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	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2601%3A240%3AC600%3AA140%3AB944%3AB08B%3A1065%3AA933"/>
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	<updated>2026-04-24T15:57:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.scpslgame.com/index.php?title=Crossvec&amp;diff=11637</id>
		<title>Crossvec</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Crossvec&amp;diff=11637"/>
		<updated>2023-02-07T12:16:48Z</updated>

		<summary type="html">&lt;p&gt;2601:240:C600:A140:B944:B08B:1065:A933: Fixed the fire rate, used to say 810, which was incorrect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = SMG&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|caption = &lt;br /&gt;
|caliber = 9x19mm&lt;br /&gt;
|ammo = 40 (+1)&lt;br /&gt;
|fire_rate = 750&lt;br /&gt;
|weight = 2.65&lt;br /&gt;
|length2 = 61&lt;br /&gt;
|draw_time = 1.27&lt;br /&gt;
&amp;lt;!--- Values are taken from the Weapon Summary Menu --&amp;gt;&lt;br /&gt;
|bullet_accuracy = 0.17&lt;br /&gt;
|ads_accuracy = 0.2&lt;br /&gt;
|hip_accuracy = 1.7&lt;br /&gt;
|running_accuracy = 2.8&lt;br /&gt;
|damage_falloff = 30&lt;br /&gt;
|barrel_attachments = 4&lt;br /&gt;
|sight_attachments = 4&lt;br /&gt;
|stock_attachments = 2&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|magazine_attachments = 2&lt;br /&gt;
|spawn_locations = [[Light Containment Zone#LCZ Armory - ##00|LCZ - Armory]] &amp;lt;br&amp;gt; [[Heavy Containment Zone#SCP-079&#039;s Containment Area|HCZ - SCP-079&#039;s Containment Chamber]] &amp;lt;br&amp;gt; [[Weapon Locker Type 21|Weapon Locker Type 21]]&lt;br /&gt;
|inspired = KRISS Vector SMG &amp;lt;br&amp;gt; Vector CRB/SO (Extended Barrel)&lt;br /&gt;
|spawn_class = [[Mobile Task Force#MTF Private|MTF Privates]]&lt;br /&gt;
|manufactor= [[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]]  &amp;lt;br&amp;gt; [[Lore/Manufacturers#Lunae_Defence|Lunae Defence]] (Various Attachments)&lt;br /&gt;
|ID = 21&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crossvec&#039;&#039;&#039; is a type of [[Weapons|Firearm]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It acts as an easy to use SMG, with great accuracy due to its low weight.&lt;br /&gt;
__TOC__&lt;br /&gt;
=Operational Guide Entry=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%&amp;quot;&amp;gt;&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
The Crossvec is a fairly light weapon, making it great at unleashing continuous fire over short/medium distances even while moving. The weapon&#039;s high rate of fire makes it very effective against SCPs or groups of humans, as it possesses a high DPS (Damage per Second) ratio. The firearm&#039;s fair amount of attachments also makes it quite versatile for different situations.&lt;br /&gt;
&lt;br /&gt;
The Crossvec has 4 possible spawn locations:&lt;br /&gt;
* [[Mobile Task Force#MTF Private|MTF Privates]] (Will always spawn with a Crossvec)&lt;br /&gt;
* LCZ- [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] (On the left table) [100%]&lt;br /&gt;
* HCZ- [[Heavy Containment Zone#SCP-079&#039;s Containment Area|SCP-079&#039;s Containment Chamber]] (Inside the side room) [100%]&lt;br /&gt;
* [[Weapon Locker Type 21]] (Possibly inside one of the large cabinets) [14.3%]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to being a closed bolt firearm, the Crossvec bolt will be locked into an open position once it runs out of ammo, which causes the reload animation to be slightly longer. The bolt will only lock to an open position if the Crossvec currently has a magazine in it. If the magazine was removed from the Crossvec but the bullet in the chamber was not, firing this bullet will not cause the bolt to lock to an open position. Though, reloading in this state will still cause the reload animation to be longer than normal as the player now has to rechamber the Crossvec.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player.&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecIronSights.png|30px|center]]&#039;&#039;Iron Sights&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.25x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecHoloSight.png|80px|center]]&#039;&#039;Holographic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +17% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecDotSight.png|80px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +17% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecNightVision.png|80px|center]]&#039;&#039;Night-Vision Scope&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.85x&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; &amp;lt;font color= #05e814&amp;gt;Night Vision&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Speed &amp;lt;font color= #ea2107&amp;gt;-25%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.22s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +47% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelStandard.png|80px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelSupp.png|120px|center]]&#039;&#039;Suppressor&#039;&#039;&lt;br /&gt;
| Gunshot Loudness &amp;lt;font color= #05e814&amp;gt;-65%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;Bullet accuracy &amp;lt;font color= #05e814&amp;gt;+25%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; &amp;lt;font color= #05e814&amp;gt;Flash Suppression&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt;+0.32s&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +29% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +13% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelLong.png|150px|center]]&#039;&#039;Extended Barrel&#039;&#039;&lt;br /&gt;
| Damage &amp;lt;font color= #05e814&amp;gt; +5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Penetration &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +43% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.32s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +23% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelHider.png|80px|center]]&#039;&#039;Flash Hider&#039;&#039;&lt;br /&gt;
