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	<updated>2026-04-11T19:27:36Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=12754</id>
		<title>SCP-173</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=SCP-173&amp;diff=12754"/>
		<updated>2023-06-05T20:28:20Z</updated>

		<summary type="html">&lt;p&gt;68.198.9.164: /* Breakneck Speeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|name = SCP-173&lt;br /&gt;
|MainImage = [[File:RenderSCP-173.png|center|235px|link=File:RenderSCP-173.png]]&lt;br /&gt;
|F1MenuArt = [[File:MatthewF1.png|center|225px|link=File:MatthewF1.png]]&lt;br /&gt;
|Abilities =&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ability 173Armor=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Reinforced Concrete (Passive)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Heavy Armor level bullet resistance.&amp;lt;br&amp;gt; Higher penetration weapons are more effective.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 173Tantrum=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Tantrum (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A pool of filth on the ground that slows targets. Regain a small amount of HS when stained targets are killed.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 173Blink=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blink (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Teleport to a marker on the ground, forcing everyone to blink. Will kill the nearest human if they are in range.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 173Breakneck=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Breakneck Speeds (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 moves a lot faster and can blink further, but is unable to kill.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|Health = 4000&lt;br /&gt;
|Walk = 7.3&lt;br /&gt;
|Sprint = 12.4&lt;br /&gt;
|sprintName = Break Neck&lt;br /&gt;
|jumpHeight = 5&lt;br /&gt;
|Spawn = [[Light Containment Zone]]&lt;br /&gt;
|Weakness = Can&#039;t move when looked at, [[Micro H.I.D.]]&lt;br /&gt;
|OtherInformation = Nickname: Matthew &amp;lt;br&amp;gt; Class ID: 0 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-173&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups of players. &lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
=Operational Guide Entries=&lt;br /&gt;
===Class Operational Guide Entry===&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
===Abilities Operational Guide Entries===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision0&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [M1] — Snap&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-173 Snap}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision1&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [M2] — Blink&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-173 Blink}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision2&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Shift] — Breakneck Speeds&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-173 Breakneck Speeds}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision3&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [F] — Tantrum&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-173 Tantrum}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of a round, SCP-173 will spawn in its [[Light Containment Zone#SCP-173&#039;s Containment Chamber - PT00|Containment Cell]] in Light Containment Zone.&amp;lt;br&amp;gt;&lt;br /&gt;
Upon spawning, SCP-173 won&#039;t be able to exit the cell right away, as the only exit (a gate) is locked shut, which gives the [[Class-D Personnel|Class-Ds]] and [[Scientist]]s some time to explore. After a short amount of time (25s), the gate will automatically open, and SCP-173 can leave its cell, free to roam around the map. If SCP-173 takes no damage for 10 seconds, its [[Hume Shield]] will slowly regenerate by 20 HS/s. SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.&amp;lt;br&amp;gt;&lt;br /&gt;
==Hume Shield==&lt;br /&gt;
* SCP-173 has base [[Hume Shield]] value of {{HumeShield|SCP=SCP-173|type=base}}.&lt;br /&gt;
**At 20% HP, SCP-173 will have {{HumeShield|SCP=SCP-173|type=final}} Hume Shield.&lt;br /&gt;
* If SCP-173 takes no damage for {{HumeShield|SCP=SCP-173|type=delay}} seconds, its Hume Shield will slowly regenerate by {{HumeShield|SCP=SCP-173|type=regen}} HS/s.&lt;br /&gt;
