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	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=An021907</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=An021907"/>
	<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Special:Contributions/An021907"/>
	<updated>2026-05-05T08:08:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=.44_Revolver&amp;diff=8363</id>
		<title>.44 Revolver</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=.44_Revolver&amp;diff=8363"/>
		<updated>2021-12-03T08:13:30Z</updated>

		<summary type="html">&lt;p&gt;An021907: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Pistol &lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|caliber = .44 Mag&lt;br /&gt;
|ammo = 6&lt;br /&gt;
|reload = ??&lt;br /&gt;
|nocat = yes&lt;br /&gt;
|fire_rate = 240&lt;br /&gt;
|weight = 0.45&lt;br /&gt;
|length2 = 34&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = 0.45&lt;br /&gt;
|fire_delay = 0.1&lt;br /&gt;
|fire_delay2 = 0&lt;br /&gt;
|damage_falloff = 75&lt;br /&gt;
|barrel_attachments = 3&lt;br /&gt;
|sight_attachments = 3&lt;br /&gt;
|magazine_attachments = 3&lt;br /&gt;
|bottom_attachments = 2&lt;br /&gt;
|spawn_locations = &lt;br /&gt;
|spawn_class = [[Chaos Insurgent#Chaos Repressor|Chaos Marauder]]&lt;br /&gt;
|inspired = S&amp;amp;W Model 629&lt;br /&gt;
|manufactor= [[File:LutyArmsLogo.png|25px|middle]] [[Lore/Manufactures#Luty_Arms_Co.|Luty Arms Co.]]&lt;br /&gt;
|ID = 39&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;.44 Revolver&#039;&#039;&#039;, also simply known as the &#039;&#039;&#039;Revolver&#039;&#039;&#039;, is a [[Weapons|firearm]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. Its high firepower makes it effective at one tapping single targets; though its slow fire rate makes it less effective against large groups.&lt;br /&gt;
__TOC__&lt;br /&gt;
==In-game==&lt;br /&gt;
The Revolver only spawns on the [[Chaos Insurgent|Chaos Marauder]] subclass. The weapon is very useful as a sidearm, though with the right attachment configuration it can act as a long range weapon. The weapon&#039;s power allows it to easily perform one tap headshots.&lt;br /&gt;
&lt;br /&gt;
The Revolver spawns on the Chaos Marauder as a secondary weapon.&lt;br /&gt;
The Revolver will always one tap headshot any human player that isn&#039;t wearing armor. By default the weapon has 65% armor penetration, making it somewhat effective against armored foes. With the .44 AP Mag attachments, bullet penetration is increased by 85%, making it extremely effective against foes with armor. Equipping the .44 AP Mag with either the Medium or Long Barrel will allow the Revolver to always one tap human player heads, regardless of what [[Armor]] they are wearing (or not). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Revolver has two modes: &#039;&#039;Double-Action&#039;&#039; and &#039;&#039;Single-Action&#039;&#039;. By default the Revolver is in &#039;&#039;Double-Action&#039;&#039; mode. When in &#039;&#039;Double-Action&#039;&#039; mode, the player must hold {{Key Press|Leftclick}} for 0.1s to fire. If the player presses {{Key Press|Middleclick}}, the Revolver switches to &#039;&#039;Single-Action&#039;&#039; mode. Simply pressing {{Key Press|Leftclick}} will achieve nothing, unlike all the other guns in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
In &#039;&#039;Single-Action&#039;&#039; mode the Revolver has a much faster firerate and is more accurate. The downside of this mode is that the player has to manually cock the Revolver&#039;s hammer with {{Key Press|Middleclick}} each time they want to fire in this mode, thus giving an overall lower fire-rate.&lt;br /&gt;
&lt;br /&gt;
The Revolver has three different cylinders: &lt;br /&gt;
- The default 6-shot cylinder with 6 FMJ bullets&lt;br /&gt;
- The 4-shot cylinder with 4 AP bullets &lt;br /&gt;
- The 8-shot cylinder, which contains 8 FMJ bullets but causes the 0.1s fire delay to be increased.&lt;br /&gt;
&lt;br /&gt;
With the right attachment configurations, the Revolver can act as a powerful, primary weapon with long range that can one tap headshot any target. The downsides to these configurations are the gun being heavier, a lower amount of bullets (through the AP cylinder), a slower firerate (when using the large cylinder or &#039;&#039;Single-Action&#039;&#039;) and an extended equip time. This makes it extremely ineffective as a sidearm or in close combat. Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player.&lt;br /&gt;
&lt;br /&gt;
