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	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2607%3AFEA8%3A7B40%3A4DE%3A80F7%3A3D51%3A99A%3A3DA2"/>
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	<updated>2026-04-12T21:53:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.scpslgame.com/index.php?title=Combat_Armor&amp;diff=8947</id>
		<title>Combat Armor</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Combat_Armor&amp;diff=8947"/>
		<updated>2022-01-24T14:50:44Z</updated>

		<summary type="html">&lt;p&gt;2607:FEA8:7B40:4DE:80F7:3D51:99A:3DA2: /* Spawning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguate|Combat Armor|Armor (Disambiguation)}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
|image = New Combat Armor.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Equipment (Wearable)&lt;br /&gt;
|usage = Reduces damage from bullets and grenades&lt;br /&gt;
|bodyProtection = 60&lt;br /&gt;
|headProtection = 80&lt;br /&gt;
|staminaPenaltyMilitary = 10&lt;br /&gt;
|staminaPenaltyCivilian = 20&lt;br /&gt;
|spawn = All [[Mobile Task Force]] ranks except Captain&amp;lt;br&amp;gt;All [[Chaos Insurgent]] subclasses except Repressor&lt;br /&gt;
|ID = 0&lt;br /&gt;
}}&lt;br /&gt;
== In game ==&lt;br /&gt;
&#039;&#039;&#039;Combat Armor&#039;&#039;&#039; is a type of [[Items|item]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is a type of armor that spawns on most military classes, giving 60% body protection and 80% head protection.  It is important to note that this doesn&#039;t mean the Combat Armor reduces damage by 60% and 80% for body and head damage respectively. The damage reduced is based on the formula, {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the head would only reduce the damage by 40% instead of 80%.&lt;br /&gt;
&lt;br /&gt;
==Inventory Limits==&lt;br /&gt;
&amp;lt;small&amp;gt;See the [[Inventory Mechanics]] page for more details &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Wearing Combat Armor will increase the limit of how many items a player can hold of that specific item type, it does not increase the number of inventory slots.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;font color=#0248f7&amp;gt;9x19mm&amp;lt;/font&amp;gt; - 160 Rounds&lt;br /&gt;
*&amp;lt;font color=#0248f7&amp;gt;5.56x45mm&amp;lt;/font&amp;gt; - 120 Rounds&lt;br /&gt;
*&amp;lt;font color=#096e11&amp;gt;7.62x39mm&amp;lt;/font&amp;gt; - 120 Rounds&lt;br /&gt;
*&amp;lt;font color=#096e11&amp;gt;.44 Mag&amp;lt;/font&amp;gt; - 48 Rounds&lt;br /&gt;
*&amp;lt;font color=#096e11&amp;gt;12/70 Buckshot&amp;lt;/font&amp;gt; - 54 Rounds&lt;br /&gt;
*Three Grenades&lt;br /&gt;
*Two Firearms&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
*[[Mobile Task Force]]&lt;br /&gt;
**MTF Private&lt;br /&gt;
**MTF Sergeants &lt;br /&gt;
**MTF Specialist&lt;br /&gt;
*[[Chaos Insurgent]]&lt;br /&gt;
**Conscript&lt;br /&gt;
**Rifleman&lt;br /&gt;
**Marauder&lt;br /&gt;
[[Weapon Locker Type 21]] (Large Cabinets)&lt;br /&gt;
[https://en.scpslgame.com/index.php?title=Light_Containment_Zone#Test_Chamber_1_-_TC01] (On a desk where a COM-15 might spawn&lt;br /&gt;
&lt;br /&gt;
{{Items Navbox}}&lt;/div&gt;</summary>
		<author><name>2607:FEA8:7B40:4DE:80F7:3D51:99A:3DA2</name></author>
	</entry>
	<entry>
		<id>https://en.scpslgame.com/index.php?title=Combat_Armor&amp;diff=8946</id>
		<title>Combat Armor</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Combat_Armor&amp;diff=8946"/>
		<updated>2022-01-24T14:50:05Z</updated>

		<summary type="html">&lt;p&gt;2607:FEA8:7B40:4DE:80F7:3D51:99A:3DA2: /* Spawning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguate|Combat Armor|Armor (Disambiguation)}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
|image = New Combat Armor.png&lt;br /&gt;
|image_size = 200&lt;br /&gt;
|type = Equipment (Wearable)&lt;br /&gt;
|usage = Reduces damage from bullets and grenades&lt;br /&gt;
|bodyProtection = 60&lt;br /&gt;
|headProtection = 80&lt;br /&gt;
|staminaPenaltyMilitary = 10&lt;br /&gt;
|staminaPenaltyCivilian = 20&lt;br /&gt;
|spawn = All [[Mobile Task Force]] ranks except Captain&amp;lt;br&amp;gt;All [[Chaos Insurgent]] subclasses except Repressor&lt;br /&gt;
|ID = 0&lt;br /&gt;
}}&lt;br /&gt;
== In game ==&lt;br /&gt;
&#039;&#039;&#039;Combat Armor&#039;&#039;&#039; is a type of [[Items|item]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is a type of armor that spawns on most military classes, giving 60% body protection and 80% head protection.  It is important to note that this doesn&#039;t mean the Combat Armor reduces damage by 60% and 80% for body and head damage respectively. The damage reduced is based on the formula, {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the head would only reduce the damage by 40% instead of 80%.&lt;br /&gt;
&lt;br /&gt;
==Inventory Limits==&lt;br /&gt;
&amp;lt;small&amp;gt;See the [[Inventory Mechanics]] page for more details &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Wearing Combat Armor will increase the limit of how many items a player can hold of that specific item type, it does not increase the number of inventory slots.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;font color=#0248f7&amp;gt;9x19mm&amp;lt;/font&amp;gt; - 160 Rounds&lt;br /&gt;
*&amp;lt;font color=#0248f7&amp;gt;5.56x45mm&amp;lt;/font&amp;gt; - 120 Rounds&lt;br /&gt;
*&amp;lt;font color=#096e11&amp;gt;7.62x39mm&amp;lt;/font&amp;gt; - 120 Rounds&lt;br /&gt;
*&amp;lt;font color=#096e11&amp;gt;.44 Mag&amp;lt;/font&amp;gt; - 48 Rounds&lt;br /&gt;
*&amp;lt;font color=#096e11&amp;gt;12/70 Buckshot&amp;lt;/font&amp;gt; - 54 Rounds&lt;br /&gt;
*Three Grenades&lt;br /&gt;
*Two Firearms&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
*[[Mobile Task Force]]&lt;br /&gt;
**MTF Private&lt;br /&gt;
**MTF Sergeants &lt;br /&gt;
**MTF Specialist&lt;br /&gt;
*[[Chaos Insurgent]]&lt;br /&gt;
**Conscript&lt;br /&gt;
**Rifleman&lt;br /&gt;
**Marauder&lt;br /&gt;
[[Weapon Locker Type 21]] (Large Cabinets)&lt;br /&gt;
[[Test Chamber 1 - TC01]] (On a desk where a COM-15 might spawn&lt;br /&gt;
&lt;br /&gt;
{{Items Navbox}}&lt;/div&gt;</summary>
		<author><name>2607:FEA8:7B40:4DE:80F7:3D51:99A:3DA2</name></author>
	</entry>
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