* SCP-173 restores {{HumeShield|SCP=SCP-173|type=bonus}} Hume Shield if they kill a player under the Tantrum Effect.&lt;br /&gt;
* Hume Shield does not factor in SCP-173&#039;s damage resistance.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Neck Snap===&lt;br /&gt;
When SCP-173 isn&#039;t being observed, they can press {{key Press|Leftclick}} to snap a player&#039;s neck, instantly killing them. This attack will play a fairly audible sound effect, that can alert other players.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reinforced Concrete===&lt;br /&gt;
SCP-173 takes reduced damage from all firearms besides the [[Micro H.I.D.]] and the [[3-X Particle Disruptor]]. This only applies to SCP-173&#039;s base HP and not their Hume Shield. This passive armor has a value of 80%, and will factor in a weapon&#039;s penetration, similar to [[Armor (Disambiguation)|Armor]] worn by humans. The amount of damage is determined by the formula {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%. &lt;br /&gt;
&lt;br /&gt;
===Tantrum===&lt;br /&gt;
While unobserved, SCP-173 can leave a pool of filth on the ground by pressing the {{key Press|F}} key. While multiple pools can be placed at once, the ability has a 30 second cooldown. A pool of filth will last only 180 seconds on the ground, though Tesla Gates will instantly destroy them, preventing SCP-173 from placing them near the Tesla Gate. &amp;lt;br&amp;gt;&lt;br /&gt;
Players entering the pool gain the {{Hoverimage|Reduces player speed by 20%&amp;lt;br&amp;gt; Players cannot sprint|text=Stained}} [[Status Effects|Status Effect]], which lasts until the player leaves the pool plus three seconds afterwards. If SCP-173 kills a player while they are under the Stained Effect, they will instantly gain back 400 Hume Shield.&lt;br /&gt;
&lt;br /&gt;
===Blink===&lt;br /&gt;
When SCP-173 is being looked at by a [[Humans|Human]], SCP-173 will stop moving and be locked in place. A small HUD element will appear on SCP-173&#039;s screen displaying a 3.0 second countdown for their Blink ability. When the cooldown ends, the player can hold {{key Press|Rightclick}} make a marker appear on the ground. The marker can be moved by using the mouse and can travel up to a max distance of 8 meters. When the player releases {{key Press|Rightclick}}, SCP-173 will teleport to their mark, which will force humans to blink. If any humans are in range, SCP-173 will automatically kill the closest one. The marker will change colors to display if SCP-173 is within killing range of a human or if Breakneck Speeds is activated.&amp;lt;br&amp;gt;&lt;br /&gt;
The Blink ability will shatter nearby windows when used.&lt;br /&gt;
&lt;br /&gt;
===Breakneck Speeds===&lt;br /&gt;
Breakneck Speeds can be turned on by pressing {{key Press|Shift}}, and can be used whether or not SCP-173 is seen.&amp;lt;br&amp;gt;&lt;br /&gt;
In this state, SCP-173 moves 1.7x faster, blinks 1.8x further, charges blinks twice as quickly and can shatter windows by simply moving into them, but is unable to kill players. The ability can be used by SCP-173 to quickly escape a dangerous situation as it allows them to move much more quickly at the cost of being unable to kill.&amp;lt;br&amp;gt;&lt;br /&gt;
This mode ends when the player presses {{key Press|Shift}} again. There is a small grace peroid of 1.5 seconds after the ability is activated where pressing the {{key Press|Shift}} key will not cancel the ability. It will also ends automatically 10 seconds after SCP-173 is spotted.&amp;lt;br&amp;gt;&lt;br /&gt;
The ability has a 40 second cooldown, the cooldown only starts after the ability ends.&lt;br /&gt;
&lt;br /&gt;
=Related Achievements=&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Sounds=&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Sight Stingers&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Encounter.mp3|title=Encountering SCP-173|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Still Here Ambient.mp3|title=Encountering SCP-173 (before ambience goes away)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chase Ambient&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I See It.mp3|title=Staring ambience #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 I Really See It.mp3|title=Staring ambience #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 I Cant Stop Seeing It.mp3|title=Staring ambience #3|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173 Its Gone Ambient.mp3|title=Looking away and ambience ends|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Attack Sounds&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New neck Snap 1.mp3|title=Neck Snap 1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 2.mp3|title=Neck Snap 2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=New Neck Snap 3.mp3|title=Neck Snap 3|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Ability SFX&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}}&lt;br /&gt;