The Revolver&#039;s rounds are fairly limited, as Chaos Marauder spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more Revolver rounds is to pick them up from deceased Chaos Insurgents, or using [[SCP-914]].&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverIronSight.png|100px|center]]&#039;&#039;Iron Sights&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.2x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverDotSight.png|100px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.02s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +7% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverScope.png|100px|center]]&#039;&#039;Telescopic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.05s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +33% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelMedium.png|80px|center]]&#039;&#039;Medium Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelLong.png|100px|center]]&#039;&#039;Long Barrel&#039;&#039;&lt;br /&gt;
| Damage &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Acuracy &amp;lt;font color= #05e814&amp;gt; +100% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.08s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +37% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +51% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelShort.png|60px|center]]&#039;&#039;Short Barrel&#039;&#039;&lt;br /&gt;
| Equip Time &amp;lt;font color= #05e814&amp;gt; -0.19s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #05e814&amp;gt; -22% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #05e814&amp;gt; -30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #ea2107&amp;gt; -23% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverPistolGrip.png|60px|center]]&#039;&#039;Standard Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverButtstock.png|80px|center]]&#039;&#039;Heavy Stock&#039;&#039;&lt;br /&gt;
|Aiming Accuracy &amp;lt;font color= #05e814&amp;gt; +150% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil When Aiming &amp;lt;font color= #05e814&amp;gt; -35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= ea2107&amp;gt; +0.11s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +89% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +33% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Magazine=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder6.png|60px|center]]&#039;&#039;6-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder4.png|60px|center]]&#039;&#039;4-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Magazine Capacity &amp;lt;font color= #ea2107&amp;gt; -2 &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder8.png|60px|center]]&#039;&#039;8-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Magazine Capacity &amp;lt;font color= #05e814&amp;gt; +2 &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt; -40% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
No Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Light Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Guard]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Combat Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Combat]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Heavy Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Heavy]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=RevCock.mp3|title=Hammer pull|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevShoot.mp3|title=Fire|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevDryfire.mp3|title=Dry Fire |description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevADSUp.mp3|title=ADS In|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevADSDown.mp3|title=ADS Out|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Animations=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Revolver  Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Revolver  Equip Rare New.gif|thumb|600px|Rare Equip Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:Revolver  Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Rare Reload New.gif|thumb|600px|Rare Reload Animation]]&lt;br /&gt;
|[[File:Revolver  Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Render=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:RevolverRender.jpeg|thumb|600px|Official 2.1k Render]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Inside the frame of the Revolver is a hidden message saying &amp;quot;Thanks Ender :)&amp;quot;&lt;br /&gt;
*The Revolver was made in Agua Fria, Texas, which is a reference to Big Iron.&lt;br /&gt;
*The Revolver is the only gun that can one headshot to kill people with combat armor and heavy armor.&lt;/div&gt;</summary>
		<author><name>An021907</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=.44_Revolver&amp;diff=8362</id>
		<title>.44 Revolver</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=.44_Revolver&amp;diff=8362"/>
		<updated>2021-12-03T08:12:12Z</updated>

		<summary type="html">&lt;p&gt;An021907: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Pistol &lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|caliber = .44 Mag&lt;br /&gt;
