;
The medical cabinet is a small case attached to the wall with the red cross symbol on it. It will open when interacted with. upon doing so, it will reveal a [[medikit]], which the player can use to restore HP.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The cabinet can spawn in a multitude of locations throughout the facillity. usually being easily visible if one is present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt; [[Light Containment Zone]] &amp;lt;/u&amp;gt;&lt;br /&gt;
* [[SCP-914]] &lt;br /&gt;
**inside the containment chamber&lt;br /&gt;
* W/C room.&lt;br /&gt;
**on the wall besides the doorframe&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt; [[heavy Containment Zone]] &amp;lt;/u&amp;gt;&lt;br /&gt;
*HCZ armoury&lt;br /&gt;
**on the left and right side of the room.&lt;br /&gt;
*Entrance Check Point&lt;br /&gt;
** on either side of the door to the HCZ&lt;br /&gt;
*Micro HID Room&lt;br /&gt;
**on either side of the room containing the Micro.&lt;br /&gt;
*Nuke Room&lt;br /&gt;
**up the elevator, near the control panel&lt;br /&gt;
*SCP-049&#039;s Room&lt;br /&gt;
**At the top of the elavator, in the hallway.&lt;br /&gt;
*SCP-079&#039;s Room&lt;br /&gt;
**Outside the containment chamber&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=1093</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=1093"/>
		<updated>2019-12-07T02:48:38Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: /* Weaknesses: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|image = SCP-173-SL.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|HP = 3200&lt;br /&gt;
|zone = [[Light Containment Zone]]&lt;br /&gt;
|speed = 15&lt;br /&gt;
|ability = Moving when nobody is looking at it at high speeds &lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;&amp;quot;Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty. The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extract from the SCP Wiki.&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
----&lt;br /&gt;
Upon being spawned, the player using SCP-173 will spawn in its containment cell, which will open after a timer has passed. Upon being let out SCP-173 will be allowed to play, which it does by running around the facility ending those who intend to either kill it or escape from it. In game controls are simple, one will use the WASD (if set) to move, but all movement is accelerated at the expense of 173&#039;s jump height being heavily lessened to the point of almost not getting off the ground. &lt;br /&gt;
&lt;br /&gt;
To kill, simply get close to any entity who isn&#039;t a fellow SCP and left-click, if done right one will hear a snap and the victim will be instantly killed. You can also hold down left click to snap someone&#039;s neck if you can predit where they will be when they blink. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer, or back off from its prey. &lt;br /&gt;
&lt;br /&gt;
As SCP-173 takes damage its movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end.&lt;br /&gt;
&lt;br /&gt;
=Strengths and Weaknesses=&lt;br /&gt;
===Strengths:===&lt;br /&gt;
*Instant Kill&lt;br /&gt;
*Fast Movement&lt;br /&gt;
*Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.&lt;br /&gt;
*Highest Health pool in the game&lt;br /&gt;
*Footsteps are quieter than other SCPs, allowing for easier flanking.&lt;br /&gt;
*Combos incredibly well with other SCPs, especially 096 and 939&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Weaknesses:===&lt;br /&gt;
*Stops movement immediately upon being looked at&lt;br /&gt;
*Large groups of people make it difficult to move&lt;br /&gt;
*Incredibly easy target to armed forces, as it is completely immobile whilst being viewed.&lt;br /&gt;
*Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.&lt;br /&gt;
*Incredibly vulnerable to the Micro-HID.&lt;br /&gt;
*Can be trapped in lockable rooms.&lt;br /&gt;
*at high health and alone. its almost impossible to kill a mindfull player.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-173 was the first SCP ever written.&lt;br /&gt;
* Many refer to SCP-173 to its body shape, either as &amp;quot;Peanut&amp;quot; or simply &amp;quot;Nut&amp;quot;&lt;br /&gt;
* Unlike others, SCP-173 doesn&#039;t have a ragdoll, instead it falls apart when killed.&lt;br /&gt;
* SCP-173&#039;s April Fools form takes its nickname literally, and makes him into a large peanut.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=SCP-914&amp;diff=1092</id>
		<title>SCP-914</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-914&amp;diff=1092"/>
		<updated>2019-12-07T02:36:58Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|image = SCP-914.png&lt;br /&gt;
|image_size = 350&lt;br /&gt;
|zone = [[Light Containment Zone]]&lt;br /&gt;
|ability = Upgrade or downgrade any objects placed in it&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;&amp;quot;SCP-914 is a large clockwork device weighing several tons and covering an area of eighteen square meters, consisting of screw drives, belts, pulleys, gears, springs and other clockwork. It is incredibly complex, consisting of over eight million moving parts comprised mostly of tin and copper, with some wooden and cloth items observed... Two large booths 3mx2.1mx2.1m (10ftx7ftx7ft) are connected via copper tubes to the main body of SCP-914, labeled “Intake” and “Output”. Between them is a copper panel with a large knob with a small arrow attached. The words Rough, Coarse, 1:1, Fine, and Very Fine are positioned at points around the knob. Below the knob is a large “key” that winds the “mainspring”.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;When an object is placed in the Intake Booth, a door slides shut, and a small bell sounds. If the knob is turned to any position and the key wound up, SCP-914 will “refine” the object in the booth. No energy is lost in the process, and the object appears to be in stasis until the Output Booth door is opened. Intense observation and testing have not shown how SCP-914 accomplishes this, and no test object has ever been observed inside SCP-914 during the “refining” process. &amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Extract from the SCP Wiki.&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-914 isn&#039;t a player controlled entity. Rather, it is a feature that allows human factions to upgrade or downgrade their desired objects. &lt;br /&gt;
&lt;br /&gt;
It can be found easily by looking for the &amp;quot;#914&amp;quot; text above a door, in its [[Light_Containment_Zone#SCP-914.27s_Containment_Chamber_-|containment chamber]] in the LCZ, and can be used by turning its knob and pressing the button with an object inside of it. &lt;br /&gt;