| Gunshot Loudness &amp;lt;font color= #05e814&amp;gt;-10%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; &amp;lt;font color= #05e814&amp;gt;Flash Suppression&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.14s&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #ea2107&amp;gt; +6% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +8% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecStock.png|80px|center]]&#039;&#039;Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecCollapsedStock.png|30px|center]]&#039;&#039;Retracted Stock&#039;&#039;&lt;br /&gt;
|Equip Time &amp;lt;font color= #05e814&amp;gt;-0.47s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Length &amp;lt;font color= #05e814&amp;gt;-33%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Recoil When Aiming &amp;lt;font color= #ea2107&amp;gt; +100% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Accuracy &amp;lt;font color= #ea2107&amp;gt; -38% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecNoBottom.png|100px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecGrip.png|30px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Recoil &amp;lt;font color= #05e814&amp;gt; -40%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Speed &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.14s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +9% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecLaser.png|80px|center]]&#039;&#039;Laser Sight&#039;&#039;&lt;br /&gt;
|Hip-Firing Accuracy &amp;lt;font color= 05e814&amp;gt; +67% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; &amp;lt;font color= #ea2107&amp;gt;Laser is visible to others &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +8% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecFlashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|&amp;lt;font color= 05e814&amp;gt;Light Source &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= ea2107&amp;gt;+0.14s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #ea2107&amp;gt; +11% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Magazine=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:40JHP.png|50px|center]]&#039;&#039;JHP Magazine&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:30AP.png|50px|center]]&#039;&#039;Low-cap AP Mag&#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt; +150% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weight &amp;lt;font color= #05e814&amp;gt; -6% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= #ea2107&amp;gt; -15%&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Magazine Capacity &amp;lt;font color= ea2107&amp;gt; -10 &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
JHP Mag=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::CrossvecJHP]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?Crossvec-1&lt;br /&gt;
 |?Crossvec-2&lt;br /&gt;
 |?Crossvec-3&lt;br /&gt;
 |?Crossvec-4&lt;br /&gt;
 |?Crossvec-5&lt;br /&gt;
 |?Crossvec-6&lt;br /&gt;
 |?Crossvec-7&lt;br /&gt;
 |?Crossvec-8&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
AP Mag=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::CrossvecAP]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?Crossvec-1&lt;br /&gt;
 |?Crossvec-2&lt;br /&gt;
 |?Crossvec-3&lt;br /&gt;
 |?Crossvec-4&lt;br /&gt;
 |?Crossvec-5&lt;br /&gt;
 |?Crossvec-6&lt;br /&gt;
 |?Crossvec-7&lt;br /&gt;
 |?Crossvec-8&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=CrossvecEquip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=CrossvecEquipStock.mp3|title=Equip (Stock)|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=CrossvecFire.mp3|title=Fire|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=CrossvecSuppressor.mp3|title=Suppressor |description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=CrossvecADSIn.mp3|title=ADS In|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=CrossvecADSOut.mp3|title=ADS Out|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Animations=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Crossvec Equip Animation.gif|thumb|600px|&#039;&#039;&#039;Equip + Chamber Animation&#039;&#039;&#039;]]&lt;br /&gt;
|[[File:Crossvec Inspect Animation.gif|thumb|600px|&#039;&#039;&#039;Inspect Animation&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossvec Reload Animation.gif|thumb|600px|&#039;&#039;&#039;Reload Animation&#039;&#039;&#039;]]&lt;br /&gt;
|[[File:Crossvec Full Reload Animation.gif|thumb|600px|&#039;&#039;&#039;Reload Animation (from unload)&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossvec Unload Animation.gif|thumb|600px|&#039;&#039;&#039;Unload Animation&#039;&#039;&#039;]]&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Render=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:CrossvecRender.jpeg|thumb|600px|Official 2.1k Render]]&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Legacy=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:P90.png|thumb|480px|The Project 90&#039;s inventory icon. The P90 was replaced by the Crossvec in the Parabellum (v11.0.0) update.]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* The Crossvec replaced the Project 90 in the [[Updates/11.0.0|Parabellum (v11.0.0)]] update.&lt;br /&gt;
**Despite the FN P90 firing 5.7x28mm rounds, the Project 90 fires 9mm rounds.&lt;br /&gt;
* The Holographic Sight for the Crossvec is based on the Vortex AMG UH-1 Gen 2 holographic sight.&lt;br /&gt;
*The Suppressor for the Crossvec is based on the SliencerCo Osprey 45 suppressor.&lt;br /&gt;
*The KRISS Vector has a downards recoil pattern due to its unusual recoil reduction method, known as the &#039;&#039;&#039;KRISS Super V&#039;&#039;&#039;. This is not represented ingame with the Crossvec, as its recoil pattern goes upwards.&lt;br /&gt;
**This was most likely done for consistency sake, as it may be confusing if only one firearm had a downwards recoil pattern.&lt;br /&gt;
{{Items Navbox}}&amp;lt;noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>2601:240:C600:A140:B944:B08B:1065:A933</name></author>
	</entry>
</feed>