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	<id>https://en.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=212.127.0.98</id>
	<title>SCP: Secret Laboratory English Official Wiki - User contributions [en]</title>
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	<updated>2026-04-12T15:25:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.scpslgame.com/index.php?title=Scientist&amp;diff=2577</id>
		<title>Scientist</title>
		<link rel="alternate" type="text/html" href="https://en.scpslgame.com/index.php?title=Scientist&amp;diff=2577"/>
		<updated>2020-05-28T15:17:09Z</updated>

		<summary type="html">&lt;p&gt;212.127.0.98: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Up Coming}}&lt;br /&gt;
{{Class_infobox&lt;br /&gt;
|image = ScientistInfoBox.png&lt;br /&gt;
|image_size = 150&lt;br /&gt;
|HP = 100&lt;br /&gt;
|faction = Foundation&lt;br /&gt;
|zone = [[Light Containment Zone]]&lt;br /&gt;
|speed = Walk- 5.4 m/s &amp;lt;br&amp;gt; Sprint- 7.35 m/s&lt;br /&gt;
|allies = [[Facility Guard|Facility Guards]]&amp;lt;br&amp;gt; [[Mobile Task Force|Nine Tailed Fox]]&lt;br /&gt;
|enemies = [[Class-D|Class-Ds]]&amp;lt;br&amp;gt; [[Chaos Insurgent|Chaos Insurgents]]&amp;lt;br&amp;gt; [[:Category:SCPs|SCPs]]&lt;br /&gt;
|gear = [[Keycard|Scientist Keycard]], [[Medikit]]&lt;br /&gt;
}}&lt;br /&gt;
=Lore=&lt;br /&gt;
&#039;&#039;Scientists are Site-02 Personnel who are brought in from other containment sites to research SCPs currently contained within the facility&#039;&#039;&lt;br /&gt;
&#039;&#039;For safety reasons, all Science Personnel within the site generally work within Light Containment Zone to distance themselves away from more dangerous SCPs such as [[SCP-939]] and [[SCP-106]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event of a containment breach, Science personnel are equipped with standard issue [[Medkit|Emergency Medkits]] to heal possible wounds during their escape. As another safety procaution, personnel are trained to handle small fire arms such as pistols in case they are ever needed.&#039;&#039;&lt;br /&gt;
&#039;&#039;Scientists who escape the facility during a containment breach are to provide valuable Intel to MTF Scientist Groups on the situation, where they are then brought in to facilitate the containment on escaped SCPs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
&#039;&#039;&#039;Scientists&#039;&#039;&#039; are one of the two human classes that spawn in the LCZ, the other being [[Class-D|Class-Ds]]. Unlike Class-Ds, scientists spawn with a [[Keycard|Scientist Keycard]] and a [[Medikit|Medkit]]. Scientists will spawn near a random room (such as the Armoury or GR18) or a checkpoint.&lt;br /&gt;
&lt;br /&gt;
In comparison to Class-Ds, scientists have the upper hand due to the card they spawn with. Because of this, scientists typically either search for [[SCP-914]] or a weapon to defend themselves. Scientists are also outnumbered at least 2-1 by D-Class at the start of the game.&lt;br /&gt;
&lt;br /&gt;
Scientists must go to the [[Surface Zone]] to escape on the Gate B side. Near where [[Mobile Task Force|Nine Tailed Fox]] respawn is a door that leads to the escape zone. When a scientist goes down the ramp they will escape and respawn as a Nine Tailed Fox Scientist, dropping any items they had prior to escaping under them. This also gives NTF one [[Respawn Tickets|Respawn Ticket]].&lt;br /&gt;
&lt;br /&gt;
On some servers, a Scientist escaping while disarmed will turn them into a [[Chaos Insurgent]], this will give Chaos two [[Respawn Tickets]], effectively giving Chaos three more teammates in that round per Scientist they let escaped while disarmed.&amp;lt;br&amp;gt;&lt;br /&gt;
If a Chaos or Class-D kills a Scientist, Chaos will only get one respawn ticket.&lt;br /&gt;
==Spawn Locations==&lt;br /&gt;
* Checkpoint A/B (EX A/B)&lt;br /&gt;
* Near LCZ armory (##00)&lt;br /&gt;
* Near the door to SCP 372’s containment chamber (GR18)&lt;br /&gt;
* Near the bathroom door (WC00)&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
The Scientist&#039;s main objective is to escape the facility by any means possible, cooperating with NTF and Facility Guards to make it to the exit.&lt;br /&gt;
&lt;br /&gt;
After escaping and respawning as a MTF Scientist, the objective is the same as any other NTF Operative; re-contain all SCPs and terminate all Class-Ds and Chaos Insurgents.&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
[[Surface Zone#Escape Room|Escaping]] as Scientist grants the &#039;&#039;&#039;For Science!&#039;&#039;&#039; [[Achievements|achievement]].&amp;lt;br&amp;gt;&lt;br /&gt;
Escaping under 3 minutes grants the &#039;&#039;&#039;Escape Artist&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
[[SCP-914|Upgrading]] your card alongside a Class-D grants the &#039;&#039;&#039;Friendship&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
Killing an SCP as Scientist grants the &#039;&#039;&#039;If you want something done right...&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
Killing 50 Class-Ds as Scientist grants the &#039;&#039;&#039;They Are Just Resources...&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
Escaping under the effects of [[SCP-207]] grants the &#039;&#039;&#039;High on the Wings of Caffeine&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
As a Class-D, killing a Scientist holding a card grants the &#039;&#039;&#039;NANI?!&#039;&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* In older versions of the game, Scientists used to glisten as if they were covered in glitter. This has since been fixed.&lt;/div&gt;</summary>
		<author><name>212.127.0.98</name></author>
	</entry>
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