To enter its containment chamber. one needs any [[Keycard]] to open and close the blast doors leading to it. It can be considered a &amp;quot;safe room&amp;quot; against most of the SCPs that will hunt the human players as all SCPs cannot open the blast door.&lt;br /&gt;
&lt;br /&gt;
==Using 914==&lt;br /&gt;
{{Related|SCP-914/outputs}}&lt;br /&gt;
===To Upgrade:===&lt;br /&gt;
*Press &amp;quot;E&amp;quot; on the knob above the button and set it to &amp;quot;1:1&amp;quot;, &amp;quot;Fine&amp;quot;, or &amp;quot;Very Fine&amp;quot;&lt;br /&gt;
*Put object(s) into the &amp;quot;Intake&amp;quot; booth&lt;br /&gt;
*Press &amp;quot;E&amp;quot; on the button.&lt;br /&gt;
*Wait for the &amp;quot;ding&amp;quot;&lt;br /&gt;
*Go into the &amp;quot;Outake&amp;quot; booth and take the upgraded object&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===To Downgrade:===&lt;br /&gt;
*Press &amp;quot;E&amp;quot; on the knob above the button and set it to &amp;quot;Coarse&amp;quot; or &amp;quot;Rough&amp;quot;&lt;br /&gt;
*Put object(s) into the &amp;quot;Intake&amp;quot; booth&lt;br /&gt;
*Press &amp;quot;E&amp;quot; on the button.&lt;br /&gt;
*Wait for the &amp;quot;ding&amp;quot;&lt;br /&gt;
*Go into the &amp;quot;Outake&amp;quot; booth and take the downgraded object - or it may have vanished depending on its quality beforehand&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-914 may or may not be sentient, depending on the lore.&lt;br /&gt;
* SCP-914 is almost ESSENTIAL for [[:Category:Humans|non-SCPs]] to win the game early on or activating the nuke.&lt;br /&gt;
* Unlike others, SCP-914 isn&#039;t playable, hostile, or even bound to a faction.&lt;br /&gt;
* It makes for a great hiding spot when going against SCPs - it&#039;s one of the rooms that they must &amp;quot;guard&amp;quot; given its importance.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Flashbang_Grenade&amp;diff=1091</id>
		<title>Flashbang Grenade</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Flashbang_Grenade&amp;diff=1091"/>
		<updated>2019-12-07T01:18:57Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = Flash Grenade.png&lt;br /&gt;
|image_size = 150&lt;br /&gt;
|type = Throwable&lt;br /&gt;
|spawn = [[Light Containment Zone]], [[Facility Guard]]s&lt;br /&gt;
|arm_time = 3s&lt;br /&gt;
|stun_time= (placeholder)&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The Flash Grenade is a throwable explosive device used to blind any opponents (or teammates) that may look at it while it goes off.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
There are two ways of throwing: long and short. &#039;&#039;&#039;(Mouse 1, Mouse 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After throwing it takes 3 seconds before the grenade goes off. The full flash lasts 5 seconds, full flash is achieved if the opponent is looking at the grenade and it is one or less hallway lengths from the grenade.&lt;br /&gt;
&lt;br /&gt;
However this doesn&#039;t mean that being further than a hallway distance will nullify the flash, currently the flash distance is pretty insane meaning that sometimes you may not even see the grenade because how far away it is, but from long distances the flash lasts less than 4 seconds.&lt;br /&gt;
&lt;br /&gt;
If they turn around before it goes off depending on the distance from the grenade they will be flashed for around 2 seconds.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*3 in the LCZ armory&lt;br /&gt;
*On Facility Guards&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=High-Explosive_Grenade&amp;diff=1090</id>
		<title>High-Explosive Grenade</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=High-Explosive_Grenade&amp;diff=1090"/>
		<updated>2019-12-07T01:00:00Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = Fragmentation Grenade.png&lt;br /&gt;
|image_size = 150&lt;br /&gt;
|type = Throwable&lt;br /&gt;
|spawn = [[Light Containment Zone]], on certain [[Mobile Task Force|NTF]] Operatives&lt;br /&gt;
|arm_time = 5&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The Fragmentation Grenade is a throwable explosive device used to deal damage or finish of opponents within its blast radius.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
There are two ways of throwing: long and short. &#039;&#039;&#039;(Mouse 1, Mouse 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After throwing it takes 5 seconds before the grenade goes off, the grenade will blink and ping more frequently the closer it is to going off.&lt;br /&gt;
&lt;br /&gt;
Fragment &lt;br /&gt;
&lt;br /&gt;
The grenade does more damage the closer it is to the opponent, if it is more than a hallway length away it will do no damage, closer than 1/3 is an instant kill.&lt;br /&gt;
&lt;br /&gt;
Note that doors block all damage and get destroyed if a grenade explodes near them.&lt;br /&gt;
&lt;br /&gt;
The Fragmentation Grenade&#039;s blast can also push other items and can set off other fragmentation grenades, which could in some situations cause a chain-reaction of multiple grenades going off and along with the push from the blast it can catch some players off-guard.&lt;br /&gt;
&lt;br /&gt;
Fragmentation grenades are highly lethal to SCP-objects, they also ignore SCP-106&#039;s damage reduction, making him one-shot with grenades.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*3 in the LCZ armory&lt;br /&gt;
*On all NTF operatives except the Cadet&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=First_Aid_Kit&amp;diff=1089</id>
		<title>First Aid Kit</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=First_Aid_Kit&amp;diff=1089"/>
		<updated>2019-12-05T23:07:38Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= MP2KIT.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Heals the user&lt;br /&gt;
|spawn	= On certain classes and in medical cabinets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=The Medkit=&lt;br /&gt;
The medkit is a general purpose healing item usefull to all humanoid players, the medkit when used has windup animation of 5 secconds before the user is healed. making an audible noise when doing so.&lt;br /&gt;
&lt;br /&gt;
The medkit has the following effects:&lt;br /&gt;
**Heals 65 HP on use&lt;br /&gt;
**the medkit spawns on [[Scientist|Scientists]], &lt;br /&gt;
**the medkit also spawns in medical cabinets located on walls around the facillity. they also have a lower chance of spawning the [[Heavy Containment Zone]] armoury and item lockers.&lt;br /&gt;
&lt;br /&gt;
==trivia==&lt;br /&gt;
*The old medkit model from MP1 was copied from SCP-Containment breach, it was changed as part of the studios efforts to make a unique identity for itself. similar to SCP-Unity.&lt;br /&gt;
*Up until Megapatch-2, the medkit was the only way to recover HP.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Adrenaline&amp;diff=1088</id>