||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Movement&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape1.mp3|title=Movement #1|description=}}&lt;br /&gt;
|{{multi-listen item|filename=173Scrape2.mp3|title=Movement #2|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Misc&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | SCP-173 Changelog History &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|0.1.0&lt;br /&gt;
|[[File:173_Icon.png|25px]] SCP-173 added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|1st April 2018&lt;br /&gt;
|Renamed SCP-173 to PEANUT and changed its model for the 2018 April Fools update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/5.0.0|5.0.0]]&lt;br /&gt;
|Ragdoll added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/6.2.0|6.2.0]]&lt;br /&gt;
|Maximum HP increased to 3200.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/7.3.0|7.3.0]]&lt;br /&gt;
|Blink time decreased to 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|31st October 2018&lt;br /&gt;
|SCP-173&#039;s model changed for the 2018 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|1st April 2019&lt;br /&gt;
|Renamed SCP-173 to Mr. Nutty and changed its model for the 2019 April Fools update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/9.1.0|9.1.0]]&lt;br /&gt;
|Movement speed increased to 12.5 m/s.&lt;br /&gt;
|-&lt;br /&gt;
|Movement speed now increases more linearly from lost health.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.1|10.0.1]]&lt;br /&gt;
|Now correctly moves in blacked-out rooms.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.5|23rd October 2020]]&lt;br /&gt;
|Renamed SCP-173 to Mr. Nutty and changed its model for the 2020 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.1.3|22nd December 2020]]&lt;br /&gt;
|Changed SCP-173&#039;s model and ragdoll for the 2020 Christmas update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;11&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.0|11.0.0]]&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta I&lt;br /&gt;
|Maximum HP increased to 4000.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta XI&lt;br /&gt;
|[[File:173_Icon_new.png|25px]] Reworked SCP-173.&lt;br /&gt;
*New model.&lt;br /&gt;
*Maximum HP decreased to 2000.&lt;br /&gt;
*Given 1000 HS.&lt;br /&gt;
*Decreased movement speed.&lt;br /&gt;
*Removed Panic.&lt;br /&gt;
*Removed Startling Speed.&lt;br /&gt;
*Replaced Neck Snap with Blink.&lt;br /&gt;
*Added Tantrum.&lt;br /&gt;
*Added Breakneck Speeds.&lt;br /&gt;
*Added Reinforced Concrete.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta XVII&lt;br /&gt;
|Maximum HP increased to 3000.&lt;br /&gt;
|-&lt;br /&gt;
|Maximum HS increased to 1500.&lt;br /&gt;
|-&lt;br /&gt;
|Movement speed increased.&lt;br /&gt;
|-&lt;br /&gt;
|Blink cooldown now determined by how many humans are staring at SCP-173 when the timer begins.&lt;br /&gt;
|-&lt;br /&gt;
|Tantrums are now destroyed by Tesla Gates.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Public Beta III&lt;br /&gt;
|Tantrum pool-size increased.&lt;br /&gt;
|-&lt;br /&gt;
|Blink cooldown scaling adjusted. 3 seconds base with an additional 0.6 second increase per witness.&lt;br /&gt;
|-&lt;br /&gt;
|Breakneck Speeds blink-distance multiplier is now 1.5x instead of 2x.&lt;br /&gt;
|-&lt;br /&gt;
|Breakneck Speeds now halves blink cooldown.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.0|11.1.0]]&lt;br /&gt;
|Blink cooldown scaling removed. It is now a flat 3.6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Blink distance decreased to 12.5 meters. Blink distance during Breakneck Speeds remains at 22.5 meters.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.1|18th December 2021]]&lt;br /&gt;
