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	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=87.63.162.74</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
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	<updated>2026-04-22T19:31:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.scpslgame.com/index.php?title=Keycard&amp;diff=1310</id>
		<title>Keycard</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Keycard&amp;diff=1310"/>
		<updated>2020-02-23T00:04:13Z</updated>

		<summary type="html">&lt;p&gt;87.63.162.74: /* Spawning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|image	= Scientist_keycard.png&lt;br /&gt;
|image_size = 100&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Opens certain doors&lt;br /&gt;
|spawn = In random locations, cabinets and on certain [[:Category:Classes|Classes]]&lt;br /&gt;
}}&lt;br /&gt;
=The Keycard=&lt;br /&gt;
Keycards are items which allow the player to access different parts of the facility, &#039;&#039;most&#039;&#039; cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).&lt;br /&gt;
&lt;br /&gt;
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter.&lt;br /&gt;
&lt;br /&gt;
There are currently 12 keycards and 3 card types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What Keycards are Required==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;| SCP Containment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:914_CC.png|240px|center|thumb|SCP-914&#039;s Containment]]&lt;br /&gt;
||{{Keycard2|Required Access1=CC1}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:012_Door.png|240px|center|thumb|SCP-012&#039;s Containment]]&lt;br /&gt;
||{{Keycard2|Required Access1=CC2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:096&#039;s CC_Door.png|240px|center|thumb|SCP-096&#039;s Containment]]&lt;br /&gt;
||{{Keycard2|Required Access1=CC2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:079 CC.png|240px|center|thumb|SCP-079&#039;s Containment]]&lt;br /&gt;
||{{Keycard2|Required Access1=CC3}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:106&#039;s CC.png|240px|center|thumb|SCP-106&#039;s Containment]]&lt;br /&gt;
||{{Keycard2|Required Access1=CC3}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:SCP Item Pedestal.png|240px|center|thumb|SCP Item Pedestals]]&lt;br /&gt;
||{{Keycard2|Required Access1=CC2|Required Access2=CA}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;|Armories&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:LCZ Armory.png|240px|center|thumb|LCZ Armory]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA1}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:HCZ Armory.png|240px|center|thumb|HCZ Armory]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA1}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:049&#039;s Armory.png|240px|center|thumb|049&#039;s Armory]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Nuke Armory_door.png|240px|center|thumb|Nuke Armory]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gun_Locker.png|240px|center|thumb|Gun Locker]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Micro_HID Armory.png|240px|center|thumb|Micro HID Armory]] &lt;br /&gt;
||{{Keycard2|Required Access1=AA3}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot;|Other &lt;br /&gt;
|-&lt;br /&gt;
|[[File:EZ_Checkpoint.png|center|thumb|All Checkpoints|240px]]&lt;br /&gt;
||{{Keycard2|Required Access1=CA}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gate_A_door.png|240px|center|thumb|Both Gates]]&lt;br /&gt;
||{{Keycard2|Required Access1=GA}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cabients_Locker.png|240px|center|thumb|Cabinets Locker]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Generators.png|240px|center|thumb|Generators]]&lt;br /&gt;
||{{Keycard2|Required Access1=AA2}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Intercom.png|240px|center|thumb|Intercom Door]]&lt;br /&gt;
||{{Keycard2|Required Access1=IA}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Nuke Surface.png|center|240px|thumb|Nuke Room Door on Surface]]&lt;br /&gt;
||{{Keycard2|Required Access1=NA}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
* Janitor, Scientist and Zone Manager cards can spawn in the LCZ&lt;br /&gt;
&lt;br /&gt;
* Scientist and MTF Lieutenant cards can spawn in the HCZ&lt;br /&gt;
&lt;br /&gt;
* Scientist, Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ&lt;br /&gt;
&lt;br /&gt;
* Scientist, Guard, MTF and the CI Device spawn on certain classes when initially spawning&lt;/div&gt;</summary>
		<author><name>87.63.162.74</name></author>
	</entry>
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