		<title>Adrenaline</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Adrenaline&amp;diff=1088"/>
		<updated>2019-12-05T23:07:18Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= SRYINGE.png&lt;br /&gt;
|image_size = 300&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Grants bonus health&lt;br /&gt;
|spawn	= On certain classes and in medical cabinets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Adrenaline Syringes=&lt;br /&gt;
&lt;br /&gt;
The medical syringes, or &amp;quot;Adrenaline&amp;quot; grant the user a bonus health pool that grants the user additional HP, allowing them to take more damage and lose less permanant health.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* MTF Commanders will spawn with adrenaline.&lt;br /&gt;
* 70% of damage is absorbed by artificial health.&lt;br /&gt;
* if articial health is depleted, exess damage will be dealt to regular HP at 100%&lt;br /&gt;
* Artificial health drains at 1 per seccond and caps at 75 points.&lt;br /&gt;
&lt;br /&gt;
The Adrenaline syringe spawns randomly around the map, in these locations:&lt;br /&gt;
*Medical cabinets&lt;br /&gt;
*Item lockers&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Painkillers&amp;diff=1087</id>
		<title>Painkillers</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Painkillers&amp;diff=1087"/>
		<updated>2019-12-05T23:06:48Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Painkillers.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Heals the user&lt;br /&gt;
|spawn	= On certain classes and in medical cabinets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Painkillers=&lt;br /&gt;
The Painkillers will have the following effects when consumed&lt;br /&gt;
* Heals 5 HP&lt;br /&gt;
* Quick apply time (2.0s)&lt;br /&gt;
* Slow Regeneration that last 30 seconds that can give 25-30hp.&lt;br /&gt;
&lt;br /&gt;
Painkillers can be found:&lt;br /&gt;
*They spawn on Chaos&lt;br /&gt;
*Lockers in LCZ and EZ&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Weapon_Manager_Tablet&amp;diff=1086</id>
		<title>Weapon Manager Tablet</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Weapon_Manager_Tablet&amp;diff=1086"/>
		<updated>2019-12-05T23:06:26Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= AmmoBox.png&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Allows the user to operate the [[Workstation]] and drop ammo&lt;br /&gt;
|spawn	= [[Light Containment Zone|LCZ]] armory, on certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=The Tablet=&lt;br /&gt;
The Weapon Manager Tablet is a device which allows players to operate the [[Workstation]]s.&lt;br /&gt;
&lt;br /&gt;
When opened, the Weapon Manager Tablet shows info for each weapon and allows the player to drop ammo.&lt;br /&gt;
&lt;br /&gt;
If placed in a Workstation, the player can add [[attachments]] to a weapon of their choice.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*On all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s&lt;br /&gt;
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]&lt;br /&gt;
*[[Heavy Containment Zone#Warhead Silo|Nuke Armory]]&lt;br /&gt;
*[[Heavy Containment Zone#SCP-049&#039;s Containment Area|SCP-049&#039;s Chamber Armory]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Keycard&amp;diff=1085</id>
		<title>Keycard</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Keycard&amp;diff=1085"/>
		<updated>2019-12-05T23:05:53Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Scientist_keycard.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Opens certain doors&lt;br /&gt;
|spawn = In random locations, cabinets and on certain [[:Category:Classes|Classes]]&lt;br /&gt;
}}&lt;br /&gt;
=The Keycard=&lt;br /&gt;
Keycards are items which allow the player to access different parts of the facility, &#039;&#039;most&#039;&#039; cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).&lt;br /&gt;
&lt;br /&gt;
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter.&lt;br /&gt;
&lt;br /&gt;
There are currently 12 keycards and 3 card types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of cards==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;| SCP Containment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:914_CC.png|240px|center|SCP-914&#039;s CC]]&lt;br /&gt;
||{{Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:-012_Door.png|240px|center|SCP-012&#039;s CC|]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Guard=_darken|Zone Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:CC_096_Door.png|240px|center|SCP-096&#039;s CC]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Guard=_darken|Zone Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:079 CC.png|240px|center|SCP-079&#039;s CC]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Scientist=_darken|Research Supervisor=_darken|Guard=_darken|Cadet=_darken|Lieutenant=_darken|Commander=_darken|Zone Manager=_darken|Chaos=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:106&#039;s CC.png|240px|center|SCP-106&#039;s CC]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Scientist=_darken|Research Supervisor=_darken|Guard=_darken|Cadet=_darken|Lieutenant=_darken|Commander=_darken|Zone Manager=_darken|Chaos=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:SCP Item Pedestal.png|240px|center|SCP Item Pedestals]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Scientist=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;|Armories&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:LCZ Armory.png|240px|center|LCZ Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:HCZ Armory.png|240px|center|HCZ Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:049&#039;s Armory.png|240px|center|SCP-049&#039;s Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Nuke Armory_door.png|240px|center|Nuke Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gun_Locker.png|240px|center|Gun Locker]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Micro_HID Armory.png|240px|center|Micro HID Armory]] &lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Lieutenant=_darken|Guard=_darken|Cadet=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;|Other &lt;br /&gt;
|-&lt;br /&gt;
|[[File:EZ_Checkpoint.png|center|240px]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Scientist=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gate_A_door.png|240px|center|Gates]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Containment Engineer=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cabients_Locker.png|240px|center|Cabinets Locker]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Generators.png|240px|center|x|Generator]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Intercom.png|240px|center|Intercom]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Lieutenant=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Nuke Surface.png|center|240px|Nuke Room Surface]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Commander=_darken|Lieutenant=_darken|Chaos=_darken}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