|ammo = 6&lt;br /&gt;
|reload = ??&lt;br /&gt;
|nocat = yes&lt;br /&gt;
|fire_rate = 240&lt;br /&gt;
|weight = 0.45&lt;br /&gt;
|length2 = 34&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = 0.45&lt;br /&gt;
|fire_delay = 0.1&lt;br /&gt;
|fire_delay2 = 0&lt;br /&gt;
|damage_falloff = 75&lt;br /&gt;
|barrel_attachments = 3&lt;br /&gt;
|sight_attachments = 3&lt;br /&gt;
|magazine_attachments = 3&lt;br /&gt;
|bottom_attachments = 2&lt;br /&gt;
|spawn_locations = &lt;br /&gt;
|spawn_class = [[Chaos Insurgent#Chaos Repressor|Chaos Marauder]]&lt;br /&gt;
|inspired = S&amp;amp;W Model 629&lt;br /&gt;
|manufactor= [[File:LutyArmsLogo.png|25px|middle]] [[Lore/Manufactures#Luty_Arms_Co.|Luty Arms Co.]]&lt;br /&gt;
|ID = 39&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;.44 Revolver&#039;&#039;&#039;, also simply known as the &#039;&#039;&#039;Revolver&#039;&#039;&#039;, is a [[Weapons|firearm]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. Its high firepower makes it effective at one tapping single targets; though its slow fire rate makes it less effective against large groups.&lt;br /&gt;
__TOC__&lt;br /&gt;
==In-game==&lt;br /&gt;
The Revolver only spawns on the [[Chaos Insurgent|Chaos Marauder]] subclass. The weapon is very useful as a sidearm, though with the right attachment configuration it can act as a long range weapon. The weapon&#039;s power allows it to easily perform one tap headshots.&lt;br /&gt;
&lt;br /&gt;
The Revolver spawns on the Chaos Marauder as a secondary weapon.&lt;br /&gt;
The Revolver will always one tap headshot any human player that isn&#039;t wearing armor. By default the weapon has 65% armor penetration, making it somewhat effective against armored foes. With the .44 AP Mag attachments, bullet penetration is increased by 85%, making it extremely effective against foes with armor. Equipping the .44 AP Mag with either the Medium or Long Barrel will allow the Revolver to always one tap human player heads, regardless of what [[Armor]] they are wearing (or not). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Revolver has two modes: &#039;&#039;Double-Action&#039;&#039; and &#039;&#039;Single-Action&#039;&#039;. By default the Revolver is in &#039;&#039;Double-Action&#039;&#039; mode. When in &#039;&#039;Double-Action&#039;&#039; mode, the player must hold {{Key Press|Leftclick}} for 0.1s to fire. If the player presses {{Key Press|Middleclick}}, the Revolver switches to &#039;&#039;Single-Action&#039;&#039; mode. Simply pressing {{Key Press|Leftclick}} will achieve nothing, unlike all the other guns in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
In &#039;&#039;Single-Action&#039;&#039; mode the Revolver has a much faster firerate and is more accurate. The downside of this mode is that the player has to manually cock the Revolver&#039;s hammer with {{Key Press|Middleclick}} each time they want to fire in this mode, thus giving an overall lower fire-rate.&lt;br /&gt;
&lt;br /&gt;
The Revolver has three different cylinders: &lt;br /&gt;
- The default 6-shot cylinder with 6 FMJ bullets&lt;br /&gt;
- The 4-shot cylinder with 4 AP bullets &lt;br /&gt;
- The 8-shot cylinder, which contains 8 FMJ bullets but causes the 0.1s fire delay to be increased.&lt;br /&gt;
&lt;br /&gt;
With the right attachment configurations, the Revolver can act as a powerful, primary weapon with long range that can one tap headshot any target. The downsides to these configurations are the gun being heavier, a lower amount of bullets (through the AP cylinder), a slower firerate (when using the large cylinder or &#039;&#039;Single-Action&#039;&#039;) and an extended equip time. This makes it extremely ineffective as a sidearm or in close combat. Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player.&lt;br /&gt;
&lt;br /&gt;
The Revolver&#039;s rounds are fairly limited, as Chaos Marauder spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more Revolver rounds is to pick them up from deceased Chaos Insurgents, or using [[SCP-914]].&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverIronSight.png|100px|center]]&#039;&#039;Iron Sights&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.2x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverDotSight.png|100px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.02s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +7% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverScope.png|100px|center]]&#039;&#039;Telescopic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.05s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +33% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelMedium.png|80px|center]]&#039;&#039;Medium Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelLong.png|100px|center]]&#039;&#039;Long Barrel&#039;&#039;&lt;br /&gt;