|Changed SCP-173&#039;s model for the 2021 Christmas update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.3|11.1.3]]&lt;br /&gt;
|SCP-173&#039;s HS no longer has armor.&lt;br /&gt;
|-&lt;br /&gt;
|HS out-of-combat recharge rate increased from 15/s to 20/s&lt;br /&gt;
|-&lt;br /&gt;
|HP armor efficacy increased to 80%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.2.0|11.2.0]]&lt;br /&gt;
|Tantrum pools can now be destroyed by explosions.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.2.1|11.2.1]]&lt;br /&gt;
|Changed SCP-173&#039;s maximum HS to 1200.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/12.0.0|12.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta I&lt;br /&gt;
|{{hoverimage|1500 HS at minimum HP.|text=HS changed to 750 HS with HP scaling.}}&lt;br /&gt;
|-&lt;br /&gt;
|SCP-173 can now break windows by either blinking into them or running into them with Breakneck Speeds active.&lt;br /&gt;
|-&lt;br /&gt;
|Teleport indicator for Blinking now shows whether a human is in the kill radius or not, as well as becoming transparent when Breakneck Speeds is active.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Public Beta&lt;br /&gt;
|Maximum HP increased to 4000.&lt;br /&gt;
|-&lt;br /&gt;
|Blink cooldown reduced to 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Increased HS regneration speed by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|SCP-173 killing players with the Stained [[Status Effects|Status Effect]] now regenerates {{hoverimage|Was 100.|text=400 HS}} instantly.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/12.0.0|22nd December 2022]]&lt;br /&gt;
|Changed SCP-173&#039;s model and ragdoll for the 2022 Christmas update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/13.0.0|13.0.0]]&lt;br /&gt;
|Reduced SCP-173&#039;s Blink charge&#039;s ‘sustain time’ by one second.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=150px widths=225px&amp;gt;&lt;br /&gt;
File:SCP 173.png|SCP-173&#039;s model prior to the [[Updates/11.0.0|Parabellum (v11.0.0)]] update.&lt;br /&gt;
TheNut.png|For the &#039;&#039;2018 April Fools Event&#039;&#039;, SCP-173 was turned into a Peanut.&lt;br /&gt;
MrNuttyRender.png|For the &#039;&#039;2019 April Fools Event&#039;&#039; and &#039;&#039;2020 Halloween Event&#039;&#039;, SCP-173 was replaced with the glorious &amp;lt;br&amp;gt; &#039;&#039;&#039;Mr. Nutty&#039;&#039;&#039;.&lt;br /&gt;
PumnutRender.png|For the &#039;&#039;2018 Halloween Event&#039;&#039;, SCP-173 became a pumpkin.&lt;br /&gt;
SnownutRender.png|For the &#039;&#039;2018 &amp;amp; 2019 Christmas Event&#039;&#039;, SCP-173 was replaced with a snowman. Automatically spawns in the Class-D Cells and 173&#039;s chambers during December.&lt;br /&gt;
SCP 173Xmas.png|For the &#039;&#039;2020 Christmas Event&#039;&#039;, SCP-173 was covered in snow.&lt;br /&gt;
Snowmatt.png|For the &#039;&#039;2021 &amp;amp; 2022 Christmas Event&#039;&#039;, SCP-173 became a snowman.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*SCP-173 doesn&#039;t have a ragdoll upon death, and instead falls apart into pieces when killed.&lt;br /&gt;
**The Christmas 2021 &amp;amp; 2022 models would explode into a snowy mist and leave behind a black scarf and tophat.&lt;br /&gt;
*SCP-173 was the first class added to &#039;&#039;SCP: Secret Laboratory&#039;&#039; and the oldest part of the game that still exists today.&lt;br /&gt;
*SCP-173&#039;s ability icons were designed by &#039;&#039;&#039;RiriLeTiroir&#039;&#039;&#039;.&lt;br /&gt;
*SCP-173&#039;s [[Updates/11.2.0|v11.2.0]] Tantrum sound was recorded by Northwood Studios Audio Manager &#039;&#039;&#039;Brendan &amp;quot;Scot&amp;quot; O&#039;Dowd&#039;&#039;&#039;, who recorded it by putting his microphone in a beanbag and shaking it.&lt;br /&gt;
*SCP-173&#039;s Parabellum and Mr. Nutty models were designed by former Northwood Studios Art Director &#039;&#039;&#039;VESS&#039;&#039;&#039;.&lt;br /&gt;
*SCP-173&#039;s Mr. Nutty model is based on the &amp;quot;This Pleases the Nut&amp;quot; meme, which originates from the Jimmy Carter Peanut Statue built in Georgia, United States.&lt;br /&gt;
*Dying to SCP-173 will cause the player&#039;s head to be twisted 180 degrees around the base of the neck.&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>68.198.9.164</name></author>
	</entry>
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