* Janitor, Scientist and Zone Manager cards can spawn in the LCZ&lt;br /&gt;
&lt;br /&gt;
* Scientist and MTF Lieutenant cards can spawn in the HCZ&lt;br /&gt;
&lt;br /&gt;
* Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ&lt;br /&gt;
&lt;br /&gt;
* Scientist, Guard, MTF and the CI Device spawn on certain classes when initially spawning&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=1084</id>
		<title>Disarmer</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=1084"/>
		<updated>2019-12-05T23:05:27Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= ModDisarmer.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Disarms and handcuffs the victim&lt;br /&gt;
|spawn	= On certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=The Disarmer=&lt;br /&gt;
Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.&lt;br /&gt;
&lt;br /&gt;
By left-clicking the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items or interact with keycard doors (A player holding an item may not be disarmed).&lt;br /&gt;
&lt;br /&gt;
The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed, the player can also be uncuffed by another player. to uncuff a cuffed player, hold the &amp;quot;e&amp;quot; key while looking at them.&lt;br /&gt;
&lt;br /&gt;
The disarmer will display the distance from the cuffed player.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*On [[Mobile Task Force|MTF]] Lieutenants and Commanders&lt;br /&gt;
*On [[Facility Guard]]s&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Radio&amp;diff=1083</id>
		<title>Radio</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Radio&amp;diff=1083"/>
		<updated>2019-12-05T23:05:06Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Radio.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Equipment (Tool)&lt;br /&gt;
|usage = Allows long range communication&lt;br /&gt;
|spawn = Various [[locker]]s, on certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=The Radio=&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt; Note: to use the radio, press the &amp;quot;V&amp;quot; key &amp;lt;/small&amp;gt; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The radio allows long range communication between players regardless of team.&lt;br /&gt;
&lt;br /&gt;
There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR) Unlimated range allows for full site communication, regardless of location.&lt;br /&gt;
&lt;br /&gt;
Radios start with 100% charge, this charge will slowly go down if the radio is active. &lt;br /&gt;
&lt;br /&gt;
if the Radio isnt equiped, Radio battery will last the entire round.&lt;br /&gt;
&lt;br /&gt;
Higher ranges will drain more power.&lt;br /&gt;
&lt;br /&gt;
The radio will spawn on all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;Note: When spawning as either the radio will be active upon spawning and set to the SR range.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Random [[Locker]]s&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The radio allows players to spy on opposing teams and use that to their advantage.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Flashlight&amp;diff=1082</id>
		<title>Flashlight</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Flashlight&amp;diff=1082"/>
		<updated>2019-12-05T23:04:30Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Flashlight.png&lt;br /&gt;
|image_size = 250&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Shines a light in front of the user&lt;br /&gt;
|spawn	= Various [[locker]]s&lt;br /&gt;
}}&lt;br /&gt;
=Description=&lt;br /&gt;
Flashlights are items which allow players to see in dark areas, however, in SCP:SL flashlights are currently almost never used as they give almost no advantage to the user and are more easily noticed on longer distances.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*Chance to spawn in any locker&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Unlike other flashlight [[attachments]] the Flashlight&#039;s shine isn&#039;t in the shape of the Foundation logo.&lt;br /&gt;
*The flashlight does have a use in a custom made gamemode called &amp;quot;blackout mode&amp;quot; which some servers use, making the facillity pitch black.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Keycard&amp;diff=1081</id>
		<title>Keycard</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Keycard&amp;diff=1081"/>
		<updated>2019-12-05T23:03:53Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Scientist_keycard.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Opens certain doors&lt;br /&gt;
|spawn = In random locations, cabinets and on certain [[:Category:Classes|Classes]]&lt;br /&gt;
}}&lt;br /&gt;
=Description=&lt;br /&gt;
Keycards are items which allow the player to access different parts of the facility, &#039;&#039;most&#039;&#039; cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).&lt;br /&gt;
&lt;br /&gt;
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter.&lt;br /&gt;
&lt;br /&gt;
There are currently 12 keycards and 3 card types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of cards==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;| SCP Containment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:914_CC.png|240px|center|SCP-914&#039;s CC]]&lt;br /&gt;
||{{Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:-012_Door.png|240px|center|SCP-012&#039;s CC|]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Guard=_darken|Zone Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:CC_096_Door.png|240px|center|SCP-096&#039;s CC]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Guard=_darken|Zone Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:079 CC.png|240px|center|SCP-079&#039;s CC]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Scientist=_darken|Research Supervisor=_darken|Guard=_darken|Cadet=_darken|Lieutenant=_darken|Commander=_darken|Zone Manager=_darken|Chaos=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:106&#039;s CC.png|240px|center|SCP-106&#039;s CC]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Scientist=_darken|Research Supervisor=_darken|Guard=_darken|Cadet=_darken|Lieutenant=_darken|Commander=_darken|Zone Manager=_darken|Chaos=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:SCP Item Pedestal.png|240px|center|SCP Item Pedestals]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Scientist=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;|Armories&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:LCZ Armory.png|240px|center|LCZ Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:HCZ Armory.png|240px|center|HCZ Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:049&#039;s Armory.png|240px|center|SCP-049&#039;s Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Nuke Armory_door.png|240px|center|Nuke Armory]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gun_Locker.png|240px|center|Gun Locker]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Micro_HID Armory.png|240px|center|Micro HID Armory]] &lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Lieutenant=_darken|Guard=_darken|Cadet=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;|Other &lt;br /&gt;