| Damage &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Acuracy &amp;lt;font color= #05e814&amp;gt; +100% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.08s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +37% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +51% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelShort.png|60px|center]]&#039;&#039;Short Barrel&#039;&#039;&lt;br /&gt;
| Equip Time &amp;lt;font color= #05e814&amp;gt; -0.19s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #05e814&amp;gt; -22% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #05e814&amp;gt; -30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #ea2107&amp;gt; -23% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverPistolGrip.png|60px|center]]&#039;&#039;Standard Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverButtstock.png|80px|center]]&#039;&#039;Heavy Stock&#039;&#039;&lt;br /&gt;
|Aiming Accuracy &amp;lt;font color= #05e814&amp;gt; +150% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil When Aiming &amp;lt;font color= #05e814&amp;gt; -35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= ea2107&amp;gt; +0.11s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +89% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +33% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Magazine=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder6.png|60px|center]]&#039;&#039;6-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder4.png|60px|center]]&#039;&#039;4-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Magazine Capacity &amp;lt;font color= #ea2107&amp;gt; -2 &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder8.png|60px|center]]&#039;&#039;8-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Magazine Capacity &amp;lt;font color= #05e814&amp;gt; +2 &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt; -40% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
No Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Light Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Guard]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Combat Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Combat]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Heavy Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Heavy]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=RevCock.mp3|title=Hammer pull|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevShoot.mp3|title=Fire|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevDryfire.mp3|title=Dry Fire |description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevADSUp.mp3|title=ADS In|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=RevADSDown.mp3|title=ADS Out|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Animations=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Revolver  Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Revolver  Equip Rare New.gif|thumb|600px|Rare Equip Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:Revolver  Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Rare Reload New.gif|thumb|600px|Rare Reload Animation]]&lt;br /&gt;
|[[File:Revolver  Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Render=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:RevolverRender.jpeg|thumb|600px|Official 2.1k Render]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Inside the frame of the Revolver is a hidden message saying &amp;quot;Thanks Ender :)&amp;quot;&lt;br /&gt;
*The Revolver was made in Agua Fria, Texas, which is a reference to Big Iron.&lt;br /&gt;
*The Revolver is the only gun that can one headshot to kill people with combat armor and heavy armor&lt;/div&gt;</summary>
		<author><name>An021907</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Workstation&amp;diff=8361</id>
		<title>Workstation</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Workstation&amp;diff=8361"/>
		<updated>2021-12-03T07:47:06Z</updated>

		<summary type="html">&lt;p&gt;An021907: added trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure infobox&lt;br /&gt;
|image	= WorkstationOnline.png&lt;br /&gt;
|image_size = 350&lt;br /&gt;
|type	= Interactable object&lt;br /&gt;
|usage	= Allows adding attachments&lt;br /&gt;
|spawn	= [[Light Containment Zone]]&amp;lt;br&amp;gt;[[Heavy Containment Zone]]&amp;lt;br&amp;gt;[[Entrance Zone]]&amp;lt;br&amp;gt;[[Surface Zone]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Workstation&#039;&#039;&#039; is a type of [[Locations|Structure]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Workstations are an immovable object which allows players to add or remove attachments from their [[Weapons]]. They can be found in different locations around [[Site-02]].&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