|-&lt;br /&gt;
|[[File:EZ_Checkpoint.png|center|240px]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Scientist=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gate_A_door.png|240px|center|Gates]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Containment Engineer=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cabients_Locker.png|240px|center|Cabinets Locker]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Generators.png|240px|center|x|Generator]]&lt;br /&gt;
||{{Keycard|Janitor=_darken|Zone Manager=_darken|Scientist=_darken|Containment Engineer=_darken|Research Supervisor=_darken|Facility Manager=_darken|Guard=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Intercom.png|240px|center|Intercom]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Lieutenant=_darken}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Nuke Surface.png|center|240px|Nuke Room Surface]]&lt;br /&gt;
|| {{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Commander=_darken|Lieutenant=_darken|Chaos=_darken}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
* Janitor, Scientist and Zone Manager cards can spawn in the LCZ&lt;br /&gt;
&lt;br /&gt;
* Scientist and MTF Lieutenant cards can spawn in the HCZ&lt;br /&gt;
&lt;br /&gt;
* Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ&lt;br /&gt;
&lt;br /&gt;
* Scientist, Guard, MTF and the CI Device spawn on certain classes when initially spawning&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Radio&amp;diff=1080</id>
		<title>Radio</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Radio&amp;diff=1080"/>
		<updated>2019-12-05T23:01:12Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Radio.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Equipment (Tool)&lt;br /&gt;
|usage = Allows long range communication&lt;br /&gt;
|spawn = Various [[locker]]s, on certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt; Note: to use the radio, press the &amp;quot;V&amp;quot; key &amp;lt;/small&amp;gt; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The radio allows long range communication between players regardless of team.&lt;br /&gt;
&lt;br /&gt;
There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR) Unlimated range allows for full site communication, regardless of location.&lt;br /&gt;
&lt;br /&gt;
Radios start with 100% charge, this charge will slowly go down if the radio is active. &lt;br /&gt;
&lt;br /&gt;
if the Radio isnt equiped, Radio battery will last the entire round.&lt;br /&gt;
&lt;br /&gt;
Higher ranges will drain more power.&lt;br /&gt;
&lt;br /&gt;
The radio will spawn on all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;Note: When spawning as either the radio will be active upon spawning and set to the SR range.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Random [[Locker]]s&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The radio allows players to spy on opposing teams and use that to their advantage.&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=1079</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=1079"/>
		<updated>2019-12-05T23:00:23Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Normal Items&lt;br /&gt;
{{Hycontent|Disarmer|ModDisarmer}}&lt;br /&gt;
{{Hycontent|Flashlight|mpc-items}}&lt;br /&gt;
{{Hycontent|Keycard|Chaos_Insurgency_device}}&lt;br /&gt;
{{Hycontent|Radio|Radio}}&lt;br /&gt;
{{Hycontent|W.M.T|AmmoBox}}&lt;br /&gt;
Medical items&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent|Painkillers|Painkillers}}{{Hycontent|Adrenaline|SRYINGE}}{{Hycontent|Medikit|MP2KIT}}&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Painkillers&amp;diff=1078</id>
		<title>Painkillers</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Painkillers&amp;diff=1078"/>
		<updated>2019-12-05T22:58:55Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Painkillers.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Heals the user&lt;br /&gt;
|spawn	= On certain classes and in medical cabinets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
The Painkillers will have the following effects when consumed&lt;br /&gt;
* Heals 5 HP&lt;br /&gt;
* Quick apply time (2.0s)&lt;br /&gt;
* Slow Regeneration that last 30 seconds that can give 25-30hp.&lt;br /&gt;
&lt;br /&gt;
Painkillers can be found:&lt;br /&gt;
*They spawn on Chaos&lt;br /&gt;
*Lockers in LCZ and EZ&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1077</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1077"/>
		<updated>2019-12-05T22:52:03Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;The official information hub for all things SCP:SL, with over {{NUMBEROFPAGES}} pages and counting! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;While the wiki is still a work in progress down below you can find some articles on the SCPs, various playable classes and more.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;About the Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;&#039;&#039;&#039;SCP: Secret Laboratory&#039;&#039;&#039; is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games&#039; SCP: Containment Breach and Garry&#039;s Mod&#039;s Breach gamemode.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The game features playable 7 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each one with their own objectives.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The randomly generated facility and class division make every game random and full of sensations, you never know where you are heading or what awaits you behind the next door, no matter what class you are playing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:115%;line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:sl-discord.png|20px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-patreon.png|20px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-steam.png|20px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:RedditSL.png|20px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- UPDATE BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Most Recent Update&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;border: 1px solid white;width:202px;&amp;quot;&amp;gt;[[File:Megapatch_II.png|200px|link=Updates/9.0.3]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Version:&#039;&#039;&#039; v9.0.3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 4.12.2019.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* Serversided SCP-173 and SCP-096&#039;s hitmarkers&lt;br /&gt;
* Added a client command (&#039;rc&#039; or &#039;reconnect&#039;) to rejoin the last server you&#039;ve played on&lt;br /&gt;
* Added a client command (&#039;togglenoclip&#039;) that does what it says on the tin; noclip must be enabled before use&lt;br /&gt;
* Disabled headbob while noclipping&lt;br /&gt;
* Added the 914_mode server config option, which configures how SCP-914 behaves&lt;br /&gt;
* Optimized movement sync&lt;br /&gt;
* Fixes SCP-106&#039;s grab applying corrosion to invincible players but not teleporting them&lt;br /&gt;
Click below for full changelog&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;font-size:80%;margin:10px 0 0 0;&amp;quot;&amp;gt;[[Updates/9.0.3|Update changelogs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI MAINTAINERS LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Maintainers&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wiki Coordinators&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])&lt;br /&gt;
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])&lt;br /&gt;
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Moszka|Hubert Moszka]] ([[User_talk:Moszka|Talk]] | [[Special:Contributions/Moszka|Contribs]])&lt;br /&gt;
* [[User:SkullOG|SkullOG]] ([[User_talk:SkullOG|Talk]] | [[Special:Contributions/SkullOG|Contribs]])&lt;br /&gt;
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])&lt;br /&gt;
* [[User:Romlyn|Romlyn]] ([[User talk:Romlyn|Talk]] | [[Special:Contributions/Romlyn|Contribs]])&lt;br /&gt;
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])&lt;br /&gt;
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|mpc-scps}}{{Hycontent|Classes|mpc-classes}}{{Hycontent|Weapons|CATE11}}{{Hycontent|Items|mpc-items}}{{Hycontent|Locations|MAINCATLOCATIONS}}{{Hycontent|Guides|CATGUIDES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TECH INFO BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Technical Info&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-wide&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Game Troubleshooting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Server Info]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[System Requirements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1076</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1076"/>
		<updated>2019-12-05T22:48:10Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;The official information hub for all things SCP:SL, with over {{NUMBEROFPAGES}} pages and counting! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;While the wiki is still a work in progress down below you can find some articles on the SCPs, various playable classes and more.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;About the Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;&#039;&#039;&#039;SCP: Secret Laboratory&#039;&#039;&#039; is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games&#039; SCP: Containment Breach and Garry&#039;s Mod&#039;s Breach gamemode.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The game features playable 7 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each one with their own objectives.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The randomly generated facility and class division make every game random and full of sensations, you never know where you are heading or what awaits you behind the next door, no matter what class you are playing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:115%;line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:sl-discord.png|20px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-patreon.png|20px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-steam.png|20px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:RedditSL.png|20px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- UPDATE BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Most Recent Update&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;border: 1px solid white;width:202px;&amp;quot;&amp;gt;[[File:Megapatch_II.png|200px|link=Updates/9.0.3]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Version:&#039;&#039;&#039; v9.0.3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 4.12.2019.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* Serversided SCP-173 and SCP-096&#039;s hitmarkers&lt;br /&gt;
* Added a client command (&#039;rc&#039; or &#039;reconnect&#039;) to rejoin the last server you&#039;ve played on&lt;br /&gt;
* Added a client command (&#039;togglenoclip&#039;) that does what it says on the tin; noclip must be enabled before use&lt;br /&gt;
* Disabled headbob while noclipping&lt;br /&gt;
* Added the 914_mode server config option, which configures how SCP-914 behaves&lt;br /&gt;
* Optimized movement sync&lt;br /&gt;
* Fixes SCP-106&#039;s grab applying corrosion to invincible players but not teleporting them&lt;br /&gt;
Click below for full changelog&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;font-size:80%;margin:10px 0 0 0;&amp;quot;&amp;gt;[[Updates/9.0.3|Update changelogs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI MAINTAINERS LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Maintainers&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wiki Coordinators&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])&lt;br /&gt;
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])&lt;br /&gt;
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Moszka|Hubert Moszka]] ([[User_talk:Moszka|Talk]] | [[Special:Contributions/Moszka|Contribs]])&lt;br /&gt;
* [[User:SkullOG|SkullOG]] ([[User_talk:SkullOG|Talk]] | [[Special:Contributions/SkullOG|Contribs]])&lt;br /&gt;
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])&lt;br /&gt;
* [[User:Romlyn|Romlyn]] ([[User talk:Romlyn|Talk]] | [[Special:Contributions/Romlyn|Contribs]])&lt;br /&gt;
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])&lt;br /&gt;
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|mpc-scps}}{{Hycontent|Classes|mpc-classes}}{{Hycontent|Weapons|CATSR}}{{Hycontent|Items|mpc-items}}{{Hycontent|Locations|MAINCATLOCATIONS}}{{Hycontent|Guides|CATGUIDES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TECH INFO BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Technical Info&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-wide&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Game Troubleshooting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Server Info]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[System Requirements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1075</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Main_Page&amp;diff=1075"/>