To operate a Workstation, the player needs interact with the workstation to turn it on. This action takes about five seconds. Once active, the Workstation will show available attachment options to add to any Foundation firearms the player has equipped. &amp;lt;!--Any firearms that are not issued by the Foundation, such as the [[Logicer]] or [[Revolver]], can not be upgraded with the Workstations. The only way to change their attachments is with the attachment menu that can only be used in spectator mode. --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple players can make use of the workstation at once, and it will show each person their own menu and options.&lt;br /&gt;
&lt;br /&gt;
The opened shelves in each Workstation contains a Hubertball.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
===Guaranteed Spawn locations===&lt;br /&gt;
Workstations will &#039;&#039;&#039;always&#039;&#039;&#039; spawn in these locations.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone]]:&lt;br /&gt;
* Two workstations are located in the [[Light Containment Zone#Armory - ##00|LCZ Armory]].&lt;br /&gt;
&lt;br /&gt;
[[Heavy Containment Zone]]:&lt;br /&gt;
*One Workstation is found in the [[Heavy Containment Zone#Ammunition Armory|HCZ Armory]].&lt;br /&gt;
*A second workstation is found in the [[Heavy Containment Zone#SCP-049&#039;s Containment Area|armory in SCP-049&#039;s room]].&lt;br /&gt;
*Another Workstation can be found in the [[Heavy Containment Zone#Micro HID Armory|Micro HID Armory]].&lt;br /&gt;
*The fourth Workstation is found in the [[Heavy Containment Zone#Alpha Warhead Silo|Alpha Warhead Silo]].&lt;br /&gt;
&lt;br /&gt;
[[Entrance Zone]]&lt;br /&gt;
* One Workstation can be found at both [[Entrance Zone#Gates|Gate A and Gate B]].&lt;br /&gt;
* A second one is found at the [[Entrance Zone#Evacuation Shelter|Evacuation Shelter]].&lt;br /&gt;
* The third Workstation is located in the [[Entrance Zone#Walkway Office|Walkway Office]] at the upper level of the room.&lt;br /&gt;
&lt;br /&gt;
[[Surface Zone]]&lt;br /&gt;
* A single Workstation is located in the [[Surface Zone#Warhead Activation Room|Nuke Room]].&lt;br /&gt;
&lt;br /&gt;
===Possible Spawn Locations===&lt;br /&gt;
These locations are places where a Workstation &#039;&#039;&#039;may sometimes&#039;&#039;&#039; spawn.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone]]:&lt;br /&gt;
* One Workstation can spawn in the [[Light Containment Zone#SCP-173&#039;s Containment Chamber - PT00|Side room]] in SCP-173&#039;s chamber.&lt;br /&gt;
* Another one can spawn in the [[Light Containment Zone#Glass Room - GR18|Glass Room]].&lt;br /&gt;
* A third Workstation can spawn in the [[Light Containment Zone#Garden Chamber - VT00|Side room]] in the Garden Chamber.&lt;br /&gt;
* A final Workstation can be found in [[Light Containment SCP-330&#039;s Containment Chamber - TC01|Scp 330 room]], outside the containment chamber.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Containment Zone]]:&lt;br /&gt;
* Workstations can spawn in the [[Heavy Containment Zone#3-Way Intersection|3-Way Intersections]].&lt;br /&gt;
* A Workstation can spawn on the top floor in the [[Heavy Containment Zone#Server Room|The Server Room]].&lt;br /&gt;
* One can spawn outside [[Heavy Containment Zone#SCP-096&#039;s Containment Area|SCP-096&#039;s Containment Chamber]].&lt;br /&gt;
* A fourth Workstation can spawn on the walkway in [[Heavy Containment Zone#SCP-939&#039;s Containment Area|SCP-939&#039;s Containment Room]].&lt;br /&gt;
&lt;br /&gt;
[[Entrance Zone]]:&lt;br /&gt;
* A Workstation can spawn in the [[Entrance Zone#Cubical Office|The Cubical Office]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Workstation Idle.png|Idle Workstation|450px|thumb]]&lt;br /&gt;
|[[File:Workstation Booting Up.png|Workstation booting up|450px|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Workstation Crossvec.png|The Workstation&#039;s attachments menu|450px|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
{{Locations Navbox}}&lt;br /&gt;
==trivia==&lt;br /&gt;
* In early beta public test version, if you active a workstation but not equipping a gun, the screen will show:&amp;quot;equip a gun you moron or wtf do you want a upgrade?&amp;quot;&lt;/div&gt;</summary>
		<author><name>An021907</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Workstation&amp;diff=8360</id>
		<title>Workstation</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Workstation&amp;diff=8360"/>
		<updated>2021-12-03T07:45:16Z</updated>

		<summary type="html">&lt;p&gt;An021907: added trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure infobox&lt;br /&gt;
|image	= WorkstationOnline.png&lt;br /&gt;
|image_size = 350&lt;br /&gt;
|type	= Interactable object&lt;br /&gt;
|usage	= Allows adding attachments&lt;br /&gt;