		<updated>2019-12-05T22:47:27Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;The official information hub for all things SCP:SL, with over {{NUMBEROFPAGES}} pages and counting! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;While the wiki is still a work in progress down below you can find some articles on the SCPs, various playable classes and more.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;About the Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;&#039;&#039;&#039;SCP: Secret Laboratory&#039;&#039;&#039; is a multiplayer horror game currently in development by Northwood Studios, based on Undertow Games&#039; SCP: Containment Breach and Garry&#039;s Mod&#039;s Breach gamemode.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The game features playable 7 classes: [[Class-D]]s, [[Scientist]]s, [[Facility Guard]]s, [[Mobile Task Force]], [[Chaos Insurgent]]s and the [[SCPs]], each one with their own objectives.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The randomly generated facility and class division make every game random and full of sensations, you never know where you are heading or what awaits you behind the next door, no matter what class you are playing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:115%;line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:sl-discord.png|20px|link=https://discordapp.com/invite/scpsl]] [https://discordapp.com/invite/scpsl Official SCP:SL Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-patreon.png|20px|link=https://www.patreon.com/HubertMoszka]] [https://www.patreon.com/HubertMoszka Patreon Page]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sl-steam.png|20px|link=https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/]] [https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ Steam Page] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:RedditSL.png|20px|link=https://www.reddit.com/r/SCPSL/]] [https://www.reddit.com/r/SCPSL/ Official SCP SL Reddit]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- UPDATE BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Most Recent Update&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;border: 1px solid white;width:202px;&amp;quot;&amp;gt;[[File:Megapatch_II.png|200px|link=Updates/9.0.3]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Version:&#039;&#039;&#039; v9.0.3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 4.12.2019.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* Serversided SCP-173 and SCP-096&#039;s hitmarkers&lt;br /&gt;
* Added a client command (&#039;rc&#039; or &#039;reconnect&#039;) to rejoin the last server you&#039;ve played on&lt;br /&gt;
* Added a client command (&#039;togglenoclip&#039;) that does what it says on the tin; noclip must be enabled before use&lt;br /&gt;
* Disabled headbob while noclipping&lt;br /&gt;
* Added the 914_mode server config option, which configures how SCP-914 behaves&lt;br /&gt;
* Optimized movement sync&lt;br /&gt;
* Fixes SCP-106&#039;s grab applying corrosion to invincible players but not teleporting them&lt;br /&gt;
Click below for full changelog&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;font-size:80%;margin:10px 0 0 0;&amp;quot;&amp;gt;[[Updates/9.0.3|Update changelogs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI MAINTAINERS LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Maintainers&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wiki Coordinators&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Cross-conception|Cross-conception]] ([[User_talk:Cross-conception|Talk]] | [[Special:Contributions/Cross-conception|Contribs]])&lt;br /&gt;
* [[User:Keegan|Keegan]] ([[User_talk:Keegan|Talk]] | [[Special:Contributions/Keegan|Contribs]])&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]] ([[User_talk:ŁukaszKlapek|Talk]] | [[Special:Contributions/ŁukaszKlapek|Contribs]])&lt;br /&gt;
* [[User:Jamintheinfinite|Terranhawk]] ([[User_talk:Jamintheinfinite|Talk]] | [[Special:Contributions/Jamintheinfinite|Contribs]])&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[User:Moszka|Hubert Moszka]] ([[User_talk:Moszka|Talk]] | [[Special:Contributions/Moszka|Contribs]])&lt;br /&gt;
* [[User:SkullOG|SkullOG]] ([[User_talk:SkullOG|Talk]] | [[Special:Contributions/SkullOG|Contribs]])&lt;br /&gt;
* [[User:Zabszk|Zabszk]] ([[User_talk:Zabszk|Talk]] | [[Special:Contributions/Zabszk|Contribs]])&lt;br /&gt;
* [[User:Romlyn|Romlyn]] ([[User talk:Romlyn|Talk]] | [[Special:Contributions/Romlyn|Contribs]])&lt;br /&gt;
* [[User:Rin|Rin]] ([[User talk:Rin|Talk]] | [[Special:Contributions/Rin|Contribs]])&lt;br /&gt;
* [[User:WinterBeyond|WinterBeyond]] ([[User talk:WinterBeyond|Talk]] | [[Special:Contributions/WinterBeyond|Contribs]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|mpc-scps}}{{Hycontent|Classes|mpc-classes}}{{Hycontent|Weapons|Epsilon-11 SR}}{{Hycontent|Items|mpc-items}}{{Hycontent|Locations|MAINCATLOCATIONS}}{{Hycontent|Guides|CATGUIDES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TECH INFO BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Technical Info&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-wide&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Game Troubleshooting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Server Info]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[System Requirements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=1074</id>
		<title>Disarmer</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=1074"/>
		<updated>2019-12-05T22:45:10Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= ModDisarmer.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Disarms and handcuffs the victim&lt;br /&gt;
|spawn	= On certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.&lt;br /&gt;
&lt;br /&gt;
By left-clicking the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items or interact with keycard doors (A player holding an item may not be disarmed).&lt;br /&gt;
&lt;br /&gt;
The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed, the player can also be uncuffed by another player. to uncuff a cuffed player, hold the &amp;quot;e&amp;quot; key while looking at them.&lt;br /&gt;
&lt;br /&gt;
The disarmer will display the distance from the cuffed player.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*On [[Mobile Task Force|MTF]] Lieutenants and Commanders&lt;br /&gt;
*On [[Facility Guard]]s&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=1073</id>
		<title>Disarmer</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=1073"/>