|spawn	= [[Light Containment Zone]]&amp;lt;br&amp;gt;[[Heavy Containment Zone]]&amp;lt;br&amp;gt;[[Entrance Zone]]&amp;lt;br&amp;gt;[[Surface Zone]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Workstation&#039;&#039;&#039; is a type of [[Locations|Structure]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Workstations are an immovable object which allows players to add or remove attachments from their [[Weapons]]. They can be found in different locations around [[Site-02]].&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
To operate a Workstation, the player needs interact with the workstation to turn it on. This action takes about five seconds. Once active, the Workstation will show available attachment options to add to any Foundation firearms the player has equipped. &amp;lt;!--Any firearms that are not issued by the Foundation, such as the [[Logicer]] or [[Revolver]], can not be upgraded with the Workstations. The only way to change their attachments is with the attachment menu that can only be used in spectator mode. --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple players can make use of the workstation at once, and it will show each person their own menu and options.&lt;br /&gt;
&lt;br /&gt;
The opened shelves in each Workstation contains a Hubertball.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
===Guaranteed Spawn locations===&lt;br /&gt;
Workstations will &#039;&#039;&#039;always&#039;&#039;&#039; spawn in these locations.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone]]:&lt;br /&gt;
* Two workstations are located in the [[Light Containment Zone#Armory - ##00|LCZ Armory]].&lt;br /&gt;
&lt;br /&gt;
[[Heavy Containment Zone]]:&lt;br /&gt;
*One Workstation is found in the [[Heavy Containment Zone#Ammunition Armory|HCZ Armory]].&lt;br /&gt;
*A second workstation is found in the [[Heavy Containment Zone#SCP-049&#039;s Containment Area|armory in SCP-049&#039;s room]].&lt;br /&gt;
*Another Workstation can be found in the [[Heavy Containment Zone#Micro HID Armory|Micro HID Armory]].&lt;br /&gt;
*The fourth Workstation is found in the [[Heavy Containment Zone#Alpha Warhead Silo|Alpha Warhead Silo]].&lt;br /&gt;
&lt;br /&gt;
[[Entrance Zone]]&lt;br /&gt;
* One Workstation can be found at both [[Entrance Zone#Gates|Gate A and Gate B]].&lt;br /&gt;
* A second one is found at the [[Entrance Zone#Evacuation Shelter|Evacuation Shelter]].&lt;br /&gt;
* The third Workstation is located in the [[Entrance Zone#Walkway Office|Walkway Office]] at the upper level of the room.&lt;br /&gt;
&lt;br /&gt;
[[Surface Zone]]&lt;br /&gt;
* A single Workstation is located in the [[Surface Zone#Warhead Activation Room|Nuke Room]].&lt;br /&gt;
&lt;br /&gt;
===Possible Spawn Locations===&lt;br /&gt;
These locations are places where a Workstation &#039;&#039;&#039;may sometimes&#039;&#039;&#039; spawn.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone]]:&lt;br /&gt;
* One Workstation can spawn in the [[Light Containment Zone#SCP-173&#039;s Containment Chamber - PT00|Side room]] in SCP-173&#039;s chamber.&lt;br /&gt;
* Another one can spawn in the [[Light Containment Zone#Glass Room - GR18|Glass Room]].&lt;br /&gt;
* A third Workstation can spawn in the [[Light Containment Zone#Garden Chamber - VT00|Side room]] in the Garden Chamber.&lt;br /&gt;
* A final Workstation can be found in [[Light Containment SCP-330&#039;s Containment Chamber - TC01|Scp 330 room]], outside the containment chamber.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Containment Zone]]:&lt;br /&gt;
* Workstations can spawn in the [[Heavy Containment Zone#3-Way Intersection|3-Way Intersections]].&lt;br /&gt;
* A Workstation can spawn on the top floor in the [[Heavy Containment Zone#Server Room|The Server Room]].&lt;br /&gt;
* One can spawn outside [[Heavy Containment Zone#SCP-096&#039;s Containment Area|SCP-096&#039;s Containment Chamber]].&lt;br /&gt;
* A fourth Workstation can spawn on the walkway in [[Heavy Containment Zone#SCP-939&#039;s Containment Area|SCP-939&#039;s Containment Room]].&lt;br /&gt;
&lt;br /&gt;
[[Entrance Zone]]:&lt;br /&gt;
* A Workstation can spawn in the [[Entrance Zone#Cubical Office|The Cubical Office]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Workstation Idle.png|Idle Workstation|450px|thumb]]&lt;br /&gt;
|[[File:Workstation Booting Up.png|Workstation booting up|450px|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Workstation Crossvec.png|The Workstation&#039;s attachments menu|450px|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
{{Locations Navbox}}&lt;br /&gt;
==trivia==&lt;br /&gt;
* In earlier beta public test version, if you active a workstation but not equipping a gun, the screen will show:&amp;quot;equip a gun you moron or wtf do you want a upgrade?&amp;quot;&lt;/div&gt;</summary>
		<author><name>An021907</name></author>
	</entry>
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