		<updated>2019-12-05T15:26:32Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= ModDisarmer.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Disarms and handcuffs the victim&lt;br /&gt;
|spawn	= On certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.&lt;br /&gt;
&lt;br /&gt;
By left-clicking the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items or interact with keycard doors.&lt;br /&gt;
&lt;br /&gt;
The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed, the player can also be uncuffed by another player. to uncuff a cuffed player, hold the &amp;quot;e&amp;quot; key while looking at them.&lt;br /&gt;
&lt;br /&gt;
The disarmer will display the distance from the cuffed player.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*On [[Mobile Task Force|MTF]] Lieutenants and Commanders&lt;br /&gt;
*On [[Facility Guard]]s&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Micro_H.I.D.&amp;diff=937</id>
		<title>Micro H.I.D.</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Micro_H.I.D.&amp;diff=937"/>
		<updated>2019-11-09T10:16:33Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
{{Weapon infobox&lt;br /&gt;
|image = Micro HID.png&lt;br /&gt;
|type = Energy Weapon&lt;br /&gt;
|ammo = 1&lt;br /&gt;
|blast_damage = 4000-6000&lt;br /&gt;
|blast_duration = 4.75s&lt;br /&gt;
|arm_time = 10&lt;br /&gt;
|spawn = [[Heavy Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Micro High Intensity Discharge weapon or &amp;quot;micro&amp;quot; for short is a highly powerfull weapon, dealing the most DPS out of anything in the game, capable of instantly killing any human in its path and making short work of SCP-subjects. the weapon has a large drawback however, requiring a charge time before it can be used. the mechanical whirrs and charging sound of the Micro will make most players run away in fear, the weapon can be used for this alone. the weapon can be fired for a controlled ammount of time, having a &amp;quot;charge&amp;quot; that cannot be reloaded. the weapon can be kept in a charged state by holding right click, but this slowly drains the weapons power.&lt;br /&gt;
&lt;br /&gt;
the weapon can be created using [[SCP-914]] with either a E-11 SR or Logicer. &lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
*Charge time of 5 secconds&lt;br /&gt;
*Firing delay of 2 secconds&lt;br /&gt;
*The weapon can be continuously fired for at most 10 secconds at full charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*Only in the [[Heavy_Containment_Zone#Micro HID Armory|Micro HID Armory]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Micro_H.I.D.&amp;diff=934</id>
		<title>Micro H.I.D.</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Micro_H.I.D.&amp;diff=934"/>
		<updated>2019-11-08T11:32:34Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox&lt;br /&gt;
|image = Micro HID.png&lt;br /&gt;
|type = Energy Weapon&lt;br /&gt;
|ammo = 1&lt;br /&gt;
|blast_damage = 4000-6000&lt;br /&gt;
|blast_duration = 4.75s&lt;br /&gt;
|arm_time = 10&lt;br /&gt;
|spawn = [[Heavy Containment Zone]]&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Micro High Intensity Discharge weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*Only in the [[Heavy_Containment_Zone#Micro HID Armory|Micro HID Armory]]&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Painkillers&amp;diff=933</id>
		<title>Painkillers</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Painkillers&amp;diff=933"/>
		<updated>2019-11-08T11:04:47Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Painkillers.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type	= Medical&lt;br /&gt;
|usage	= Heals the user&lt;br /&gt;
|spawn	= On certain classes and in medical cabinets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=932</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=932"/>
		<updated>2019-11-08T11:04:26Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Normal Items&lt;br /&gt;
{{Hycontent|Disarmer|ModDisarmer}}&lt;br /&gt;
{{Hycontent|Flashlight|mpc-items}}&lt;br /&gt;
{{Hycontent|Keycard|Chaos_Insurgency_Device}}&lt;br /&gt;
{{Hycontent|Radio|Radio}}&lt;br /&gt;
{{Hycontent|W.M.T|AmmoBox}}&lt;br /&gt;
Medical items&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent|Painkillers|Painkillers}}{{Hycontent|Syringes|SRYINGE}}{{Hycontent|Medikit|MP2KIT}}&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=931</id>
		<title>Disarmer</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Disarmer&amp;diff=931"/>
		<updated>2019-11-08T11:00:19Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= ModDisarmer.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Disarms and handcuffs the victim&lt;br /&gt;
|spawn	= On certain [[:Category:Classes|Classes]] when spawning&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
Disarmers are handheld devices which allow players to instantly disarm and handcuff any human if they are within range.&lt;br /&gt;
&lt;br /&gt;
By left-clicking the user can disarm their victim, after disarming the victim will drop all their items and will no longer be able to pick up any other items or interact with any doors.&lt;br /&gt;
&lt;br /&gt;
The disarmed player can still escape if they manage to go up an elevator, after reaching the next floor they will instantly be uncuffed.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
*On [[Mobile Task Force|MTF]] Lieutenants and Commanders&lt;br /&gt;
*On [[Facility Guard]]s&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=930</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=930"/>
		<updated>2019-11-08T10:59:59Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Normal Items&lt;br /&gt;
{{Hycontent|Disarmer|ModDisarmer}}&lt;br /&gt;
{{Hycontent|Flashlight|mpc-items}}&lt;br /&gt;
{{Hycontent|Keycard|Chaos_Insurgency_Device}}&lt;br /&gt;
{{Hycontent|Radio|Radio}}&lt;br /&gt;
{{Hycontent|W.M.T|AmmoBox}}&lt;br /&gt;
Medical items&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent|Painkillers|placeholder}}{{Hycontent|Syringes|SRYINGE}}{{Hycontent|Medikit|MP2KIT}}&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=929</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Category:Items&amp;diff=929"/>
		<updated>2019-11-08T10:39:57Z</updated>

		<summary type="html">&lt;p&gt;Cross-conception: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Normal Items&lt;br /&gt;
{{Hycontent|Disarmer|placeholder}}&lt;br /&gt;
{{Hycontent|Flashlight|mpc-items}}&lt;br /&gt;
{{Hycontent|Keycard|Chaos_Insurgency_Device}}&lt;br /&gt;
{{Hycontent|Radio|Radio}}&lt;br /&gt;
{{Hycontent|W.M.T|AmmoBox}}&lt;br /&gt;
Medical items&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent|Painkillers|placeholder}}{{Hycontent|Syringes|SRYINGE}}{{Hycontent|Medikit|MP2KIT}}&lt;/div&gt;</summary>
		<author><name>Cross-conception</name></author>
	</entry>
</feed>